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	<updated>2026-05-09T04:58:42Z</updated>
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		<id>http://caddy.osiris-web.com/index.php?title=Main_Page&amp;diff=40729</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Main_Page&amp;diff=40729"/>
		<updated>2026-04-17T23:17:37Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Added Bestiary and Good Omens 3 to the release schedule&lt;/p&gt;
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&amp;lt;!--   Welcome  --&amp;gt;&lt;br /&gt;
== About Discworld &amp;amp; Terry Pratchett Wiki ==&lt;br /&gt;
This [[wikipedia:wiki|wiki]] is a [[Terry Pratchett]]-oriented wiki environment. We currently have more than 4300 articles. Although it started out centred on [[:Category:Discworld Series|Discworld]], it now hosts all sorts of information about Terry Pratchett and his works. Want to contribute? Read the [[Discworld &amp;amp; Pratchett Wiki:Getting started|Getting started]] guide to become a valued contributor in minutes. Then [[Special:UserLogin|sign in]] and start [[:Category:Stubs|editing stub articles]] or [[Special:Wantedpages|wanted but still empty pages]].&lt;br /&gt;
&lt;br /&gt;
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===Portals===&lt;br /&gt;
&#039;&#039;Navigate here to browse through the articles&#039;&#039;&lt;br /&gt;
* [[Bibliography]]: Books and other material written by Terry Pratchett&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Characters|Characters]]: Pratchett characters&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Places|Places]]: Agatea to Zambingo, even a Place Where The Sun Does Not Shine&lt;br /&gt;
* [[Discworld Stuff]]: Anything belonging to the Discworld or Terry Pratchett&#039;s writings in general&lt;br /&gt;
* [[Annotations]]: Comments by readers relating to Pratchett books.&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:About Terry Pratchett|About Terry Pratchett]]&lt;br /&gt;
* [[Fandom]]: About or produced by people who read Terry Pratchett&#039;s books&lt;br /&gt;
* [[Podcasts]]: Audio shows which discuss the books&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Categories|Categories]]: A directory of major [[Special:Categories|categories]] for articles on this wiki&lt;br /&gt;
* [[Reading suggestions]]: There&#039;s a life beyond Pratchett, and after triple-reading every book and map this is where you start that life&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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===A meeting place: The [[Discworld &amp;amp; Pratchett Wiki:Mended Drum|Mended Drum]]===&lt;br /&gt;
To discuss non-content matters (what do we do with content disputes, vandalism,&lt;br /&gt;
etc, what do we want to do with this wiki, and so on), use this location:&lt;br /&gt;
[[Discworld &amp;amp; Pratchett Wiki:Mended Drum]]&lt;br /&gt;
&lt;br /&gt;
See [[Talk:Main Page|the talk page]] for more ideas on what should be in this wiki,&lt;br /&gt;
as well as discussions on languages etc.&lt;br /&gt;
&lt;br /&gt;
Are you new to wikis and want to try out how it works? On the [[Discworld &amp;amp;amp; Pratchett Wiki:Sandbox|Sandbox]] you can edit as much as you like and get used to working with a wiki.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; margin-right:10px; border:2px solid #dfdfdf; padding:0em 1em 1em 1em; background-color:#efefbc;&amp;quot;&amp;gt;&lt;br /&gt;
===Recent news about Terry===&lt;br /&gt;
:&#039;&#039;For older news, see the [[News Archive]].&#039;&#039;&lt;br /&gt;
;Thursday, April 16th, 2026: Amazon Prime Video release a trailer for the final “season” of {{GOTV}}, confirming a release date of May 13th, 2026. ([https://youtu.be/r3zCN9S2RXg Amazon Prime Video UK and IE YouTube])&lt;br /&gt;
&lt;br /&gt;
;Friday, March 13th, 2026: The Pratchett estate announce &#039;&#039;The Discworld Bestiary&#039;&#039;, a hardcover guide to Discworld creatures, “annotated by Rincewind” and illustrated by [[Paul Kidby]]. It will be published on 15th October 2026. ([https://terrypratchett.com/news/the-discworld-bestiary-to-be-published-october-2026/ TerryPratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Monday, August 4th, 2025: [[Rhianna Pratchett]] publicly announces via social media that her first child (and Terry’s first grandchild), &#039;&#039;&#039;Samuel Raphael Pratchett&#039;&#039;&#039;, was born on July 19th “to the sound of Welcome to the Jungle by Vitamin String Quartet. Not bad for a human.” ([https://bsky.app/profile/rhi.bsky.social/post/3lvgywf4goh2t @rhi.bky.social])&lt;br /&gt;
&lt;br /&gt;
;Friday, April 18th, 2025: The Pratchett estate announce “the Discworld Graphic Novel Universe”, a new series of graphic novel adaptations. They will kick off with three books to be published in 2026 and 2027: {{WFM}}, adapted by [[Rhianna Pratchett]] (artist not yet announced) will be published by Puffin in 2027. In 2026, Doubleday will publish {{TOT}}, by Gary Chudleigh (writer), Rachael Stott (artist) and Ellie Wright (colourist); and {{MR}}, the creative team for which has not yet been announced. ([https://terrypratchett.com/news/discworld-graphic-novel-universe/ TerryPratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Thursday, January 30th, 2025: In an update on Kickstarter, the Pratchett Estate state that &amp;quot;in light of new articles and allegations&amp;quot; the [[Book:Good Omens The Official (and Ineffable) Graphic Novel|&#039;&#039;Good Omens&#039;&#039; graphic novel]] project will now be controlled solely by the Estate, and that Neil Gaiman will have no financial interest or involvement. They have also opened a new window for refunds which will last until 27 February, and add a way for backers to opt out of certain rewards. ([https://www.kickstarter.com/projects/dunmanifestin/good-omens/posts/4302179 Kickstarter update])&lt;br /&gt;
&lt;br /&gt;
===Significant Pratchett Events===&lt;br /&gt;
;Wednesday, August 30th, 2017: In accordance with his final wishes Sir Terry Pratchett&#039;s unfinished novels are destroyed using a steamroller. [https://www.theguardian.com/books/2017/aug/30/terry-pratchett-unfinished-novels-destroyed-streamroller News Article]&lt;br /&gt;
&lt;br /&gt;
;Saturday, February 11th, 2017: The BBC broadcasts the biographical documentary &#039;&#039;[[TV and Film:Terry Pratchett: Back in Black|Terry Pratchett: Back in Black]]&#039;&#039;. (Non-UK viewers may be able to watch it &#039;&#039;&#039;&#039;&#039;[[https://www.youtube.com/watch?v=lxpdh-vKTz4 here]]&#039;&#039;&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
;Thursday, August 27th, 2015: Publication of the final Discworld novel, {{TSC}}.&lt;br /&gt;
&lt;br /&gt;
;Thursday, March 12th, 2015: Sir Terry Pratchett died at home in Wiltshire following a long battle with Alzheimer&#039;s. [http://www.bbc.co.uk/news/entertainment-arts-31858156 BBC report, 3:26pm GMT]&lt;br /&gt;
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===[[Featured Article]]===&lt;br /&gt;
&#039;&#039;Please, help to maintain the excellent standard of the articles in this wiki.&#039;&#039;&lt;br /&gt;
&#039;&#039;Regularly a key article will be chosen which should be the focus of contributors.&#039;&#039;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alphabetical list of [[List of Pratchett characters|characters]] in the works of Terry Pratchett&#039;&#039;&#039;&lt;br /&gt;
When including characters, please also add them to the &#039;&#039;Pratchett characters&#039;&#039; category.&lt;br /&gt;
&lt;br /&gt;
This popular page is fourth in views after the Main Page but it has not been updated regularly.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[Talk:Featured Article|Discuss Featured articles]] | [[:Category:Stubs|Also in need of editing]] | [[Special:Wantedpages|Empty pages]]&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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===Latest and Upcoming Publications and Events by or about Terry Pratchett===&lt;br /&gt;
;15 October 2026: Publication of The Discworld Bestiary by Penguin (Transworld).&lt;br /&gt;
&lt;br /&gt;
;13 May 2026: Release of &#039;&#039;[[TV &amp;amp; Film:Good Omens|Good Omens 3]]&#039;&#039; on Amazon Prime Video.&lt;br /&gt;
&lt;br /&gt;
;14 October 2025: Publication of new edition of {{SHWD}} by Penguin.&lt;br /&gt;
&lt;br /&gt;
;28 August 2025: Publication of {{TBB}} by Puffin.&lt;br /&gt;
&lt;br /&gt;
;24 April 2025: Publication of the annotated Penguin Classics edition of {{NW}} (in the UK; Australian publication date is 22 July 2025).&lt;br /&gt;
&lt;br /&gt;
;21 January 2025: Publication of {{TWD}} by Puffin.&lt;br /&gt;
&lt;br /&gt;
;7 November 2024: Publication of {{DTPD}} by Penguin (Transworld).&lt;br /&gt;
&lt;br /&gt;
;26 September 2024: Publication of updated paperback edition of {{SP}}, now including the additional story &amp;quot;Arnold, the Bominable Snowman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;28 April 2024: [[Terry Pratchett Day]] 2024, with the theme &amp;quot;The Wrong Place to Start&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;25 April 2024: Publication of a Collector’s Library hardback edition of {{DO}}.&lt;br /&gt;
&lt;br /&gt;
;29 February 2024: Publication of new paperback edition of {{TLH}} from Gollancz, matching the [[50 Years of Terry]] Penguin editions.&lt;br /&gt;
&lt;br /&gt;
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===Did you know that...===&lt;br /&gt;
* ...the motto carved above the doors of [[Unseen University]] means &#039;&#039;Now you see it, now you don&#039;t&#039;&#039;?&lt;br /&gt;
* ...there are only six references to Harry Potter on this entire Wiki?&lt;br /&gt;
* ...[[Sto Lat]] is a [[wikipedia:Sto Lat|Polish song]], the expression meaning &amp;quot;may you live a hundred years&amp;quot;?&lt;br /&gt;
* ...someone has actually made a [http://freespace.virgin.net/tony.fisk2/janescakes/discworld/discworld.htm Discworld cake]?&lt;br /&gt;
* ...the article [[Multiple exclamation marks]] has attracted more than 50,000 views?!!! And that was on the &#039;&#039;old&#039;&#039; Wiki: even allowing for the shiny new-ness of this new home, &amp;quot;M.E.M.&amp;quot; has attracted over 36,000 viewings while many popular characters and books haven&#039;t reached 10,000. What &#039;&#039;is&#039;&#039; it about this page? &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; border:2px solid #dfdfdf; padding:0em 1em 1em 1em; background-color:#e2e3cc;&amp;quot;&amp;gt;&lt;br /&gt;
===A picture says more than a thousand words...===&lt;br /&gt;
If you have any artwork to contribute, go to the [[Special:Upload|Upload page]]. As with all content, &#039;&#039;make sure you are allowed to post the image here&#039;&#039;. If you&#039;re not the copyright holder, check the license and whether it&#039;s compatible with the license used on this site. The upload link can also be found in the Toolbox in the left sidebar.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &amp;lt;!-- Bottom Section --&amp;gt;&lt;br /&gt;
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===External links===&lt;br /&gt;
* {{lsr}}, The L-Space Web, a Terry Pratchett/Discworld Website&lt;br /&gt;
* [https://guild.pratchatpodcast.com The Guild of Recappers &amp;amp; Podcasters], a sister wiki for Discworld podcasts&lt;br /&gt;
* [[wikipedia:Terry Pratchett|Terry Pratchett]] on Wikipedia&lt;br /&gt;
* [[wikipedia:Discworld|Discworld]] on Wikipedia&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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[[Category:Wiki Data]]&lt;br /&gt;
[[Category:Main Page]]&lt;br /&gt;
[[de:Hauptseite]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Main_Page&amp;diff=40728</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Main_Page&amp;diff=40728"/>
		<updated>2026-04-17T23:11:59Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Updated news&lt;/p&gt;
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&amp;lt;!--   Welcome  --&amp;gt;&lt;br /&gt;
== About Discworld &amp;amp; Terry Pratchett Wiki ==&lt;br /&gt;
This [[wikipedia:wiki|wiki]] is a [[Terry Pratchett]]-oriented wiki environment. We currently have more than 4300 articles. Although it started out centred on [[:Category:Discworld Series|Discworld]], it now hosts all sorts of information about Terry Pratchett and his works. Want to contribute? Read the [[Discworld &amp;amp; Pratchett Wiki:Getting started|Getting started]] guide to become a valued contributor in minutes. Then [[Special:UserLogin|sign in]] and start [[:Category:Stubs|editing stub articles]] or [[Special:Wantedpages|wanted but still empty pages]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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===Portals===&lt;br /&gt;
&#039;&#039;Navigate here to browse through the articles&#039;&#039;&lt;br /&gt;
* [[Bibliography]]: Books and other material written by Terry Pratchett&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Characters|Characters]]: Pratchett characters&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Places|Places]]: Agatea to Zambingo, even a Place Where The Sun Does Not Shine&lt;br /&gt;
* [[Discworld Stuff]]: Anything belonging to the Discworld or Terry Pratchett&#039;s writings in general&lt;br /&gt;
* [[Annotations]]: Comments by readers relating to Pratchett books.&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:About Terry Pratchett|About Terry Pratchett]]&lt;br /&gt;
* [[Fandom]]: About or produced by people who read Terry Pratchett&#039;s books&lt;br /&gt;
* [[Podcasts]]: Audio shows which discuss the books&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Categories|Categories]]: A directory of major [[Special:Categories|categories]] for articles on this wiki&lt;br /&gt;
* [[Reading suggestions]]: There&#039;s a life beyond Pratchett, and after triple-reading every book and map this is where you start that life&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; margin-right:10px; border:2px solid #dfdfdf; padding:0em 1em 1em 1em; background-color:#e8e8ee;&amp;quot;&amp;gt;&lt;br /&gt;
===A meeting place: The [[Discworld &amp;amp; Pratchett Wiki:Mended Drum|Mended Drum]]===&lt;br /&gt;
To discuss non-content matters (what do we do with content disputes, vandalism,&lt;br /&gt;
etc, what do we want to do with this wiki, and so on), use this location:&lt;br /&gt;
[[Discworld &amp;amp; Pratchett Wiki:Mended Drum]]&lt;br /&gt;
&lt;br /&gt;
See [[Talk:Main Page|the talk page]] for more ideas on what should be in this wiki,&lt;br /&gt;
as well as discussions on languages etc.&lt;br /&gt;
&lt;br /&gt;
Are you new to wikis and want to try out how it works? On the [[Discworld &amp;amp;amp; Pratchett Wiki:Sandbox|Sandbox]] you can edit as much as you like and get used to working with a wiki.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; margin-right:10px; border:2px solid #dfdfdf; padding:0em 1em 1em 1em; background-color:#efefbc;&amp;quot;&amp;gt;&lt;br /&gt;
===Recent news about Terry===&lt;br /&gt;
:&#039;&#039;For older news, see the [[News Archive]].&#039;&#039;&lt;br /&gt;
;Thursday, April 16th, 2026: Amazon Prime Video release a trailer for the final “season” of {{GOTV}}, confirming a release date of May 13th, 2026. ([https://youtu.be/r3zCN9S2RXg Amazon Prime Video UK and IE YouTube])&lt;br /&gt;
&lt;br /&gt;
;Friday, March 13th, 2026: The Pratchett estate announce &#039;&#039;The Discworld Bestiary&#039;&#039;, a hardcover guide to Discworld creatures, “annotated by Rincewind” and illustrated by [[Paul Kidby]]. It will be published on 15th October 2026. ([https://terrypratchett.com/news/the-discworld-bestiary-to-be-published-october-2026/ TerryPratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Monday, August 4th, 2025: [[Rhianna Pratchett]] publicly announces via social media that her first child (and Terry’s first grandchild), &#039;&#039;&#039;Samuel Raphael Pratchett&#039;&#039;&#039;, was born on July 19th “to the sound of Welcome to the Jungle by Vitamin String Quartet. Not bad for a human.” ([https://bsky.app/profile/rhi.bsky.social/post/3lvgywf4goh2t @rhi.bky.social])&lt;br /&gt;
&lt;br /&gt;
;Friday, April 18th, 2025: The Pratchett estate announce “the Discworld Graphic Novel Universe”, a new series of graphic novel adaptations. They will kick off with three books to be published in 2026 and 2027: {{WFM}}, adapted by [[Rhianna Pratchett]] (artist not yet announced) will be published by Puffin in 2027. In 2026, Doubleday will publish {{TOT}}, by Gary Chudleigh (writer), Rachael Stott (artist) and Ellie Wright (colourist); and {{MR}}, the creative team for which has not yet been announced. ([https://terrypratchett.com/news/discworld-graphic-novel-universe/ TerryPratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Thursday, January 30th, 2025: In an update on Kickstarter, the Pratchett Estate state that &amp;quot;in light of new articles and allegations&amp;quot; the [[Book:Good Omens The Official (and Ineffable) Graphic Novel|&#039;&#039;Good Omens&#039;&#039; graphic novel]] project will now be controlled solely by the Estate, and that Neil Gaiman will have no financial interest or involvement. They have also opened a new window for refunds which will last until 27 February, and add a way for backers to opt out of certain rewards. ([https://www.kickstarter.com/projects/dunmanifestin/good-omens/posts/4302179 Kickstarter update])&lt;br /&gt;
&lt;br /&gt;
===Significant Pratchett Events===&lt;br /&gt;
;Wednesday, August 30th, 2017: In accordance with his final wishes Sir Terry Pratchett&#039;s unfinished novels are destroyed using a steamroller. [https://www.theguardian.com/books/2017/aug/30/terry-pratchett-unfinished-novels-destroyed-streamroller News Article]&lt;br /&gt;
&lt;br /&gt;
;Saturday, February 11th, 2017: The BBC broadcasts the biographical documentary &#039;&#039;[[TV and Film:Terry Pratchett: Back in Black|Terry Pratchett: Back in Black]]&#039;&#039;. (Non-UK viewers may be able to watch it &#039;&#039;&#039;&#039;&#039;[[https://www.youtube.com/watch?v=lxpdh-vKTz4 here]]&#039;&#039;&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
;Thursday, August 27th, 2015: Publication of the final Discworld novel, {{TSC}}.&lt;br /&gt;
&lt;br /&gt;
;Thursday, March 12th, 2015: Sir Terry Pratchett died at home in Wiltshire following a long battle with Alzheimer&#039;s. [http://www.bbc.co.uk/news/entertainment-arts-31858156 BBC report, 3:26pm GMT]&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;!-- RIGHT COLUMN --&amp;gt;&lt;br /&gt;
| width=&amp;quot;48%&amp;quot; style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; border:2px solid #dfdfdf; padding:0em 1em 1em 1em; background-color:#efefbc;&amp;quot;&amp;gt;&lt;br /&gt;
===[[Featured Article]]===&lt;br /&gt;
&#039;&#039;Please, help to maintain the excellent standard of the articles in this wiki.&#039;&#039;&lt;br /&gt;
&#039;&#039;Regularly a key article will be chosen which should be the focus of contributors.&#039;&#039;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alphabetical list of [[List of Pratchett characters|characters]] in the works of Terry Pratchett&#039;&#039;&#039;&lt;br /&gt;
When including characters, please also add them to the &#039;&#039;Pratchett characters&#039;&#039; category.&lt;br /&gt;
&lt;br /&gt;
This popular page is fourth in views after the Main Page but it has not been updated regularly.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[Talk:Featured Article|Discuss Featured articles]] | [[:Category:Stubs|Also in need of editing]] | [[Special:Wantedpages|Empty pages]]&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; border:2px solid #dfdfdf; padding:0em 1em 1em 1em; background-color:#e2e3cc;&amp;quot;&amp;gt;&lt;br /&gt;
===Latest and Upcoming Publications and Events by or about Terry Pratchett===&lt;br /&gt;
;14 October 2025: Publication of new edition of {{SHWD}} by Penguin.&lt;br /&gt;
&lt;br /&gt;
;28 August 2025: Publication of {{TBB}} by Puffin.&lt;br /&gt;
&lt;br /&gt;
;24 April 2025: Publication of the annotated Penguin Classics edition of {{NW}} (in the UK; Australian publication date is 22 July 2025).&lt;br /&gt;
&lt;br /&gt;
;21 January 2025: Publication of {{TWD}} by Puffin.&lt;br /&gt;
&lt;br /&gt;
;7 November 2024: Publication of {{DTPD}} by Penguin (Transworld).&lt;br /&gt;
&lt;br /&gt;
;26 September 2024: Publication of updated paperback edition of {{SP}}, now including the additional story &amp;quot;Arnold, the Bominable Snowman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;28 April 2024: [[Terry Pratchett Day]] 2024, with the theme &amp;quot;The Wrong Place to Start&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;25 April 2024: Publication of a Collector’s Library hardback edition of {{DO}}.&lt;br /&gt;
&lt;br /&gt;
;29 February 2024: Publication of new paperback edition of {{TLH}} from Gollancz, matching the [[50 Years of Terry]] Penguin editions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; border:2px solid #dfdfdf; padding: 0em 1em 1em 1em; background-color:#e8e8ee;&amp;quot;&amp;gt;&lt;br /&gt;
===Did you know that...===&lt;br /&gt;
* ...the motto carved above the doors of [[Unseen University]] means &#039;&#039;Now you see it, now you don&#039;t&#039;&#039;?&lt;br /&gt;
* ...there are only six references to Harry Potter on this entire Wiki?&lt;br /&gt;
* ...[[Sto Lat]] is a [[wikipedia:Sto Lat|Polish song]], the expression meaning &amp;quot;may you live a hundred years&amp;quot;?&lt;br /&gt;
* ...someone has actually made a [http://freespace.virgin.net/tony.fisk2/janescakes/discworld/discworld.htm Discworld cake]?&lt;br /&gt;
* ...the article [[Multiple exclamation marks]] has attracted more than 50,000 views?!!! And that was on the &#039;&#039;old&#039;&#039; Wiki: even allowing for the shiny new-ness of this new home, &amp;quot;M.E.M.&amp;quot; has attracted over 36,000 viewings while many popular characters and books haven&#039;t reached 10,000. What &#039;&#039;is&#039;&#039; it about this page? &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; border:2px solid #dfdfdf; padding:0em 1em 1em 1em; background-color:#e2e3cc;&amp;quot;&amp;gt;&lt;br /&gt;
===A picture says more than a thousand words...===&lt;br /&gt;
If you have any artwork to contribute, go to the [[Special:Upload|Upload page]]. As with all content, &#039;&#039;make sure you are allowed to post the image here&#039;&#039;. If you&#039;re not the copyright holder, check the license and whether it&#039;s compatible with the license used on this site. The upload link can also be found in the Toolbox in the left sidebar.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &amp;lt;!-- Bottom Section --&amp;gt;&lt;br /&gt;
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===External links===&lt;br /&gt;
* {{lsr}}, The L-Space Web, a Terry Pratchett/Discworld Website&lt;br /&gt;
* [https://guild.pratchatpodcast.com The Guild of Recappers &amp;amp; Podcasters], a sister wiki for Discworld podcasts&lt;br /&gt;
* [[wikipedia:Terry Pratchett|Terry Pratchett]] on Wikipedia&lt;br /&gt;
* [[wikipedia:Discworld|Discworld]] on Wikipedia&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
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[[Category:Wiki Data]]&lt;br /&gt;
[[Category:Main Page]]&lt;br /&gt;
[[de:Hauptseite]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Main_Page&amp;diff=40723</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Main_Page&amp;diff=40723"/>
		<updated>2026-03-13T11:02:14Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Added news about the new book (book to be added)&lt;/p&gt;
&lt;hr /&gt;
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{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
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&amp;lt;!--   Welcome  --&amp;gt;&lt;br /&gt;
== About Discworld &amp;amp; Terry Pratchett Wiki ==&lt;br /&gt;
This [[wikipedia:wiki|wiki]] is a [[Terry Pratchett]]-oriented wiki environment. We currently have more than 4300 articles. Although it started out centred on [[:Category:Discworld Series|Discworld]], it now hosts all sorts of information about Terry Pratchett and his works. Want to contribute? Read the [[Discworld &amp;amp; Pratchett Wiki:Getting started|Getting started]] guide to become a valued contributor in minutes. Then [[Special:UserLogin|sign in]] and start [[:Category:Stubs|editing stub articles]] or [[Special:Wantedpages|wanted but still empty pages]].&lt;br /&gt;
&lt;br /&gt;
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===Portals===&lt;br /&gt;
&#039;&#039;Navigate here to browse through the articles&#039;&#039;&lt;br /&gt;
* [[Bibliography]]: Books and other material written by Terry Pratchett&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Characters|Characters]]: Pratchett characters&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Places|Places]]: Agatea to Zambingo, even a Place Where The Sun Does Not Shine&lt;br /&gt;
* [[Discworld Stuff]]: Anything belonging to the Discworld or Terry Pratchett&#039;s writings in general&lt;br /&gt;
* [[Annotations]]: Comments by readers relating to Pratchett books.&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:About Terry Pratchett|About Terry Pratchett]]&lt;br /&gt;
* [[Fandom]]: About or produced by people who read Terry Pratchett&#039;s books&lt;br /&gt;
* [[Podcasts]]: Audio shows which discuss the books&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Categories|Categories]]: A directory of major [[Special:Categories|categories]] for articles on this wiki&lt;br /&gt;
* [[Reading suggestions]]: There&#039;s a life beyond Pratchett, and after triple-reading every book and map this is where you start that life&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; margin-right:10px; border:2px solid #dfdfdf; padding:0em 1em 1em 1em; background-color:#e8e8ee;&amp;quot;&amp;gt;&lt;br /&gt;
===A meeting place: The [[Discworld &amp;amp; Pratchett Wiki:Mended Drum|Mended Drum]]===&lt;br /&gt;
To discuss non-content matters (what do we do with content disputes, vandalism,&lt;br /&gt;
etc, what do we want to do with this wiki, and so on), use this location:&lt;br /&gt;
[[Discworld &amp;amp; Pratchett Wiki:Mended Drum]]&lt;br /&gt;
&lt;br /&gt;
See [[Talk:Main Page|the talk page]] for more ideas on what should be in this wiki,&lt;br /&gt;
as well as discussions on languages etc.&lt;br /&gt;
&lt;br /&gt;
Are you new to wikis and want to try out how it works? On the [[Discworld &amp;amp;amp; Pratchett Wiki:Sandbox|Sandbox]] you can edit as much as you like and get used to working with a wiki.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; margin-right:10px; border:2px solid #dfdfdf; padding:0em 1em 1em 1em; background-color:#efefbc;&amp;quot;&amp;gt;&lt;br /&gt;
===Recent news about Terry===&lt;br /&gt;
:&#039;&#039;For older news, see the [[News Archive]].&#039;&#039;&lt;br /&gt;
;Friday, March 13th, 2026: The Pratchett estate announce The Discworld Bestiary, a hardcover guide to Discworld creatures, “annotated by Rincewind” and illustrated by [[Paul Kidby]]. It will be published on 15th October 2026. ([https://terrypratchett.com/news/the-discworld-bestiary-to-be-published-october-2026/ TerryPratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Monday, August 4th, 2025: [[Rhianna Pratchett]] publicly announces via social media that her first child (and Terry’s first grandchild), &#039;&#039;&#039;Samuel Raphael Pratchett&#039;&#039;&#039;, was born on July 19th “to the sound of Welcome to the Jungle by Vitamin String Quartet. Not bad for a human.” ([https://bsky.app/profile/rhi.bsky.social/post/3lvgywf4goh2t @rhi.bky.social])&lt;br /&gt;
&lt;br /&gt;
;Friday, April 18th, 2025: The Pratchett estate announce “the Discworld Graphic Novel Universe”, a new series of graphic novel adaptations. They will kick off with three books to be published in 2026 and 2027: {{WFM}}, adapted by [[Rhianna Pratchett]] (artist not yet announced) will be published by Puffin in 2027. In 2026, Doubleday will publish {{TOT}}, by Gary Chudleigh (writer), Rachael Stott (artist) and Ellie Wright (colourist); and {{MR}}, the creative team for which has not yet been announced. ([https://terrypratchett.com/news/discworld-graphic-novel-universe/ TerryPratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Thursday, January 30th, 2025: In an update on Kickstarter, the Pratchett Estate state that &amp;quot;in light of new articles and allegations&amp;quot; the [[Book:Good Omens The Official (and Ineffable) Graphic Novel|&#039;&#039;Good Omens&#039;&#039; graphic novel]] project will now be controlled solely by the Estate, and that Neil Gaiman will have no financial interest or involvement. They have also opened a new window for refunds which will last until 27 February, and add a way for backers to opt out of certain rewards. ([https://www.kickstarter.com/projects/dunmanifestin/good-omens/posts/4302179 Kickstarter update])&lt;br /&gt;
&lt;br /&gt;
===Significant Pratchett Events===&lt;br /&gt;
;Wednesday, August 30th, 2017: In accordance with his final wishes Sir Terry Pratchett&#039;s unfinished novels are destroyed using a steamroller. [https://www.theguardian.com/books/2017/aug/30/terry-pratchett-unfinished-novels-destroyed-streamroller News Article]&lt;br /&gt;
&lt;br /&gt;
;Saturday, February 11th, 2017: The BBC broadcasts the biographical documentary &#039;&#039;[[TV and Film:Terry Pratchett: Back in Black|Terry Pratchett: Back in Black]]&#039;&#039;. (Non-UK viewers may be able to watch it &#039;&#039;&#039;&#039;&#039;[[https://www.youtube.com/watch?v=lxpdh-vKTz4 here]]&#039;&#039;&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
;Thursday, August 27th, 2015: Publication of the final Discworld novel, {{TSC}}.&lt;br /&gt;
&lt;br /&gt;
;Thursday, March 12th, 2015: Sir Terry Pratchett died at home in Wiltshire following a long battle with Alzheimer&#039;s. [http://www.bbc.co.uk/news/entertainment-arts-31858156 BBC report, 3:26pm GMT]&lt;br /&gt;
&lt;br /&gt;
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===[[Featured Article]]===&lt;br /&gt;
&#039;&#039;Please, help to maintain the excellent standard of the articles in this wiki.&#039;&#039;&lt;br /&gt;
&#039;&#039;Regularly a key article will be chosen which should be the focus of contributors.&#039;&#039;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alphabetical list of [[List of Pratchett characters|characters]] in the works of Terry Pratchett&#039;&#039;&#039;&lt;br /&gt;
When including characters, please also add them to the &#039;&#039;Pratchett characters&#039;&#039; category.&lt;br /&gt;
&lt;br /&gt;
This popular page is fourth in views after the Main Page but it has not been updated regularly.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[Talk:Featured Article|Discuss Featured articles]] | [[:Category:Stubs|Also in need of editing]] | [[Special:Wantedpages|Empty pages]]&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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===Latest and Upcoming Publications and Events by or about Terry Pratchett===&lt;br /&gt;
;14 October 2025: Publication of new edition of {{SHWD}} by Penguin.&lt;br /&gt;
&lt;br /&gt;
;28 August 2025: Publication of {{TBB}} by Puffin.&lt;br /&gt;
&lt;br /&gt;
;24 April 2025: Publication of the annotated Penguin Classics edition of {{NW}} (in the UK; Australian publication date is 22 July 2025).&lt;br /&gt;
&lt;br /&gt;
;21 January 2025: Publication of {{TWD}} by Puffin.&lt;br /&gt;
&lt;br /&gt;
;7 November 2024: Publication of {{DTPD}} by Penguin (Transworld).&lt;br /&gt;
&lt;br /&gt;
;26 September 2024: Publication of updated paperback edition of {{SP}}, now including the additional story &amp;quot;Arnold, the Bominable Snowman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;28 April 2024: [[Terry Pratchett Day]] 2024, with the theme &amp;quot;The Wrong Place to Start&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;25 April 2024: Publication of a Collector’s Library hardback edition of {{DO}}.&lt;br /&gt;
&lt;br /&gt;
;29 February 2024: Publication of new paperback edition of {{TLH}} from Gollancz, matching the [[50 Years of Terry]] Penguin editions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; border:2px solid #dfdfdf; padding: 0em 1em 1em 1em; background-color:#e8e8ee;&amp;quot;&amp;gt;&lt;br /&gt;
===Did you know that...===&lt;br /&gt;
* ...the motto carved above the doors of [[Unseen University]] means &#039;&#039;Now you see it, now you don&#039;t&#039;&#039;?&lt;br /&gt;
* ...there are only six references to Harry Potter on this entire Wiki?&lt;br /&gt;
* ...[[Sto Lat]] is a [[wikipedia:Sto Lat|Polish song]], the expression meaning &amp;quot;may you live a hundred years&amp;quot;?&lt;br /&gt;
* ...someone has actually made a [http://freespace.virgin.net/tony.fisk2/janescakes/discworld/discworld.htm Discworld cake]?&lt;br /&gt;
* ...the article [[Multiple exclamation marks]] has attracted more than 50,000 views?!!! And that was on the &#039;&#039;old&#039;&#039; Wiki: even allowing for the shiny new-ness of this new home, &amp;quot;M.E.M.&amp;quot; has attracted over 36,000 viewings while many popular characters and books haven&#039;t reached 10,000. What &#039;&#039;is&#039;&#039; it about this page? &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; border:2px solid #dfdfdf; padding:0em 1em 1em 1em; background-color:#e2e3cc;&amp;quot;&amp;gt;&lt;br /&gt;
===A picture says more than a thousand words...===&lt;br /&gt;
If you have any artwork to contribute, go to the [[Special:Upload|Upload page]]. As with all content, &#039;&#039;make sure you are allowed to post the image here&#039;&#039;. If you&#039;re not the copyright holder, check the license and whether it&#039;s compatible with the license used on this site. The upload link can also be found in the Toolbox in the left sidebar.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &amp;lt;!-- Bottom Section --&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
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===External links===&lt;br /&gt;
* {{lsr}}, The L-Space Web, a Terry Pratchett/Discworld Website&lt;br /&gt;
* [https://guild.pratchatpodcast.com The Guild of Recappers &amp;amp; Podcasters], a sister wiki for Discworld podcasts&lt;br /&gt;
* [[wikipedia:Terry Pratchett|Terry Pratchett]] on Wikipedia&lt;br /&gt;
* [[wikipedia:Discworld|Discworld]] on Wikipedia&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiki Data]]&lt;br /&gt;
[[Category:Main Page]]&lt;br /&gt;
[[de:Hauptseite]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Game:Discworld_II:_Missing_Presumed...!%3F&amp;diff=40710</id>
		<title>Game:Discworld II: Missing Presumed...!?</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Game:Discworld_II:_Missing_Presumed...!%3F&amp;diff=40710"/>
		<updated>2026-02-12T07:37:00Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Plot */ Tweaks for grammar and clarity, added a few details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Discworld_2_cover.jpg|240px|thumb|right|Cover to Discworld II]]&lt;br /&gt;
&#039;&#039;&#039;Discworld II: Missing Presumed...!?&#039;&#039;&#039; (Discworld II: Mortality Bytes! in North America) is the second point-and-click adventure game based on [[Terry Pratchett|Terry Pratchett&#039;s]] series of fantasy novels set on the mythical Discworld. Released on PC, Playstation and Sega Saturn.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Discworld II: Missing Presumed...!? casts players again in the role of [[Rincewind]], from the [[Discworld (game)|first game]].&lt;br /&gt;
&lt;br /&gt;
Gameplay is divided into 4 Acts. There are many locations to explore and a multitude of obstacles in Rincewind&#039;s path to overcome. Conversations with characters and interaction with inventory objects is necessary to move ahead.&lt;br /&gt;
&lt;br /&gt;
The game features unique humour similar to the previous game.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
In &#039;&#039;Discworld II&#039;&#039; the player controls Rincewind, a wizard who has been burdened with the task of coercing [[Death]] out of his impromptu retirement and back into his regular duties. The game borrows from a number of Discworld books, but is mostly a mesh of {{RM}}, {{M}} and {{MP}}, with further elements from {{P}}, {{TLC}} and {{H}}.&lt;br /&gt;
&lt;br /&gt;
In a dark Ankh-Morpork street, Rincewind and the [[Librarian]] witness a bomb destroy the Fool’s Guild, killing everyone inside. Meanwhile, at [[Unseen University]], the party in honor of [[Windle Poons|Windle Poons]] imminent death is spoiled when Windle&#039;s soul fails to leave his body after he dies. This latest in a series of incidents of the newly dead lingering about prompts the [[Archchancellor]] to summon Rincewind and task him with finding the mystic items needed to [[Rite of Ashk-Ente|summon Death]].&lt;br /&gt;
&lt;br /&gt;
Once summoned, Death reveals to the wizards that he is on indefinite vacation, having grown disillusioned with the thanklessness of his task. The Archchancellor tries to argue him to return to work, but the summoning spell wears off and Death vanishes. The Archancellor orders Rincewind to find Death.&lt;br /&gt;
&lt;br /&gt;
After tracking down Death, Rincewind presses him for something that will change his mind. Death replies that he wants to become popular and &amp;quot;wanted&amp;quot;. Rincewind decides to try making Death into a star of the newly-emerging film industry, and employs [[Cut-Me-Own-Throat Dibbler]] as director. Dibbler tells him that for the film to be a success, he needs an attractive actress, a theme song, and some novelties. While collecting these essentials, Rincewind also takes some footage of the [[Queen of the Elves|Elf Queen]] as reference material for Death&#039;s makeup girl.&lt;br /&gt;
&lt;br /&gt;
Dibbler&#039;s film is finished and premieres to highly negative critical response, as it consists solely of a few close-ups of Death and footage of an irate actress pushing the camera away from her, played in an endless loop against the theme song. To save the movie, Rincewind edits the film to include individual frames of the Elf Queen footage scattered throughout in a subliminal tactic. The Elf Queen&#039;s hypnotic gaze causes viewers to be enamored of the film, and Death becomes an instant star.&lt;br /&gt;
&lt;br /&gt;
However, Death is so pleased with his new success that he opts to continue in his celebrity rather than return to work. This leaves Rincewind no choice but to take up the job of death for the time being. Death&#039;s butler [[Albert]] is displeased with the notion of anyone being a substitute for his lifelong master, and sets Rincewind a series of tasks to prove himself worthy of the role. Rincewind is successful at these and becomes the new death.&lt;br /&gt;
&lt;br /&gt;
After collecting the souls of a hundred deceased ants, Rincewind&#039;s first proper assignment is Death himself, who is killed by an [[Assassins&#039; Guild|assassin]] hired by the [[Patrician]]. Not wanting the job of being Death for all eternity, Rincewind saves Death by pouring some fresh magical sand into the hourglass of his life.&lt;br /&gt;
&lt;br /&gt;
At the showing of Death&#039;s next film, Rincewind again splices in some Elf Queen footage. The film suddenly comes to life and the Elf Queen emerges in giant form, seizes the Librarian, and climbs the [[Tower of Art]]. Rincewind flies after her with a borrowed witch&#039;s broom, knocks her off with some water balloons, and saves the Librarian. Windle Poons, who was watching the scene from below, is crushed by the Elf Queen&#039;s bosom. Death, having returned to his duties, appears to sever Windle&#039;s soul from his body and guide him to the afterlife.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The game, on two CD-ROMs (one for the console versions), features hand-drawn environments and animations, full voice acting and a simple interface. Though the game does not run on XP systems onwards, the game can still be played on modern systems with the ScummVM or DOSBox emulators. ScummVM can take the real game data such as scripting information or scenes, and collate them together displaying it all on its own version of Discworld 2‍ &#039;​s Tinsel engine.&lt;br /&gt;
&lt;br /&gt;
A number of changes were made to the voice cast since the previous Discworld game. While Eric Idle reprised his role as Rincewind, Tony Robinson did not return, and Jon Pertwee died before production could begin. Rob Brydon and Kate Robbins did return, however, and Young Ones actor Nigel Planer was added to the cast. The [[Death of Rats]] is voiced by &amp;quot;Katharine the crocodile&amp;quot;, and Rob Brydon seemingly provided the new voices for Dibbler, Windle Poons, the Patrician, Chuckie and the Fool.&lt;br /&gt;
&lt;br /&gt;
==Strategy Guide==&lt;br /&gt;
{{Book Data&lt;br /&gt;
|title=Terry Pratchett&#039;s Discworld II: Missing Presumed...!? The Official Strategy Guide&lt;br /&gt;
|cover=[[File:DiscStratGuide2.jpg|thumb|200px|Cover]]&lt;br /&gt;
|coauthors=Paul Kidd&lt;br /&gt;
|illustrator=[[Josh Kirby]] (cover)&lt;br /&gt;
|date=November 1996&lt;br /&gt;
|publisher=Boxtree&lt;br /&gt;
|isbn=075222204X&lt;br /&gt;
|pages=144&lt;br /&gt;
|rrp=£14.99&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
A strategy guide was released for all versions by Boxtree.&lt;br /&gt;
&lt;br /&gt;
==Bonus Items==&lt;br /&gt;
Several different editions were released with additional items:&lt;br /&gt;
*A promo CD featuring Eric Idle singing &#039;That&#039;s Death&#039; this was also released to stores selling the game.&lt;br /&gt;
*A promo T-shirt featuring the cover art from the games instruction booklet.&lt;br /&gt;
*A mouse-pad with the same design as the T-shirt.&lt;br /&gt;
*A floppy-disk with a screen saver of either [[Death]]&#039;s or the [[Luggage]]&#039;s sprites from the game.&lt;br /&gt;
*A [[Discworld Calendars|promotional calendar]] for the year 1997, illustrated with images from the game. Only included with US editions of the game.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.lspace.org/games/discworld/index.html The Discworld Game Pages]&lt;br /&gt;
*[http://www.adventureclassicgaming.com/index.php/site/reviews/21/ &#039;&#039;Discworld II: Missing Presumed...!?&#039;&#039; review (U.S. version)]&lt;br /&gt;
*[http://scummvm.org/ Scummvm]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games|Discworld II: Missing Presumed...!?]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Discworld_%26_Pratchett_Wiki:Mended_Drum&amp;diff=40709</id>
		<title>Discworld &amp; Pratchett Wiki:Mended Drum</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Discworld_%26_Pratchett_Wiki:Mended_Drum&amp;diff=40709"/>
		<updated>2026-02-12T07:27:20Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Proposing a little change for the front page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;amp;nbsp;&#039;&#039;&#039;This is a location to discuss non-content matters (what do we do with content disputes, vandalism, etc, what do we want to do with this wiki, and so on).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;quotebox&amp;quot;&amp;gt;This is the page for current discussions. &lt;br /&gt;
&lt;br /&gt;
Archives&lt;br /&gt;
*[[Discworld &amp;amp; Pratchett Wiki:Mended Drum/Archive 1]]&lt;br /&gt;
*[[Discworld &amp;amp; Pratchett Wiki:Mended Drum/Archive 2]]&lt;br /&gt;
*[[Discworld &amp;amp; Pratchett Wiki:Mended Drum/Archive 3]]&lt;br /&gt;
*[[Discworld &amp;amp; Pratchett Wiki:Mended Drum/Archive 4]] &lt;br /&gt;
*[[Discworld &amp;amp; Pratchett Wiki:Mended Drum/Archive 5]] &lt;br /&gt;
*[[Discworld &amp;amp; Pratchett Wiki:Mended Drum/Archive 6]]&lt;br /&gt;
*[[Discworld &amp;amp; Pratchett Wiki:Mended Drum/Archive 7]]&lt;br /&gt;
*[[Discworld &amp;amp; Pratchett Wiki:Mended Drum/Archive 8]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AI content and fan project promotion==&lt;br /&gt;
So we have a new contributor (hello [[User:DugBride|DugBride]] if you’re reading this) who is adding AI-generated images to pages without images, and attributing them to their fan project, [https://boardgamegeek.com/thread/3162903/oath-stories-discworld/page/1 a Discworld “re-skin” of the board game &#039;&#039;Oath&#039;&#039;]. Which means the time has come for us to have a policy about AI-generated content. As a writer, actor, teacher, podcaster and more, every facet of my life is currently being made worse or at best more complicated by diffusion model images and large language model text, so I’m not a fan. But I recognise that’s not necessarily a majority opinion. So: what do we think? I don’t think we want AI text here at all, and at a bare minimum I want art to be clearly attributed to the model that created it. I would prefer hand-drawn fan art for character and item art, and I confess I am not a fan of some of the images uploaded so far, but again I recognise that’s a preference. But I am also not in favour of the wiki being filled up with images that promote a fan project, even if it is one I’m interested in. (This is why I have limited mention of my own podcast here, and started my own wiki for the detail I wanted to share.) What do you folks think? -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 22:48, 7 December 2023 (UTC)&lt;br /&gt;
:I&#039;m not a fan either, of course, and I would certainly ban AI-generated text, except how would you recognise it? Images are more difficult. What if the image were created in an old-fashioned (two years ago?) drawing program? What about photographs? I expect you know a lot more about the process than I; what if the AI is just used to smooth out an original drawing or color it, or...? Enforcement seems to be the hardest part. Other ideas, anyone? [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 23:37, 7 December 2023 (UTC)&lt;br /&gt;
I’m not proposing we get too draconian about it, but having an official policy (or as close to official as we get) is enough to get us started. If folks want to ignore the rules and do it anyway, we can address that if necessary. I would just like us to be clear about whether we want images created by a diffusion model - which is to say, a generative AI like MidJourney or Dall-E which takes a text prompt and then creates an image based on analysis of training images (many used without permission) and associated descriptions. If someone makes art themselves and includes some kind of computer assistance in their process, I am not that fussed, just as I don’t mind if someone has a chat with ChatGPT to get inspiration for the fanfic they then go on to write. But the kind of thing created just by prompting an algorithm seems rather against the fandom spirit of L-Space, to me; fandom involves community, and that means if you need art for a project, you talk to other fans and find fan artists who are willing to help. An example policy might be something like: “This wiki does not permit the use of content created wholly or primarily by generative AI systems, including large language and diffusion models for text or art. All text added should be the work of the contributor; any art uploaded should be done so only with permission, and attributed to the creator.” -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 08:00, 9 December 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Hi there thanks for the welcome and open discussion I was aware both issues you have raised were contentious which is why I messaged [[User:Old Dickens|Old Dickens]] direct before touching a page to get the go ahead to open this can of worms. I don&#039;t know how the back end of these things work so had to feel my way and have learned a fair bit in the past couple of days. Including where you talk about these things.&amp;lt;br&amp;gt; Here is where I am at...I would say if you don&#039;t like AI content then don&#039;t allow any AI content, if it is uploaded but then attributed to the model then I think you would be promoting it and will get a lot more. It has been surprisingly easy for me as a first time user to access and upload images seemingly without any gatekeeping, I am sure you already have safeguards against this but you may want to relook at those if you are hoping people will act in good faith. As for the project promotion, I agree it&#039;s a bit too much and if it&#039;s OK I will remove all references just leave the link in in my profile. Following the example set by [[User:Guybrush|Guybrush]]. I will of course not add any more pics but, it might be best if the current images stay while you make your decision, a picture tells a 1000 words even if those words are “we don&#039;t want these pictures” if then they are removed you may have to do it because although I can remove the page code, I have no idea how to delete uploaded files. Ironically I have been using both this reference and [[User:Guybrush|Guybrush]]’s podcast regularly without knowing they are connected for the last few months to get up to speed on Discworld, it took me all my life to read most of the books and so I have had to take shortcuts to work on the project references. I have a lot of respect for both sources and wouldn&#039;t want to cause any trouble. &amp;lt;br&amp;gt; If the images are unwelcome then I doubt I will have much to add as a contributor, there are a few unanswered questions when doing my research that I might be able to offer something on; Holy horns gesture? Guild Weathervanes? But you seem to have a lot covered and I have my own shed to be working in, maybe further down the road if you need some help administrating incoming imagery then I can help, although my field is Digital Imagery I am no artist and no expert in spotting deep fakes either. Finally I am thrilled you have both looked at my work in progress even if your not fans, I appreciate discerning feedback but happy to keep in my shed for now where I can choose how long Carrot has grown his hair. [[User:DugBride|DugBride]] 11:44, 9 December 2023 (UTC)&lt;br /&gt;
Hey DugBride - I might not be a fan of the art, or even &#039;&#039;Oath&#039;&#039;, but your project is pretty amazing! And we do have a [[Fandom]] page where you could list it, at the very least. I want to thank you for engaging in this discussion in generous good faith, too. I’m not interested in having to police images really, but I think if we have a policy and find the right place to get it in front of users then that should be enough - I’m not expecting a torrent of diffusion model generated Discworld characters any time soon! — [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 20:10, 14 December 2023 (UTC)&lt;br /&gt;
:I&#039;d go along with Guybrush&#039;s policy statement, above, now, where does it go? I wouldn&#039;t like a big banner of &amp;quot;don&#039;ts&amp;quot; on the front page, but if it&#039;s in &amp;quot;About&amp;quot;, or Help:Editing nobody will read it. Help:Editing is already noted at the top of every editing page, so I guess we could say ignorance of the law is no excuse. I have to defer to Guybrush on interpretation of what&#039;s too much AI; I don&#039;t suppose it&#039;s possible to credit the source in an AI image when there might be dozens.  [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 18:44, 10 December 2023 (UTC)&lt;br /&gt;
::I think on image upload I had to tick a box marked &amp;quot;this is my own work&amp;quot; If it had said this is my own work and not AI generated I would have halted at that point. Apologies for the multi edits; still learning. --[[User:DugBride|DugBride]] ([[User talk:DugBride|talk]]) 12:33, 11 December 2023 (UTC)&lt;br /&gt;
This is a pretty good idea. What if we create a policies page (it could also include guidelines on annotations etc) and then link to that from the upload page? We can probably change the language on the upload page itself, too. And to be honest ownership is part of the problem; at the moment the ownership of generated images is murky at best, and it’s certainly unclear who owns copyright. So that does seem like the right place to put it. — [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 20:10, 14 December 2023 (UTC)&lt;br /&gt;
On the subject of “how much AI is too much AI” I don’t think that’s a big problem; right now the thing we don’t want are wholly generated images - things created by diffusion models and similar tools, stuff like MidJourney or Dall-E, which create an image for you based on a text prompt. We don’t need to worry about folks using “AI” tools when making digital fan art (anything vaguely automated is being misleadingly lLabelled “AI” At the moment, even when many of those technologies already existed under other more sensible names). Perhaps we just need a clarifying clause on the “your own artwork” covering that it has to be yours, used with permission, allowed by copyright law and attributable to a person. I think it will also help to include in our art policy that as a fan project we want to showcase fan artists; you are welcome to use whatever you like to make art for yourself or or your own projects, but here we want to showcase human-drawn (etc) fan art. And as a longer term solution, perhaps I can do some call-outs in other fan spaces asking if folks have character and location fan art they’d be happy for us to use on the wiki for articles which lack images? — [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 20:24, 14 December 2023 (UTC)&lt;br /&gt;
:I second all that, except that the &#039;&#039;&#039;Upload file&#039;&#039;&#039; page is for images and doesn&#039;t relate to annotations; also it&#039;s a &amp;quot;special page&amp;quot; and Osiris would have to modify it. &#039;&#039;&#039;Help:editing&#039;&#039;&#039; is already linked from editing pages.  [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 21:19, 14 December 2023 (UTC)&amp;lt;BR&amp;gt;&lt;br /&gt;
:[[User:DugBride|DugBride]] has removed his contributions. I&#039;m of two minds on this; I have despised computer-generated pop music for many years now and I would prefer hand-made art or clever photographs, &#039;&#039;but&#039;&#039; we&#039;ve begged for illustration for years and some of what we have isn&#039;t very good. I wish we could have more as useful as PetuliaGristle.jpg for example. Are these opposite and irreconcilable viewpoints?  [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 04:17, 16 December 2023 (UTC)&lt;br /&gt;
:: Missed one, just removed Detritus from the page this morning, like I said I can&#039;t do much about the images I uploaded as it won&#039;t let me delete the copy on the server. I sympathise with your issue, there are significant characters and locations without graphical representation. The AI works for me as I have to produce 250 images for a very small audience on zero budget, and I am more keen on design and mechanics than artistry. I don&#039;t think its as vital a part of your offering. Its possible that in the new year I will take [[User:Guybrush|Guybrush]]&#039;s advise and reach out to some of the fan-artists to see if they want to help my project but only when I have something significant to demonstrate. I&#039;ll be happy to mention the gaps here that need filling, but it sounds like you have already been down that road. --[[User:DugBride|DugBride]] ([[User talk:DugBride|talk]]) 12:00, 18 December 2023 (UTC)&lt;br /&gt;
:::Hi, all, sorry I&#039;m late to the discussion... boarding school at Hogswatch is a time sink.  Anyway, y&#039;all have said pretty much everything I would have, so all I&#039;ll do here is lend one more voice in support of Guybrush&#039;s suggestion, &#039;&#039;This wiki does not permit the use of content created wholly or primarily by generative AI systems, including large language and diffusion models for text or art. All text added should be the work of the contributor; any art uploaded should be done so only with permission, and attributed to the creator.&#039;&#039;  I don&#039;t think we need to do much more in terms of advertising or enforcement, as long as we have something like this clearly stated somewhere.  People don&#039;t necessarily read rules before editing.  If we find someone using ChatGPT to make articles, we politely ask them to stop, and can point them to the statement if they wonder whether the polite ask has community consensus behind it. [[User:Moishe Rosenbaum|Moishe Rosenbaum]] ([[User talk:Moishe Rosenbaum|talk]]) 01:01, 21 December 2023 (UTC)&lt;br /&gt;
:Have you watched &#039;&#039;The Holdovers&#039;&#039;?  [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 02:30, 21 December 2023 (UTC)&lt;br /&gt;
::I haven&#039;t, but I just read about the movie... boarding schools are (for the most part) very, very different places in 2023 than they were in 1970.  Yet, the popular perception of class privilege and influence lives on in the zeitgeist.  My school doesn&#039;t allow students to remain on campus over Christmas break.  The ones for whom getting home would be prohibitive - usually just a few folks from overseas - generally stay with friends. We have a faculty member who helps coordinate such stays if students need help.  My family hosted several of my son&#039;s friends, who were from China and Vietnam, on occasion.&lt;br /&gt;
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::Okay, in spring 2020 most of our international students remained on campus, and I was one of many faculty who volunteered to chaperone / entertain them.  That&#039;s a very different story, with very different cultural context, to what I read about The Holdovers. &amp;lt;smile&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Atom==&lt;br /&gt;
Clicking &#039;&#039;&#039;Atom&#039;&#039;&#039; in the sidebar bar produces the message: &amp;quot;This XML file does not appear to have any style information associated with it. The document tree is shown below.&amp;quot;, followed by pages of XML gibberish. Not widely useful. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 03:34, 26 December 2023 (UTC)&lt;br /&gt;
:The Atom link is only visible in Recent Changes, your Watchlist or the history of a specific page, and generates an RSS feed (in [[wikipedia:Atom (web standard)|Atom format]]) from entries in that list using XML which is (hypothetically) useful for other apps or websites to read. The main use case I’ve seen for that recently is a Discord bot which posts recent changes to a specific text channel, but generally speaking RSS has fallen from favour for most uses except podcasting. The Atom feed option is built in to MediaWiki so we can’t remove it by [[mediawiki:Sidebar|editing the sidebar menu]], but probably there’s an option to disable it in the config file if we really want to. (FYI I don’t get the error you mentioned, though I did get a different one trying to view the feed for my Watchlist that suggests we might have an out of date extension somewhere?) — [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 12:29, 26 December 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Spamagain==&lt;br /&gt;
Suddenly, the SEOs are back! [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 16:34, 14 March 2024 (UTC)&lt;br /&gt;
:Might be time to turn on new account approval? I run a plugin for that on my wiki, works pretty well. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 09:08, 12 June 2024 (UTC)&lt;br /&gt;
::May I ask the name of the plugin you use? I wanted to switch to Turnstyle captcha but that isn&#039;t in the stable release of Mediawiki yet --[[User:Osiris|Osiris]] ([[User talk:Osiris|talk]]) 04:02, 13 June 2024 (UTC)&lt;br /&gt;
:I use [https://www.mediawiki.org/wiki/Extension:ConfirmAccount Confirm User Accounts]. I get a little spam (I just checked and there were three junk requests) but they doesn’t slow down the wiki or result in any vandalism. It has a “Spam” response which doesn’t send an email to the requester. The main downsides are that you have to respond to each request individually, and it does throw a couple of error messages, though nothing serious. (I’m currently running MediaWiki 1.40.1 and Confirm User Accounts 224079f.) It might not be the best available! -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 07:44, 14 June 2024 (UTC)&lt;br /&gt;
Twenty-five at once is getting back to the bad old days! [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 16:01, 1 August 2024 (UTC)&amp;lt;BR&amp;gt;&lt;br /&gt;
Forty-three so far today, almost all from the same source. I wonder what the &amp;quot;human not bot&amp;quot; filter does.  [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 16:25, 14 August 2024 (UTC)&lt;br /&gt;
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It&#039;s getting to be a bit much, and for extra annoyance, when I&#039;m logged in I can&#039;t see any but the most recent deletions. If I log out, I can see that the spammers I&#039;ve just deleted still show, but I can&#039;t do anything with them. Fortunately, they don&#039;t seem to be active but they still show in Recent changes. Can AI-assisted bots now defeat any captcha? ,  [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 02:27, 11 October 2024 (UTC)&lt;br /&gt;
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The Chicago insurance agent is getting really tiresome. It can do fifteen at once all day and night, apparently automated. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 18:13, 4 November 2024 (UTC)&lt;br /&gt;
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:Any word on user account approval, [[User:Osiris|Osiris]]? -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 05:37, 13 November 2024 (UTC)&lt;br /&gt;
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The log in procedure seems to have changed and there&#039;s a pause in vandalism. Will it last?  [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 05:41, 14 November 2024 (UTC)...no, they&#039;re back. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 05:23, 16 November 2024 (UTC)&lt;br /&gt;
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== Independent Wiki Federation? ==&lt;br /&gt;
I think we&#039;d be a prime candidate for membership in the [https://indiewikifederation.org/ Independent Wiki Federation], which might be a nice way to attract some additional contributors and mods. They also have a very friendly Discord full of very knowledgeable folk who specialise in MediaWiki and might be able to help us solve our spam woes. What do we reckon? Doesn&#039;t cost us anything, and it would link us to a bigger community. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 07:29, 24 November 2024 (UTC)&lt;br /&gt;
:I don&#039;t see why not, but I suppose [[User:Osiris|Osiris]] would have to apply. (I wouldn&#039;t even know where to find the org-application channel.)  [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 18:24, 24 November 2024 (UTC)&lt;br /&gt;
:: I’m happy to do the paperwork, as it were, but only if we have consensus here that we want to do it. In any case I’m on the Discord and I’ll ask for some advice about dealing with spam account creation. It’s really gotten out of hand. — [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 21:30, 2 December 2024 (UTC)&lt;br /&gt;
:Indeed. (No opinion from [[User:Osiris|headquarters]].) [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 21:41, 2 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
==More trolls==&lt;br /&gt;
Well, today must be the worst ever. Over a hundred.surely. (The counter doesn&#039;t even try to keep track.)  [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 01:40, 17 January 2025 (UTC)&lt;br /&gt;
:The CAPTCHA isn’t doing anything to slow them down; I’ve finally got around to asking for suggestions from the IWF (as mentioned above; it got away from me.) I’ll report when I hear anything! -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 05:45, 27 January 2025 (UTC)&lt;br /&gt;
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== New art process? ==&lt;br /&gt;
I’ve been keeping an eye out on Reddit and other social media for Discworld fan art to help provide pictures of various characters. I recently asked one if they’d like to join - and they did! Welcome [[User:HeiryProblems|HeiryProblems]]. They don’t have wiki experience so I’ve been helping them get started, but so far the art they’ve done is for characters who have existing art. Should we update the art? Add a gallery section for characters to showcase more than one bit of fan art? Not sure what the best step there is. (I’ve helped [[User:HeiryProblems|HeiryProblems]] with a gallery of works on their user page, so you can see some there.) -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 05:49, 27 January 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t see any upgrades in illustrations there (too cartoonish}, Add a gallery section of illustrations maybe, or a fan art section? [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 05:59, 27 January 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Suggestions for stopping the SEO spambots ==&lt;br /&gt;
I asked at the IWF, and was recommended a few different MediaWiki extensions: [https://www.mediawiki.org/wiki/Extension:ConfirmEdit ConfirmEdit] (which we do have installed), [https://www.mediawiki.org/wiki/Extension:HoneyPot HoneyPot] (which we don&#039;t) and [https://www.mediawiki.org/wiki/Extension:QuestyCaptcha QuestyCaptcha] (now part of ComfirmEdit), which adds questions users have to answer when submitting an edit - something I think we have or had on this Wiki, for new users at least? One of the admins and founders of IWF specifically recommended AbuseFilter (which we do have installed) and supplied the list of keywords he uses which he says works very well to stop nearly all spam on his wikis. I see I have permission to add new filters to AbuseFilter, so I&#039;m going to give this a try. The same person also recommended that as a last ditch option we could try deactivating open account creation completely for a week or so. The bots will find themselves unable to do their thing, and eventually take us off their lists of places to try. We don&#039;t get a lot of legit new users so this ought to be okay, and if anyone asks during that period we admins should be able to manually make them an account. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 23:42, 28 January 2025 (UTC)&lt;br /&gt;
:Oh, almost forgot - they also recommended the [https://www.mediawiki.org/wiki/Extension:UserMerge UserMerge] extension as a way to delete multiple users at once, basically by merging a bunch of spambot accounts into one, then deleting the one that&#039;s left. We already have this one installed, too, so worth a look? -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 23:56, 28 January 2025 (UTC)&lt;br /&gt;
::Yes, we used Questy for a while and we had Merge for a while, which I enjoyed. I&#039;ve thought before that we could handle manual approval of new users but I don&#039;t know how difficult it might be to set up. I&#039;ve been wondering if any captcha can defeat AI-enhanced bots. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 02:27, 29 January 2025 (UTC)&lt;br /&gt;
:::CAPTCHA, no - but the new filter in AbuseFilter seems to be working, it&#039;s already caught and auto-blocked one spambot from the tail end of the burst we got around the time I added the rule. The real test will be the next big influx, but I feel optimistic that it&#039;ll catch and block those accounts while also preventing them from creating those pages. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 04:59, 29 January 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Spambot update ==&lt;br /&gt;
Things are mostly looking good on this front!&lt;br /&gt;
* The new AbuseFilter rule is working, [[Special:AbuseLog|and only seems to be blocking spambots]]. So hopefully our spambot problem is solved!&lt;br /&gt;
* We still have a large number of spambot accounts that flew under our radar before this. They’re pretty easy to identify via the [[Special:ActiveUsers|list of active users]], though - they’re only in the list because the account was recently created, and they either have zero edits or just a user page. Worth looking for an extension that automatically deletes unused accounts after a period of time?&lt;br /&gt;
:: Update on this - there’s a maintenance script for this purpose: [[mw:Manual:RemoveUnusedAccounts.php|RemoveUnusedAccounts.php]]. Might be worth running, [[User:Osiris|Osiris]]? -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 22:33, 6 February 2025 (UTC)&lt;br /&gt;
* The AbuseFilter has a block time of 3 days which is much better than my manual block time - I naively used 3 months or &amp;lt;strike&amp;gt;1 year&amp;lt;/strike&amp;gt; indefinite! This has caused a problem in that some fan artists I’ve been encouraging to share their work here have been unable to create an account because their IP is blocked.&lt;br /&gt;
For now, I’m going to find and unblock the IPs which haven’t seen activity for a while; new spam accounts will be blocked by AbuseFilter. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 22:24, 6 February 2025 (UTC)&lt;br /&gt;
:Hallelujah! Most of them seem to have stopped trying, even. Only three in the last four days. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 23:16, 6 February 2025 (UTC)&lt;br /&gt;
::Yeah, once the first attempt is blocked you don’t get thirty more the same day! So we should see only small numbers when they do crop up. You’ll see some activity from today in the block log - that’s me going through and reducing the time for a bunch of old blocks I’d put in place, so they’ll expire soon (it was a bit quicker and easier to do that than manually unblock them). Hopefully that will help with new user signups which were being blocked. The rest ought to expire in the next few months, so hopefully as they disappear we’ll see those new user registration problems stop as well. Now we just need to start cleaning up all those bot user accounts... -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 00:29, 10 February 2025 (UTC)&lt;br /&gt;
:Now that you mention it, I used indefinite blocking (not knowing any better) back in the last major attack, before The Move, and it didn&#039;t seem to cause a problem. Another piece I don&#039;t understand; I&#039;d have thought there were more IP addresses than that. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 01:50, 10 February 2025 (UTC)&lt;br /&gt;
::Well, there are a huge number of possible IP addresses, but owning a unique one with direct Internet access isn’t free. Regular Internet users get allocated an IP from a pool available to their ISP, and people running SEO spam might get their Internet access through the same companies. Long block times make this more likely - an IP address once used by bots has probably since been freed up and used by a legit service. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 03:54, 10 February 2025 (UTC)&lt;br /&gt;
:::I&#039;ve been shamefully absent from this wiki for a bit, owing to a new daily morning show I&#039;ve been doing and to a bit of depression since November.  I&#039;ll try to get back to putzing around, but THANK YOU to all keeping the spam away.  I&#039;m not good at technical things, so I appreciate those who are.[[User:Moishe Rosenbaum|Moishe Rosenbaum]] ([[User talk:Moishe Rosenbaum|talk]]) 23:02, 16 February 2025 (UTC)&lt;br /&gt;
:One got through today, though. Spam hidden in a link with only Korean? name. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 03:07, 18 February 2025 (UTC)&lt;br /&gt;
:Again today, spam only within a link. Every two weeks isn&#039;t bad, I suppose. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 03:33, 4 March 2025 (UTC)&lt;br /&gt;
::Thanks for the tip-off; I’ll have a look out for the next one and see if there are any obvious keywords I can add. We should think about what to do about the accounts that are created but don’t post anything, too. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 11:37, 12 March 2025 (UTC)&lt;br /&gt;
:Well, they&#039;re back. New style: a boilerplate user page followed by a long page of nonsense with no filter triggers. I guess the point is seo. Slowing the wiki quite a lot, too. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 17:23, 14 March 2025 (UTC)&lt;br /&gt;
::If you can capture the text from one before you delete it, that’d be very helpful! I’m sure we can find something in there that’s worth using in an update to the filter, especially combined with the absence of Discworld-appropriate keywords. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 07:58, 16 March 2025 (UTC)&lt;br /&gt;
:E-mailing rather than re-publishing it, but I doubt you can pick keywords. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 03:11, 17 March 2025 (UTC)&lt;br /&gt;
::Thanks for letting me know - thought you might have been hacked there for a second! It’s true that’s a difficult one, since it seems to be text stolen from an unrelated source. But some otherwise inoccuous words can go on the list when we consider the page also has to be missing the Discworld keywords in the other part of the filter. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 04:58, 17 March 2025 (UTC)&lt;br /&gt;
:Do you want another one? [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 01:57, 18 March 2025 (UTC)&lt;br /&gt;
::If there&#039;s another representative one with a different theme, yeah! I think the changes I made have helped? Basically I&#039;m adding keywords which while not indicative of spam links on their own, would be weird to see appear on a page on this wiki without some more Pratchett or Discworld related words as well. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 22:23, 23 March 2025 (UTC)&lt;br /&gt;
:Sure, but don&#039;t overdo it, it&#039;s working pretty well. I assume the restrictions only apply to a first post? E-mail away. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 02:49, 24 March 2025 (UTC)&lt;br /&gt;
::That&#039;s right - this filter only applies to a user&#039;s first edit, so a real person who probably makes a reasonable edit to an existing page before creating a user page, or creates a reasonable user page, will be fine. (The block also only lasts three days, and we can remove it if anyone gets caught by mistake.) I&#039;ve added several more, but the formatting in that last one you sent seemed to be a failed template that I think was a rich source of potential options. It should stop a few more without going overboard! -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 10:47, 25 March 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Perils of Automatic Blocking ==&lt;br /&gt;
It says that blocking KendraGatlin also blocked me, but maybe administrators get away with it? [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 02:28, 4 April 2025 (UTC)&lt;br /&gt;
:Hmmm...yes, this is the problem with blocking IP addresses, though I wouldn&#039;t have thought it&#039;d be so prevalent! It&#039;s affected a few fan artists I&#039;ve tried to recruit as well. But this is a good reason to keep the block times short! -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 14:58, 7 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Another exception==&lt;br /&gt;
Hmm. User:JuliannHooks got by the filter although the page contained &amp;quot;my web-page&amp;quot;. Probably because JuliannHooks is not a new user, having been blocked last year? [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 21:31, 14 April 2025 (UTC)&lt;br /&gt;
Likewise, User:RicardoBiraban. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 16:36, 16 April 2025 (UTC)&lt;br /&gt;
:The filter focuses on first edits, so yeah - if they’d already made an edit and their account still existed... This is why we need to figure out the most efficient way to delete the bot accounts. The usual way is to merge them into a generic user account, but I haven’t figured out the best way to do that for large numbers yet. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 00:50, 19 April 2025 (UTC)&lt;br /&gt;
We used to have Merge, too. It was very convenient. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 00:58, 19 April 2025 (UTC)&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I wonder how these people are getting through with banned phrases and no previous record. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 19:27, 16 June 2025 (UTC)&lt;br /&gt;
:The current spam detector is based only on first edit, could they be making an innocuous one first and then something else? -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 11:10, 18 June 2025 (UTC)&lt;br /&gt;
That was the loophole for some, but the latest batch shows no previous Contributions. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 16:15, 18 June 2025 (UTC&lt;br /&gt;
&lt;br /&gt;
==Slowdown?==&lt;br /&gt;
It&#039;s very time-consuming killing spammers with the wiki as slow as it is. I wonder what happened there. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 03:13, 24 September 2025 (UTC)&amp;lt;BR&amp;gt;&lt;br /&gt;
Service seems to back to full speed today. Much nicer. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 02:56, 28 September 2025 (UTC)&amp;lt;BR&amp;gt;&lt;br /&gt;
But then it&#039;s back to dead slow! ¿Que pasa?  [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 22:42, 28 September 2025 (UTC)&amp;lt;br/&amp;gt;&lt;br /&gt;
I&#039;ve experienced some very slow response times, including some 502 errors, over the last ten hours or so, in case this datapoint is helpful? — [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 20:46, 28 November 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AbuseFilter update ==&lt;br /&gt;
Hi all - I’ve just added a few terms to the anti-spam rule in the AbuseFilter, as another wiki I work on has recently been hit and it has a lot more “fake guide” content than the keywords currently in the list. The postive words should prevent this from being a problem. I wonder if it’s also worth updating to the latest version of MediaWiki - I think the newest one has made some improvements to the AbuseFilter. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 22:05, 7 November 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another tool to get rid of the spam - SmiteSpam ==&lt;br /&gt;
I’ve just tried the [https://www.mediawiki.org/wiki/Extension:SmiteSpam SmiteSpam extension] on another wiki and it’s pretty great - it handled a few thousand spambot accounts and pages very quickly (compared to doing them manually). It would speed up the deletion of spambot accounts here, at least ones that manage to create a page, anyway. (I’m not sure if it detects accounts that don’t do anything.) The false-positive count was very low, and it shows you a list of suspect users and the pages they created for you to check before you get it to action anything. Worth a go? -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 06:10, 10 November 2025 (UTC)&lt;br /&gt;
:I know nothing and Osiris says nothing. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 05:29, 16 November 2025 (UTC)&lt;br /&gt;
::Well, in case Osiris does pop up, I’d also recommend activating the TitleBlacklist extension which comes with Mediawiki, and maybe also installing the StopForumSpam extension. These will help stop the accounts being created. It might be a good idea to run the RemoveUnusedAccounts script, though that will only remove the accounts which never created a spam page. These steps have really helped the other wiki which was getting absolutely hammered with spam accounts and pages. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 01:05, 21 November 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Slow?==&lt;br /&gt;
I&#039;m working with a couple of screwn-up computers here. Does anyone else find the wiki r e a l l y  s l o o o w? [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 04:24, 2 December 2025 (UTC)&lt;br /&gt;
:Oh yeah, it’s been unreachable or unusable for me for the last few days, but seems much better now. Everything okay? — [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 14:44, 3 December 2025 (UTC)&lt;br /&gt;
Hmm. Yes, it seems normal, suddenly, at least after start-up. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 17:19, 3 December 2025 (UTC)&amp;lt;BR&amp;gt;&lt;br /&gt;
But back to dead slow now: 2 minutes for a new page, is it the weather?. You&#039;d think this would deter spammers, but apparently not.[[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 04:07, 26 January 2026 (UTC) &amp;lt;BR&amp;gt;&lt;br /&gt;
Oh boy! Express service has been restored. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 23:25, 30 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Time for a new featured article and trivia? ==&lt;br /&gt;
Might be nice to change those things up. Anyone have a favourite, relatively complete, well-written article we could put as the new featured one? Or ideas for new bits of trivia to add? -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 07:27, 12 February 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Main_Page&amp;diff=40708</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Main_Page&amp;diff=40708"/>
		<updated>2026-02-12T07:25:10Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Removed accidental blank spaces&lt;/p&gt;
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&amp;lt;!--   Welcome  --&amp;gt;&lt;br /&gt;
== About Discworld &amp;amp; Terry Pratchett Wiki ==&lt;br /&gt;
This [[wikipedia:wiki|wiki]] is a [[Terry Pratchett]]-oriented wiki environment. We currently have more than 4300 articles. Although it started out centred on [[:Category:Discworld Series|Discworld]], it now hosts all sorts of information about Terry Pratchett and his works. Want to contribute? Read the [[Discworld &amp;amp; Pratchett Wiki:Getting started|Getting started]] guide to become a valued contributor in minutes. Then [[Special:UserLogin|sign in]] and start [[:Category:Stubs|editing stub articles]] or [[Special:Wantedpages|wanted but still empty pages]].&lt;br /&gt;
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===Portals===&lt;br /&gt;
&#039;&#039;Navigate here to browse through the articles&#039;&#039;&lt;br /&gt;
* [[Bibliography]]: Books and other material written by Terry Pratchett&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Characters|Characters]]: Pratchett characters&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Places|Places]]: Agatea to Zambingo, even a Place Where The Sun Does Not Shine&lt;br /&gt;
* [[Discworld Stuff]]: Anything belonging to the Discworld or Terry Pratchett&#039;s writings in general&lt;br /&gt;
* [[Annotations]]: Comments by readers relating to Pratchett books.&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:About Terry Pratchett|About Terry Pratchett]]&lt;br /&gt;
* [[Fandom]]: About or produced by people who read Terry Pratchett&#039;s books&lt;br /&gt;
* [[Podcasts]]: Audio shows which discuss the books&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Categories|Categories]]: A directory of major [[Special:Categories|categories]] for articles on this wiki&lt;br /&gt;
* [[Reading suggestions]]: There&#039;s a life beyond Pratchett, and after triple-reading every book and map this is where you start that life&lt;br /&gt;
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===A meeting place: The [[Discworld &amp;amp; Pratchett Wiki:Mended Drum|Mended Drum]]===&lt;br /&gt;
To discuss non-content matters (what do we do with content disputes, vandalism,&lt;br /&gt;
etc, what do we want to do with this wiki, and so on), use this location:&lt;br /&gt;
[[Discworld &amp;amp; Pratchett Wiki:Mended Drum]]&lt;br /&gt;
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See [[Talk:Main Page|the talk page]] for more ideas on what should be in this wiki,&lt;br /&gt;
as well as discussions on languages etc.&lt;br /&gt;
&lt;br /&gt;
Are you new to wikis and want to try out how it works? On the [[Discworld &amp;amp;amp; Pratchett Wiki:Sandbox|Sandbox]] you can edit as much as you like and get used to working with a wiki.&lt;br /&gt;
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===Recent news about Terry===&lt;br /&gt;
:&#039;&#039;For older news, see the [[News Archive]].&#039;&#039;&lt;br /&gt;
;Monday, August 4th, 2025: [[Rhianna Pratchett]] publicly announces via social media that her first child (and Terry’s first grandchild), &#039;&#039;&#039;Samuel Raphael Pratchett&#039;&#039;&#039;, was born on July 19th “to the sound of Welcome to the Jungle by Vitamin String Quartet. Not bad for a human.” ([https://bsky.app/profile/rhi.bsky.social/post/3lvgywf4goh2t @rhi.bky.social])&lt;br /&gt;
&lt;br /&gt;
;Friday, April 18th, 2025: The Pratchett estate announce “the Discworld Graphic Novel Universe”, a new series of graphic novel adaptations. They will kick off with three books to be published in 2026 and 2027: {{WFM}}, adapted by [[Rhianna Pratchett]] (artist not yet announced) will be published by Puffin in 2027. In 2026, Doubleday will publish {{TOT}}, by Gary Chudleigh (writer), Rachael Stott (artist) and Ellie Wright (colourist); and {{MR}}, the creative team for which has not yet been announced. ([https://terrypratchett.com/news/discworld-graphic-novel-universe/ TerryPratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Thursday, January 30th, 2025: In an update on Kickstarter, the Pratchett Estate state that &amp;quot;in light of new articles and allegations&amp;quot; the [[Book:Good Omens The Official (and Ineffable) Graphic Novel|&#039;&#039;Good Omens&#039;&#039; graphic novel]] project will now be controlled solely by the Estate, and that Neil Gaiman will have no financial interest or involvement. They have also opened a new window for refunds which will last until 27 February, and add a way for backers to opt out of certain rewards. ([https://www.kickstarter.com/projects/dunmanifestin/good-omens/posts/4302179 Kickstarter update])&lt;br /&gt;
&lt;br /&gt;
===Significant Pratchett Events===&lt;br /&gt;
;Wednesday, August 30th, 2017: In accordance with his final wishes Sir Terry Pratchett&#039;s unfinished novels are destroyed using a steamroller. [https://www.theguardian.com/books/2017/aug/30/terry-pratchett-unfinished-novels-destroyed-streamroller News Article]&lt;br /&gt;
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;Saturday, February 11th, 2017: The BBC broadcasts the biographical documentary &#039;&#039;[[TV and Film:Terry Pratchett: Back in Black|Terry Pratchett: Back in Black]]&#039;&#039;. (Non-UK viewers may be able to watch it &#039;&#039;&#039;&#039;&#039;[[https://www.youtube.com/watch?v=lxpdh-vKTz4 here]]&#039;&#039;&#039;&#039;&#039;)&lt;br /&gt;
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;Thursday, August 27th, 2015: Publication of the final Discworld novel, {{TSC}}.&lt;br /&gt;
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;Thursday, March 12th, 2015: Sir Terry Pratchett died at home in Wiltshire following a long battle with Alzheimer&#039;s. [http://www.bbc.co.uk/news/entertainment-arts-31858156 BBC report, 3:26pm GMT]&lt;br /&gt;
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===[[Featured Article]]===&lt;br /&gt;
&#039;&#039;Please, help to maintain the excellent standard of the articles in this wiki.&#039;&#039;&lt;br /&gt;
&#039;&#039;Regularly a key article will be chosen which should be the focus of contributors.&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Alphabetical list of [[List of Pratchett characters|characters]] in the works of Terry Pratchett&#039;&#039;&#039;&lt;br /&gt;
When including characters, please also add them to the &#039;&#039;Pratchett characters&#039;&#039; category.&lt;br /&gt;
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This popular page is fourth in views after the Main Page but it has not been updated regularly.&lt;br /&gt;
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&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[Talk:Featured Article|Discuss Featured articles]] | [[:Category:Stubs|Also in need of editing]] | [[Special:Wantedpages|Empty pages]]&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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===Latest and Upcoming Publications and Events by or about Terry Pratchett===&lt;br /&gt;
;14 October 2025: Publication of new edition of {{SHWD}} by Penguin.&lt;br /&gt;
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;28 August 2025: Publication of {{TBB}} by Puffin.&lt;br /&gt;
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;24 April 2025: Publication of the annotated Penguin Classics edition of {{NW}} (in the UK; Australian publication date is 22 July 2025).&lt;br /&gt;
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;21 January 2025: Publication of {{TWD}} by Puffin.&lt;br /&gt;
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;7 November 2024: Publication of {{DTPD}} by Penguin (Transworld).&lt;br /&gt;
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;26 September 2024: Publication of updated paperback edition of {{SP}}, now including the additional story &amp;quot;Arnold, the Bominable Snowman&amp;quot;.&lt;br /&gt;
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;28 April 2024: [[Terry Pratchett Day]] 2024, with the theme &amp;quot;The Wrong Place to Start&amp;quot;.&lt;br /&gt;
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;25 April 2024: Publication of a Collector’s Library hardback edition of {{DO}}.&lt;br /&gt;
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;29 February 2024: Publication of new paperback edition of {{TLH}} from Gollancz, matching the [[50 Years of Terry]] Penguin editions.&lt;br /&gt;
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===Did you know that...===&lt;br /&gt;
* ...the motto carved above the doors of [[Unseen University]] means &#039;&#039;Now you see it, now you don&#039;t&#039;&#039;?&lt;br /&gt;
* ...there are only six references to Harry Potter on this entire Wiki?&lt;br /&gt;
* ...[[Sto Lat]] is a [[wikipedia:Sto Lat|Polish song]], the expression meaning &amp;quot;may you live a hundred years&amp;quot;?&lt;br /&gt;
* ...someone has actually made a [http://freespace.virgin.net/tony.fisk2/janescakes/discworld/discworld.htm Discworld cake]?&lt;br /&gt;
* ...the article [[Multiple exclamation marks]] has attracted more than 50,000 views?!!! And that was on the &#039;&#039;old&#039;&#039; Wiki: even allowing for the shiny new-ness of this new home, &amp;quot;M.E.M.&amp;quot; has attracted over 36,000 viewings while many popular characters and books haven&#039;t reached 10,000. What &#039;&#039;is&#039;&#039; it about this page? &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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===A picture says more than a thousand words...===&lt;br /&gt;
If you have any artwork to contribute, go to the [[Special:Upload|Upload page]]. As with all content, &#039;&#039;make sure you are allowed to post the image here&#039;&#039;. If you&#039;re not the copyright holder, check the license and whether it&#039;s compatible with the license used on this site. The upload link can also be found in the Toolbox in the left sidebar.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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===External links===&lt;br /&gt;
* {{lsr}}, The L-Space Web, a Terry Pratchett/Discworld Website&lt;br /&gt;
* [https://guild.pratchatpodcast.com The Guild of Recappers &amp;amp; Podcasters], a sister wiki for Discworld podcasts&lt;br /&gt;
* [[wikipedia:Terry Pratchett|Terry Pratchett]] on Wikipedia&lt;br /&gt;
* [[wikipedia:Discworld|Discworld]] on Wikipedia&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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[[Category:Wiki Data]]&lt;br /&gt;
[[Category:Main Page]]&lt;br /&gt;
[[de:Hauptseite]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=News_Archive&amp;diff=40707</id>
		<title>News Archive</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=News_Archive&amp;diff=40707"/>
		<updated>2026-02-12T07:24:15Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A place to archive news stories from the “recent news” section on the [[Main Page]]. So far we’ve added as far back as 2018, though there may be gaps.&lt;br /&gt;
&lt;br /&gt;
Items are listed in reverse chronological order, i.e. the most recent stuff is at the top.&lt;br /&gt;
&lt;br /&gt;
== 2024 ==&lt;br /&gt;
;Tuesday, November 8th, 2024: The &#039;&#039;[[Game:Discworld: Adventures in Ankh-Morpork|Discworld: Adventures in Ankh-Morpork]]&#039;&#039; campaign on Kickstarter ends, having raised £2,415,962 from an initial goal of £100,000. The campaign unlocked additional content and rewards via 26 traditional “stretch goals” (for funding milestones beyond the base goal), and a further nine “social goals” (for reaching social media milestones). Late pledges for some rewards are still available. ([https://www.kickstarter.com/projects/modiphius/terry-pratchetts-discworld-rpg kickstarter.com])&lt;br /&gt;
&lt;br /&gt;
;Thursday, October 31st, 2024: Penguin and the Pratchett Estate announce that {{NW}} will be added to the Penguin Classics range. This edition of the book will include a new introduction by [[Rob Wilkins]], and annotations written by Dr David Lloyd and Dr Darryl Jones. ([https://terrypratchett.com/news/terry-pratchett-penguin-classic/ TerryPratchett.com]; [https://www.thebookseller.com/news/terry-pratchetts-finest-novel-to-become-a-penguin-modern-classic The Bookseller])&lt;br /&gt;
&lt;br /&gt;
;Thursday, October 24th, 2024: The production companies behind {{TAMF}} announce that a sequel is in production, titled &#039;&#039;The Amazing Maurice 2 - The Waters of Life&#039;&#039;. It retains the same directors and producers as the first film, with a script by new writers Giles Smart and Keiron New. It’s expected to release in 2027, and will be distributed internationally by Epsilon Film. ([https://www.animationmagazine.net/2024/10/the-amazing-maurice-2-is-ready-to-pounce-with-epsilon-film-on-sales/ Animation Magazine])&lt;br /&gt;
&lt;br /&gt;
;Thursday, October 24th, 2024: Amazon Prime Video and the Pratchett Estate announce that the third season of the {{GOTV}} adaptation will now be made as a 90-minute television film. Neil Gaiman will not be directly involved in the production, though he has contributed writing to it. ([https://terrypratchett.com/news/amazon-confirm-good-omens-s3/ TerryPratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Tuesday, October 15th, 2024: The crowdfunding campaign for Mōdiphiüs&#039;s roleplaying game &#039;&#039;[[Game:Discworld: Adventures in Ankh-Morpork|Discworld: Adventures in Ankh-Morpork]]&#039;&#039; launches on Kickstarter. ([https://www.kickstarter.com/projects/modiphius/terry-pratchetts-discworld-rpg kickstarter.com])&lt;br /&gt;
&lt;br /&gt;
;Friday, May 10th, 2024: The Terry Pratchett estate reveals that an additional “lost” story written by Terry has been found: “Arnold, the Bominable Snowman”. This story will appear in the paperback edition of {{SP}}, due out in September, but will also be published free online so those who bought the hardcover or trade paperback edition won’t miss out. Penguin Books also held a competition for fans to get their illustration of Arnold published in the book. ([https://terrypratchett.com/news/another-lost-terry-pratchett-story-found/ TerryPratchett.com]; [https://www.terrypratchettbooks.com/a-stroke-of-the-pen-drawing-competition/ terrypratchettbooks.com])&lt;br /&gt;
&lt;br /&gt;
;Friday, May 3rd, 2024: The Terry Pratchett estate announces {{DTPD}}, a behind the scenes look at [[Paul Kidby]]’s long creative partnership with Terry Pratchett as the official Discworld illustrator. It will be published on 7 November 2024 by Transworld. ([https://terrypratchett.com/news/announcing-designing-discworld/ TerryPratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Tuesday, April 23rd, 2024: HarperCollins announces that new Harper Perennial paperback editions of the Discworld books are being published in the US, beginning with the “Wizards collection”. These editions will use the same Leo Nickolls covers as the UK Penguin editions, and be released in the same “collections”. Each collection will be released separately, with the Tiffany Aching books being last in Fall 2025. ([https://www.harpercollins.com/pages/discworld harpercollins.com])&lt;br /&gt;
&lt;br /&gt;
;Monday, April 22nd, 2024: The Terry Pratchett estate announces a theme for &amp;quot;[[Terry Pratchett Day]]&amp;quot; (Pratchett&#039;s birthday, April 28th) for 2024: &amp;quot;Start in the Wrong Place&amp;quot;. They promise more details to come, including [https://terrypratchett.com/terry-pratchett-day/ resources] for celebrating the day. ([https://x.com/PratchettOnline/status/1782439346575933579 @PratchettOnline on Twitter]; [https://terrypratchett.com/news/terry-pratchett-day-2024/ terrypratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Thursday, February 29th, 2024: The Terry Pratchett estate and UK-based games company [https://www.modiphius.net Modiphius Entertainment] announce that Modiphius has acquired the license to produce new Discworld tabletop games, beginning with a roleplaying game, &#039;&#039;Adventures in Ankh-Morpork&#039;&#039;, which will be crowdfunded via Kickstarter in “late 2024”. Modiphius have launched [https://www.modiphius.net/pages/discworld-adventures-signup a Discworld fan survey] as part of their early development of the game. ([https://terrypratchett.com/discworld/discworld-ttrpg-modiphius-announced/ terrypratchett.com]; [https://www.dicebreaker.com/categories/roleplaying-game/news/discworld-rpg-new-board-games-terry-pratchett &#039;&#039;Dicebreaker&#039;&#039;])&lt;br /&gt;
&lt;br /&gt;
;Wednesday, February 28th, 2024: The Terry Pratchett Estate reveal a “[[Forty Years of Discworld]]” logo for the “Year of Discworld” celebration, [https://terrypratchett.com/discworld/40-years-of-discworld-magic/ previously announced] on the anniversary itself (November 24th, 2023). No other details yet. ([https://terrypratchett.com/discworld/40-years-of-discworld-logo/ terrypratchett.com])&lt;br /&gt;
&lt;br /&gt;
== 2023 ==&lt;br /&gt;
;Thursday, December 14th, 2023: After [https://x.com/goodomensprime/status/1735298598894436405?s=46&amp;amp;t=qZWvb2BDsjbvYIoWy2hk3w Amazon released a &#039;&#039;Good Omens&#039;&#039; song list containing a clue], Good Omens HQ officially announce that a third and final season of {{GOTV}} has been confirmed. ([https://variety.com/2023/tv/news/good-omens-season-3-renewed-final-season-amazon-1235837682/ &#039;&#039;Variety&#039;&#039;])&lt;br /&gt;
&lt;br /&gt;
;Thursday, December 14th, 2023: The Pratchett Estate [https://x.com/pratchettonline/status/1735268536346407220?s=46&amp;amp;t=qZWvb2BDsjbvYIoWy2hk3w announce via a cover reveal] that a new edition of {{TLH}} with a cover design by [[Leo Nickolls]] matching the [[50 Years of Terry]] Penguin editions will be published on 29th February 2024, completing the set of Discworld novels in this edition. This edition will also have a “new text design”, suggesting the book will have new layout and typesetting - previously too expensive an endeavour given the way the original was created. ([https://www.gollancz.co.uk/titles/terry-pratchett/the-last-hero/9781399611206/ Gollancz website])&lt;br /&gt;
&lt;br /&gt;
;Friday, November 24th, 2023: In a [https://x.com/PratchettOnline/status/1727976194354651253?s=20 tweet] marking the fortieth anniversary of {{COM}}, the official Terry Pratchett Estate account announced that this would be the start of a “Year of Discworld” in celebration, promising “more on that soon...”&lt;br /&gt;
&lt;br /&gt;
;Tuesday, November 21st, 2023: Marking the fortieth anniversary of {{COM}} a little early, [[Rob Wilkins]] and [[Neil Gaiman]] celebrated the life and work of [[Terry Pratchett]] in an event at the British Library, “The Worlds of Terry Pratchett”, hosted by Kat Brown (who hosted [https://living-knowledge-network.co.uk/library/tiffany-achings-guide-to-being-a-witch a similar event] with [[Rhianna Pratchett]] and [[Gabrielle Kent]] for the launch of {{TAG}} at the start of the month). [https://living-knowledge-network.co.uk/library/the-worlds-of-terry-pratchett Video of the talk is available from the Living Knowledge Network]. ([https://terrypratchett.com/news/see-rob-wilkins-neil-gaiman-in-conversation/ terrypratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Friday, July 7th, 2023: Speaking with SFX magazine, [[Neil Gaiman]] reveals that the second season of {{GOTV}} is &#039;&#039;not&#039;&#039; based on the unwritten sequel he planned with [[Terry Pratchett]]. It is instead a new story that forms a “connective tissue” between the original and the planned sequel, which would form the basis of a third season if one is made. ([https://www.gamesradar.com/good-omens-season-3-neil-gaiman-exclusive/ SFX] article)&lt;br /&gt;
&lt;br /&gt;
;Friday, June 30th, 2023: The Telegraph, and subsequently several other right-wing news outlets, run outraged stories about the new Penguin [[audiobooks|audiobook]] editions of the Discworld novels including “content warnings”. The audiobooks were published in batches since April 2022, more than a year earlier, and the “warning” in question is: “The first book in the Discworld series – {{COM}} – was published in 1983. Some elements of the Discworld universe may reflect this.” As quoted in the article, a Penguin spokesperson responded: “This is not a trigger warning, but rather a note providing some context for the listener. The author’s estate is aligned.” (If you&#039;re looking for actual content warnings for Pratchett books, try looking them up at [https://app.thestorygraph.com/series/33 The Storygraph].)&lt;br /&gt;
&lt;br /&gt;
;Thursday, June 1st, 2023: [[Rhianna Pratchett]], [[Paul Kidby]], [[Gabrielle Kent]], [[Puffin Books]] and official Discworld channels all release more details of &#039;&#039;&#039;{{TAG}}&#039;&#039;&#039;, including the cover, some hints about the contents, and that it will be published in October 2023 to celebrate twenty years since the first Tiffany Aching book, {{WFM}}. ([https://terrypratchett.com/uncategorized/rhianna-pratchett-reveals-details-of-tiffany-achings-guide-to-being-a-witch/ terrypratchett.com] summary; [https://www.thebookseller.com/rights/puffin-signs-pratchett-and-kents-guide-to-being-a-witch-set-in-the-discworld-universe The Bookseller] article)&lt;br /&gt;
&lt;br /&gt;
;Friday, May 12th, 2023: [[Rhianna Pratchett]] and [[Paul Kidby]] announce via social media that they are collaborating with game maker and author [[Gabrielle Kent]] on &#039;&#039;&#039;{{TAG}}&#039;&#039;&#039;, to be published through Puffin Books. Pratchett and Kent have co-written this “in-world guide to aspiring witches everywhere”, illustrated by Kidby. They shared the title and a promotional image, but no release date, promising more information soon. Kidby mentioned he had been working on it for the past year and &amp;quot;recently&amp;quot;. Kent also tweeted about it, mentioning that it was the Discworld books that had made her want to be a writer. ([https://twitter.com/rhipratchett/status/1657075339489574931 @rhipratchett tweet]; [https://twitter.com/paulkidby/status/1657070538815164416 @paulkidby tweet]; [https://twitter.com/gabriellekent/status/1657076519280181248 @GabrielleKent tweet])&lt;br /&gt;
&lt;br /&gt;
;Wednesday, May 10th, 2023: YouTube channel The Hillywood Show publish their elaborate {{GOTV}} parody video, featuring members of the original television cast and [[Neil Gaiman]] himself handing over the release date of season two of the show to Crowley (played by Hilly Hindi). This was the official announcement that season two will premiere on Amazon Prime on 23 July 2023. ([https://youtu.be/ChMtlFB3_vc Good Omens Parody by The Hillywood Show] on YouTube)&lt;br /&gt;
&lt;br /&gt;
;Monday, February 27th, 2023: The Terry Pratchett estate announces {{SP}}, a new collection of Pratchett’s early short stories for newspapers from the 1970s and 1980s, to be published in October 2023. These twenty stories were written under pseudonyms (mostly “Patrick Kearns”) and have not been previously republished. They were discovered thanks to fan Chris Lawrence, who had one of the original newspaper stories framed in his house, with the rest discovered by Pat and Jan Harkin by searching through old newspapers. [[Rob Wilkins]] described this as “nothing short of a miracle” and said this was “the last ’new’ Pratchett material we are ever likely to find.” ([https://terrypratchett.com/news/lost-stories-of-sir-terry-pratchett-to-be-published/ terrypratchett.com]; [https://www.bbc.com/news/entertainment-arts-64789059 BBC])&lt;br /&gt;
&lt;br /&gt;
== 2022 ==&lt;br /&gt;
;Saturday, September 17th, 2022:&#039;&#039;The Guardian&#039;&#039; publishes an extract of Rob Wilkins&#039; official biography, {{ALWF}}. ([https://www.theguardian.com/books/2022/sep/17/i-think-i-was-good-though-i-could-have-been-better-terry-pratchett-and-the-writing-of-his-life ‘I think I was good, though I could have been better’: Terry Pratchett and the writing of his life]) Early reviews appear in &#039;&#039;The Times&#039;&#039; (&amp;quot;[https://www.thetimes.co.uk/article/terry-pratchett-by-rob-wilkins-what-made-the-discworld-author-tick-f3fn2x7s9 What Made the Discworld author tick?]&amp;quot;) and &#039;&#039;The Independent&#039;&#039; (&amp;quot;[https://www.independent.ie/entertainment/books/book-reviews/terry-pratchett-a-life-with-footnotes-fans-eye-view-misses-the-big-questions-41953641.html Fan’s-eye view misses the big questions]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
;Thursday, January 27th, 2022:The Pratchett Estate officially endorse the &amp;quot;[[Vimes Boots Index]]&amp;quot;, an effort by anti-poverty and equality campaigner Jack Monroe to track the real increase in living costs for the poor in the UK. [https://www.theguardian.com/books/2022/jan/26/terry-pratchett-jack-monroe-vimes-boots-poverty-index Terry Pratchett estate backs Jack Monroe’s idea for ‘Vimes Boots’ poverty index] (&#039;&#039;The Guardian’&#039;)&lt;br /&gt;
&lt;br /&gt;
== 2021 ==&lt;br /&gt;
;Tuesday, November 16th, 2021:Narrative announces that to celebrate &amp;quot;50 Years of Terry&amp;quot; (fifty years since the publication of his first novel, {{TCP}}), Penguin Random House is to publish a new set of &amp;quot;all 40 audiobooks from Sir Terry Pratchett’s bestselling Discworld series, featuring a cast of leading names from British stage and screen&amp;quot;. Each &amp;quot;subseries&amp;quot; of books will be released together, narrated by the same performer, over the next two years. Death will be read by Peter Serafinowicz across all the books, while the footnotes in every book will be read by Bill Nighy, acting as &amp;quot;the voice of Pratchett&amp;quot;. A special release of {{HF}}, read by Sian Clifford, will be published in December 2021. The scheduled series are the Witches narrated by Indira Varma in April 2022, the Wizards narrated by &#039;&#039;Merlin&#039;&#039; star Colin Morgan, in July 2022; the Death series, presumably narrated by Serafinowicz, in October 2022; the Moist von Lipwig books in February 2023; and both the City Watch and Tiffany Aching series in April 2023. The standalone titles – {{P}}, {{SG}}, {{TT}}, {{MP}}, {{TAM}} and {{MR}} – will also be published. [https://narrativia.com/audio.html &amp;quot;Audio&amp;quot; at narrative.com]&lt;br /&gt;
&lt;br /&gt;
== 2020 ==&lt;br /&gt;
;Thursday, November 5th, 2020:Narrativia announces that Sky Cinema are co-producing the animated film &#039;&#039;[[TV and Film:The Amazing Maurice|The Amazing Maurice]]&#039;&#039; with previously announced companies Ulysses Filmproduktion and Cantilever Media. The adaptation of &#039;&#039;{{TAM}}&#039;&#039; also has a confirmed its release date of 2022, and announced some key cast, including Hugh Laurie as [[Maurice]], Emilia Clarke as [[Malicia Grim]], David Thewlis as &amp;quot;Boss Man&amp;quot;, Himesh Patel as [[Keith the Piper|Keith]], Gemma Arterton as [[Peaches]] and Hugh Bonneville as The Mayor. More cast are set to be announced. [https://narrativia.com/maurice.html &#039;&#039;The Amazing Maurice&#039;&#039; at narrativia.com]&lt;br /&gt;
&lt;br /&gt;
;Friday, October 9th, 2020:As part of an online panel at New York Comic-Con, BBC America release the first teaser trailer for &#039;&#039;[[TV and Film:The Watch|The Watch]]&#039;&#039;, as well as a few short clips. Online fan reaction was largely negative, as were comments from [[Rhianna Pratchett]], [[Neil Gaiman]] and [[Stephen Briggs]]. [https://www.youtube.com/playlist?list=PLvMGq_h9khwXluTnjbyefYsgXBD64DzHj YouTube playlist of trailer and clips]&lt;br /&gt;
&lt;br /&gt;
;Friday, August 7th, 2020:AMC Networks, the broadcasting corporation who owns and operates BBC America, announce release dates for new and returning shows, including a January 2021 launch date for &#039;&#039;[[TV and Film:The Watch|The Watch]]&#039;&#039;. BBC America release a new photo to mark the news, giving a first glimpse at Detritus the troll. [https://www.amcnetworks.com/press-releases/amc-networks-announces-fall-and-winter-2020-21-premiere-dates-for-new-and-returning-original-series-and-specials/ AMC Networks media release] (scroll down to BBC America section for &#039;&#039;The Watch&#039;&#039;) [https://www.bbcamerica.com/anglophenia/2020/08/new-photo-bbc-americas-the-watch-starring-richard-dormer-and-lara-rossi BBC America article]&lt;br /&gt;
&lt;br /&gt;
;Tuesday, April 28th, 2020:Narrativia announces via media release an exclusive new deal with Motive Pictures and Endeavour Content to produce &amp;quot;definitive&amp;quot; and &amp;quot;absolutely faithful&amp;quot; Discworld adaptations for the screen. No details about specific productions have yet been announced. The full text of the announcement is available on the [https://www.narrativia.com Narrativia web site].&lt;br /&gt;
&lt;br /&gt;
== 2019 ==&lt;br /&gt;
;Tuesday, November 19th, 2019:More cast are announced for &#039;&#039;[[TV and Film:The Watch|The Watch]]&#039;&#039;: James Fleet as The Archchancellor, Ingrid Oliver as Dr Cruces, Ruth Madeley as Cut Me Own Throat Dibbler, and Kae-Kazim as Captain John Keel, and Bianca Simone Mannie as Wonse. [https://www.bbcamerica.com/anglophenia/2019/11/casting-news-bbc-americas-the-watch-enlists-anna-chancellor-james-fleet-and-more BBC America article]&lt;br /&gt;
&lt;br /&gt;
;Friday, August 30th, 2019:First casting announcements for &#039;&#039;[[TV and Film:The Watch|The Watch]]&#039;&#039; are released, including the main cast: Richard Dormer as Sam Vimes, Adam Hugill as Carrot Ironfoundersson, Jo Eaton-Kent as Constable Cheery, Marama Corlette as Corporal Angua, Lara Rossi as Lady Sybil Ramkin and Sam Adewunmi as Carcer Dun. [https://www.bbcamerica.com/anglophenia/2019/09/richard-dormer-leads-bbc-americas-next-original-series-the-watch BBC America article]&lt;br /&gt;
&lt;br /&gt;
== 2018 ==&lt;br /&gt;
;Wednesday, October 31, 2018:The BBC announces they have greenlit &#039;&#039;[[TV and Film:The Watch|The Watch]]&#039;&#039;, a &amp;quot;punk rock thriller&amp;quot; procedural crime series based on the Discworld novels of Terry Pratchett.&lt;br /&gt;
&lt;br /&gt;
== 2017 ==&lt;br /&gt;
;Saturday, September 16th, 2017: Opening of the [[Terry Pratchett HisWorld Exhibition]] at the Salisbury Museum, Wiltshire. [http://www.pratchetthisworld.com/?t=1&amp;amp;cn=ZmxleGlibGVfcmVjcw%3D%3D&amp;amp;refsrc=email&amp;amp;iid=6ceb3655f9a94b5487a1455ca5733642&amp;amp;uid=267767096&amp;amp;nid=244+272699400 HisWorld Website] [http://www.salisburymuseum.org.uk/ Salisbury Museum Website]&lt;br /&gt;
&lt;br /&gt;
;Wednesday, August 30th, 2017: In accordance with his final wishes Sir Terry Pratchett&#039;s unfinished novels are destroyed using a steamroller. [https://www.theguardian.com/books/2017/aug/30/terry-pratchett-unfinished-novels-destroyed-streamroller News Article]&lt;br /&gt;
&lt;br /&gt;
;Saturday, February 11th, 2017: The BBC broadcasts the biographical documentary &#039;&#039;[[TV and Film:Terry Pratchett: Back in Black|Terry Pratchett: Back in Black]]&#039;&#039;. (Non-UK viewers may be able to watch it &#039;&#039;&#039;&#039;&#039;[[https://www.youtube.com/watch?v=lxpdh-vKTz4 here]]&#039;&#039;&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
== 2016 ==&lt;br /&gt;
&lt;br /&gt;
== 2015 ==&lt;br /&gt;
;Thursday, August 27th, 2015: Publication of the final Discworld novel, {{TSC}}.&lt;br /&gt;
&lt;br /&gt;
;Thursday, March 12th, 2015: Sir Terry Pratchett died at home in Wiltshire following a long battle with Alzheimer&#039;s. [http://www.bbc.co.uk/news/entertainment-arts-31858156 BBC report, 3:26pm GMT]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=News_Archive&amp;diff=40706</id>
		<title>News Archive</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=News_Archive&amp;diff=40706"/>
		<updated>2026-02-12T07:23:39Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Added 2024 news items removed from the front page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A place to archive news stories from the “recent news” section on the [[Main Page]]. So far we’ve added as far back as 2018, though there may be gaps.&lt;br /&gt;
&lt;br /&gt;
== 2024 ==&lt;br /&gt;
;Tuesday, November 8th, 2024: The &#039;&#039;[[Game:Discworld: Adventures in Ankh-Morpork|Discworld: Adventures in Ankh-Morpork]]&#039;&#039; campaign on Kickstarter ends, having raised £2,415,962 from an initial goal of £100,000. The campaign unlocked additional content and rewards via 26 traditional “stretch goals” (for funding milestones beyond the base goal), and a further nine “social goals” (for reaching social media milestones). Late pledges for some rewards are still available. ([https://www.kickstarter.com/projects/modiphius/terry-pratchetts-discworld-rpg kickstarter.com])&lt;br /&gt;
&lt;br /&gt;
;Thursday, October 31st, 2024: Penguin and the Pratchett Estate announce that {{NW}} will be added to the Penguin Classics range. This edition of the book will include a new introduction by [[Rob Wilkins]], and annotations written by Dr David Lloyd and Dr Darryl Jones. ([https://terrypratchett.com/news/terry-pratchett-penguin-classic/ TerryPratchett.com]; [https://www.thebookseller.com/news/terry-pratchetts-finest-novel-to-become-a-penguin-modern-classic The Bookseller])&lt;br /&gt;
&lt;br /&gt;
;Thursday, October 24th, 2024: The production companies behind {{TAMF}} announce that a sequel is in production, titled &#039;&#039;The Amazing Maurice 2 - The Waters of Life&#039;&#039;. It retains the same directors and producers as the first film, with a script by new writers Giles Smart and Keiron New. It’s expected to release in 2027, and will be distributed internationally by Epsilon Film. ([https://www.animationmagazine.net/2024/10/the-amazing-maurice-2-is-ready-to-pounce-with-epsilon-film-on-sales/ Animation Magazine])&lt;br /&gt;
&lt;br /&gt;
;Thursday, October 24th, 2024: Amazon Prime Video and the Pratchett Estate announce that the third season of the {{GOTV}} adaptation will now be made as a 90-minute television film. Neil Gaiman will not be directly involved in the production, though he has contributed writing to it. ([https://terrypratchett.com/news/amazon-confirm-good-omens-s3/ TerryPratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Tuesday, October 15th, 2024: The crowdfunding campaign for Mōdiphiüs&#039;s roleplaying game &#039;&#039;[[Game:Discworld: Adventures in Ankh-Morpork|Discworld: Adventures in Ankh-Morpork]]&#039;&#039; launches on Kickstarter. ([https://www.kickstarter.com/projects/modiphius/terry-pratchetts-discworld-rpg kickstarter.com])&lt;br /&gt;
&lt;br /&gt;
;Friday, May 10th, 2024: The Terry Pratchett estate reveals that an additional “lost” story written by Terry has been found: “Arnold, the Bominable Snowman”. This story will appear in the paperback edition of {{SP}}, due out in September, but will also be published free online so those who bought the hardcover or trade paperback edition won’t miss out. Penguin Books also held a competition for fans to get their illustration of Arnold published in the book. ([https://terrypratchett.com/news/another-lost-terry-pratchett-story-found/ TerryPratchett.com]; [https://www.terrypratchettbooks.com/a-stroke-of-the-pen-drawing-competition/ terrypratchettbooks.com])&lt;br /&gt;
&lt;br /&gt;
;Friday, May 3rd, 2024: The Terry Pratchett estate announces {{DTPD}}, a behind the scenes look at [[Paul Kidby]]’s long creative partnership with Terry Pratchett as the official Discworld illustrator. It will be published on 7 November 2024 by Transworld. ([https://terrypratchett.com/news/announcing-designing-discworld/ TerryPratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Tuesday, April 23rd, 2024: HarperCollins announces that new Harper Perennial paperback editions of the Discworld books are being published in the US, beginning with the “Wizards collection”. These editions will use the same Leo Nickolls covers as the UK Penguin editions, and be released in the same “collections”. Each collection will be released separately, with the Tiffany Aching books being last in Fall 2025. ([https://www.harpercollins.com/pages/discworld harpercollins.com])&lt;br /&gt;
&lt;br /&gt;
;Monday, April 22nd, 2024: The Terry Pratchett estate announces a theme for &amp;quot;[[Terry Pratchett Day]]&amp;quot; (Pratchett&#039;s birthday, April 28th) for 2024: &amp;quot;Start in the Wrong Place&amp;quot;. They promise more details to come, including [https://terrypratchett.com/terry-pratchett-day/ resources] for celebrating the day. ([https://x.com/PratchettOnline/status/1782439346575933579 @PratchettOnline on Twitter]; [https://terrypratchett.com/news/terry-pratchett-day-2024/ terrypratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Thursday, February 29th, 2024: The Terry Pratchett estate and UK-based games company [https://www.modiphius.net Modiphius Entertainment] announce that Modiphius has acquired the license to produce new Discworld tabletop games, beginning with a roleplaying game, &#039;&#039;Adventures in Ankh-Morpork&#039;&#039;, which will be crowdfunded via Kickstarter in “late 2024”. Modiphius have launched [https://www.modiphius.net/pages/discworld-adventures-signup a Discworld fan survey] as part of their early development of the game. ([https://terrypratchett.com/discworld/discworld-ttrpg-modiphius-announced/ terrypratchett.com]; [https://www.dicebreaker.com/categories/roleplaying-game/news/discworld-rpg-new-board-games-terry-pratchett &#039;&#039;Dicebreaker&#039;&#039;])&lt;br /&gt;
&lt;br /&gt;
;Wednesday, February 28th, 2024: The Terry Pratchett Estate reveal a “[[Forty Years of Discworld]]” logo for the “Year of Discworld” celebration, [https://terrypratchett.com/discworld/40-years-of-discworld-magic/ previously announced] on the anniversary itself (November 24th, 2023). No other details yet. ([https://terrypratchett.com/discworld/40-years-of-discworld-logo/ terrypratchett.com])&lt;br /&gt;
&lt;br /&gt;
== 2023 ==&lt;br /&gt;
;Thursday, December 14th, 2023: After [https://x.com/goodomensprime/status/1735298598894436405?s=46&amp;amp;t=qZWvb2BDsjbvYIoWy2hk3w Amazon released a &#039;&#039;Good Omens&#039;&#039; song list containing a clue], Good Omens HQ officially announce that a third and final season of {{GOTV}} has been confirmed. ([https://variety.com/2023/tv/news/good-omens-season-3-renewed-final-season-amazon-1235837682/ &#039;&#039;Variety&#039;&#039;])&lt;br /&gt;
&lt;br /&gt;
;Thursday, December 14th, 2023: The Pratchett Estate [https://x.com/pratchettonline/status/1735268536346407220?s=46&amp;amp;t=qZWvb2BDsjbvYIoWy2hk3w announce via a cover reveal] that a new edition of {{TLH}} with a cover design by [[Leo Nickolls]] matching the [[50 Years of Terry]] Penguin editions will be published on 29th February 2024, completing the set of Discworld novels in this edition. This edition will also have a “new text design”, suggesting the book will have new layout and typesetting - previously too expensive an endeavour given the way the original was created. ([https://www.gollancz.co.uk/titles/terry-pratchett/the-last-hero/9781399611206/ Gollancz website])&lt;br /&gt;
&lt;br /&gt;
;Friday, November 24th, 2023: In a [https://x.com/PratchettOnline/status/1727976194354651253?s=20 tweet] marking the fortieth anniversary of {{COM}}, the official Terry Pratchett Estate account announced that this would be the start of a “Year of Discworld” in celebration, promising “more on that soon...”&lt;br /&gt;
&lt;br /&gt;
;Tuesday, November 21st, 2023: Marking the fortieth anniversary of {{COM}} a little early, [[Rob Wilkins]] and [[Neil Gaiman]] celebrated the life and work of [[Terry Pratchett]] in an event at the British Library, “The Worlds of Terry Pratchett”, hosted by Kat Brown (who hosted [https://living-knowledge-network.co.uk/library/tiffany-achings-guide-to-being-a-witch a similar event] with [[Rhianna Pratchett]] and [[Gabrielle Kent]] for the launch of {{TAG}} at the start of the month). [https://living-knowledge-network.co.uk/library/the-worlds-of-terry-pratchett Video of the talk is available from the Living Knowledge Network]. ([https://terrypratchett.com/news/see-rob-wilkins-neil-gaiman-in-conversation/ terrypratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Friday, July 7th, 2023: Speaking with SFX magazine, [[Neil Gaiman]] reveals that the second season of {{GOTV}} is &#039;&#039;not&#039;&#039; based on the unwritten sequel he planned with [[Terry Pratchett]]. It is instead a new story that forms a “connective tissue” between the original and the planned sequel, which would form the basis of a third season if one is made. ([https://www.gamesradar.com/good-omens-season-3-neil-gaiman-exclusive/ SFX] article)&lt;br /&gt;
&lt;br /&gt;
;Friday, June 30th, 2023: The Telegraph, and subsequently several other right-wing news outlets, run outraged stories about the new Penguin [[audiobooks|audiobook]] editions of the Discworld novels including “content warnings”. The audiobooks were published in batches since April 2022, more than a year earlier, and the “warning” in question is: “The first book in the Discworld series – {{COM}} – was published in 1983. Some elements of the Discworld universe may reflect this.” As quoted in the article, a Penguin spokesperson responded: “This is not a trigger warning, but rather a note providing some context for the listener. The author’s estate is aligned.” (If you&#039;re looking for actual content warnings for Pratchett books, try looking them up at [https://app.thestorygraph.com/series/33 The Storygraph].)&lt;br /&gt;
&lt;br /&gt;
;Thursday, June 1st, 2023: [[Rhianna Pratchett]], [[Paul Kidby]], [[Gabrielle Kent]], [[Puffin Books]] and official Discworld channels all release more details of &#039;&#039;&#039;{{TAG}}&#039;&#039;&#039;, including the cover, some hints about the contents, and that it will be published in October 2023 to celebrate twenty years since the first Tiffany Aching book, {{WFM}}. ([https://terrypratchett.com/uncategorized/rhianna-pratchett-reveals-details-of-tiffany-achings-guide-to-being-a-witch/ terrypratchett.com] summary; [https://www.thebookseller.com/rights/puffin-signs-pratchett-and-kents-guide-to-being-a-witch-set-in-the-discworld-universe The Bookseller] article)&lt;br /&gt;
&lt;br /&gt;
;Friday, May 12th, 2023: [[Rhianna Pratchett]] and [[Paul Kidby]] announce via social media that they are collaborating with game maker and author [[Gabrielle Kent]] on &#039;&#039;&#039;{{TAG}}&#039;&#039;&#039;, to be published through Puffin Books. Pratchett and Kent have co-written this “in-world guide to aspiring witches everywhere”, illustrated by Kidby. They shared the title and a promotional image, but no release date, promising more information soon. Kidby mentioned he had been working on it for the past year and &amp;quot;recently&amp;quot;. Kent also tweeted about it, mentioning that it was the Discworld books that had made her want to be a writer. ([https://twitter.com/rhipratchett/status/1657075339489574931 @rhipratchett tweet]; [https://twitter.com/paulkidby/status/1657070538815164416 @paulkidby tweet]; [https://twitter.com/gabriellekent/status/1657076519280181248 @GabrielleKent tweet])&lt;br /&gt;
&lt;br /&gt;
;Wednesday, May 10th, 2023: YouTube channel The Hillywood Show publish their elaborate {{GOTV}} parody video, featuring members of the original television cast and [[Neil Gaiman]] himself handing over the release date of season two of the show to Crowley (played by Hilly Hindi). This was the official announcement that season two will premiere on Amazon Prime on 23 July 2023. ([https://youtu.be/ChMtlFB3_vc Good Omens Parody by The Hillywood Show] on YouTube)&lt;br /&gt;
&lt;br /&gt;
;Monday, February 27th, 2023: The Terry Pratchett estate announces {{SP}}, a new collection of Pratchett’s early short stories for newspapers from the 1970s and 1980s, to be published in October 2023. These twenty stories were written under pseudonyms (mostly “Patrick Kearns”) and have not been previously republished. They were discovered thanks to fan Chris Lawrence, who had one of the original newspaper stories framed in his house, with the rest discovered by Pat and Jan Harkin by searching through old newspapers. [[Rob Wilkins]] described this as “nothing short of a miracle” and said this was “the last ’new’ Pratchett material we are ever likely to find.” ([https://terrypratchett.com/news/lost-stories-of-sir-terry-pratchett-to-be-published/ terrypratchett.com]; [https://www.bbc.com/news/entertainment-arts-64789059 BBC])&lt;br /&gt;
&lt;br /&gt;
== 2022 ==&lt;br /&gt;
;Saturday, September 17th, 2022:&#039;&#039;The Guardian&#039;&#039; publishes an extract of Rob Wilkins&#039; official biography, {{ALWF}}. ([https://www.theguardian.com/books/2022/sep/17/i-think-i-was-good-though-i-could-have-been-better-terry-pratchett-and-the-writing-of-his-life ‘I think I was good, though I could have been better’: Terry Pratchett and the writing of his life]) Early reviews appear in &#039;&#039;The Times&#039;&#039; (&amp;quot;[https://www.thetimes.co.uk/article/terry-pratchett-by-rob-wilkins-what-made-the-discworld-author-tick-f3fn2x7s9 What Made the Discworld author tick?]&amp;quot;) and &#039;&#039;The Independent&#039;&#039; (&amp;quot;[https://www.independent.ie/entertainment/books/book-reviews/terry-pratchett-a-life-with-footnotes-fans-eye-view-misses-the-big-questions-41953641.html Fan’s-eye view misses the big questions]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
;Thursday, January 27th, 2022:The Pratchett Estate officially endorse the &amp;quot;[[Vimes Boots Index]]&amp;quot;, an effort by anti-poverty and equality campaigner Jack Monroe to track the real increase in living costs for the poor in the UK. [https://www.theguardian.com/books/2022/jan/26/terry-pratchett-jack-monroe-vimes-boots-poverty-index Terry Pratchett estate backs Jack Monroe’s idea for ‘Vimes Boots’ poverty index] (&#039;&#039;The Guardian’&#039;)&lt;br /&gt;
&lt;br /&gt;
== 2021 ==&lt;br /&gt;
;Tuesday, November 16th, 2021:Narrative announces that to celebrate &amp;quot;50 Years of Terry&amp;quot; (fifty years since the publication of his first novel, {{TCP}}), Penguin Random House is to publish a new set of &amp;quot;all 40 audiobooks from Sir Terry Pratchett’s bestselling Discworld series, featuring a cast of leading names from British stage and screen&amp;quot;. Each &amp;quot;subseries&amp;quot; of books will be released together, narrated by the same performer, over the next two years. Death will be read by Peter Serafinowicz across all the books, while the footnotes in every book will be read by Bill Nighy, acting as &amp;quot;the voice of Pratchett&amp;quot;. A special release of {{HF}}, read by Sian Clifford, will be published in December 2021. The scheduled series are the Witches narrated by Indira Varma in April 2022, the Wizards narrated by &#039;&#039;Merlin&#039;&#039; star Colin Morgan, in July 2022; the Death series, presumably narrated by Serafinowicz, in October 2022; the Moist von Lipwig books in February 2023; and both the City Watch and Tiffany Aching series in April 2023. The standalone titles – {{P}}, {{SG}}, {{TT}}, {{MP}}, {{TAM}} and {{MR}} – will also be published. [https://narrativia.com/audio.html &amp;quot;Audio&amp;quot; at narrative.com]&lt;br /&gt;
&lt;br /&gt;
== 2020 ==&lt;br /&gt;
;Thursday, November 5th, 2020:Narrativia announces that Sky Cinema are co-producing the animated film &#039;&#039;[[TV and Film:The Amazing Maurice|The Amazing Maurice]]&#039;&#039; with previously announced companies Ulysses Filmproduktion and Cantilever Media. The adaptation of &#039;&#039;{{TAM}}&#039;&#039; also has a confirmed its release date of 2022, and announced some key cast, including Hugh Laurie as [[Maurice]], Emilia Clarke as [[Malicia Grim]], David Thewlis as &amp;quot;Boss Man&amp;quot;, Himesh Patel as [[Keith the Piper|Keith]], Gemma Arterton as [[Peaches]] and Hugh Bonneville as The Mayor. More cast are set to be announced. [https://narrativia.com/maurice.html &#039;&#039;The Amazing Maurice&#039;&#039; at narrativia.com]&lt;br /&gt;
&lt;br /&gt;
;Friday, October 9th, 2020:As part of an online panel at New York Comic-Con, BBC America release the first teaser trailer for &#039;&#039;[[TV and Film:The Watch|The Watch]]&#039;&#039;, as well as a few short clips. Online fan reaction was largely negative, as were comments from [[Rhianna Pratchett]], [[Neil Gaiman]] and [[Stephen Briggs]]. [https://www.youtube.com/playlist?list=PLvMGq_h9khwXluTnjbyefYsgXBD64DzHj YouTube playlist of trailer and clips]&lt;br /&gt;
&lt;br /&gt;
;Friday, August 7th, 2020:AMC Networks, the broadcasting corporation who owns and operates BBC America, announce release dates for new and returning shows, including a January 2021 launch date for &#039;&#039;[[TV and Film:The Watch|The Watch]]&#039;&#039;. BBC America release a new photo to mark the news, giving a first glimpse at Detritus the troll. [https://www.amcnetworks.com/press-releases/amc-networks-announces-fall-and-winter-2020-21-premiere-dates-for-new-and-returning-original-series-and-specials/ AMC Networks media release] (scroll down to BBC America section for &#039;&#039;The Watch&#039;&#039;) [https://www.bbcamerica.com/anglophenia/2020/08/new-photo-bbc-americas-the-watch-starring-richard-dormer-and-lara-rossi BBC America article]&lt;br /&gt;
&lt;br /&gt;
;Tuesday, April 28th, 2020:Narrativia announces via media release an exclusive new deal with Motive Pictures and Endeavour Content to produce &amp;quot;definitive&amp;quot; and &amp;quot;absolutely faithful&amp;quot; Discworld adaptations for the screen. No details about specific productions have yet been announced. The full text of the announcement is available on the [https://www.narrativia.com Narrativia web site].&lt;br /&gt;
&lt;br /&gt;
== 2019 ==&lt;br /&gt;
;Tuesday, November 19th, 2019:More cast are announced for &#039;&#039;[[TV and Film:The Watch|The Watch]]&#039;&#039;: James Fleet as The Archchancellor, Ingrid Oliver as Dr Cruces, Ruth Madeley as Cut Me Own Throat Dibbler, and Kae-Kazim as Captain John Keel, and Bianca Simone Mannie as Wonse. [https://www.bbcamerica.com/anglophenia/2019/11/casting-news-bbc-americas-the-watch-enlists-anna-chancellor-james-fleet-and-more BBC America article]&lt;br /&gt;
&lt;br /&gt;
;Friday, August 30th, 2019:First casting announcements for &#039;&#039;[[TV and Film:The Watch|The Watch]]&#039;&#039; are released, including the main cast: Richard Dormer as Sam Vimes, Adam Hugill as Carrot Ironfoundersson, Jo Eaton-Kent as Constable Cheery, Marama Corlette as Corporal Angua, Lara Rossi as Lady Sybil Ramkin and Sam Adewunmi as Carcer Dun. [https://www.bbcamerica.com/anglophenia/2019/09/richard-dormer-leads-bbc-americas-next-original-series-the-watch BBC America article]&lt;br /&gt;
&lt;br /&gt;
== 2018 ==&lt;br /&gt;
;Wednesday, October 31, 2018:The BBC announces they have greenlit &#039;&#039;[[TV and Film:The Watch|The Watch]]&#039;&#039;, a &amp;quot;punk rock thriller&amp;quot; procedural crime series based on the Discworld novels of Terry Pratchett.&lt;br /&gt;
&lt;br /&gt;
== 2017 ==&lt;br /&gt;
;Saturday, September 16th, 2017: Opening of the [[Terry Pratchett HisWorld Exhibition]] at the Salisbury Museum, Wiltshire. [http://www.pratchetthisworld.com/?t=1&amp;amp;cn=ZmxleGlibGVfcmVjcw%3D%3D&amp;amp;refsrc=email&amp;amp;iid=6ceb3655f9a94b5487a1455ca5733642&amp;amp;uid=267767096&amp;amp;nid=244+272699400 HisWorld Website] [http://www.salisburymuseum.org.uk/ Salisbury Museum Website]&lt;br /&gt;
&lt;br /&gt;
;Wednesday, August 30th, 2017: In accordance with his final wishes Sir Terry Pratchett&#039;s unfinished novels are destroyed using a steamroller. [https://www.theguardian.com/books/2017/aug/30/terry-pratchett-unfinished-novels-destroyed-streamroller News Article]&lt;br /&gt;
&lt;br /&gt;
;Saturday, February 11th, 2017: The BBC broadcasts the biographical documentary &#039;&#039;[[TV and Film:Terry Pratchett: Back in Black|Terry Pratchett: Back in Black]]&#039;&#039;. (Non-UK viewers may be able to watch it &#039;&#039;&#039;&#039;&#039;[[https://www.youtube.com/watch?v=lxpdh-vKTz4 here]]&#039;&#039;&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
== 2016 ==&lt;br /&gt;
&lt;br /&gt;
== 2015 ==&lt;br /&gt;
;Thursday, August 27th, 2015: Publication of the final Discworld novel, {{TSC}}.&lt;br /&gt;
&lt;br /&gt;
;Thursday, March 12th, 2015: Sir Terry Pratchett died at home in Wiltshire following a long battle with Alzheimer&#039;s. [http://www.bbc.co.uk/news/entertainment-arts-31858156 BBC report, 3:26pm GMT]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Main_Page&amp;diff=40705</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Main_Page&amp;diff=40705"/>
		<updated>2026-02-12T07:22:56Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Cleaning up the “recent” news and publications lists&lt;/p&gt;
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&amp;lt;!--   Welcome  --&amp;gt;&lt;br /&gt;
== About Discworld &amp;amp; Terry Pratchett Wiki ==&lt;br /&gt;
This [[wikipedia:wiki|wiki]] is a [[Terry Pratchett]]-oriented wiki environment. We currently have more than 4300 articles. Although it started out centred on [[:Category:Discworld Series|Discworld]], it now hosts all sorts of information about Terry Pratchett and his works. Want to contribute? Read the [[Discworld &amp;amp; Pratchett Wiki:Getting started|Getting started]] guide to become a valued contributor in minutes. Then [[Special:UserLogin|sign in]] and start [[:Category:Stubs|editing stub articles]] or [[Special:Wantedpages|wanted but still empty pages]].&lt;br /&gt;
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===Portals===&lt;br /&gt;
&#039;&#039;Navigate here to browse through the articles&#039;&#039;&lt;br /&gt;
* [[Bibliography]]: Books and other material written by Terry Pratchett&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Characters|Characters]]: Pratchett characters&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Places|Places]]: Agatea to Zambingo, even a Place Where The Sun Does Not Shine&lt;br /&gt;
* [[Discworld Stuff]]: Anything belonging to the Discworld or Terry Pratchett&#039;s writings in general&lt;br /&gt;
* [[Annotations]]: Comments by readers relating to Pratchett books.&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:About Terry Pratchett|About Terry Pratchett]]&lt;br /&gt;
* [[Fandom]]: About or produced by people who read Terry Pratchett&#039;s books&lt;br /&gt;
* [[Podcasts]]: Audio shows which discuss the books&lt;br /&gt;
* [[Discworld &amp;amp; Pratchett Wiki:Categories|Categories]]: A directory of major [[Special:Categories|categories]] for articles on this wiki&lt;br /&gt;
* [[Reading suggestions]]: There&#039;s a life beyond Pratchett, and after triple-reading every book and map this is where you start that life&lt;br /&gt;
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===A meeting place: The [[Discworld &amp;amp; Pratchett Wiki:Mended Drum|Mended Drum]]===&lt;br /&gt;
To discuss non-content matters (what do we do with content disputes, vandalism,&lt;br /&gt;
etc, what do we want to do with this wiki, and so on), use this location:&lt;br /&gt;
[[Discworld &amp;amp; Pratchett Wiki:Mended Drum]]&lt;br /&gt;
&lt;br /&gt;
See [[Talk:Main Page|the talk page]] for more ideas on what should be in this wiki,&lt;br /&gt;
as well as discussions on languages etc.&lt;br /&gt;
&lt;br /&gt;
Are you new to wikis and want to try out how it works? On the [[Discworld &amp;amp;amp; Pratchett Wiki:Sandbox|Sandbox]] you can edit as much as you like and get used to working with a wiki.&lt;br /&gt;
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===Recent news about Terry===&lt;br /&gt;
:&#039;&#039;For older news, see the [[News Archive]].&#039;&#039;&lt;br /&gt;
;Monday, August 4th, 2025: [[Rhianna Pratchett]] publicly announces via social media that her first child (and Terry’s first grandchild), &#039;&#039;&#039;Samuel Raphael Pratchett&#039;&#039;&#039;, was born on July 19th “to the sound of Welcome to the Jungle by Vitamin String Quartet. Not bad for a human.” ([https://bsky.app/profile/rhi.bsky.social/post/3lvgywf4goh2t @rhi.bky.social])&lt;br /&gt;
&lt;br /&gt;
;Friday, April 18th, 2025: The Pratchett estate announce “the Discworld Graphic Novel Universe”, a new series of graphic novel adaptations. They will kick off with three books to be published in 2026 and 2027: {{WFM}}, adapted by [[Rhianna Pratchett]] (artist not yet announced) will be published by Puffin in 2027. In 2026, Doubleday will publish {{TOT}}, by Gary Chudleigh (writer), Rachael Stott (artist) and Ellie Wright (colourist); and {{MR}}, the creative team for which has not yet been announced. ([https://terrypratchett.com/news/discworld-graphic-novel-universe/ TerryPratchett.com])&lt;br /&gt;
&lt;br /&gt;
;Thursday, January 30th, 2025: In an update on Kickstarter, the Pratchett Estate state that &amp;quot;in light of new articles and allegations&amp;quot; the [[Book:Good Omens The Official (and Ineffable) Graphic Novel|&#039;&#039;Good Omens&#039;&#039; graphic novel]] project will now be controlled solely by the Estate, and that Neil Gaiman will have no financial interest or involvement. They have also opened a new window for refunds which will last until 27 February, and add a way for backers to opt out of certain rewards. ([https://www.kickstarter.com/projects/dunmanifestin/good-omens/posts/4302179 Kickstarter update])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Significant Pratchett Events===&lt;br /&gt;
;Wednesday, August 30th, 2017: In accordance with his final wishes Sir Terry Pratchett&#039;s unfinished novels are destroyed using a steamroller. [https://www.theguardian.com/books/2017/aug/30/terry-pratchett-unfinished-novels-destroyed-streamroller News Article]&lt;br /&gt;
&lt;br /&gt;
;Saturday, February 11th, 2017: The BBC broadcasts the biographical documentary &#039;&#039;[[TV and Film:Terry Pratchett: Back in Black|Terry Pratchett: Back in Black]]&#039;&#039;. (Non-UK viewers may be able to watch it &#039;&#039;&#039;&#039;&#039;[[https://www.youtube.com/watch?v=lxpdh-vKTz4 here]]&#039;&#039;&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
;Thursday, August 27th, 2015: Publication of the final Discworld novel, {{TSC}}.&lt;br /&gt;
&lt;br /&gt;
;Thursday, March 12th, 2015: Sir Terry Pratchett died at home in Wiltshire following a long battle with Alzheimer&#039;s. [http://www.bbc.co.uk/news/entertainment-arts-31858156 BBC report, 3:26pm GMT]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- RIGHT COLUMN --&amp;gt;&lt;br /&gt;
| width=&amp;quot;48%&amp;quot; style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
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===[[Featured Article]]===&lt;br /&gt;
&#039;&#039;Please, help to maintain the excellent standard of the articles in this wiki.&#039;&#039;&lt;br /&gt;
&#039;&#039;Regularly a key article will be chosen which should be the focus of contributors.&#039;&#039;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alphabetical list of [[List of Pratchett characters|characters]] in the works of Terry Pratchett&#039;&#039;&#039;&lt;br /&gt;
When including characters, please also add them to the &#039;&#039;Pratchett characters&#039;&#039; category.&lt;br /&gt;
&lt;br /&gt;
This popular page is fourth in views after the Main Page but it has not been updated regularly.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[Talk:Featured Article|Discuss Featured articles]] | [[:Category:Stubs|Also in need of editing]] | [[Special:Wantedpages|Empty pages]]&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; border:2px solid #dfdfdf; padding:0em 1em 1em 1em; background-color:#e2e3cc;&amp;quot;&amp;gt;&lt;br /&gt;
===Latest and Upcoming Publications and Events by or about Terry Pratchett===&lt;br /&gt;
;14 October 2025: Publication of new edition of {{SHWD}} by Penguin.&lt;br /&gt;
&lt;br /&gt;
;28 August 2025: Publication of {{TBB}} by Puffin.&lt;br /&gt;
&lt;br /&gt;
;24 April 2025: Publication of the annotated Penguin Classics edition of {{NW}} (in the UK; Australian publication date is 22 July 2025).&lt;br /&gt;
&lt;br /&gt;
;21 January 2025: Publication of {{TWD}} by Puffin.&lt;br /&gt;
&lt;br /&gt;
;7 November 2024: Publication of {{DTPD}} by Penguin (Transworld).&lt;br /&gt;
&lt;br /&gt;
;26 September 2024: Publication of updated paperback edition of {{SP}}, now including the additional story &amp;quot;Arnold, the Bominable Snowman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;28 April 2024: [[Terry Pratchett Day]] 2024, with the theme &amp;quot;The Wrong Place to Start&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;25 April 2024: Publication of a Collector’s Library hardback edition of {{DO}}.&lt;br /&gt;
&lt;br /&gt;
;29 February 2024: Publication of new paperback edition of {{TLH}} from Gollancz, matching the [[50 Years of Terry]] Penguin editions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; border:2px solid #dfdfdf; padding: 0em 1em 1em 1em; background-color:#e8e8ee;&amp;quot;&amp;gt;&lt;br /&gt;
===Did you know that...===&lt;br /&gt;
* ...the motto carved above the doors of [[Unseen University]] means &#039;&#039;Now you see it, now you don&#039;t&#039;&#039;?&lt;br /&gt;
* ...there are only six references to Harry Potter on this entire Wiki?&lt;br /&gt;
* ...[[Sto Lat]] is a [[wikipedia:Sto Lat|Polish song]], the expression meaning &amp;quot;may you live a hundred years&amp;quot;?&lt;br /&gt;
* ...someone has actually made a [http://freespace.virgin.net/tony.fisk2/janescakes/discworld/discworld.htm Discworld cake]?&lt;br /&gt;
* ...the article [[Multiple exclamation marks]] has attracted more than 50,000 views?!!! And that was on the &#039;&#039;old&#039;&#039; Wiki: even allowing for the shiny new-ness of this new home, &amp;quot;M.E.M.&amp;quot; has attracted over 36,000 viewings while many popular characters and books haven&#039;t reached 10,000. What &#039;&#039;is&#039;&#039; it about this page? &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:10px; border:2px solid #dfdfdf; padding:0em 1em 1em 1em; background-color:#e2e3cc;&amp;quot;&amp;gt;&lt;br /&gt;
===A picture says more than a thousand words...===&lt;br /&gt;
If you have any artwork to contribute, go to the [[Special:Upload|Upload page]]. As with all content, &#039;&#039;make sure you are allowed to post the image here&#039;&#039;. If you&#039;re not the copyright holder, check the license and whether it&#039;s compatible with the license used on this site. The upload link can also be found in the Toolbox in the left sidebar.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &amp;lt;!-- Bottom Section --&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:0; margin-top:8px; padding:0em 0.3em 0.3em 0.3em; border:2px solid #dfdfdf; background-color:#FBFBFB;&amp;quot;&amp;gt;&lt;br /&gt;
===External links===&lt;br /&gt;
* {{lsr}}, The L-Space Web, a Terry Pratchett/Discworld Website&lt;br /&gt;
* [https://guild.pratchatpodcast.com The Guild of Recappers &amp;amp; Podcasters], a sister wiki for Discworld podcasts&lt;br /&gt;
* [[wikipedia:Terry Pratchett|Terry Pratchett]] on Wikipedia&lt;br /&gt;
* [[wikipedia:Discworld|Discworld]] on Wikipedia&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiki Data]]&lt;br /&gt;
[[Category:Main Page]]&lt;br /&gt;
[[de:Hauptseite]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:The_Folklore_of_Discworld&amp;diff=40701</id>
		<title>Book:The Folklore of Discworld</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:The_Folklore_of_Discworld&amp;diff=40701"/>
		<updated>2026-02-10T01:07:58Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Editions */ Moved recording note to the correct paragraph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=The Folklore of Discworld&lt;br /&gt;
|cover=[[File:Folklore.jpg|thumb|240px|Cover art by [[Paul Kidby]]]]&lt;br /&gt;
|coauthors=[[Jacqueline Simpson]]&lt;br /&gt;
|illustrator=Paul Kidby&lt;br /&gt;
|date=8 September 2008&lt;br /&gt;
|publisher=Doubleday&lt;br /&gt;
|isbn=9780385611008&lt;br /&gt;
|pages=386&lt;br /&gt;
|rrp= &lt;br /&gt;
|series=Reference&lt;br /&gt;
|characters=&lt;br /&gt;
|annotations=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The Folklore of Discworld&#039;&#039;&#039;&#039;&#039; is a non-fiction book discussing the Roundworld folklore that inspired or features in the Discworld novels. Unlike [[:Category:Science Series|the &#039;&#039;Science of Discworld&#039;&#039; series]], there’s no new fiction; the folklore is illustrated with excerpts from the novels, and from historical sources. &lt;br /&gt;
&lt;br /&gt;
== Blurb ==&lt;br /&gt;
Most of us grow up having always known to touch wood or cross our fingers, and what happens when a princess kisses a frog or a boy pulls a sword from a stone, yet sadly, some of these things are now beginning to be forgotten. Legends, myths, fairytales: our world is made up of the stories we told ourselves about where we came from and how we got there. It is the same on Discworld, except that beings that on Earth are creatures of the imagination, like [[vampires]], [[trolls]], [[witches]] and, possibly, [[gods]] are real, alive and in some cases kicking on the Disc. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;&#039;&#039;&#039;The Folklore of Discworld&#039;&#039;&#039;&#039;&#039;, [[Terry Pratchett]] teams up with leading British folklorist [[Jacqueline Simpson]] to give an irreverent yet illuminating look at the living myths and folklore that are reflected, celebrated and affectionately libelled in the uniquely imaginative universe of [[Discworld]].&lt;br /&gt;
&lt;br /&gt;
== Chapters ==&lt;br /&gt;
Most editions of the book are divided into sixteen chapters (see Editions below). Each chapter explains a particular topic of Discworld lore, and offers some Roundworld referents for selected Disc phenomena.&lt;br /&gt;
&lt;br /&gt;
# The Cosmos: Gods, Demons and Things&lt;br /&gt;
# Dwarfs&lt;br /&gt;
# The Elves&lt;br /&gt;
# The Nac Mac Feegle&lt;br /&gt;
# Trolls&lt;br /&gt;
# Other Significant Races&lt;br /&gt;
# Beasties&lt;br /&gt;
# The Witches of Lancre&lt;br /&gt;
# The Land of Lancre&lt;br /&gt;
# The Witches of the Chalk&lt;br /&gt;
# The Chalk&lt;br /&gt;
# Heroes!&lt;br /&gt;
# Lore, Legends and Truth&lt;br /&gt;
# More Customs, Nautical Lore and Military Matters&lt;br /&gt;
# Kids Stuff... You know, about ’Orrid Murder and Blood&lt;br /&gt;
# Death&lt;br /&gt;
&lt;br /&gt;
There are also introductions by both Pratchett and Simpson, a bibliography with suggestions for further reading, and an index. &lt;br /&gt;
&lt;br /&gt;
== Editions ==&lt;br /&gt;
When published in paperback in October 2009 the book was updated with an additional chapter after the index, “Notes on the folklore of {{UA}}”. A third edition was released in March 2014, with the extra chapter removed and the material on {{UA}}, along with new information drawing on {{ISWM}}, {{SN}} and {{RS}}, integrated into the existing ones, especially chapters 6, 11 and 14. This edition was the first to be published in the US.&lt;br /&gt;
&lt;br /&gt;
The audiobook, read by [[Michael Fenton-Stevens]], is based on the 2009 revised edition. It includes a bonus feature of a conversation between Pratchett and Simpson about folklore. This may be a recording of the “in conversation” event sponsored by the British Folklore Society at the 2010 Discworld Convention (see external links below).&lt;br /&gt;
&lt;br /&gt;
While the third edition is (so far) the final one, some special early editions of {{TSC}} contain bonus material by Dr Simpson about the folklore behind that book.&lt;br /&gt;
&lt;br /&gt;
== New Discworld characters and concepts introduced ==&lt;br /&gt;
While the discussions tend to revolve around settings, characters and concepts well established in the canon, Pratchett does offer up some brand new (or at least unfamiliar) characters and ideas from his &amp;quot;stack&amp;quot; as illustrations for Dr. Simpson&#039;s discourses.&lt;br /&gt;
&lt;br /&gt;
*[[Miscegenation Carter]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD2.jpg|thumb|140px|2009 Corgi paperback]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD3.jpg|thumb|140px|2014 Corgi paperback]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD US.jpg|thumb|140px|US Edition]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD Play.jpg|thumb|200px|Audio device by Playaway]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [https://www.folklore-society.com/resources/sir-terry-pratchett-in-conversation-with-dr-jacqueline-simpson-in-2010/ Sir Terry Pratchett in conversation with Dr Jacqueline Simpson in 2010] at The Folklore Society (transcript and mp3 download)&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Folklore of Discworld,The}}&lt;br /&gt;
[[Category:Reference]]&lt;br /&gt;
[[de:Buch:Mythen und Legenden der Scheibenwelt]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:The_Folklore_of_Discworld&amp;diff=40700</id>
		<title>Book:The Folklore of Discworld</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:The_Folklore_of_Discworld&amp;diff=40700"/>
		<updated>2026-02-10T00:22:40Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Split edition information into a separate section; added note about audiobook and external links section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=The Folklore of Discworld&lt;br /&gt;
|cover=[[File:Folklore.jpg|thumb|240px|Cover art by [[Paul Kidby]]]]&lt;br /&gt;
|coauthors=[[Jacqueline Simpson]]&lt;br /&gt;
|illustrator=Paul Kidby&lt;br /&gt;
|date=8 September 2008&lt;br /&gt;
|publisher=Doubleday&lt;br /&gt;
|isbn=9780385611008&lt;br /&gt;
|pages=386&lt;br /&gt;
|rrp= &lt;br /&gt;
|series=Reference&lt;br /&gt;
|characters=&lt;br /&gt;
|annotations=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The Folklore of Discworld&#039;&#039;&#039;&#039;&#039; is a non-fiction book discussing the Roundworld folklore that inspired or features in the Discworld novels. Unlike [[:Category:Science Series|the &#039;&#039;Science of Discworld&#039;&#039; series]], there’s no new fiction; the folklore is illustrated with excerpts from the novels, and from historical sources. &lt;br /&gt;
&lt;br /&gt;
== Blurb ==&lt;br /&gt;
Most of us grow up having always known to touch wood or cross our fingers, and what happens when a princess kisses a frog or a boy pulls a sword from a stone, yet sadly, some of these things are now beginning to be forgotten. Legends, myths, fairytales: our world is made up of the stories we told ourselves about where we came from and how we got there. It is the same on Discworld, except that beings that on Earth are creatures of the imagination, like [[vampires]], [[trolls]], [[witches]] and, possibly, [[gods]] are real, alive and in some cases kicking on the Disc. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;&#039;&#039;&#039;The Folklore of Discworld&#039;&#039;&#039;&#039;&#039;, [[Terry Pratchett]] teams up with leading British folklorist [[Jacqueline Simpson]] to give an irreverent yet illuminating look at the living myths and folklore that are reflected, celebrated and affectionately libelled in the uniquely imaginative universe of [[Discworld]].&lt;br /&gt;
&lt;br /&gt;
== Chapters ==&lt;br /&gt;
Most editions of the book are divided into sixteen chapters (see Editions below). Each chapter explains a particular topic of Discworld lore, and offers some Roundworld referents for selected Disc phenomena.&lt;br /&gt;
&lt;br /&gt;
# The Cosmos: Gods, Demons and Things&lt;br /&gt;
# Dwarfs&lt;br /&gt;
# The Elves&lt;br /&gt;
# The Nac Mac Feegle&lt;br /&gt;
# Trolls&lt;br /&gt;
# Other Significant Races&lt;br /&gt;
# Beasties&lt;br /&gt;
# The Witches of Lancre&lt;br /&gt;
# The Land of Lancre&lt;br /&gt;
# The Witches of the Chalk&lt;br /&gt;
# The Chalk&lt;br /&gt;
# Heroes!&lt;br /&gt;
# Lore, Legends and Truth&lt;br /&gt;
# More Customs, Nautical Lore and Military Matters&lt;br /&gt;
# Kids Stuff... You know, about ’Orrid Murder and Blood&lt;br /&gt;
# Death&lt;br /&gt;
&lt;br /&gt;
There are also introductions by both Pratchett and Simpson, a bibliography with suggestions for further reading, and an index. &lt;br /&gt;
&lt;br /&gt;
== Editions ==&lt;br /&gt;
When published in paperback in October 2009 the book was updated with an additional chapter after the index, “Notes on the folklore of {{UA}}”. A third edition was released in March 2014, with the extra chapter removed and the material on {{UA}}, along with new information drawing on {{ISWM}}, {{SN}} and {{RS}}, integrated into the existing ones, especially chapters 6, 11 and 14. This edition was the first to be published in the US.&lt;br /&gt;
&lt;br /&gt;
The audiobook, read by [[Michael Fenton-Stevens]], is based on the 2009 revised edition. It includes a bonus feature of a conversation between Pratchett and Simpson about folklore.&lt;br /&gt;
&lt;br /&gt;
While the third edition is (so far) the final one, some special early editions of {{TSC}} contain bonus material by Dr Simpson about the folklore behind that book. This may be a recording of the “in conversation” event sponsored by the British Folklore Society at the 2010 Discworld Convention (see external links below).&lt;br /&gt;
&lt;br /&gt;
== New Discworld characters and concepts introduced ==&lt;br /&gt;
While the discussions tend to revolve around settings, characters and concepts well established in the canon, Pratchett does offer up some brand new (or at least unfamiliar) characters and ideas from his &amp;quot;stack&amp;quot; as illustrations for Dr. Simpson&#039;s discourses.&lt;br /&gt;
&lt;br /&gt;
*[[Miscegenation Carter]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD2.jpg|thumb|140px|2009 Corgi paperback]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD3.jpg|thumb|140px|2014 Corgi paperback]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD US.jpg|thumb|140px|US Edition]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD Play.jpg|thumb|200px|Audio device by Playaway]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [https://www.folklore-society.com/resources/sir-terry-pratchett-in-conversation-with-dr-jacqueline-simpson-in-2010/ Sir Terry Pratchett in conversation with Dr Jacqueline Simpson in 2010] at The Folklore Society (transcript and mp3 download)&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Folklore of Discworld,The}}&lt;br /&gt;
[[Category:Reference]]&lt;br /&gt;
[[de:Buch:Mythen und Legenden der Scheibenwelt]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Talk:Book:The_Folklore_of_Discworld&amp;diff=40698</id>
		<title>Talk:Book:The Folklore of Discworld</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Talk:Book:The_Folklore_of_Discworld&amp;diff=40698"/>
		<updated>2026-02-09T10:42:26Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Now On Sale&#039;&#039;&#039; in Britain; not in N. America until the end of October. Worse, it&#039;s ₤10.19 there and ₤12.40 in Canada! Usually I find the US cheapest, Canada more, but the UK even worse. Now we&#039;re getting screwed from both sides. --[[User:Old Dickens|Old Dickens]] 21:13, 6 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh, bad luck.. Are the prices you quote in US or Canadian $ reconverted to £?  I ask because the cover price at Borders in Stockport was £17.99, with a footnote in smaller letters to say in Canada the RRP is $36.95. Although I did get a money-off deal that knocked what I paid down to £14.99. My copy of &#039;&#039;Nation&#039;&#039; was £16.99 on the cover, but the same discount got it for £13.99.  (The advantage of a late-August birthday is that you get book tokens, which may be saved up for an occassion like this happening not long afterwards)--[[User:AgProv|AgProv]] 22:32, 6 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Those prices were listed by Amazon.ca and Amazon.co.uk - --[[User:Old Dickens|Old Dickens]] 17:13, 8 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thinking about it, what if we ask for a moratorium on anyone making Wiki entries on &amp;quot;Nation&amp;quot; or &amp;quot;Folklore&amp;quot; until the end of October, to give everyone who&#039;s interested a chance to buy and read the book? Feels a bit unfair (otherwise - and for the next six or seven weeks or so, people in your position are being bombarded with spoilers for a book they haven&#039;t read yet, with every tempatation to read them.... thinking about it, if the circumstances were reversed I&#039;d be frustrated as Hell! &lt;br /&gt;
&lt;br /&gt;
(Just for the record: have made three entries, including two about the book itself,  solely relating to &amp;quot;Folklore&amp;quot; but none as yet to &amp;quot;Nation&amp;quot;)--[[User:AgProv|AgProv]] 09:42, 8 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cover gallery ==&lt;br /&gt;
The site is too slow for editing just now, but the the first cover in the gallery is definitely my Doubleday HB 2008, which matches the infobox description. [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 03:59, 9 February 2026 (UTC)&lt;br /&gt;
:Oh - thanks for the info! Everything I could find said that the revised {{UA}} version was only for the Corgi paperback. (And the audiobook, as I discovered but didn’t add because the site is too slow to respond, as you say.) I’ll revise. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 10:42, 9 February 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:The_Folklore_of_Discworld&amp;diff=40696</id>
		<title>Book:The Folklore of Discworld</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:The_Folklore_of_Discworld&amp;diff=40696"/>
		<updated>2026-02-09T02:29:54Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Chapters */ Capitalisation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=The Folklore of Discworld&lt;br /&gt;
|cover=[[File:Folklore.jpg|thumb|240px|Cover art by [[Paul Kidby]]]]&lt;br /&gt;
|coauthors=[[Jacqueline Simpson]]&lt;br /&gt;
|illustrator=Paul Kidby&lt;br /&gt;
|date=8 September 2008&lt;br /&gt;
|publisher=Doubleday&lt;br /&gt;
|isbn=9780385611008&lt;br /&gt;
|pages=386&lt;br /&gt;
|rrp= &lt;br /&gt;
|series=Reference&lt;br /&gt;
|characters=&lt;br /&gt;
|annotations=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The Folklore of Discworld&#039;&#039;&#039;&#039;&#039; is a non-fiction book discussing the Roundworld folklore that inspired or features in the Discworld novels. Unlike [[:Category:Science Series|the &#039;&#039;Science of Discworld&#039;&#039; series]], there’s no new fiction; the folklore is illustrated with excerpts from the novels, and from historical sources. &lt;br /&gt;
&lt;br /&gt;
== Blurb ==&lt;br /&gt;
Most of us grow up having always known to touch wood or cross our fingers, and what happens when a princess kisses a frog or a boy pulls a sword from a stone, yet sadly, some of these things are now beginning to be forgotten. Legends, myths, fairytales: our world is made up of the stories we told ourselves about where we came from and how we got there. It is the same on Discworld, except that beings that on Earth are creatures of the imagination, like [[vampires]], [[trolls]], [[witches]] and, possibly, [[gods]] are real, alive and in some cases kicking on the Disc. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;&#039;&#039;&#039;The Folklore of Discworld&#039;&#039;&#039;&#039;&#039;, [[Terry Pratchett]] teams up with leading British folklorist [[Jacqueline Simpson]] to give an irreverent yet illuminating look at the living myths and folklore that are reflected, celebrated and affectionately libelled in the uniquely imaginative universe of [[Discworld]].&lt;br /&gt;
&lt;br /&gt;
== Chapters ==&lt;br /&gt;
The book is divided into sixteen chapters, each of which covers a particular area of Discworld and searches out the Roundworld referents for selected Disc phenomena.&lt;br /&gt;
&lt;br /&gt;
# The Cosmos: Gods, Demons and Things&lt;br /&gt;
# Dwarfs&lt;br /&gt;
# The Elves&lt;br /&gt;
# The Nac Mac Feegle&lt;br /&gt;
# Trolls&lt;br /&gt;
# Other Significant Races&lt;br /&gt;
# Beasties&lt;br /&gt;
# The Witches of Lancre&lt;br /&gt;
# The Land of Lancre&lt;br /&gt;
# The Witches of the Chalk&lt;br /&gt;
# The Chalk&lt;br /&gt;
# Heroes!&lt;br /&gt;
# Lore, Legends and Truth&lt;br /&gt;
# More Customs, Nautical Lore and Military Matters&lt;br /&gt;
# Kids Stuff... You know, about ’Orrid Murder and Blood&lt;br /&gt;
# Death&lt;br /&gt;
&lt;br /&gt;
There are also introductions by both Pratchett and Simpson, a bibliography with suggestions for further reading, and an index. &lt;br /&gt;
&lt;br /&gt;
When published in paperback in October 2009 the book was updated with an additional chapter after the index, “Notes on the folklore of {{UA}}”. A third edition was released in March 2014, with the extra chapter removed and the material on {{UA}}, along with new information drawing on {{ISWM}}, {{SN}} and {{RS}}, integrated into the existing ones, especially chapters 6, 11 and 14. This edition was the first to be published in the US.&lt;br /&gt;
&lt;br /&gt;
While the third edition is (so far) the final one, some special early editions of {{TSC}} contain bonus material by Dr Simpson about the folklore behind that book.&lt;br /&gt;
&lt;br /&gt;
== New Discworld characters and concepts introduced ==&lt;br /&gt;
While the discussions tend to revolve around settings, characters and concepts well established in the canon, Pratchett does offer up some brand new (or at least unfamiliar) characters and ideas from his &amp;quot;stack&amp;quot; as illustrations for Dr. Simpson&#039;s discourses.&lt;br /&gt;
&lt;br /&gt;
*[[Miscegenation Carter]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD2.jpg|thumb|140px|2009 Corgi paperback]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD3.jpg|thumb|140px|2014 Corgi paperback]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD US.jpg|thumb|140px|US Edition]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD Play.jpg|thumb|200px|Audio device by Playaway]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Folklore of Discworld,The}}&lt;br /&gt;
[[Category:Reference]]&lt;br /&gt;
[[de:Buch:Mythen und Legenden der Scheibenwelt]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:The_Folklore_of_Discworld&amp;diff=40695</id>
		<title>Book:The Folklore of Discworld</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:The_Folklore_of_Discworld&amp;diff=40695"/>
		<updated>2026-02-09T00:47:00Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=The Folklore of Discworld&lt;br /&gt;
|cover=[[File:Folklore.jpg|thumb|240px|Cover art by [[Paul Kidby]]]]&lt;br /&gt;
|coauthors=[[Jacqueline Simpson]]&lt;br /&gt;
|illustrator=Paul Kidby&lt;br /&gt;
|date=8 September 2008&lt;br /&gt;
|publisher=Doubleday&lt;br /&gt;
|isbn=9780385611008&lt;br /&gt;
|pages=386&lt;br /&gt;
|rrp= &lt;br /&gt;
|series=Reference&lt;br /&gt;
|characters=&lt;br /&gt;
|annotations=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The Folklore of Discworld&#039;&#039;&#039;&#039;&#039; is a non-fiction book discussing the Roundworld folklore that inspired or features in the Discworld novels. Unlike [[:Category:Science Series|the &#039;&#039;Science of Discworld&#039;&#039; series]], there’s no new fiction; the folklore is illustrated with excerpts from the novels, and from historical sources. &lt;br /&gt;
&lt;br /&gt;
== Blurb ==&lt;br /&gt;
Most of us grow up having always known to touch wood or cross our fingers, and what happens when a princess kisses a frog or a boy pulls a sword from a stone, yet sadly, some of these things are now beginning to be forgotten. Legends, myths, fairytales: our world is made up of the stories we told ourselves about where we came from and how we got there. It is the same on Discworld, except that beings that on Earth are creatures of the imagination, like [[vampires]], [[trolls]], [[witches]] and, possibly, [[gods]] are real, alive and in some cases kicking on the Disc. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;&#039;&#039;&#039;The Folklore of Discworld&#039;&#039;&#039;&#039;&#039;, [[Terry Pratchett]] teams up with leading British folklorist [[Jacqueline Simpson]] to give an irreverent yet illuminating look at the living myths and folklore that are reflected, celebrated and affectionately libelled in the uniquely imaginative universe of [[Discworld]].&lt;br /&gt;
&lt;br /&gt;
== Chapters ==&lt;br /&gt;
The book is divided into sixteen chapters, each of which covers a particular area of Discworld and searches out the Roundworld referents for selected Disc phenomena.&lt;br /&gt;
&lt;br /&gt;
# The Cosmos, Gods, Demons and Things&lt;br /&gt;
# Dwarfs&lt;br /&gt;
# The Elves&lt;br /&gt;
# The Nac mac Feegle&lt;br /&gt;
# Trolls&lt;br /&gt;
# Other Significant Races&lt;br /&gt;
# Beasties&lt;br /&gt;
# The Witches of Lancre&lt;br /&gt;
# The Land of Lancre&lt;br /&gt;
# The Witches of the Chalk&lt;br /&gt;
# The Chalk&lt;br /&gt;
# Heroes!&lt;br /&gt;
# Lore, Legends and Truth&lt;br /&gt;
# More Customs, Nautical Lore and Military Matters&lt;br /&gt;
# Kids Stuff... You know, about &#039;Orrid Murder and Blood&lt;br /&gt;
# Death&lt;br /&gt;
&lt;br /&gt;
There are also introductions by both Pratchett and Simpson, a bibliography, and an index. &lt;br /&gt;
&lt;br /&gt;
When published in paperback in October 2009 the book was updated with an additional chapter after the index, “Notes on the folklore of {{UA}}”. A third edition was released in March 2014, with the extra chapter removed and the material on {{UA}}, along with new information drawing on {{ISWM}}, {{SN}} and {{RS}}, integrated into the existing ones, especially chapters 6, 11 and 14. This edition was the first to be published in the US.&lt;br /&gt;
&lt;br /&gt;
While the third edition is (so far) the final one, some special early editions of {{TSC}} contain bonus material by Dr. Simpson about the folklore behind that book.&lt;br /&gt;
&lt;br /&gt;
== New Discworld characters and concepts introduced ==&lt;br /&gt;
While the discussions tend to revolve around settings, characters and concepts well established in the canon, Pratchett does offer up some brand new (or at least unfamiliar) characters and ideas from his &amp;quot;stack&amp;quot; as illustrations for Dr. Simpson&#039;s discourses.&lt;br /&gt;
&lt;br /&gt;
*[[Miscegenation Carter]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD2.jpg|thumb|140px|2009 Corgi paperback]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD3.jpg|thumb|140px|2014 Corgi paperback]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD US.jpg|thumb|140px|US Edition]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:FOD Play.jpg|thumb|200px|Audio device by Playaway]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Folklore of Discworld,The}}&lt;br /&gt;
[[Category:Reference]]&lt;br /&gt;
[[de:Buch:Mythen und Legenden der Scheibenwelt]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Discworld_calendar&amp;diff=40693</id>
		<title>Discworld calendar</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Discworld_calendar&amp;diff=40693"/>
		<updated>2026-01-31T11:18:38Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Inconsistencies with the order of months */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|This article is about the counting and naming of years and days on Discworld. For the calendar-like-books, like &#039;&#039;Diaries&#039;&#039;, see [[Bibliography#Diaries|Bibliography]]. For the commercial wall-calendars, see [[Discworld Calendars]].}}&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
A Discworld celestial year has 800 days and because of some interesting astronomical facts two of each seasons (two summers, two winters, etc.). This leads to the fact that many people actually do not count the astronomical years, but the half-years with 400 days, often refered to as &amp;quot;common years&amp;quot;. The half-year has 13 months, listed below. Each month except Ick has 32 days, Ick has 16 days. Each week has eight days. The eighth day of each week is called Octeday.&lt;br /&gt;
&lt;br /&gt;
There are two main calendars in use on Discworld. The [[Ankh-Morpork Calendar]] counts full years and starts at the founding of [[Ankh-Morpork]], the [[University Calendar]] starts at the founding of [[Unseen University]] (in 1282 AM) and counts in half-years. Oddly enough, while the Imperial Ankh-Morpork calendar offers intellectual purity and mathematical elegance, the general populace tends to use the Weird, Wild, Wacky Wizards&#039; calendar, which happens to correspond to the growing season.&lt;br /&gt;
&lt;br /&gt;
==Years and centuries==&lt;br /&gt;
Centuries and years are named. We are currently in the Century of the Anchovy ({{CJ}}). It was preceded by the Century of the Fruitbat ({{MP}}) and even earlier by the [[Century of the Three Lice]], and the [[Djelibeybi|Century of the Cobra]] ({{SG}}).&lt;br /&gt;
&lt;br /&gt;
In {{FOC}} [[Doc Pseudopolis]], President of the Guild of Gamblers, says “in a few years it’ll be the [[Century of the Rat]].” No-one objects to this, but subsequent Discworld novels that mention the century refer to the [[Century of the Anchovy]], perhaps suggesting that centuries are not named that far in advance (and that this is a bet Doc has lost).&lt;br /&gt;
&lt;br /&gt;
* The [[Century of the Summer Weevil]] (mentioned in {{UA}})&lt;br /&gt;
* The [[Century of the Dragonfly]] (mentioned in {{RM}})&lt;br /&gt;
* The [[Century of the Cobra]] (mentioned in {{P}})&lt;br /&gt;
* The [[Century of the Three Lice]] (mentioned in {{RM}} and the &#039;&#039;[[Book:GURPS Discworld|Discworld Roleplaying Game]]&#039;&#039;)&lt;br /&gt;
* The [[Century of the Fruitbat]] (mentioned in {{RM}}, {{MAA}}, {{MP}}, {{SG}}, {{LL}}, {{CJ}}, {{T5E}}, {{TT}}, {{SM}}, {{P}} and the &#039;&#039;[[Book:GURPS Discworld|Discworld Roleplaying Game]]&#039;&#039;)&lt;br /&gt;
* The [[Century of the Anchovy]] (mentioned in {{GP}}, {{MM}} and the &#039;&#039;[[Book:GURPS Discworld|Discworld Roleplaying Game]]&#039;&#039;)&lt;br /&gt;
* The [[Century of the Rat]] (mentioned in {{FOC}})&lt;br /&gt;
&lt;br /&gt;
== Notable past years==&lt;br /&gt;
* The [[Kreeblephor|Year of the Lenient Vegetable]] - in which Bishop [[Kreeblephor]] converted a demon to the [[Om]]nian faith.&lt;br /&gt;
* The [[Year of the Significant Triangle]] (Birth year of [[Windle Poons]])&lt;br /&gt;
* The [[Year of the Astounded Beetle]]‎&lt;br /&gt;
* The [[Year of the Engaging Sloth]]&lt;br /&gt;
* The [[Year of the Hyena]] (events of {{S}})&lt;br /&gt;
* The [[Year of the Notional Serpent]]&lt;br /&gt;
* The [[Year of the Insulted Goat]] (mentioned in {{M!!!}})&lt;br /&gt;
* The [[Year of the Dancing Dog]] (1961 mentioned by Dibbler in {{NW}})&lt;br /&gt;
* The [[Year of the Prawn]] (Common Year 2005; Scholar&#039;s Year 1657)&lt;br /&gt;
* The [[Cabbage|Year of the Pensive Frog]]&lt;br /&gt;
* The Year of the Trout (mentioned in {{CJ}})&lt;br /&gt;
* The [[Year of the Revolving Crab]] (mentioned in {{WA}})&lt;br /&gt;
* The Year of the Barking Clam (mentioned in [[Game:Discworld II: Missing Presumed...!?|&#039;&#039;Discworld II: Missing Presumed...!?&#039;&#039;]])&lt;br /&gt;
* The Year of the Sideways Leech (mentioned in {{H}})&lt;br /&gt;
* The Year of the Talking Frog (mentioned in {{H}})&lt;br /&gt;
* The [[Year of the Ant]] (mentioned in {{TT}})&lt;br /&gt;
* The [[Year of the Amending Camel]] (mentioned in {{TT}})&lt;br /&gt;
* The [[Year of the Translated Rat]] (mentioned in {{TT}})&lt;br /&gt;
* The [[Year of the Lice]] (mentioned in {{T!}})&lt;br /&gt;
* The [[Year of the Quiet Monkey]] (mentioned in {{T!}})&lt;br /&gt;
* The [[Year of Three Horses]] (mentioned in {{WMC}})&lt;br /&gt;
* The [[Year of the Pensive Hare]] - the events of {{UA}} take place shortly after the New Year celebrations which usher in this year. Also Common Year 2009 (see below).&lt;br /&gt;
* The [[Year of the Stoat]] (mentioned in {{SN}})&lt;br /&gt;
* The [[Year of the Intimidating Porpoise]] (mentioned in &#039;&#039;[[Reaper Man]]&#039;&#039;)&lt;br /&gt;
* The [[Ee|Year of the Scrofulous Vole]]. (mentioned in {{CDA}})&lt;br /&gt;
* The Century of the Cheesemite (mentioned in Turtle Recall The Discworld Companion)&lt;br /&gt;
&lt;br /&gt;
== Roundworld Common Years ==&lt;br /&gt;
Since 2005 each Roundworld year (aka Common Year, for the Common Era) as been given a Discworld year name. Most of these do not appear in the books.&lt;br /&gt;
&lt;br /&gt;
* The [[Year of the Prawn]] (Common Year 2005; Scholar&#039;s Year 1657)&lt;br /&gt;
* The Year of the Signifying Frog (Common Year 2006)&lt;br /&gt;
* The Year of the Reversed Ptarmigan (Common Year 2007)&lt;br /&gt;
* The Year of the Three Roses (Common Year 2008) &lt;br /&gt;
* The Year of the Pensive Hare (Common Year 2009)&lt;br /&gt;
* The Year of the Happy Goose (Common Year 2010)&lt;br /&gt;
* The Year of the Complicated Monkey (Common Year 2011)&lt;br /&gt;
* The Year of the Second Inception (Common Year 2012)&lt;br /&gt;
* The Year of the Frog Ascendant (Common Year 2013)&lt;br /&gt;
* The Year of the Reciprocating Llama (Common Year 2014)&lt;br /&gt;
* The Year of the Spinning Mouse (Common Year 2015)&lt;br /&gt;
* The [[Year of the Sneezing Panda]] (Common Year 2016)&lt;br /&gt;
* The Year of the [[Backwards-Facing Artichoke]] (Common Year 2017)&lt;br /&gt;
* The Year of the Justifiably Defensive Lobster (Common Year 2018)&lt;br /&gt;
* The Year of the Incontrovertible Skunk (Common Year 2019)&lt;br /&gt;
* The Year of the Condescending Carp (Common Year 2020)&lt;br /&gt;
* The Year of the Beleaguered Badger (Common Year 2021)&lt;br /&gt;
* The Year of the Lachrymating Leveret (Common Year 2022) [https://www.reddit.com/r/discworld/comments/r6j46t/2022_has_been_prounouced_the_year_of_the/ [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
* The Year of the Querulous [[Megapode]] (Common Year 2023) [https://www.reddit.com/r/discworld/comments/zzvsld/2023_will_be_known_as_the_discworld_year_of_the/ [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*The Year of the Moribund Aardvark (Common Year 2024) [https://www.reddit.com/r/discworld/comments/166fj0z/2024_will_be_known_as_the_year_of_the_moribund/#:~:text=2024%20will%20be%20known%20as,the%20Moribund%20Aardvark%20%3A%20r%2Fdiscworld [3&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*The Year of the Luminous Lemur (Common Year 2025)&lt;br /&gt;
*The Year of the Curious Squid (Common Year 2026)&lt;br /&gt;
&lt;br /&gt;
==Months Of The Discworld Year==&lt;br /&gt;
Or rather, of the Discworld&#039;s &#039;&#039;half&#039;&#039;-year. {{TCDA}} clarifies previously opaque or puzzling aspects of the calendar. Quote:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This be for the Common Year, that being the four hundred days that measure the Season from Winter&#039;s Edge until the snows come again, and the Hogswatch is celebrated.  All Celestial measurements, Observations and notations of Stars, houses of the firmament, and other divers heavenly bodies are taken on the Full Celestial year, of eight hundred days, which emcompasses two common years...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ick]] - only has sixteen days&lt;br /&gt;
* [[Offle]] - all following months have thirty-two&lt;br /&gt;
* February&lt;br /&gt;
* March&lt;br /&gt;
* April&lt;br /&gt;
* May&lt;br /&gt;
* June&lt;br /&gt;
* [[Grune]]&lt;br /&gt;
* August&lt;br /&gt;
* [[Spune]]&lt;br /&gt;
* [[Sektober]]&lt;br /&gt;
* [[Ember]]&lt;br /&gt;
* December&lt;br /&gt;
&lt;br /&gt;
The year commences on Hogswatch Day and ends on the following Hogswatch Eve.&lt;br /&gt;
&lt;br /&gt;
=== Inconsistencies with the order of months ===&lt;br /&gt;
&lt;br /&gt;
None of the books mention the specific order of the months or dayes of the week, so we are left with secondary sources - which are not always consistent. Of note, various editions of the Discworld Companion (right up to {{UDC}}), as well as the &#039;&#039;[[Book:GURPS Discworld|original Discworld Roleplaying Game]]&#039;&#039;, specify that the year begins with Offle and ends with Ick. Neither of those sources give a date for Hogswatchnight, but the RPG specifies it’s the last night of the year. This presumably means that in that calendar, it occurs on the 16th of Ick, rather than the 32nd of December. (See also [[Crueltide]].)&lt;br /&gt;
&lt;br /&gt;
==Special holidays==&lt;br /&gt;
&lt;br /&gt;
* [[Hogswatch]] Eve, the end of the old common year.&lt;br /&gt;
* [[Hogswatch]] Day (first of Ick, start of the new common year)&lt;br /&gt;
* [[Soul Cake Tuesday]]&lt;br /&gt;
* Day of the Lesser Gods (?same as below?)&lt;br /&gt;
* [[Eve of Small Gods]], first midsummer day&lt;br /&gt;
* Samedi Nuit Mort (celebrated in Genua)&lt;br /&gt;
* Creator&#039;s Birthday (28th of April)&lt;br /&gt;
* Wear a lilac if you were [[Glorious Revolution|there]] day (25th of May)&lt;br /&gt;
* Koom Valley Day (5th of Grune)&lt;br /&gt;
* [[Crueltide]], half-year point (end of first half-year, start of next)&lt;br /&gt;
* [[Alls Fallow]], 3/4 point of 800-day year, the one day when witches and warlocks stay in bed (parodying {{wp|Halloween|Halloween}}), though in &#039;&#039;[[Wyrd Sisters]]&#039;&#039;, [[Esmerelda Weatherwax]] suggests that [[Hogswatch]] is the one day witches shouldn&#039;t go out, though this may only apply to Mistress Weatherwax, since her arrival may cause people to feel wary rather than jolly.&lt;br /&gt;
&lt;br /&gt;
== Seasons ==&lt;br /&gt;
&lt;br /&gt;
* Spring Prime, first spring&lt;br /&gt;
* Summer: mid-point &#039;&#039;Small Gods&#039; Eve&#039;&#039;&lt;br /&gt;
* Autumn Prime, first autumn&lt;br /&gt;
* Winter Secundus aka Spindlewinter: Mid-point &#039;&#039;Crueltide&#039;&#039;&lt;br /&gt;
* Secundus Spring&lt;br /&gt;
* Summer Two: mid-point &#039;&#039;All&#039;s Fallow&#039;&#039;&lt;br /&gt;
* Secundus Autumn&lt;br /&gt;
* Backspindlewinter: mid-point &#039;&#039;Hogswatch&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Discworld seasons are &#039;explained&#039; in one of four paragraphs in the footnote on page 5 of &#039;&#039;The Colour of Magic&#039;&#039;.  It is written:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Since the disc&#039;s tiny orbiting sunlet maintains a fixed orbit while the majestic disc turns slowly beneath it, it will be readily deduced that a disc year consists of not four but eight seasons.  The summers are those times when the sun rises or sets at the nearest point on the Rim, the winters those occasions when it rises or sets at a point around ninety degrees along the circumference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Zodiac==&lt;br /&gt;
&lt;br /&gt;
The Discworld zodiac consists of 64 (8*8) constellations, nebulae or individual stars grouped in thirteen &#039;&#039;Houses&#039;&#039;. There may be other constellations that are not part of the zodiac, but it&#039;s possible that the Discworld&#039;s unusual revolution means that the Discworld sun and/or moon enters all constellations at least once (the &amp;quot;zodiac&amp;quot; is a list of constellations in which the sun or moon [or planets, but there don&#039;t seem to be any around Discworld] can be found at some point in time). [[Roundworld]] has 88 constellations (1 of them non-contiguous), 12 of which are in the zodiac (a 13th constellation is also technically in the zodiac, but is not recognized as part of the zodiac). According to research wizard &amp;quot;Numbers&amp;quot; [[Riktor]], who meticulously counted them, there are, or were at the time of counting, 49,873 visible stars in the Discworld heavens. Which is ample raw material for the cosmic Rorschach test that creates constellations.&lt;br /&gt;
&lt;br /&gt;
===The Houses of the Zodiac and their 64 Elements:===&lt;br /&gt;
:as described by the well-known mages and scholars Pratchett of Sarum and Pearson of Wincanton &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The First House&#039;&#039;&#039; - The House of Io&lt;br /&gt;
**The Eye of Io &lt;br /&gt;
** The Crab&lt;br /&gt;
**The Cow of Heaven&lt;br /&gt;
**The (Knotted) String&lt;br /&gt;
**The Celestial Parsnip&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Second House&#039;&#039;&#039; - The House of the Gate&lt;br /&gt;
**[[Wezen (the double-headed kangaroo)]]&lt;br /&gt;
**The Two Fat Cousins&lt;br /&gt;
**The Perhaps Gate&lt;br /&gt;
**Scarab&#039;s Claw&lt;br /&gt;
**[[Mubbo the Hyena]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Third House&#039;&#039;&#039; - The House of the Bull&lt;br /&gt;
**Silicarous&#039;s Gift&lt;br /&gt;
**The Bull&lt;br /&gt;
**Hast&#039;s Trumpet&lt;br /&gt;
**[[Cubal&#039;s Flame]]&lt;br /&gt;
**The Void&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Fourth House&#039;&#039;&#039; - The House of Melok&lt;br /&gt;
**Melok&lt;br /&gt;
**Old Toesy&lt;br /&gt;
**Vut the Evenstar&lt;br /&gt;
**Mr Williams&lt;br /&gt;
**Occasional Paddles&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Fifth House&#039;&#039;&#039; - The House of the Bright Cabbage&lt;br /&gt;
**Blic-Blick&lt;br /&gt;
**[[Spune|The Bright Cabbage]]&lt;br /&gt;
**The Starfish&lt;br /&gt;
**Old Dog&lt;br /&gt;
**[[Crabbus]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Sixth House&#039;&#039;&#039; - The House of the Plow&lt;br /&gt;
**Pashmina&lt;br /&gt;
**The Flying Moose&lt;br /&gt;
**The Pitcher (or Bucket)&lt;br /&gt;
**Plough Handle&lt;br /&gt;
**Okjock the Salesman&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Seventh House&#039;&#039;&#039; - The House of the Star&lt;br /&gt;
**The Faint Star Major&lt;br /&gt;
**The Faint Star Minor&lt;br /&gt;
**The Little Turtle&lt;br /&gt;
**The Flagon&lt;br /&gt;
**Ket&#039;s Knife&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Next House&#039;&#039;&#039; - The House of Woldar&lt;br /&gt;
**Woldar&lt;br /&gt;
**Evar&#039;s Footprint&lt;br /&gt;
**The Ram&#039;s Horn&lt;br /&gt;
**Two Rivers&lt;br /&gt;
**Young Faithful&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Ninth House&#039;&#039;&#039; - The House of the Ram&lt;br /&gt;
**The Jumping Ram&lt;br /&gt;
**[[Khefin]]&#039;s Eye 1&lt;br /&gt;
**[[Khefin|Khefin&#039;s Eye 2]]&lt;br /&gt;
**[[Khefin|Khefin&#039;s Eye 3]]&lt;br /&gt;
**[[Khefin|Khefin&#039;s Eye 4]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Tenth House&#039;&#039;&#039; - The House of Trabnor&lt;br /&gt;
**Trabnor&lt;br /&gt;
**The Lanthorn&lt;br /&gt;
**The Wicket&lt;br /&gt;
**Turnip&#039;s Tail&lt;br /&gt;
**The Snipe&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Eleventh House&#039;&#039;&#039; - The House of the Horse&lt;br /&gt;
**Teg the Horse&lt;br /&gt;
**The Miller&#039;s Pocket&lt;br /&gt;
**[[Astoria&#039;s Flame]]&lt;br /&gt;
**The Cradle&lt;br /&gt;
**The Sleeping Dog&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Twelfth House&#039;&#039;&#039; - The House of Fore and Aft&lt;br /&gt;
**Young Harry&lt;br /&gt;
**Forward&lt;br /&gt;
**Aft&lt;br /&gt;
**Vut&#039;s Candle&lt;br /&gt;
**Silur the Catfish&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Thirteenth House&#039;&#039;&#039; - The Dread House&lt;br /&gt;
**Old Faithful&lt;br /&gt;
**The Scythe&lt;br /&gt;
**The Coffee Cup&lt;br /&gt;
**[[Gahoolie the Vase of Tulips]]&lt;br /&gt;
&lt;br /&gt;
===Annotations===&lt;br /&gt;
&lt;br /&gt;
* Wezen the Doubleheaded Kangaroo: the first constellation (interesting because the wizards don&#039;t seem to recognize a kangaroo when they see it in {{TLC}}-- perhaps because it was flattened and had only one head? Although in fairness you couldn&#039;t recognize anything else from its constellation either, and it&#039;s never really obvious what is mythical and what isn&#039;t!)&lt;br /&gt;
* The Two Fat Cousins: possible reference to Tweedledee and Tweedledum?&lt;br /&gt;
* The Flying Moose: possible reference to Rocky The Flying Squirrel and Bullwinkle J Moose&lt;br /&gt;
* [[The Small Boring Group of Faint Stars]]: Rincewind&#039;s birth sign, usually not a wizard&#039;s sign. Was much brighter thousands of years ago when the Disc was closer to it (according to {{TLC}}), so it&#039;s not clear why the ancients called it &amp;quot;faint&amp;quot;; perhaps they knew the Disc would move away from it long-term?&lt;br /&gt;
* The Knotted String: possible pun on &amp;quot;I&#039;m a frayed knot&amp;quot; jokes&lt;br /&gt;
* [[Gahoolie the Vase of Tulips]]: the last constellation (now if we could only find that whale)&lt;br /&gt;
* the Triangle, mentioned in {{TLC}}, possibly not part of the zodiac&lt;br /&gt;
&lt;br /&gt;
==Related pages==&lt;br /&gt;
* [[Discworld Timeline]]&lt;br /&gt;
* [[:category:Discworld Timeline|Discworld timeline category]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Discworld concepts]]&lt;br /&gt;
[[Category:Discworld Timeline]]&lt;br /&gt;
&lt;br /&gt;
[[de:Drehjahr]]&lt;br /&gt;
[[de:Monate]]&lt;br /&gt;
[[de:Tag]]&lt;br /&gt;
[[de:Tierkreiszeichen]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Discworld_calendar&amp;diff=40692</id>
		<title>Discworld calendar</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Discworld_calendar&amp;diff=40692"/>
		<updated>2026-01-31T11:11:58Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Notable past years */ Added Year of the Barking Clam from Discworld II videogame&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|This article is about the counting and naming of years and days on Discworld. For the calendar-like-books, like &#039;&#039;Diaries&#039;&#039;, see [[Bibliography#Diaries|Bibliography]]. For the commercial wall-calendars, see [[Discworld Calendars]].}}&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
A Discworld celestial year has 800 days and because of some interesting astronomical facts two of each seasons (two summers, two winters, etc.). This leads to the fact that many people actually do not count the astronomical years, but the half-years with 400 days, often refered to as &amp;quot;common years&amp;quot;. The half-year has 13 months, listed below. Each month except Ick has 32 days, Ick has 16 days. Each week has eight days. The eighth day of each week is called Octeday.&lt;br /&gt;
&lt;br /&gt;
There are two main calendars in use on Discworld. The [[Ankh-Morpork Calendar]] counts full years and starts at the founding of [[Ankh-Morpork]], the [[University Calendar]] starts at the founding of [[Unseen University]] (in 1282 AM) and counts in half-years. Oddly enough, while the Imperial Ankh-Morpork calendar offers intellectual purity and mathematical elegance, the general populace tends to use the Weird, Wild, Wacky Wizards&#039; calendar, which happens to correspond to the growing season.&lt;br /&gt;
&lt;br /&gt;
==Years and centuries==&lt;br /&gt;
Centuries and years are named. We are currently in the Century of the Anchovy ({{CJ}}). It was preceded by the Century of the Fruitbat ({{MP}}) and even earlier by the [[Century of the Three Lice]], and the [[Djelibeybi|Century of the Cobra]] ({{SG}}).&lt;br /&gt;
&lt;br /&gt;
In {{FOC}} [[Doc Pseudopolis]], President of the Guild of Gamblers, says “in a few years it’ll be the [[Century of the Rat]].” No-one objects to this, but subsequent Discworld novels that mention the century refer to the [[Century of the Anchovy]], perhaps suggesting that centuries are not named that far in advance (and that this is a bet Doc has lost).&lt;br /&gt;
&lt;br /&gt;
* The [[Century of the Summer Weevil]] (mentioned in {{UA}})&lt;br /&gt;
* The [[Century of the Dragonfly]] (mentioned in {{RM}})&lt;br /&gt;
* The [[Century of the Cobra]] (mentioned in {{P}})&lt;br /&gt;
* The [[Century of the Three Lice]] (mentioned in {{RM}} and the &#039;&#039;[[Book:GURPS Discworld|Discworld Roleplaying Game]]&#039;&#039;)&lt;br /&gt;
* The [[Century of the Fruitbat]] (mentioned in {{RM}}, {{MAA}}, {{MP}}, {{SG}}, {{LL}}, {{CJ}}, {{T5E}}, {{TT}}, {{SM}}, {{P}} and the &#039;&#039;[[Book:GURPS Discworld|Discworld Roleplaying Game]]&#039;&#039;)&lt;br /&gt;
* The [[Century of the Anchovy]] (mentioned in {{GP}}, {{MM}} and the &#039;&#039;[[Book:GURPS Discworld|Discworld Roleplaying Game]]&#039;&#039;)&lt;br /&gt;
* The [[Century of the Rat]] (mentioned in {{FOC}})&lt;br /&gt;
&lt;br /&gt;
== Notable past years==&lt;br /&gt;
* The [[Kreeblephor|Year of the Lenient Vegetable]] - in which Bishop [[Kreeblephor]] converted a demon to the [[Om]]nian faith.&lt;br /&gt;
* The [[Year of the Significant Triangle]] (Birth year of [[Windle Poons]])&lt;br /&gt;
* The [[Year of the Astounded Beetle]]‎&lt;br /&gt;
* The [[Year of the Engaging Sloth]]&lt;br /&gt;
* The [[Year of the Hyena]] (events of {{S}})&lt;br /&gt;
* The [[Year of the Notional Serpent]]&lt;br /&gt;
* The [[Year of the Insulted Goat]] (mentioned in {{M!!!}})&lt;br /&gt;
* The [[Year of the Dancing Dog]] (1961 mentioned by Dibbler in {{NW}})&lt;br /&gt;
* The [[Year of the Prawn]] (Common Year 2005; Scholar&#039;s Year 1657)&lt;br /&gt;
* The [[Cabbage|Year of the Pensive Frog]]&lt;br /&gt;
* The Year of the Trout (mentioned in {{CJ}})&lt;br /&gt;
* The [[Year of the Revolving Crab]] (mentioned in {{WA}})&lt;br /&gt;
* The Year of the Barking Clam (mentioned in [[Game:Discworld II: Missing Presumed...!?|&#039;&#039;Discworld II: Missing Presumed...!?&#039;&#039;]])&lt;br /&gt;
* The Year of the Sideways Leech (mentioned in {{H}})&lt;br /&gt;
* The Year of the Talking Frog (mentioned in {{H}})&lt;br /&gt;
* The [[Year of the Ant]] (mentioned in {{TT}})&lt;br /&gt;
* The [[Year of the Amending Camel]] (mentioned in {{TT}})&lt;br /&gt;
* The [[Year of the Translated Rat]] (mentioned in {{TT}})&lt;br /&gt;
* The [[Year of the Lice]] (mentioned in {{T!}})&lt;br /&gt;
* The [[Year of the Quiet Monkey]] (mentioned in {{T!}})&lt;br /&gt;
* The [[Year of Three Horses]] (mentioned in {{WMC}})&lt;br /&gt;
* The [[Year of the Pensive Hare]] - the events of {{UA}} take place shortly after the New Year celebrations which usher in this year. Also Common Year 2009 (see below).&lt;br /&gt;
* The [[Year of the Stoat]] (mentioned in {{SN}})&lt;br /&gt;
* The [[Year of the Intimidating Porpoise]] (mentioned in &#039;&#039;[[Reaper Man]]&#039;&#039;)&lt;br /&gt;
* The [[Ee|Year of the Scrofulous Vole]]. (mentioned in {{CDA}})&lt;br /&gt;
* The Century of the Cheesemite (mentioned in Turtle Recall The Discworld Companion)&lt;br /&gt;
&lt;br /&gt;
== Roundworld Common Years ==&lt;br /&gt;
Since 2005 each Roundworld year (aka Common Year, for the Common Era) as been given a Discworld year name. Most of these do not appear in the books.&lt;br /&gt;
&lt;br /&gt;
* The [[Year of the Prawn]] (Common Year 2005; Scholar&#039;s Year 1657)&lt;br /&gt;
* The Year of the Signifying Frog (Common Year 2006)&lt;br /&gt;
* The Year of the Reversed Ptarmigan (Common Year 2007)&lt;br /&gt;
* The Year of the Three Roses (Common Year 2008) &lt;br /&gt;
* The Year of the Pensive Hare (Common Year 2009)&lt;br /&gt;
* The Year of the Happy Goose (Common Year 2010)&lt;br /&gt;
* The Year of the Complicated Monkey (Common Year 2011)&lt;br /&gt;
* The Year of the Second Inception (Common Year 2012)&lt;br /&gt;
* The Year of the Frog Ascendant (Common Year 2013)&lt;br /&gt;
* The Year of the Reciprocating Llama (Common Year 2014)&lt;br /&gt;
* The Year of the Spinning Mouse (Common Year 2015)&lt;br /&gt;
* The [[Year of the Sneezing Panda]] (Common Year 2016)&lt;br /&gt;
* The Year of the [[Backwards-Facing Artichoke]] (Common Year 2017)&lt;br /&gt;
* The Year of the Justifiably Defensive Lobster (Common Year 2018)&lt;br /&gt;
* The Year of the Incontrovertible Skunk (Common Year 2019)&lt;br /&gt;
* The Year of the Condescending Carp (Common Year 2020)&lt;br /&gt;
* The Year of the Beleaguered Badger (Common Year 2021)&lt;br /&gt;
* The Year of the Lachrymating Leveret (Common Year 2022) [https://www.reddit.com/r/discworld/comments/r6j46t/2022_has_been_prounouced_the_year_of_the/ [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
* The Year of the Querulous [[Megapode]] (Common Year 2023) [https://www.reddit.com/r/discworld/comments/zzvsld/2023_will_be_known_as_the_discworld_year_of_the/ [2&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*The Year of the Moribund Aardvark (Common Year 2024) [https://www.reddit.com/r/discworld/comments/166fj0z/2024_will_be_known_as_the_year_of_the_moribund/#:~:text=2024%20will%20be%20known%20as,the%20Moribund%20Aardvark%20%3A%20r%2Fdiscworld [3&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*The Year of the Luminous Lemur (Common Year 2025)&lt;br /&gt;
*The Year of the Curious Squid (Common Year 2026)&lt;br /&gt;
&lt;br /&gt;
==Months Of The Discworld Year==&lt;br /&gt;
Or rather, of the Discworld&#039;s &#039;&#039;half&#039;&#039;-year. {{TCDA}} clarifies previously opaque or puzzling aspects of the calendar. Quote:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This be for the Common Year, that being the four hundred days that measure the Season from Winter&#039;s Edge until the snows come again, and the Hogswatch is celebrated.  All Celestial measurements, Observations and notations of Stars, houses of the firmament, and other divers heavenly bodies are taken on the Full Celestial year, of eight hundred days, which emcompasses two common years...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ick]] - only has sixteen days&lt;br /&gt;
* [[Offle]] - all following months have thirty-two&lt;br /&gt;
* February&lt;br /&gt;
* March&lt;br /&gt;
* April&lt;br /&gt;
* May&lt;br /&gt;
* June&lt;br /&gt;
* [[Grune]]&lt;br /&gt;
* August&lt;br /&gt;
* [[Spune]]&lt;br /&gt;
* [[Sektober]]&lt;br /&gt;
* [[Ember]]&lt;br /&gt;
* December&lt;br /&gt;
&lt;br /&gt;
The year commences on Hogswatch Day and ends on the following Hogswatch Eve.&lt;br /&gt;
&lt;br /&gt;
=== Inconsistencies with the order of months ===&lt;br /&gt;
&lt;br /&gt;
None of the books mention the specific order of the months or dayes of the week, so we are left with secondary sources - which are not always consistent. Of note, various editions of the Discworld Companion (right up to {{UDC}}), as well as the &#039;&#039;[[Book:GURPS Discworld|Discworld Roleplaying Game]]&#039;&#039;, specify that the year begins with Offle and ends with Ick. Neither of those sources give a date for Hogswatchnight, but the roleplaying game  does specify its the last night of the year, so presumably in that calendar it occurs on the 16th of Ick, rather than the 32nd of December. (See also [[Crueltide]].)&lt;br /&gt;
&lt;br /&gt;
==Special holidays==&lt;br /&gt;
&lt;br /&gt;
* [[Hogswatch]] Eve, the end of the old common year.&lt;br /&gt;
* [[Hogswatch]] Day (first of Ick, start of the new common year)&lt;br /&gt;
* [[Soul Cake Tuesday]]&lt;br /&gt;
* Day of the Lesser Gods (?same as below?)&lt;br /&gt;
* [[Eve of Small Gods]], first midsummer day&lt;br /&gt;
* Samedi Nuit Mort (celebrated in Genua)&lt;br /&gt;
* Creator&#039;s Birthday (28th of April)&lt;br /&gt;
* Wear a lilac if you were [[Glorious Revolution|there]] day (25th of May)&lt;br /&gt;
* Koom Valley Day (5th of Grune)&lt;br /&gt;
* [[Crueltide]], half-year point (end of first half-year, start of next)&lt;br /&gt;
* [[Alls Fallow]], 3/4 point of 800-day year, the one day when witches and warlocks stay in bed (parodying {{wp|Halloween|Halloween}}), though in &#039;&#039;[[Wyrd Sisters]]&#039;&#039;, [[Esmerelda Weatherwax]] suggests that [[Hogswatch]] is the one day witches shouldn&#039;t go out, though this may only apply to Mistress Weatherwax, since her arrival may cause people to feel wary rather than jolly.&lt;br /&gt;
&lt;br /&gt;
== Seasons ==&lt;br /&gt;
&lt;br /&gt;
* Spring Prime, first spring&lt;br /&gt;
* Summer: mid-point &#039;&#039;Small Gods&#039; Eve&#039;&#039;&lt;br /&gt;
* Autumn Prime, first autumn&lt;br /&gt;
* Winter Secundus aka Spindlewinter: Mid-point &#039;&#039;Crueltide&#039;&#039;&lt;br /&gt;
* Secundus Spring&lt;br /&gt;
* Summer Two: mid-point &#039;&#039;All&#039;s Fallow&#039;&#039;&lt;br /&gt;
* Secundus Autumn&lt;br /&gt;
* Backspindlewinter: mid-point &#039;&#039;Hogswatch&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Discworld seasons are &#039;explained&#039; in one of four paragraphs in the footnote on page 5 of &#039;&#039;The Colour of Magic&#039;&#039;.  It is written:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Since the disc&#039;s tiny orbiting sunlet maintains a fixed orbit while the majestic disc turns slowly beneath it, it will be readily deduced that a disc year consists of not four but eight seasons.  The summers are those times when the sun rises or sets at the nearest point on the Rim, the winters those occasions when it rises or sets at a point around ninety degrees along the circumference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Zodiac==&lt;br /&gt;
&lt;br /&gt;
The Discworld zodiac consists of 64 (8*8) constellations, nebulae or individual stars grouped in thirteen &#039;&#039;Houses&#039;&#039;. There may be other constellations that are not part of the zodiac, but it&#039;s possible that the Discworld&#039;s unusual revolution means that the Discworld sun and/or moon enters all constellations at least once (the &amp;quot;zodiac&amp;quot; is a list of constellations in which the sun or moon [or planets, but there don&#039;t seem to be any around Discworld] can be found at some point in time). [[Roundworld]] has 88 constellations (1 of them non-contiguous), 12 of which are in the zodiac (a 13th constellation is also technically in the zodiac, but is not recognized as part of the zodiac). According to research wizard &amp;quot;Numbers&amp;quot; [[Riktor]], who meticulously counted them, there are, or were at the time of counting, 49,873 visible stars in the Discworld heavens. Which is ample raw material for the cosmic Rorschach test that creates constellations.&lt;br /&gt;
&lt;br /&gt;
===The Houses of the Zodiac and their 64 Elements:===&lt;br /&gt;
:as described by the well-known mages and scholars Pratchett of Sarum and Pearson of Wincanton &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The First House&#039;&#039;&#039; - The House of Io&lt;br /&gt;
**The Eye of Io &lt;br /&gt;
** The Crab&lt;br /&gt;
**The Cow of Heaven&lt;br /&gt;
**The (Knotted) String&lt;br /&gt;
**The Celestial Parsnip&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Second House&#039;&#039;&#039; - The House of the Gate&lt;br /&gt;
**[[Wezen (the double-headed kangaroo)]]&lt;br /&gt;
**The Two Fat Cousins&lt;br /&gt;
**The Perhaps Gate&lt;br /&gt;
**Scarab&#039;s Claw&lt;br /&gt;
**[[Mubbo the Hyena]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Third House&#039;&#039;&#039; - The House of the Bull&lt;br /&gt;
**Silicarous&#039;s Gift&lt;br /&gt;
**The Bull&lt;br /&gt;
**Hast&#039;s Trumpet&lt;br /&gt;
**[[Cubal&#039;s Flame]]&lt;br /&gt;
**The Void&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Fourth House&#039;&#039;&#039; - The House of Melok&lt;br /&gt;
**Melok&lt;br /&gt;
**Old Toesy&lt;br /&gt;
**Vut the Evenstar&lt;br /&gt;
**Mr Williams&lt;br /&gt;
**Occasional Paddles&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Fifth House&#039;&#039;&#039; - The House of the Bright Cabbage&lt;br /&gt;
**Blic-Blick&lt;br /&gt;
**[[Spune|The Bright Cabbage]]&lt;br /&gt;
**The Starfish&lt;br /&gt;
**Old Dog&lt;br /&gt;
**[[Crabbus]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Sixth House&#039;&#039;&#039; - The House of the Plow&lt;br /&gt;
**Pashmina&lt;br /&gt;
**The Flying Moose&lt;br /&gt;
**The Pitcher (or Bucket)&lt;br /&gt;
**Plough Handle&lt;br /&gt;
**Okjock the Salesman&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Seventh House&#039;&#039;&#039; - The House of the Star&lt;br /&gt;
**The Faint Star Major&lt;br /&gt;
**The Faint Star Minor&lt;br /&gt;
**The Little Turtle&lt;br /&gt;
**The Flagon&lt;br /&gt;
**Ket&#039;s Knife&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Next House&#039;&#039;&#039; - The House of Woldar&lt;br /&gt;
**Woldar&lt;br /&gt;
**Evar&#039;s Footprint&lt;br /&gt;
**The Ram&#039;s Horn&lt;br /&gt;
**Two Rivers&lt;br /&gt;
**Young Faithful&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Ninth House&#039;&#039;&#039; - The House of the Ram&lt;br /&gt;
**The Jumping Ram&lt;br /&gt;
**[[Khefin]]&#039;s Eye 1&lt;br /&gt;
**[[Khefin|Khefin&#039;s Eye 2]]&lt;br /&gt;
**[[Khefin|Khefin&#039;s Eye 3]]&lt;br /&gt;
**[[Khefin|Khefin&#039;s Eye 4]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Tenth House&#039;&#039;&#039; - The House of Trabnor&lt;br /&gt;
**Trabnor&lt;br /&gt;
**The Lanthorn&lt;br /&gt;
**The Wicket&lt;br /&gt;
**Turnip&#039;s Tail&lt;br /&gt;
**The Snipe&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Eleventh House&#039;&#039;&#039; - The House of the Horse&lt;br /&gt;
**Teg the Horse&lt;br /&gt;
**The Miller&#039;s Pocket&lt;br /&gt;
**[[Astoria&#039;s Flame]]&lt;br /&gt;
**The Cradle&lt;br /&gt;
**The Sleeping Dog&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Twelfth House&#039;&#039;&#039; - The House of Fore and Aft&lt;br /&gt;
**Young Harry&lt;br /&gt;
**Forward&lt;br /&gt;
**Aft&lt;br /&gt;
**Vut&#039;s Candle&lt;br /&gt;
**Silur the Catfish&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Thirteenth House&#039;&#039;&#039; - The Dread House&lt;br /&gt;
**Old Faithful&lt;br /&gt;
**The Scythe&lt;br /&gt;
**The Coffee Cup&lt;br /&gt;
**[[Gahoolie the Vase of Tulips]]&lt;br /&gt;
&lt;br /&gt;
===Annotations===&lt;br /&gt;
&lt;br /&gt;
* Wezen the Doubleheaded Kangaroo: the first constellation (interesting because the wizards don&#039;t seem to recognize a kangaroo when they see it in {{TLC}}-- perhaps because it was flattened and had only one head? Although in fairness you couldn&#039;t recognize anything else from its constellation either, and it&#039;s never really obvious what is mythical and what isn&#039;t!)&lt;br /&gt;
* The Two Fat Cousins: possible reference to Tweedledee and Tweedledum?&lt;br /&gt;
* The Flying Moose: possible reference to Rocky The Flying Squirrel and Bullwinkle J Moose&lt;br /&gt;
* [[The Small Boring Group of Faint Stars]]: Rincewind&#039;s birth sign, usually not a wizard&#039;s sign. Was much brighter thousands of years ago when the Disc was closer to it (according to {{TLC}}), so it&#039;s not clear why the ancients called it &amp;quot;faint&amp;quot;; perhaps they knew the Disc would move away from it long-term?&lt;br /&gt;
* The Knotted String: possible pun on &amp;quot;I&#039;m a frayed knot&amp;quot; jokes&lt;br /&gt;
* [[Gahoolie the Vase of Tulips]]: the last constellation (now if we could only find that whale)&lt;br /&gt;
* the Triangle, mentioned in {{TLC}}, possibly not part of the zodiac&lt;br /&gt;
&lt;br /&gt;
==Related pages==&lt;br /&gt;
* [[Discworld Timeline]]&lt;br /&gt;
* [[:category:Discworld Timeline|Discworld timeline category]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Discworld concepts]]&lt;br /&gt;
[[Category:Discworld Timeline]]&lt;br /&gt;
&lt;br /&gt;
[[de:Drehjahr]]&lt;br /&gt;
[[de:Monate]]&lt;br /&gt;
[[de:Tag]]&lt;br /&gt;
[[de:Tierkreiszeichen]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Talk:Book:The_New_Discworld_Companion&amp;diff=40686</id>
		<title>Talk:Book:The New Discworld Companion</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Talk:Book:The_New_Discworld_Companion&amp;diff=40686"/>
		<updated>2026-01-09T07:00:16Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Blurb accuracy re: addition of Wee Free Men? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a little dilemna : I wrote a page for this book, but misspelled it (I previewed it many times to cerrect it, but forgot to check the name ...). It&#039;s here : [[Book:The New Dicworld Companion|The New Dicworld Companion]](thank god I didn&#039;t add a k ...). What do we do with it ? --[[User:Silaor|Silaor]] 23:05, 17 November 2005 (CET)&lt;br /&gt;
:Since both are just blurbs right now, I compared them and put all the stuff there is (links, the third paragraph) into the version with the correct name title. I don&#039;t know how to do it but I suppose the extra version can be deleted. I don&#039;t have the book though, so I don&#039;t know if the third paragraph had been part of the publisher&#039;s blurb, or something that Silaor wrote up. -- Vsl&lt;br /&gt;
::Thanks :) The 3rd paragraph is in the blurb, I copied it. For the deleting of pages, I think only an admin can do that ...--[[User:Silaor|Silaor]] 02:15, 18 November 2005 (CET)&lt;br /&gt;
:::I do not think that there are already links pointing to the misspelled page. But to be on the safe side I placed a redirect to the correct page. --[[User:Jogibaer|Jogibaer]] 08:56, 18 November 2005 (CET)&lt;br /&gt;
:::I did a search in all name spaces (main, talk, user, game...) for &amp;quot;Dicworld&amp;quot;, only turned up the original misnamed article and this Book Discussion here. So, I think no links so far (as of 23:59, 18 November 2005) point to the misspelled version, and it can be safely deleted. -- Vsl&lt;br /&gt;
::::I deleted it. --[[User:Death|Death]] 16:07, 19 November 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
== Blurb accuracy re: addition of Wee Free Men? ==&lt;br /&gt;
&lt;br /&gt;
I’m not sure if the current “blurb” is just the actual blurb from the book, or if the last two paragraphs are an annotation added by an editor. Someone I know with the trade paperback edition reports that edition doesn’t have anything about {{WFM}} in it. There was also a paperback format edition, so perhaps that was the one where things were added? I’m tracking down some copies of the editions I don’t have, so I’ll be able to check depending on which one I get, but if anyone has access to the paperback and can correct the blurb here that’d be great. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 01:14, 9 January 2026 (UTC)&lt;br /&gt;
:My pb edition ©2004 doesn&#039;t have the last two paragraphs; it does refer to {{WFM}}. We don&#039;t have the History prior to 2012 and Silaor predates me here. Does he refer to the original hard-cover? [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 02:36, 9 January 2026 (UTC)&lt;br /&gt;
::I don’t know about Silaor, but my contact definitely has the trade paperback of this edition. It makes sense - usually books are published as hardcover, then trade paperback, then regular paperback (well, usually only as one or two of those, but Pratchett was popular so they kept this in print for a few years). I’ve gone ahead and revised the article based on this discussion and I’ll try and confirm it soon. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 07:00, 9 January 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:The_New_Discworld_Companion&amp;diff=40685</id>
		<title>Book:The New Discworld Companion</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:The_New_Discworld_Companion&amp;diff=40685"/>
		<updated>2026-01-09T06:57:58Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=The New Discworld Companion&lt;br /&gt;
|cover=[[File:New Discworld Companion.jpg|240px|thumb|Cover]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=[[Stephen Briggs]]&lt;br /&gt;
|date=2003&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575075554&lt;br /&gt;
|pages=480&lt;br /&gt;
|rrp= &lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters= &lt;br /&gt;
|annotations=&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
{{NDC}} is the second major edition of {{DC}}. The hardcover and trade paperback editions include entries from books up to {{NW}}; it was revised again for the paperback edition to include some information from {{WFM}}. Like the updated edition of the original Companion, it removed many older, shorter entries to make way for significant new characters. It also incorporated material from the first few [[:Category:Diary Series|Discworld diaries]], four of which had been published since {{DC}}.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
The [[Discworld]] started out as fantasy, but now it&#039;s real. The seasoned Discworld traveller knows exactly how to get from [[Lady Roberta Meserole|Madam]]s&#039; Gardens to [[the Mended Drum]] (left up [[Easy Street]], right onto [[Welcome Soap]], fork left onto [[Filigree Street]] and the Drum is on the left, just opposite the [[Short Street]] turn). Travelling around a world so well-defined, but dangerous, without a guide, could be a very courageous choice.&lt;br /&gt;
&lt;br /&gt;
Since the last revision to [[Book:The Discworld Companion|The Discworld&amp;amp;reg; Companion]], new areas of the [[Discworld (world)|Disc]] have been explored, new characters discovered. We&#039;ve trembled under the chandelier at the [[Ankh-Morpork]] [[Opera House]], we&#039;ve flown with [[vampires|vampyres]] over the mysterious country of [[Überwald]], we&#039;ve sliced through time with the [[History Monks]] and we&#039;ve marvelled at [[Mr. Wintler]]&#039;s humorously shaped vegetables.&lt;br /&gt;
&lt;br /&gt;
This new, revised edition of the best-selling guide to the world&#039;s most famous fictional world covers its [[Discworld Stuff#Flora, Fauna, and Peoples|flora and fauna]], its [[List of Pratchett characters|outstanding personalities]], its customs, its [[Discworld Stuff#Organisations and groups|institutions]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{DC}}&lt;br /&gt;
* {{TR}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
[[category:Reference|New Discworld Companion,The]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:The_New_Discworld_Companion&amp;diff=40684</id>
		<title>Book:The New Discworld Companion</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:The_New_Discworld_Companion&amp;diff=40684"/>
		<updated>2026-01-09T06:57:23Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Updated blurb and moved some commentary on revisions and content to the introduction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=The New Discworld Companion&lt;br /&gt;
|cover=[[File:New Discworld Companion.jpg|240px|thumb|Cover]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=[[Stephen Briggs]]&lt;br /&gt;
|date=2003&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575075554&lt;br /&gt;
|pages=480&lt;br /&gt;
|rrp= &lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters= &lt;br /&gt;
|annotations=&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
{{NDC}} is the second major edition of {{DC}}. The hardcover and trade paperback editions include entries from books up to {{NW}}; it was revised again for the paperback edition to include some information from {{WFM}}. Like the updated edition of the original Companion, it removed many older, shorter entries to make way for significant new characters. It also incorporated material from the first few [[:Category:Diary Series|Discworld diaries]], four of which had been published since the last edition of {{DC}}.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
The [[Discworld]] started out as fantasy, but now it&#039;s real. The seasoned Discworld traveller knows exactly how to get from [[Lady Roberta Meserole|Madam]]s&#039; Gardens to [[the Mended Drum]] (left up [[Easy Street]], right onto [[Welcome Soap]], fork left onto [[Filigree Street]] and the Drum is on the left, just opposite the [[Short Street]] turn). Travelling around a world so well-defined, but dangerous, without a guide, could be a very courageous choice.&lt;br /&gt;
&lt;br /&gt;
Since the last revision to [[Book:The Discworld Companion|The Discworld&amp;amp;reg; Companion]], new areas of the [[Discworld (world)|Disc]] have been explored, new characters discovered. We&#039;ve trembled under the chandelier at the [[Ankh-Morpork]] [[Opera House]], we&#039;ve flown with [[vampires|vampyres]] over the mysterious country of [[Überwald]], we&#039;ve sliced through time with the [[History Monks]] and we&#039;ve marvelled at [[Mr. Wintler]]&#039;s humorously shaped vegetables.&lt;br /&gt;
&lt;br /&gt;
This new, revised edition of the best-selling guide to the world&#039;s most famous fictional world covers its [[Discworld Stuff#Flora, Fauna, and Peoples|flora and fauna]], its [[List of Pratchett characters|outstanding personalities]], its customs, its [[Discworld Stuff#Organisations and groups|institutions]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{DC}}&lt;br /&gt;
* {{TR}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
[[category:Reference|New Discworld Companion,The]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=User:Guybrush&amp;diff=40681</id>
		<title>User:Guybrush</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=User:Guybrush&amp;diff=40681"/>
		<updated>2026-01-09T02:03:18Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Current projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;“Guybrush”&#039;&#039;&#039; is Ben McKenzie, a performer, writer, educator and game designer based on Wurundjeri land in Melbourne, Australia. He’s an admin for this wiki. His favourite dinosaur is &#039;&#039;Stegosaurus&#039;&#039;, his favourite element is helium, and his favourite Pratchett books include {{SG}}, {{T}}, {{TAM}}, {{N}} and {{T!}}, though please don’t ask him to pick just one.&lt;br /&gt;
&lt;br /&gt;
He&#039;s done many things, but the one most relevant to this wiki is probably &#039;&#039;&#039;&#039;&#039;[http://pratchatpodcast.com Pratchat]&#039;&#039;&#039;&#039;&#039;, a book club style podcast in which he and co-host Elizabeth Flux read and discuss every Terry Pratchett novel, one a month, with guests. A side project is &#039;&#039;[https://guild.pratchatpodcast.com the Guild of Recappers &amp;amp; Podcasters]&#039;&#039;, a wiki which documents and cross references episodes of podcasts discussing Pratchett’s works. (There have been many!) He also had a fanzine in the 90s in which he reviewed new Discworld books, among other things, and directed a student theatre production of &#039;&#039;Mort&#039;&#039; in 1998.&lt;br /&gt;
&lt;br /&gt;
You can find out more about him at [http://benmckenzie.com.au benmckenzie.com.au].&lt;br /&gt;
&lt;br /&gt;
Ben sometimes tries out major additions for the wiki in this testing ground: [[User:Guybrush/Testing]]&lt;br /&gt;
&lt;br /&gt;
== Current projects ==&lt;br /&gt;
* Cleaning up pages for Terry’s publishers and creating pages for cover galleries of each major edition. I’ve started with the [[Discworld Collector’s Library]].&lt;br /&gt;
* Cleaning up annotation pages to give them consistent formatting. See [[Book:The Last Hero/Annotations]] for an example of the cleaned up formatting.&lt;br /&gt;
** A follow up will be cleaning up the annotations themselves, mostly for brevity and relevance. There are a lot of &amp;quot;recents&amp;quot; for things written 10-20 years ago, and some fairly speculative annotations without much supporting evidence. But that&#039;s a long-term project.&lt;br /&gt;
* Adding “Appearances” sections to various articles with details of where things appear in the books.&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Talk:Book:The_New_Discworld_Companion&amp;diff=40680</id>
		<title>Talk:Book:The New Discworld Companion</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Talk:Book:The_New_Discworld_Companion&amp;diff=40680"/>
		<updated>2026-01-09T01:14:06Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Blurb accuracy re: addition of Wee Free Men? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a little dilemna : I wrote a page for this book, but misspelled it (I previewed it many times to cerrect it, but forgot to check the name ...). It&#039;s here : [[Book:The New Dicworld Companion|The New Dicworld Companion]](thank god I didn&#039;t add a k ...). What do we do with it ? --[[User:Silaor|Silaor]] 23:05, 17 November 2005 (CET)&lt;br /&gt;
:Since both are just blurbs right now, I compared them and put all the stuff there is (links, the third paragraph) into the version with the correct name title. I don&#039;t know how to do it but I suppose the extra version can be deleted. I don&#039;t have the book though, so I don&#039;t know if the third paragraph had been part of the publisher&#039;s blurb, or something that Silaor wrote up. -- Vsl&lt;br /&gt;
::Thanks :) The 3rd paragraph is in the blurb, I copied it. For the deleting of pages, I think only an admin can do that ...--[[User:Silaor|Silaor]] 02:15, 18 November 2005 (CET)&lt;br /&gt;
:::I do not think that there are already links pointing to the misspelled page. But to be on the safe side I placed a redirect to the correct page. --[[User:Jogibaer|Jogibaer]] 08:56, 18 November 2005 (CET)&lt;br /&gt;
:::I did a search in all name spaces (main, talk, user, game...) for &amp;quot;Dicworld&amp;quot;, only turned up the original misnamed article and this Book Discussion here. So, I think no links so far (as of 23:59, 18 November 2005) point to the misspelled version, and it can be safely deleted. -- Vsl&lt;br /&gt;
::::I deleted it. --[[User:Death|Death]] 16:07, 19 November 2005 (CET)&lt;br /&gt;
&lt;br /&gt;
== Blurb accuracy re: addition of Wee Free Men? ==&lt;br /&gt;
&lt;br /&gt;
I’m not sure if the current “blurb” is just the actual blurb from the book, or if the last two paragraphs are an annotation added by an editor. Someone I know with the trade paperback edition reports that edition doesn’t have anything about {{WFM}} in it. There was also a paperback format edition, so perhaps that was the one where things were added? I’m tracking down some copies of the editions I don’t have, so I’ll be able to check depending on which one I get, but if anyone has access to the paperback and can correct the blurb here that’d be great. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 01:14, 9 January 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Blue_Cat_Club&amp;diff=40679</id>
		<title>Blue Cat Club</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Blue_Cat_Club&amp;diff=40679"/>
		<updated>2026-01-09T00:48:40Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Moved source to separate “Appears in” section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An establishment in [[Ankh-Morpork]], located on [[Lurkers Lane]] in [[The Shades]],  operating under the auspices of the [[Seamstresses&#039; Guild]], which caters for rather specialized tastes. Those interests can be tactfully guessed from the existence of its counterpart, the [[Pink PussyCat Club]] catering those appreciating young women.&lt;br /&gt;
&lt;br /&gt;
Despite opposition from within the Guild, [[Rosemary Palm]] is in full support of the proprietor, Mr Harris, and his right to Guild membership, on the grounds that &#039;&#039;un-natural acts are only natural.&#039;&#039; Mrs Palm is so much in support of Mr Harris, in fact, that she has ensured he has a seat on the Seamstresses&#039; Guild Council, which makes him quite a powerful, if little-known, figure in the Guild. &lt;br /&gt;
&lt;br /&gt;
It can be seen that the Seamstresses&#039; Guild strives to be a non-discriminatory  equal-opportunities employer.&lt;br /&gt;
&lt;br /&gt;
The Blue Cat Club may be alluded to in {{H}}, as a side-note to [[Susan Sto Helit]]&#039;s visit to [[Fidgett&#039;s]] to find [[Death|her grandfather.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This was a gentlemen&#039;s club which did not allow the presence of ladies. This was not to suggest it was &#039;&#039;&#039;&#039;&#039;that&#039;&#039;&#039;&#039;&#039; kind of gentlemen&#039;s club, which existed in a different part of the city, with generally a lot more going on.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Ankh-Morpork Businesses]]&lt;br /&gt;
&lt;br /&gt;
== Appears in ==&lt;br /&gt;
* {{J}} - a footnote (page 221 of the Gollancz hardcover; page 320 of the Corgi paperback)&lt;br /&gt;
* {{CAM}} - in the “Nightlife and Clubland” listings (page 94)&lt;br /&gt;
&lt;br /&gt;
==Annotation==&lt;br /&gt;
“Mr Harris” is likely a reference to {{wp|Frank_Harris|Frank Harris}}, an Irish-American writer who was part of the “chattering classes” of 1890s London. He was friends with other “infamous” figures such as {{wp|Oscar_Wilde|Oscar Wilde}} and {{wp|Richard Francis Burton|Sir Richard Burton}} (the explorer, not the film star), but is best known for his multi-volume explicit memoir &#039;&#039;{{wp|My Life and Loves|My Life and Loves}}&#039;&#039;, chronicling his liaisons with both men and women. He faced frequent actions for indecency and publishing pornography.&lt;br /&gt;
&lt;br /&gt;
[[de:Club der Blauen Katzen]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Blue_Cat_Club&amp;diff=40678</id>
		<title>Blue Cat Club</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Blue_Cat_Club&amp;diff=40678"/>
		<updated>2026-01-09T00:46:28Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Annotation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An establishment in [[Ankh-Morpork]], located on [[Lurkers Lane]] in [[The Shades]],  operating under the auspices of the [[Seamstresses&#039; Guild]], which caters for rather specialized tastes. Those interests can be tactfully guessed from the existence of its counterpart, the [[Pink PussyCat Club]] catering those appreciating young women.&lt;br /&gt;
&lt;br /&gt;
Despite opposition from within the Guild, [[Rosemary Palm]] is in full support of the proprietor, Mr Harris, and his right to Guild membership, on the grounds that &#039;&#039;un-natural acts are only natural.&#039;&#039; Mrs Palm is so much in support of Mr Harris, in fact, that she has ensured he has a seat on the Seamstresses&#039; Guild Council, which makes him quite a powerful, if little-known, figure in the Guild. &lt;br /&gt;
&lt;br /&gt;
It can be seen that the Seamstresses&#039; Guild strives to be a non-discriminatory  equal-opportunities employer.&lt;br /&gt;
&lt;br /&gt;
The Blue Cat Club may be alluded to in {{H}}, as a side-note to [[Susan Sto Helit]]&#039;s visit to [[Fidgett&#039;s]] to find [[Death|her grandfather.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This was a gentlemen&#039;s club which did not allow the presence of ladies. This was not to suggest it was &#039;&#039;&#039;&#039;&#039;that&#039;&#039;&#039;&#039;&#039; kind of gentlemen&#039;s club, which existed in a different part of the city, with generally a lot more going on.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Ankh-Morpork Businesses]]&lt;br /&gt;
&lt;br /&gt;
==Annotation==&lt;br /&gt;
Mr Harris and his club are mentioned in a footnote in {{J}} (page 221 of the Gollancz hardcover; page 320 of the Corgi paperback), and in the “Nightlife and Clubland” listings in {{CAM}} (page 94).&lt;br /&gt;
&lt;br /&gt;
“Mr Harris” is likely a reference to {{wp|Frank_Harris|Frank Harris}}, an Irish-American writer who was part of the “chattering classes” of 1890s London. He was friends with other “infamous” figures such as {{wp|Oscar_Wilde|Oscar Wilde}} and {{wp|Richard Francis Burton|Sir Richard Burton}} (the explorer, not the film star), but is best known for his multi-volume explicit memoir &#039;&#039;{{wp|My Life and Loves|My Life and Loves}}&#039;&#039;, chronicling his liaisons with both men and women. He faced frequent actions for indecency and publishing pornography.&lt;br /&gt;
&lt;br /&gt;
[[de:Club der Blauen Katzen]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Blue_Cat_Club&amp;diff=40677</id>
		<title>Blue Cat Club</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Blue_Cat_Club&amp;diff=40677"/>
		<updated>2026-01-09T00:46:00Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Annotation */ Added source information; revised annotation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An establishment in [[Ankh-Morpork]], located on [[Lurkers Lane]] in [[The Shades]],  operating under the auspices of the [[Seamstresses&#039; Guild]], which caters for rather specialized tastes. Those interests can be tactfully guessed from the existence of its counterpart, the [[Pink PussyCat Club]] catering those appreciating young women.&lt;br /&gt;
&lt;br /&gt;
Despite opposition from within the Guild, [[Rosemary Palm]] is in full support of the proprietor, Mr Harris, and his right to Guild membership, on the grounds that &#039;&#039;un-natural acts are only natural.&#039;&#039; Mrs Palm is so much in support of Mr Harris, in fact, that she has ensured he has a seat on the Seamstresses&#039; Guild Council, which makes him quite a powerful, if little-known, figure in the Guild. &lt;br /&gt;
&lt;br /&gt;
It can be seen that the Seamstresses&#039; Guild strives to be a non-discriminatory  equal-opportunities employer.&lt;br /&gt;
&lt;br /&gt;
The Blue Cat Club may be alluded to in {{H}}, as a side-note to [[Susan Sto Helit]]&#039;s visit to [[Fidgett&#039;s]] to find [[Death|her grandfather.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This was a gentlemen&#039;s club which did not allow the presence of ladies. This was not to suggest it was &#039;&#039;&#039;&#039;&#039;that&#039;&#039;&#039;&#039;&#039; kind of gentlemen&#039;s club, which existed in a different part of the city, with generally a lot more going on.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Ankh-Morpork Businesses]]&lt;br /&gt;
&lt;br /&gt;
==Annotation==&lt;br /&gt;
Mr Harris and his club are mentioned in a footnote in {{J}} (page 221 of the Gollancz hardcover; page 320 of the Corgi paperback), and in the “Nightlife and Clubland” listings in {{CAM}} (page 94).&lt;br /&gt;
&lt;br /&gt;
“Mr Harris” is likely a reference to {{wp|Frank_Harris|Frank Harris}}, an Irish-American writer who was part of the “chattering classes” of 1890s London. He was friends with other “infamous” figures such as {{wp|Oscar_Wilde|Oscar Wilde}} and {{wp|Richard Francis Burton|Sir Richard Burton}} (the explorer, not the film star), but is best known for his multi-volume explicit memoir &#039;&#039;{{wp|My Life and Loves|My Life and Loves}}&#039;&#039;, chronicling his &#039;&#039;liaisons&#039;&#039; with both men and women. He faced frequent actions for indecency and publishing pornography.&lt;br /&gt;
&lt;br /&gt;
[[de:Club der Blauen Katzen]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Talk:Blue_Cat_Club&amp;diff=40676</id>
		<title>Talk:Blue Cat Club</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Talk:Blue_Cat_Club&amp;diff=40676"/>
		<updated>2026-01-09T00:01:42Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frank Harris enjoyed a brief revival in the early Sixties (or would have if he&#039;d been less dead.) By that time he wasn&#039;t nearly scandalous enough cause an uproar. William Burroughs, et al, had shot his fox: sic transit infamia. --[[User:Old Dickens|Old Dickens]] 19:39, 1 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Source? ==&lt;br /&gt;
&lt;br /&gt;
Where is the Blue Cat Club mentioned? I couldn’t find it in {{MM}} or {{T!}}, which have the most prominent mentions of the [[Pink PussyCat Club]], or in {{UA}}, which has the clearest hints of gay characters in it. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 23:38, 7 January 2026 (UTC)&lt;br /&gt;
:I don&#039;t like to read from a screen, but I would love to have searchable e-books (not enough to pay for fifty-odd duplicates). It&#039;s mentioned in {{CAM}} and {{J}} (Corgi pb p320). [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 04:51, 8 January 2026 (UTC)&lt;br /&gt;
::Thanks! I am hoping to add these kinds of references to articles. I did check the Compleat Ankh-Morpork, but clearly not closely enough! -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 23:58, 8 January 2026 (UTC)&lt;br /&gt;
::PS - I do have searchable copies of all the books that have had official ebook releases, so if there’s anything you want to find, let me know. It does help to know which book to search in, though! -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 00:01, 9 January 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Talk:Blue_Cat_Club&amp;diff=40675</id>
		<title>Talk:Blue Cat Club</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Talk:Blue_Cat_Club&amp;diff=40675"/>
		<updated>2026-01-08T23:58:41Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frank Harris enjoyed a brief revival in the early Sixties (or would have if he&#039;d been less dead.) By that time he wasn&#039;t nearly scandalous enough cause an uproar. William Burroughs, et al, had shot his fox: sic transit infamia. --[[User:Old Dickens|Old Dickens]] 19:39, 1 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Source? ==&lt;br /&gt;
&lt;br /&gt;
Where is the Blue Cat Club mentioned? I couldn’t find it in {{MM}} or {{T!}}, which have the most prominent mentions of the [[Pink PussyCat Club]], or in {{UA}}, which has the clearest hints of gay characters in it. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 23:38, 7 January 2026 (UTC)&lt;br /&gt;
:I don&#039;t like to read from a screen, but I would love to have searchable e-books (not enough to pay for fifty-odd duplicates). It&#039;s mentioned in {{CAM}} and {{J}} (Corgi pb p320). [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 04:51, 8 January 2026 (UTC)&lt;br /&gt;
::Thanks! I am hoping to add these kinds of references to articles. I did check the Compleat Ankh-Morpork, but clearly not closely enough! -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 23:58, 8 January 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Talk:Blue_Cat_Club&amp;diff=40672</id>
		<title>Talk:Blue Cat Club</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Talk:Blue_Cat_Club&amp;diff=40672"/>
		<updated>2026-01-07T23:38:31Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Source? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frank Harris enjoyed a brief revival in the early Sixties (or would have if he&#039;d been less dead.) By that time he wasn&#039;t nearly scandalous enough cause an uproar. William Burroughs, et al, had shot his fox: sic transit infamia. --[[User:Old Dickens|Old Dickens]] 19:39, 1 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Source? ==&lt;br /&gt;
&lt;br /&gt;
Where is the Blue Cat Club mentioned? I couldn’t find it in {{MM}} or {{T!}}, which have the most prominent mentions of the [[Pink PussyCat Club]], or in {{UA}}, which has the clearest hints of gay characters in it. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 23:38, 7 January 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40671</id>
		<title>Cripple Mr Onion Full Rules</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40671"/>
		<updated>2026-01-06T07:07:17Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;These are rules for actually playing a version of the game on Roundworld. For a summary of the fictional game, see [[Cripple Mister Onion]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The rules below were previously available online at cripplemronion.info, but that website closed down some time after 2009. This version was taken from [https://web.archive.org/web/20081209035939/http://cripplemronion.info/plain_text.txt a Wayback Machine archive of the site from December 2008]. It has now been wiki-formatted to make it a bit more navigable, but we also have [[Cripple Mr Onion Rules and FAQ (plain text)|the plain text version]].&lt;br /&gt;
&lt;br /&gt;
A version of these rules using a single deck of tarot cards was published as an appendix in {{TR}}, but doesn’t appear in any other editions of the Discworld Companion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold; font-size: 1.8em; font-family: serif;&amp;quot;&amp;gt;Cripple Mr Onion: Rules and Frequently Asked Questions&amp;lt;/span&amp;gt;&lt;br /&gt;
These rules were reconstructed by Andrew Millard according to the game depicted in &amp;quot;Witches Abroad&amp;quot;, a Discworld novel by Terry Pratchett. The modifiers were developed in conjunction with Terry Tao.&lt;br /&gt;
&lt;br /&gt;
This version of the rules of Cripple Mr Onion is given in six parts:&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
This version is based on the text-only version transcribed on 4th July 1998.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
[[Cripple Mr Onion]] requires two standard decks of playing cards, preferably one having the English or French suits clubs, spades, hearts and diamonds,&lt;br /&gt;
and the second having the Spanish or Italian suits staves, swords, cups and coins - for the purpose of forming flushes, these are taken to be paired in their respective order given above:&lt;br /&gt;
&lt;br /&gt;
 clubs     are paired with   staves,&lt;br /&gt;
 spades    are paired with   swords,&lt;br /&gt;
 hearts    are paired with     cups,&lt;br /&gt;
 diamonds  are paired with    coins.&lt;br /&gt;
&lt;br /&gt;
If a Spanish or Italian suit cannot be obtained, two English or French decks can be used adequately for most purposes; see the modifiers for further comments on this.&lt;br /&gt;
&lt;br /&gt;
The game also requires at least two players, but not more than seven - this isn&#039;t to do with the number eight for a specific reason, but a result of the fact that there aren&#039;t enough cards for more than seven players - with a ready supply of small coinage or tokens when gambling takes place, and the players arranged as evenly as possible around the table on which the game is played. A container able to hold cards should be placed centrally on the table - this is to be the discard pot - along with another container for coins or tokens if gambling is to take place: this is the Pot.&lt;br /&gt;
&lt;br /&gt;
== The Hands ==&lt;br /&gt;
Cripple Mr Onion revolves around forming groups of cards which either sum exactly to twenty-one (an onion) or come close to this total without exceeding it; in the usual fashion, a picture card (P) is worth ten, an ace (A) is worth one or eleven, and other cards are worth their face value: a ten (T) is worth ten, a nine is worth nine, and so on. Since groups of cards which sum exactly to twenty-one can be formed in various ways, they are ranked in a particular order according to their composition, along with a few other groups which do not give twenty-one in total but which are of some&lt;br /&gt;
interest; these special hands, described below, are worth more than any other valid combinations of cards and usually dominate the play.&lt;br /&gt;
&lt;br /&gt;
There are thirteen categories of winning hands and in increasing order of worth are:&lt;br /&gt;
&lt;br /&gt;
# Bagel: this is a combination of two cards which totals exactly twenty; it is, therefore, one of TT, TP, PP or 9A.&lt;br /&gt;
# two-card onion: this is a combination of two cards which totals exactly twenty-one; it is, therefore, either TA or PA.&lt;br /&gt;
# Broken Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards except for one in the same suit-pair.&lt;br /&gt;
# three-card onion: this is a group of three cards which totals twenty-one exactly; examples are ATT, 56T, and 579.&lt;br /&gt;
# Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards in the same suit-pair.&lt;br /&gt;
# four-card onion: ... four cards which total twenty-one; for example, A55T, 2469, and 3378.&lt;br /&gt;
# Broken Royal: this is a special case of a three-card onion where the three cards are specifically 678 (of any suit-pairs).&lt;br /&gt;
# five-card onion: ... five cards ... e.g. A235T, 23466, and 33348.&lt;br /&gt;
# Royal: this is another special three-card onion being 777.&lt;br /&gt;
# six-card onion: ... six cards ... e.g. A2233T and A23456.&lt;br /&gt;
# (Wild Royal: this is a combination that may only be played when eights are wild - see the modifiers for details - since it consists of three wild eights.)&lt;br /&gt;
# seven-card onion: ... seven cards ... e.g. A223445.&lt;br /&gt;
# Onion: an Onion (capitalised letter &#039;o&#039;) is a two card combination of a picture card and an ace; however, PA on its own is just a two-card onion (place two above), since to occupy this exalted position, the group must consist of two Onions, PAPA or Double Onion, or three Onions, PAPAPA or 3[PA] or Triple Onion, or four Onions, 4[PA] or Lesser Onion, or even five Onions, 5[PA] or Great Onion. The Onions themselves are arranged according to their worth, with Double Onion the lowest and Great Onion the best.&lt;br /&gt;
&lt;br /&gt;
Notice that the maximum number of cards making up an onion is seven (there is no eight-card onion) and that for PA to be of any real value, the player&lt;br /&gt;
must hold at least two picture cards and two aces. Also, if a player should be unlucky enough to receive multiple bagels, the qualifiers &amp;quot;double”, &amp;quot;triple&amp;quot;, &amp;quot;lesser&amp;quot; and &amp;quot;great&amp;quot; (with small initials) are used.&lt;br /&gt;
&lt;br /&gt;
Since each player is ultimately in possession of ten cards, a number of groups, most of them usually winning hands, can be formed; the objective of any individual player is therefore to form the ten cards into the best possible set of groups, with each of the ten cards taking part in only one&lt;br /&gt;
of the groups. For example, representing clubs and staves by &amp;quot;c&amp;quot;, spades and swords by &amp;quot;s&amp;quot;, hearts and cups by &amp;quot;h&amp;quot; and diamonds and coins by &amp;quot;d&amp;quot;, the&lt;br /&gt;
hand:&lt;br /&gt;
&lt;br /&gt;
 3c 3s 4s Js Ah 7h Qh Ad 4d 6d&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* Double Onion - JsAhQhAd&lt;br /&gt;
* five-card onion - 3c3s4s4d7h&lt;br /&gt;
* a six - 6d&lt;br /&gt;
&lt;br /&gt;
whilst the hand:&lt;br /&gt;
&lt;br /&gt;
 9c 4s Qs Ks 4h Jh Ad 7d Td Kd&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* four-card onion - Ad4s7d9c&lt;br /&gt;
* double bagel - QsKsJhTd&lt;br /&gt;
* a fourteen - 4hKd.&lt;br /&gt;
&lt;br /&gt;
From this list of winning hands, it follows that some cards are intrinsically more valuable than others: tens, for example, are only useful in bagels and small-card onions whereas twos and threes are necessary for constructing many-card onions; aces and picture cards are obviously of great value. However, a player&#039;s strategy in selecting cards for replacement (see the game descriptions and certain of the modifiers) should also be influenced by the number of players, and whether eights are wild or not, since these factors influence the relative likelihood of each hand winning the round.&lt;br /&gt;
&lt;br /&gt;
== The Non-Gambling Game ==&lt;br /&gt;
At the beginning of each round, one player is identified as the Dealer, with the player to the Dealer&#039;s left as the Elder and the player to the Dealer&#039;s&lt;br /&gt;
right as the Younger - this sets the order of precedence in being dealt cards and in winning in the event of a tie as Dealer, Elder, other players&lt;br /&gt;
in order and, lastly, Younger. In the event that the Dealership changes, these identifiers move to be based around the new Dealer. The round opens&lt;br /&gt;
when the Dealer shuffles the pack of all 104 cards and the Younger cuts the pack.&lt;br /&gt;
&lt;br /&gt;
All the players are dealt five cards in this order: the Dealer receives two cards and deals all the other players, in order from Elder to Younger, three&lt;br /&gt;
cards; the Dealer then receives three cards and deals the other players two (this is done to speed up the dealing, which isn&#039;t exactly the most&lt;br /&gt;
interesting part of the game). Then, in turn, from Elder to Younger, each player discards up to four cards into the discard pot and announces the&lt;br /&gt;
number of discards to the Dealer who replaces them from the top of the pack; the Dealer then discards and replaces, also announcing the number thrown&lt;br /&gt;
away. It is important to note that up to this point all cards have been dealt face down, each player is only aware of their own cards and, by way of&lt;br /&gt;
the draw, ought to have a better hand than was originally dealt.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards each is now dealt in the following way: the Dealer receives five cards face down on the table, and then, in turn from&lt;br /&gt;
Elder to Younger, each other player is dealt five cards face up on the table. Cards dealt face up on the table must remain that way, although the&lt;br /&gt;
owner of those cards may rearrange them there if desired. &lt;br /&gt;
&lt;br /&gt;
Now the final part of the round, Showdown, takes place. Beginning from the Elder, the highest card grouping is declared and displayed on the table; if&lt;br /&gt;
the player to the left of the Elder cannot equal, beat or play some modifier that affects the Elder&#039;s cards, that player&#039;s cards are all placed face up&lt;br /&gt;
on the table, in their groupings if the player wishes, and that player is out of the round; the comparison of the next leftward player&#039;s cards with&lt;br /&gt;
the Elder&#039;s then takes place. If the Elder&#039;s cards are equalled, then the next card grouping must be considered. If the Elder&#039;s cards are beaten, then&lt;br /&gt;
the Elder has the opportunity to play a modifier or rearrange the card grouping in an attempt to obtain a better arrangement; once the Elder&#039;s&lt;br /&gt;
cards are undoubtedly beaten, however, the Elder is out of the round and the comparison of the currently leading player&#039;s cards with the next leftward&lt;br /&gt;
player&#039;s takes place. By this process of comparison, consideration of lower groupings, rearrangement of card groups and playing of modifiers, and&lt;br /&gt;
knocking out of players, the holder of the best set of cards, between the Elder and the Younger, is found. Finally, the Dealer&#039;s cards are compared&lt;br /&gt;
with the only player left in, and the process of finding the better cards is repeated; the player who holds the better cards has then won the game. Note&lt;br /&gt;
that in the event of either a complete tie between two players&#039; cards or an impasse due to circular use of modifiers, the player of greater seniority&lt;br /&gt;
wins - often, this means that the Dealer wins. Once all the players but one have been knocked out, leaving the winner holding the best cards, the round&lt;br /&gt;
is over, the cards and discards are collected up and the winner becomes the Dealer for the next round.&lt;br /&gt;
&lt;br /&gt;
== The Gambling Game ==&lt;br /&gt;
There are two types of betting that are used in the gambling version of Cripple Mr Onion and these will be described before the details of how they fit into the game are given.&lt;br /&gt;
&lt;br /&gt;
The first type is &amp;quot;matching the Dealer&#039;s stake&amp;quot;. First, the Dealer chooses a number of coins or tokens to be the stake, on the basis of the cards known to the Dealer, and, naming the amount, places it in the Pot; if the Dealer wishes, the amount may be zero. Then, when called upon by the Dealer to do so, each player must either match the stake, placing an equal amount in the Pot, or fold, placing all cards in the discard pot and losing any claim to the Pot in that round; of course, if the stake is zero, all remaining players can stay in for free.&lt;br /&gt;
&lt;br /&gt;
The second type is &amp;quot;raising the Dealer&amp;quot;. When called upon by the Dealer, each player may choose to make an extra bet against the Dealer, according to cards that are known to that player. If the player chooses to raise, the chosen number of coins or tokens are placed on the player&#039;s cards and the amount is named. Finally, when all the players who have not yet folded have done this, the Dealer must place an amount equal to the total value of raises into the Pot - and all the individual raises then go into the Pot as well - or lose the Dealership: often this means that the Dealer must fold.&lt;br /&gt;
&lt;br /&gt;
Each round begins in the same way as for the non-gambling game, except that now, before the first deal takes place, every player places a previously&lt;br /&gt;
agreed amount, the Stake, into the Pot as the ante. Then after every player has discarded and received replacements, the first round of betting takes place.&lt;br /&gt;
&lt;br /&gt;
The Dealer selects a stake, as described above, and then, from the Elder to the Younger, asks each player first to match that stake and then to raise it; if the Dealer cannot match the total value of the raises, then the Dealer folds. This matching and raising occurs twice. The Dealer then selects a stake for the third time and again asks each player, in order, to match it; this time, however, the players are not asked to raise.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards for each remaining player is then dealt as follows: as before, the Dealer receives five cards face down, but now each player has the option of buying from one to all of the five cards face down, at the price of an amount equal to the Stake per card, instead of receiving them all face up. Cards may be bought one at a time, if desired, and once the player has finished buying cards, the Dealer deals the remainder from the five to that player face up on the table in front of the player. As each player receives the full complement of ten cards, an extra bet may be made, in the same manner as raising the Dealer, and then, once every remaining player has ten cards, the Dealer must consider all the extra bets.&lt;br /&gt;
&lt;br /&gt;
If the Dealer matches the total extra bets made, the game continues with the second round of betting described below; however, if the Dealer does not wish to match the extra bets, then the Dealership changes without the Dealer folding - this is the only time when this can take place. The Dealer gives the Dealership to the Elder who, to become the new Dealer, must match the total extra bets, the Elder&#039;s own extra bet going into the Pot if the Dealership is accepted; of course, if the Elder does not accept, the Dealership is passed left again until one of the other players accepts it, or until it has gone full circle with no-one wanting it - in that case, everyone folds, the Pot becomes the ante for the next round, the old Dealer remains as Dealer, and the next round starts afresh.&lt;br /&gt;
&lt;br /&gt;
Once the extra bets have been matched, be it by the original Dealer, the Elder or one of the other players, the second round of betting takes place. This consists of two stages of matching and raising as in the first round of betting, but now not followed by a third stage of matching only.&lt;br /&gt;
&lt;br /&gt;
Finally, Showdown takes place, exactly as in the non-gambling game, but now, of course, the winner claims the contents of the Pot as the prize for winning.&lt;br /&gt;
&lt;br /&gt;
In the event that the Dealer folds, the Dealership is auctioned as follows: from the Elder to the Younger, the players who are still in are asked by the old Dealer if they wish to be the new Dealer - if the player wishes to be the new Dealer, that player must advance an amount equal to the Stake. If&lt;br /&gt;
another player, when asked, also wishes to be Dealer, then that player must match the existing bid and advance another amount equal to the Stake. This&lt;br /&gt;
process continues around and around the table, with each prospective Dealer making sure that the most recent player&#039;s bid is at least an amount equal to the Stake higher that the last bid, until all the players except for one have declined to advance any more, having placed their own total bid in the Pot as they declined, and the single player left becomes the new Dealer, placing the winning bid in the pot. If nobody wishes to be the new Dealer, all the players fold, the Pot becomes the ante for the next round, the old Dealer stays as Dealer and another round beings anew.&lt;br /&gt;
&lt;br /&gt;
== The Modifiers ==&lt;br /&gt;
The modifiers have usually been created for one of two reasons, either to make the game a little more interesting and a little more uncertain, or to decrease the chances of winning with a specific hand. It is not necessary to use any of them, apart from numbers zero, which gives the game its name, and one, which makes many-card onions and then Onions more probable, and in a game, say, between four hardened professionals, even the Null Eights Rules would probably not be used. The employment of the modifiers, therefore, is left to the discretion of the players, but some possibilities for using the modifiers beyond number zero are as follows:&lt;br /&gt;
&lt;br /&gt;
* just modifier #1;&lt;br /&gt;
* modifiers numbers 1 to 3;&lt;br /&gt;
* bring in the modifiers as the game progresses, one in every or every other round;&lt;br /&gt;
* let the Dealer, for each round, declare which modifiers are in force in that round;&lt;br /&gt;
* play all the modifiers from the beginning.&lt;br /&gt;
&lt;br /&gt;
A number of the modifiers use specific cards to represent mythological and not-so mythological Discworld characters, and, if two decks of cards with the same suits are used, confusion may arise as to which of the two, say, queen of spades is to represent the Lady. A solution, if not particularly satisfactory, to this is to mark one of the two cards with a symbol, in this case, for example, the letter L, on the face side so that the marked card becomes the relevant one for the modifier and the other becomes an ordinary card.&lt;br /&gt;
&lt;br /&gt;
The modifiers are all, some to a greater extent than others, based on Discworld life, mythology and beliefs and have been assumed to have evolved, with the game, over many centuries; none of the modifiers are arbitrary in their action or purpose, but a detailed knowledge of the Discworld is not necessary to use them. Finally, the ordering of the modifiers in the list below is, apart from the Crippling Rules in position zero, largely accidental and is not a guide to their usefulness or effectiveness.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #0: Crippling Rules ===&lt;br /&gt;
# A nine-card running flush may be used to cripple a Great Onion and win the game.&lt;br /&gt;
# A ten-card running flush out-cripples a nine-card running flush in crippling a Great Onion and may also cripple a Lesser Onion.&lt;br /&gt;
&lt;br /&gt;
(Once a Great Onion or Lesser Onion have been crippled, the usual process of Showdown stops, and the player with the crippling hand wins immediately.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #1: Null Eights Rules ===&lt;br /&gt;
# During a round in which eights are not wild (see ii), an eight may be used as if it had value zero in order to trump up an onion. In the event of a tie between two onions with equal numbers of cards, the onion with the fewer null eights wins.&lt;br /&gt;
# In the round following a round in which a null eight has been played, eights are wild, acting as any regular card. The wild Royal, three wild eights, may then be played. In the next round, eights return to their original role.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;trump up an onion&amp;quot; means to make a four-card onion into a five-card onion by the addition of one null eight, or to make a three-card onion into a seven-card onion with four. Note, again, that there are no onions beyond seven-card and that wild eights cannot be used as either null eights or as any of the special cards giving rise to later modifiers.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #2: Wild Crippling Rule ===&lt;br /&gt;
In a round in which eights are wild, to successfully cripple the relevant Onion, the running flush must have at most the same number of wild cards as the Onion being crippled.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #3: Octavo Rule ===&lt;br /&gt;
When eights are wild, the card group consisting of eight eights can be considered as a Lesser Onion, but beats other Lesser Onions and may not be crippled like a Lesser Onion of any other composition, but may be crippled like a Great Onion.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #4: The Lady&#039;s Rules ===&lt;br /&gt;
# If eights are not wild, the queen of spades may be declared, before or during Showdown, and replaced by the player&#039;s choice of one of the next two cards from the deck, the chosen card taking up the place of the queen; other card goes to the discard pot. This move may not rescinded.&lt;br /&gt;
# When eights are wild, the queen of spades devalues one, for every other player, that would otherwise be played as having value eleven, to value one only. This does not affect any aces in a Great Onion, but may affect cards, in any grouping, which, by being wild or by other, would otherwise be played with value eleven.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;declare&amp;quot; means to put the card on the table face up and point it out to the other players; here, of course, the queen may no longer be used in forming card groupings since a replacement card has been received, but should be left near the player on the table rather than in the discard pot.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #5: Fate&#039;s Rules ===&lt;br /&gt;
# If the queen of spades has been declared and replaced, the king of cups may also be declared and replaced in a like manner, in the process making all aces held by the player who used the queen of spades have value zero.&lt;br /&gt;
# If eights are wild, the king of cups may be declared so that eights immediately cease to be wild; a different player who has the queen of spades, whether visible, played or not, may then make his own eights wild again. The king of cups may not be revoked once declared, and a single player may not use the king of cups and then the queen of spades in this way.&lt;br /&gt;
&lt;br /&gt;
(&amp;quot;Zeroed&amp;quot; cards are of no use in the game, and cannot be used like null eights to trump up an onion.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #6: Great A&#039;Tuin&#039;s Rule ===&lt;br /&gt;
Declaring the queen of coins allows the player to reduce the value of one of the player&#039;s cards by eight points and to increase the value of a different card by eight points. The two affected cards must still have value between one and eleven inclusive.&lt;br /&gt;
&lt;br /&gt;
(A two that is shifted up to value ten may be considered a picture card, a three shifted up to eleven as an ace of value eleven.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #7: The Elephants’ Rule ===&lt;br /&gt;
Any four cards, each being either a nine or a ten, or an eight when eights are wild, that are declared with the queen of coins in one player&#039;s hand, allow that player to shift as many points as are needed to generate a Double Onion. This Double Onion may be beaten by any other Double Onion. Any nines or tens in the player&#039;s hand that are not involved in the shift may be considered as ones, not aces, and twos respectively.&lt;br /&gt;
&lt;br /&gt;
(Since the five cards involved here have only been declared, and not exchanged as well, they are, of course, still playable as cards in groups. Remember that a ten may not take the role of a picture card in an Onion - a shifted nine, eight etc. is needed. With two nines, two tens and the queen of coins, a possible shift is: add one each to the nines and tens - hence the Double Onion - and take four from the queen of coins to be a six.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #8: The Sender of Eight&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible jack of diamonds makes any aces belonging to a player who uses any eights become zeroed (see #5i).&lt;br /&gt;
# When eights are wild, a visible jack of diamonds zeroes all aces and disallows eights from taking on value one or eleven.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #9: Death&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible king of swords makes picture card in every player&#039;s hand that has two or more picture cards have no part in forming a Double Onion.&lt;br /&gt;
# When eights are wild, a visible king of swords makes one picture card in every player&#039;s hand that has two or more picture cards have no part in forming either a Double Onion or a Triple Onion.&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;killed&amp;quot; picture card can still take part in groups other than the specified Onions.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #10: The Archchancellor&#039;s Rules ===&lt;br /&gt;
# Any player who plays the jack of staves may not also play an eight as having value eight.&lt;br /&gt;
# If the jack of staves is declared at any time during the game, the king of swords can also be declared if held by another player; if the king of swords is declared, then all the other players must now declare one previously undisclosed card each. If the king of swords is not immediately declared by another player, the jack of staves becomes wild for the rest of the round.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #11: The Fool&#039;s Rule ===&lt;br /&gt;
If, at any time before Showdown, the jack of clubs is, then, for the rest of the round, bagels change with Onions in the order of winning card groupings.&lt;br /&gt;
&lt;br /&gt;
(That is: the two-card onion and the single bagel change places; the Double, Triple and Lesser Onions are exchanged with the double, triple and lesser bagels respectively; the great bagel becomes only beaten by, but may also be crippled like, the Great Onion which remains at the top of the list. This makes bagels worth something, other than a tie-breaker. The jack of clubs, of course, can still take part in bagels, and any other card grouping.)&lt;br /&gt;
&lt;br /&gt;
== Final Comments ==&lt;br /&gt;
Cripple Mr Onion was first mentioned in {{WS}} and has, since then, been seen in a number of places; the most notable of these, to date, is the section in {{WA}} on the riverboat, and it is from this section that the game has been reconstructed. Loosely speaking, it is a cross between pontoon (or blackjack) and poker, played with a deck of cards having eight suits, although, as is to be expected, the nature of the Discworld has given Cripple Mr Onion features found in no other game.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
;What does it mean for eights to be wild?&lt;br /&gt;
:In most card games, when a card is wild, it means it can take on any value you choose, although sometimes there are restrictions. In the rules and modifiers as presented here, eights represent spells and the jack of staves represents the Archchancellor, so being wild represents magic at work.&lt;br /&gt;
&lt;br /&gt;
;There isn&#039;t the usual poker-style system where everyone who stays in pays the same amount, is there?&lt;br /&gt;
:That&#039;s correct. Everyone is basically betting one-on-one with the dealer, as is the case in pontoon and blackjack.&lt;br /&gt;
&lt;br /&gt;
;Does the dealer really have so much of an advantage that it&#039;s worth paying so much more than everybody else to play a hand?&lt;br /&gt;
:It depends on the style of play. If the dealer is good, then that person will keep the dealership and can make lots of money. If the dealer is no good, then the other players can extract lots of money before the dealership changes. Don&#039;t forget that being the dealer offers more chances to cheat as well, which is no doubt a very important part of the game on the Discworld ;)&lt;br /&gt;
&lt;br /&gt;
;In the Null Eights Rule, when does a wild eight revert to being only eight or null? Is it after a wild eight is used or after the round in which a wild eight can be played?&lt;br /&gt;
:By and large, eights have value eight, but can be chosen to be null in order to trump up an onion. However, if someone uses a null eight in one round, then in the next round, eights are wild. Whether anyone uses a wild eight in that second round or not, eights return to their usual state in the round after that.&lt;br /&gt;
&lt;br /&gt;
;Under the same modifier, why would you use a null eight to trump an onion when the less you use the better?&lt;br /&gt;
:Null eights are less valuable than regular cards in an onion of the same number of cards, but a five-card onion still beats a three-card onion, no matter how many null eights have gone into their composition. Hence, you can use null eights to make a relatively poor four-card onion into a much better six-card onion, and it doesn&#039;t matter that you used two null eights unless someone else also happens to have a six-card onion, in which case you have to see who has used fewer null eights.&lt;br /&gt;
&lt;br /&gt;
;In Great A&#039;Tuin&#039;s Rule, do the two cards affected have to total between one and eleven together or by themselves?&lt;br /&gt;
:The cards individually must have a value between one and eleven, just like all other regular cards. Their total is fixed, since the modifier is just letting you move eight points from one card to another, but the value of that total doesn&#039;t matter as far as the modifier is concerned.&lt;br /&gt;
&lt;br /&gt;
;Has anybody ever played this for real?&lt;br /&gt;
:Oh, yes. In 1992 and 1993, when Terry (Tao) and I were working out the kinks in the game and developing the modifiers, we played the game quite a number of times with other students. I think everyone who was involved enjoyed it, and it worked out pretty well. The size of the games varied from three people to seven, the most important lesson being that the style of play has to change according to the number of players.&lt;br /&gt;
&lt;br /&gt;
;Is &amp;quot;Terry Tao&amp;quot; a clever pseudonym for &amp;quot;Terry Pratchett”?&lt;br /&gt;
:No :) Terry Tao is a Hedrick Assistant Professor at the Department of Mathematics, UCLA, specialising in harmonic analysis and partial differential equations. Visit [http://www.math.ucla.edu/~tao] to find out more.&lt;br /&gt;
&lt;br /&gt;
== Questions? Comments? Suggestions? ==&lt;br /&gt;
&lt;br /&gt;
You are welcome to email me at andrew@crimron.net.&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements ==&lt;br /&gt;
My thanks go to Terry Tao, Leo Breebaart, Phil Penney and, of course, Terry Pratchett for writing the Discworld books, without which none of this would be possible.&lt;br /&gt;
&lt;br /&gt;
Andrew C. Millard&lt;br /&gt;
4th July 1998&lt;br /&gt;
&lt;br /&gt;
[[Category:Discworld Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Reference|Cripple Mr Onion Full Rules]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40670</id>
		<title>Cripple Mr Onion Full Rules</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40670"/>
		<updated>2026-01-06T07:03:24Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Final Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These rules were previously available online at cripplemronion.info, but that website closed down some time after 2009. The version of the rules below was taken from [https://web.archive.org/web/20081209035939/http://cripplemronion.info/plain_text.txt The Wayback Machine] archive of the site from December 2008. It has now been wikified to make it a bit more navigable, but we also have [[Cripple Mr Onion Rules and FAQ (plain text)|the plain text version]].&lt;br /&gt;
&lt;br /&gt;
A version of these rules using a single deck of tarot cards was published as an appendix in {{TR}}, but doesn’t appear in any other editions of the Discworld Companion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold; font-size: 1.8em; font-family: serif;&amp;quot;&amp;gt;Cripple Mr Onion: Rules and Frequently Asked Questions&amp;lt;/span&amp;gt;&lt;br /&gt;
These rules were reconstructed by Andrew Millard according to the game depicted in &amp;quot;Witches Abroad&amp;quot;, a Discworld novel by Terry Pratchett. The modifiers were developed in conjunction with Terry Tao.&lt;br /&gt;
&lt;br /&gt;
This version of the rules of Cripple Mr Onion is given in six parts:&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
This version is based on the text-only version transcribed on 4th July 1998.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
[[Cripple Mr Onion]] requires two standard decks of playing cards, preferably one having the English or French suits clubs, spades, hearts and diamonds,&lt;br /&gt;
and the second having the Spanish or Italian suits staves, swords, cups and coins - for the purpose of forming flushes, these are taken to be paired in their respective order given above:&lt;br /&gt;
&lt;br /&gt;
 clubs     are paired with   staves,&lt;br /&gt;
 spades    are paired with   swords,&lt;br /&gt;
 hearts    are paired with     cups,&lt;br /&gt;
 diamonds  are paired with    coins.&lt;br /&gt;
&lt;br /&gt;
If a Spanish or Italian suit cannot be obtained, two English or French decks can be used adequately for most purposes; see the modifiers for further comments on this.&lt;br /&gt;
&lt;br /&gt;
The game also requires at least two players, but not more than seven - this isn&#039;t to do with the number eight for a specific reason, but a result of the fact that there aren&#039;t enough cards for more than seven players - with a ready supply of small coinage or tokens when gambling takes place, and the players arranged as evenly as possible around the table on which the game is played. A container able to hold cards should be placed centrally on the table - this is to be the discard pot - along with another container for coins or tokens if gambling is to take place: this is the Pot.&lt;br /&gt;
&lt;br /&gt;
== The Hands ==&lt;br /&gt;
Cripple Mr Onion revolves around forming groups of cards which either sum exactly to twenty-one (an onion) or come close to this total without exceeding it; in the usual fashion, a picture card (P) is worth ten, an ace (A) is worth one or eleven, and other cards are worth their face value: a ten (T) is worth ten, a nine is worth nine, and so on. Since groups of cards which sum exactly to twenty-one can be formed in various ways, they are ranked in a particular order according to their composition, along with a few other groups which do not give twenty-one in total but which are of some&lt;br /&gt;
interest; these special hands, described below, are worth more than any other valid combinations of cards and usually dominate the play.&lt;br /&gt;
&lt;br /&gt;
There are thirteen categories of winning hands and in increasing order of worth are:&lt;br /&gt;
&lt;br /&gt;
# Bagel: this is a combination of two cards which totals exactly twenty; it is, therefore, one of TT, TP, PP or 9A.&lt;br /&gt;
# two-card onion: this is a combination of two cards which totals exactly twenty-one; it is, therefore, either TA or PA.&lt;br /&gt;
# Broken Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards except for one in the same suit-pair.&lt;br /&gt;
# three-card onion: this is a group of three cards which totals twenty-one exactly; examples are ATT, 56T, and 579.&lt;br /&gt;
# Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards in the same suit-pair.&lt;br /&gt;
# four-card onion: ... four cards which total twenty-one; for example, A55T, 2469, and 3378.&lt;br /&gt;
# Broken Royal: this is a special case of a three-card onion where the three cards are specifically 678 (of any suit-pairs).&lt;br /&gt;
# five-card onion: ... five cards ... e.g. A235T, 23466, and 33348.&lt;br /&gt;
# Royal: this is another special three-card onion being 777.&lt;br /&gt;
# six-card onion: ... six cards ... e.g. A2233T and A23456.&lt;br /&gt;
# (Wild Royal: this is a combination that may only be played when eights are wild - see the modifiers for details - since it consists of three wild eights.)&lt;br /&gt;
# seven-card onion: ... seven cards ... e.g. A223445.&lt;br /&gt;
# Onion: an Onion (capitalised letter &#039;o&#039;) is a two card combination of a picture card and an ace; however, PA on its own is just a two-card onion (place two above), since to occupy this exalted position, the group must consist of two Onions, PAPA or Double Onion, or three Onions, PAPAPA or 3[PA] or Triple Onion, or four Onions, 4[PA] or Lesser Onion, or even five Onions, 5[PA] or Great Onion. The Onions themselves are arranged according to their worth, with Double Onion the lowest and Great Onion the best.&lt;br /&gt;
&lt;br /&gt;
Notice that the maximum number of cards making up an onion is seven (there is no eight-card onion) and that for PA to be of any real value, the player&lt;br /&gt;
must hold at least two picture cards and two aces. Also, if a player should be unlucky enough to receive multiple bagels, the qualifiers &amp;quot;double”, &amp;quot;triple&amp;quot;, &amp;quot;lesser&amp;quot; and &amp;quot;great&amp;quot; (with small initials) are used.&lt;br /&gt;
&lt;br /&gt;
Since each player is ultimately in possession of ten cards, a number of groups, most of them usually winning hands, can be formed; the objective of any individual player is therefore to form the ten cards into the best possible set of groups, with each of the ten cards taking part in only one&lt;br /&gt;
of the groups. For example, representing clubs and staves by &amp;quot;c&amp;quot;, spades and swords by &amp;quot;s&amp;quot;, hearts and cups by &amp;quot;h&amp;quot; and diamonds and coins by &amp;quot;d&amp;quot;, the&lt;br /&gt;
hand:&lt;br /&gt;
&lt;br /&gt;
 3c 3s 4s Js Ah 7h Qh Ad 4d 6d&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* Double Onion - JsAhQhAd&lt;br /&gt;
* five-card onion - 3c3s4s4d7h&lt;br /&gt;
* a six - 6d&lt;br /&gt;
&lt;br /&gt;
whilst the hand:&lt;br /&gt;
&lt;br /&gt;
 9c 4s Qs Ks 4h Jh Ad 7d Td Kd&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* four-card onion - Ad4s7d9c&lt;br /&gt;
* double bagel - QsKsJhTd&lt;br /&gt;
* a fourteen - 4hKd.&lt;br /&gt;
&lt;br /&gt;
From this list of winning hands, it follows that some cards are intrinsically more valuable than others: tens, for example, are only useful in bagels and small-card onions whereas twos and threes are necessary for constructing many-card onions; aces and picture cards are obviously of great value. However, a player&#039;s strategy in selecting cards for replacement (see the game descriptions and certain of the modifiers) should also be influenced by the number of players, and whether eights are wild or not, since these factors influence the relative likelihood of each hand winning the round.&lt;br /&gt;
&lt;br /&gt;
== The Non-Gambling Game ==&lt;br /&gt;
At the beginning of each round, one player is identified as the Dealer, with the player to the Dealer&#039;s left as the Elder and the player to the Dealer&#039;s&lt;br /&gt;
right as the Younger - this sets the order of precedence in being dealt cards and in winning in the event of a tie as Dealer, Elder, other players&lt;br /&gt;
in order and, lastly, Younger. In the event that the Dealership changes, these identifiers move to be based around the new Dealer. The round opens&lt;br /&gt;
when the Dealer shuffles the pack of all 104 cards and the Younger cuts the pack.&lt;br /&gt;
&lt;br /&gt;
All the players are dealt five cards in this order: the Dealer receives two cards and deals all the other players, in order from Elder to Younger, three&lt;br /&gt;
cards; the Dealer then receives three cards and deals the other players two (this is done to speed up the dealing, which isn&#039;t exactly the most&lt;br /&gt;
interesting part of the game). Then, in turn, from Elder to Younger, each player discards up to four cards into the discard pot and announces the&lt;br /&gt;
number of discards to the Dealer who replaces them from the top of the pack; the Dealer then discards and replaces, also announcing the number thrown&lt;br /&gt;
away. It is important to note that up to this point all cards have been dealt face down, each player is only aware of their own cards and, by way of&lt;br /&gt;
the draw, ought to have a better hand than was originally dealt.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards each is now dealt in the following way: the Dealer receives five cards face down on the table, and then, in turn from&lt;br /&gt;
Elder to Younger, each other player is dealt five cards face up on the table. Cards dealt face up on the table must remain that way, although the&lt;br /&gt;
owner of those cards may rearrange them there if desired. &lt;br /&gt;
&lt;br /&gt;
Now the final part of the round, Showdown, takes place. Beginning from the Elder, the highest card grouping is declared and displayed on the table; if&lt;br /&gt;
the player to the left of the Elder cannot equal, beat or play some modifier that affects the Elder&#039;s cards, that player&#039;s cards are all placed face up&lt;br /&gt;
on the table, in their groupings if the player wishes, and that player is out of the round; the comparison of the next leftward player&#039;s cards with&lt;br /&gt;
the Elder&#039;s then takes place. If the Elder&#039;s cards are equalled, then the next card grouping must be considered. If the Elder&#039;s cards are beaten, then&lt;br /&gt;
the Elder has the opportunity to play a modifier or rearrange the card grouping in an attempt to obtain a better arrangement; once the Elder&#039;s&lt;br /&gt;
cards are undoubtedly beaten, however, the Elder is out of the round and the comparison of the currently leading player&#039;s cards with the next leftward&lt;br /&gt;
player&#039;s takes place. By this process of comparison, consideration of lower groupings, rearrangement of card groups and playing of modifiers, and&lt;br /&gt;
knocking out of players, the holder of the best set of cards, between the Elder and the Younger, is found. Finally, the Dealer&#039;s cards are compared&lt;br /&gt;
with the only player left in, and the process of finding the better cards is repeated; the player who holds the better cards has then won the game. Note&lt;br /&gt;
that in the event of either a complete tie between two players&#039; cards or an impasse due to circular use of modifiers, the player of greater seniority&lt;br /&gt;
wins - often, this means that the Dealer wins. Once all the players but one have been knocked out, leaving the winner holding the best cards, the round&lt;br /&gt;
is over, the cards and discards are collected up and the winner becomes the Dealer for the next round.&lt;br /&gt;
&lt;br /&gt;
== The Gambling Game ==&lt;br /&gt;
There are two types of betting that are used in the gambling version of Cripple Mr Onion and these will be described before the details of how they fit into the game are given.&lt;br /&gt;
&lt;br /&gt;
The first type is &amp;quot;matching the Dealer&#039;s stake&amp;quot;. First, the Dealer chooses a number of coins or tokens to be the stake, on the basis of the cards known to the Dealer, and, naming the amount, places it in the Pot; if the Dealer wishes, the amount may be zero. Then, when called upon by the Dealer to do so, each player must either match the stake, placing an equal amount in the Pot, or fold, placing all cards in the discard pot and losing any claim to the Pot in that round; of course, if the stake is zero, all remaining players can stay in for free.&lt;br /&gt;
&lt;br /&gt;
The second type is &amp;quot;raising the Dealer&amp;quot;. When called upon by the Dealer, each player may choose to make an extra bet against the Dealer, according to cards that are known to that player. If the player chooses to raise, the chosen number of coins or tokens are placed on the player&#039;s cards and the amount is named. Finally, when all the players who have not yet folded have done this, the Dealer must place an amount equal to the total value of raises into the Pot - and all the individual raises then go into the Pot as well - or lose the Dealership: often this means that the Dealer must fold.&lt;br /&gt;
&lt;br /&gt;
Each round begins in the same way as for the non-gambling game, except that now, before the first deal takes place, every player places a previously&lt;br /&gt;
agreed amount, the Stake, into the Pot as the ante. Then after every player has discarded and received replacements, the first round of betting takes place.&lt;br /&gt;
&lt;br /&gt;
The Dealer selects a stake, as described above, and then, from the Elder to the Younger, asks each player first to match that stake and then to raise it; if the Dealer cannot match the total value of the raises, then the Dealer folds. This matching and raising occurs twice. The Dealer then selects a stake for the third time and again asks each player, in order, to match it; this time, however, the players are not asked to raise.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards for each remaining player is then dealt as follows: as before, the Dealer receives five cards face down, but now each player has the option of buying from one to all of the five cards face down, at the price of an amount equal to the Stake per card, instead of receiving them all face up. Cards may be bought one at a time, if desired, and once the player has finished buying cards, the Dealer deals the remainder from the five to that player face up on the table in front of the player. As each player receives the full complement of ten cards, an extra bet may be made, in the same manner as raising the Dealer, and then, once every remaining player has ten cards, the Dealer must consider all the extra bets.&lt;br /&gt;
&lt;br /&gt;
If the Dealer matches the total extra bets made, the game continues with the second round of betting described below; however, if the Dealer does not wish to match the extra bets, then the Dealership changes without the Dealer folding - this is the only time when this can take place. The Dealer gives the Dealership to the Elder who, to become the new Dealer, must match the total extra bets, the Elder&#039;s own extra bet going into the Pot if the Dealership is accepted; of course, if the Elder does not accept, the Dealership is passed left again until one of the other players accepts it, or until it has gone full circle with no-one wanting it - in that case, everyone folds, the Pot becomes the ante for the next round, the old Dealer remains as Dealer, and the next round starts afresh.&lt;br /&gt;
&lt;br /&gt;
Once the extra bets have been matched, be it by the original Dealer, the Elder or one of the other players, the second round of betting takes place. This consists of two stages of matching and raising as in the first round of betting, but now not followed by a third stage of matching only.&lt;br /&gt;
&lt;br /&gt;
Finally, Showdown takes place, exactly as in the non-gambling game, but now, of course, the winner claims the contents of the Pot as the prize for winning.&lt;br /&gt;
&lt;br /&gt;
In the event that the Dealer folds, the Dealership is auctioned as follows: from the Elder to the Younger, the players who are still in are asked by the old Dealer if they wish to be the new Dealer - if the player wishes to be the new Dealer, that player must advance an amount equal to the Stake. If&lt;br /&gt;
another player, when asked, also wishes to be Dealer, then that player must match the existing bid and advance another amount equal to the Stake. This&lt;br /&gt;
process continues around and around the table, with each prospective Dealer making sure that the most recent player&#039;s bid is at least an amount equal to the Stake higher that the last bid, until all the players except for one have declined to advance any more, having placed their own total bid in the Pot as they declined, and the single player left becomes the new Dealer, placing the winning bid in the pot. If nobody wishes to be the new Dealer, all the players fold, the Pot becomes the ante for the next round, the old Dealer stays as Dealer and another round beings anew.&lt;br /&gt;
&lt;br /&gt;
== The Modifiers ==&lt;br /&gt;
The modifiers have usually been created for one of two reasons, either to make the game a little more interesting and a little more uncertain, or to decrease the chances of winning with a specific hand. It is not necessary to use any of them, apart from numbers zero, which gives the game its name, and one, which makes many-card onions and then Onions more probable, and in a game, say, between four hardened professionals, even the Null Eights Rules would probably not be used. The employment of the modifiers, therefore, is left to the discretion of the players, but some possibilities for using the modifiers beyond number zero are as follows:&lt;br /&gt;
&lt;br /&gt;
* just modifier #1;&lt;br /&gt;
* modifiers numbers 1 to 3;&lt;br /&gt;
* bring in the modifiers as the game progresses, one in every or every other round;&lt;br /&gt;
* let the Dealer, for each round, declare which modifiers are in force in that round;&lt;br /&gt;
* play all the modifiers from the beginning.&lt;br /&gt;
&lt;br /&gt;
A number of the modifiers use specific cards to represent mythological and not-so mythological Discworld characters, and, if two decks of cards with the same suits are used, confusion may arise as to which of the two, say, queen of spades is to represent the Lady. A solution, if not particularly satisfactory, to this is to mark one of the two cards with a symbol, in this case, for example, the letter L, on the face side so that the marked card becomes the relevant one for the modifier and the other becomes an ordinary card.&lt;br /&gt;
&lt;br /&gt;
The modifiers are all, some to a greater extent than others, based on Discworld life, mythology and beliefs and have been assumed to have evolved, with the game, over many centuries; none of the modifiers are arbitrary in their action or purpose, but a detailed knowledge of the Discworld is not necessary to use them. Finally, the ordering of the modifiers in the list below is, apart from the Crippling Rules in position zero, largely accidental and is not a guide to their usefulness or effectiveness.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #0: Crippling Rules ===&lt;br /&gt;
# A nine-card running flush may be used to cripple a Great Onion and win the game.&lt;br /&gt;
# A ten-card running flush out-cripples a nine-card running flush in crippling a Great Onion and may also cripple a Lesser Onion.&lt;br /&gt;
&lt;br /&gt;
(Once a Great Onion or Lesser Onion have been crippled, the usual process of Showdown stops, and the player with the crippling hand wins immediately.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #1: Null Eights Rules ===&lt;br /&gt;
# During a round in which eights are not wild (see ii), an eight may be used as if it had value zero in order to trump up an onion. In the event of a tie between two onions with equal numbers of cards, the onion with the fewer null eights wins.&lt;br /&gt;
# In the round following a round in which a null eight has been played, eights are wild, acting as any regular card. The wild Royal, three wild eights, may then be played. In the next round, eights return to their original role.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;trump up an onion&amp;quot; means to make a four-card onion into a five-card onion by the addition of one null eight, or to make a three-card onion into a seven-card onion with four. Note, again, that there are no onions beyond seven-card and that wild eights cannot be used as either null eights or as any of the special cards giving rise to later modifiers.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #2: Wild Crippling Rule ===&lt;br /&gt;
In a round in which eights are wild, to successfully cripple the relevant Onion, the running flush must have at most the same number of wild cards as the Onion being crippled.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #3: Octavo Rule ===&lt;br /&gt;
When eights are wild, the card group consisting of eight eights can be considered as a Lesser Onion, but beats other Lesser Onions and may not be crippled like a Lesser Onion of any other composition, but may be crippled like a Great Onion.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #4: The Lady&#039;s Rules ===&lt;br /&gt;
# If eights are not wild, the queen of spades may be declared, before or during Showdown, and replaced by the player&#039;s choice of one of the next two cards from the deck, the chosen card taking up the place of the queen; other card goes to the discard pot. This move may not rescinded.&lt;br /&gt;
# When eights are wild, the queen of spades devalues one, for every other player, that would otherwise be played as having value eleven, to value one only. This does not affect any aces in a Great Onion, but may affect cards, in any grouping, which, by being wild or by other, would otherwise be played with value eleven.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;declare&amp;quot; means to put the card on the table face up and point it out to the other players; here, of course, the queen may no longer be used in forming card groupings since a replacement card has been received, but should be left near the player on the table rather than in the discard pot.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #5: Fate&#039;s Rules ===&lt;br /&gt;
# If the queen of spades has been declared and replaced, the king of cups may also be declared and replaced in a like manner, in the process making all aces held by the player who used the queen of spades have value zero.&lt;br /&gt;
# If eights are wild, the king of cups may be declared so that eights immediately cease to be wild; a different player who has the queen of spades, whether visible, played or not, may then make his own eights wild again. The king of cups may not be revoked once declared, and a single player may not use the king of cups and then the queen of spades in this way.&lt;br /&gt;
&lt;br /&gt;
(&amp;quot;Zeroed&amp;quot; cards are of no use in the game, and cannot be used like null eights to trump up an onion.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #6: Great A&#039;Tuin&#039;s Rule ===&lt;br /&gt;
Declaring the queen of coins allows the player to reduce the value of one of the player&#039;s cards by eight points and to increase the value of a different card by eight points. The two affected cards must still have value between one and eleven inclusive.&lt;br /&gt;
&lt;br /&gt;
(A two that is shifted up to value ten may be considered a picture card, a three shifted up to eleven as an ace of value eleven.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #7: The Elephants’ Rule ===&lt;br /&gt;
Any four cards, each being either a nine or a ten, or an eight when eights are wild, that are declared with the queen of coins in one player&#039;s hand, allow that player to shift as many points as are needed to generate a Double Onion. This Double Onion may be beaten by any other Double Onion. Any nines or tens in the player&#039;s hand that are not involved in the shift may be considered as ones, not aces, and twos respectively.&lt;br /&gt;
&lt;br /&gt;
(Since the five cards involved here have only been declared, and not exchanged as well, they are, of course, still playable as cards in groups. Remember that a ten may not take the role of a picture card in an Onion - a shifted nine, eight etc. is needed. With two nines, two tens and the queen of coins, a possible shift is: add one each to the nines and tens - hence the Double Onion - and take four from the queen of coins to be a six.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #8: The Sender of Eight&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible jack of diamonds makes any aces belonging to a player who uses any eights become zeroed (see #5i).&lt;br /&gt;
# When eights are wild, a visible jack of diamonds zeroes all aces and disallows eights from taking on value one or eleven.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #9: Death&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible king of swords makes picture card in every player&#039;s hand that has two or more picture cards have no part in forming a Double Onion.&lt;br /&gt;
# When eights are wild, a visible king of swords makes one picture card in every player&#039;s hand that has two or more picture cards have no part in forming either a Double Onion or a Triple Onion.&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;killed&amp;quot; picture card can still take part in groups other than the specified Onions.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #10: The Archchancellor&#039;s Rules ===&lt;br /&gt;
# Any player who plays the jack of staves may not also play an eight as having value eight.&lt;br /&gt;
# If the jack of staves is declared at any time during the game, the king of swords can also be declared if held by another player; if the king of swords is declared, then all the other players must now declare one previously undisclosed card each. If the king of swords is not immediately declared by another player, the jack of staves becomes wild for the rest of the round.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #11: The Fool&#039;s Rule ===&lt;br /&gt;
If, at any time before Showdown, the jack of clubs is, then, for the rest of the round, bagels change with Onions in the order of winning card groupings.&lt;br /&gt;
&lt;br /&gt;
(That is: the two-card onion and the single bagel change places; the Double, Triple and Lesser Onions are exchanged with the double, triple and lesser bagels respectively; the great bagel becomes only beaten by, but may also be crippled like, the Great Onion which remains at the top of the list. This makes bagels worth something, other than a tie-breaker. The jack of clubs, of course, can still take part in bagels, and any other card grouping.)&lt;br /&gt;
&lt;br /&gt;
== Final Comments ==&lt;br /&gt;
Cripple Mr Onion was first mentioned in {{WS}} and has, since then, been seen in a number of places; the most notable of these, to date, is the section in {{WA}} on the riverboat, and it is from this section that the game has been reconstructed. Loosely speaking, it is a cross between pontoon (or blackjack) and poker, played with a deck of cards having eight suits, although, as is to be expected, the nature of the Discworld has given Cripple Mr Onion features found in no other game.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
;What does it mean for eights to be wild?&lt;br /&gt;
:In most card games, when a card is wild, it means it can take on any value you choose, although sometimes there are restrictions. In the rules and modifiers as presented here, eights represent spells and the jack of staves represents the Archchancellor, so being wild represents magic at work.&lt;br /&gt;
&lt;br /&gt;
;There isn&#039;t the usual poker-style system where everyone who stays in pays the same amount, is there?&lt;br /&gt;
:That&#039;s correct. Everyone is basically betting one-on-one with the dealer, as is the case in pontoon and blackjack.&lt;br /&gt;
&lt;br /&gt;
;Does the dealer really have so much of an advantage that it&#039;s worth paying so much more than everybody else to play a hand?&lt;br /&gt;
:It depends on the style of play. If the dealer is good, then that person will keep the dealership and can make lots of money. If the dealer is no good, then the other players can extract lots of money before the dealership changes. Don&#039;t forget that being the dealer offers more chances to cheat as well, which is no doubt a very important part of the game on the Discworld ;)&lt;br /&gt;
&lt;br /&gt;
;In the Null Eights Rule, when does a wild eight revert to being only eight or null? Is it after a wild eight is used or after the round in which a wild eight can be played?&lt;br /&gt;
:By and large, eights have value eight, but can be chosen to be null in order to trump up an onion. However, if someone uses a null eight in one round, then in the next round, eights are wild. Whether anyone uses a wild eight in that second round or not, eights return to their usual state in the round after that.&lt;br /&gt;
&lt;br /&gt;
;Under the same modifier, why would you use a null eight to trump an onion when the less you use the better?&lt;br /&gt;
:Null eights are less valuable than regular cards in an onion of the same number of cards, but a five-card onion still beats a three-card onion, no matter how many null eights have gone into their composition. Hence, you can use null eights to make a relatively poor four-card onion into a much better six-card onion, and it doesn&#039;t matter that you used two null eights unless someone else also happens to have a six-card onion, in which case you have to see who has used fewer null eights.&lt;br /&gt;
&lt;br /&gt;
;In Great A&#039;Tuin&#039;s Rule, do the two cards affected have to total between one and eleven together or by themselves?&lt;br /&gt;
:The cards individually must have a value between one and eleven, just like all other regular cards. Their total is fixed, since the modifier is just letting you move eight points from one card to another, but the value of that total doesn&#039;t matter as far as the modifier is concerned.&lt;br /&gt;
&lt;br /&gt;
;Has anybody ever played this for real?&lt;br /&gt;
:Oh, yes. In 1992 and 1993, when Terry (Tao) and I were working out the kinks in the game and developing the modifiers, we played the game quite a number of times with other students. I think everyone who was involved enjoyed it, and it worked out pretty well. The size of the games varied from three people to seven, the most important lesson being that the style of play has to change according to the number of players.&lt;br /&gt;
&lt;br /&gt;
;Is &amp;quot;Terry Tao&amp;quot; a clever pseudonym for &amp;quot;Terry Pratchett”?&lt;br /&gt;
:No :) Terry Tao is a Hedrick Assistant Professor at the Department of Mathematics, UCLA, specialising in harmonic analysis and partial differential equations. Visit [http://www.math.ucla.edu/~tao] to find out more.&lt;br /&gt;
&lt;br /&gt;
== Questions? Comments? Suggestions? ==&lt;br /&gt;
&lt;br /&gt;
You are welcome to email me at andrew@crimron.net.&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements ==&lt;br /&gt;
My thanks go to Terry Tao, Leo Breebaart, Phil Penney and, of course, Terry Pratchett for writing the Discworld books, without which none of this would be possible.&lt;br /&gt;
&lt;br /&gt;
Andrew C. Millard&lt;br /&gt;
4th July 1998&lt;br /&gt;
&lt;br /&gt;
[[Category:Discworld Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Reference|Cripple Mr Onion Full Rules]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40669</id>
		<title>Cripple Mr Onion Full Rules</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40669"/>
		<updated>2026-01-06T07:02:41Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These rules were previously available online at cripplemronion.info, but that website closed down some time after 2009. The version of the rules below was taken from [https://web.archive.org/web/20081209035939/http://cripplemronion.info/plain_text.txt The Wayback Machine] archive of the site from December 2008. It has now been wikified to make it a bit more navigable, but we also have [[Cripple Mr Onion Rules and FAQ (plain text)|the plain text version]].&lt;br /&gt;
&lt;br /&gt;
A version of these rules using a single deck of tarot cards was published as an appendix in {{TR}}, but doesn’t appear in any other editions of the Discworld Companion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold; font-size: 1.8em; font-family: serif;&amp;quot;&amp;gt;Cripple Mr Onion: Rules and Frequently Asked Questions&amp;lt;/span&amp;gt;&lt;br /&gt;
These rules were reconstructed by Andrew Millard according to the game depicted in &amp;quot;Witches Abroad&amp;quot;, a Discworld novel by Terry Pratchett. The modifiers were developed in conjunction with Terry Tao.&lt;br /&gt;
&lt;br /&gt;
This version of the rules of Cripple Mr Onion is given in six parts:&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
This version is based on the text-only version transcribed on 4th July 1998.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
[[Cripple Mr Onion]] requires two standard decks of playing cards, preferably one having the English or French suits clubs, spades, hearts and diamonds,&lt;br /&gt;
and the second having the Spanish or Italian suits staves, swords, cups and coins - for the purpose of forming flushes, these are taken to be paired in their respective order given above:&lt;br /&gt;
&lt;br /&gt;
 clubs     are paired with   staves,&lt;br /&gt;
 spades    are paired with   swords,&lt;br /&gt;
 hearts    are paired with     cups,&lt;br /&gt;
 diamonds  are paired with    coins.&lt;br /&gt;
&lt;br /&gt;
If a Spanish or Italian suit cannot be obtained, two English or French decks can be used adequately for most purposes; see the modifiers for further comments on this.&lt;br /&gt;
&lt;br /&gt;
The game also requires at least two players, but not more than seven - this isn&#039;t to do with the number eight for a specific reason, but a result of the fact that there aren&#039;t enough cards for more than seven players - with a ready supply of small coinage or tokens when gambling takes place, and the players arranged as evenly as possible around the table on which the game is played. A container able to hold cards should be placed centrally on the table - this is to be the discard pot - along with another container for coins or tokens if gambling is to take place: this is the Pot.&lt;br /&gt;
&lt;br /&gt;
== The Hands ==&lt;br /&gt;
Cripple Mr Onion revolves around forming groups of cards which either sum exactly to twenty-one (an onion) or come close to this total without exceeding it; in the usual fashion, a picture card (P) is worth ten, an ace (A) is worth one or eleven, and other cards are worth their face value: a ten (T) is worth ten, a nine is worth nine, and so on. Since groups of cards which sum exactly to twenty-one can be formed in various ways, they are ranked in a particular order according to their composition, along with a few other groups which do not give twenty-one in total but which are of some&lt;br /&gt;
interest; these special hands, described below, are worth more than any other valid combinations of cards and usually dominate the play.&lt;br /&gt;
&lt;br /&gt;
There are thirteen categories of winning hands and in increasing order of worth are:&lt;br /&gt;
&lt;br /&gt;
# Bagel: this is a combination of two cards which totals exactly twenty; it is, therefore, one of TT, TP, PP or 9A.&lt;br /&gt;
# two-card onion: this is a combination of two cards which totals exactly twenty-one; it is, therefore, either TA or PA.&lt;br /&gt;
# Broken Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards except for one in the same suit-pair.&lt;br /&gt;
# three-card onion: this is a group of three cards which totals twenty-one exactly; examples are ATT, 56T, and 579.&lt;br /&gt;
# Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards in the same suit-pair.&lt;br /&gt;
# four-card onion: ... four cards which total twenty-one; for example, A55T, 2469, and 3378.&lt;br /&gt;
# Broken Royal: this is a special case of a three-card onion where the three cards are specifically 678 (of any suit-pairs).&lt;br /&gt;
# five-card onion: ... five cards ... e.g. A235T, 23466, and 33348.&lt;br /&gt;
# Royal: this is another special three-card onion being 777.&lt;br /&gt;
# six-card onion: ... six cards ... e.g. A2233T and A23456.&lt;br /&gt;
# (Wild Royal: this is a combination that may only be played when eights are wild - see the modifiers for details - since it consists of three wild eights.)&lt;br /&gt;
# seven-card onion: ... seven cards ... e.g. A223445.&lt;br /&gt;
# Onion: an Onion (capitalised letter &#039;o&#039;) is a two card combination of a picture card and an ace; however, PA on its own is just a two-card onion (place two above), since to occupy this exalted position, the group must consist of two Onions, PAPA or Double Onion, or three Onions, PAPAPA or 3[PA] or Triple Onion, or four Onions, 4[PA] or Lesser Onion, or even five Onions, 5[PA] or Great Onion. The Onions themselves are arranged according to their worth, with Double Onion the lowest and Great Onion the best.&lt;br /&gt;
&lt;br /&gt;
Notice that the maximum number of cards making up an onion is seven (there is no eight-card onion) and that for PA to be of any real value, the player&lt;br /&gt;
must hold at least two picture cards and two aces. Also, if a player should be unlucky enough to receive multiple bagels, the qualifiers &amp;quot;double”, &amp;quot;triple&amp;quot;, &amp;quot;lesser&amp;quot; and &amp;quot;great&amp;quot; (with small initials) are used.&lt;br /&gt;
&lt;br /&gt;
Since each player is ultimately in possession of ten cards, a number of groups, most of them usually winning hands, can be formed; the objective of any individual player is therefore to form the ten cards into the best possible set of groups, with each of the ten cards taking part in only one&lt;br /&gt;
of the groups. For example, representing clubs and staves by &amp;quot;c&amp;quot;, spades and swords by &amp;quot;s&amp;quot;, hearts and cups by &amp;quot;h&amp;quot; and diamonds and coins by &amp;quot;d&amp;quot;, the&lt;br /&gt;
hand:&lt;br /&gt;
&lt;br /&gt;
 3c 3s 4s Js Ah 7h Qh Ad 4d 6d&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* Double Onion - JsAhQhAd&lt;br /&gt;
* five-card onion - 3c3s4s4d7h&lt;br /&gt;
* a six - 6d&lt;br /&gt;
&lt;br /&gt;
whilst the hand:&lt;br /&gt;
&lt;br /&gt;
 9c 4s Qs Ks 4h Jh Ad 7d Td Kd&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* four-card onion - Ad4s7d9c&lt;br /&gt;
* double bagel - QsKsJhTd&lt;br /&gt;
* a fourteen - 4hKd.&lt;br /&gt;
&lt;br /&gt;
From this list of winning hands, it follows that some cards are intrinsically more valuable than others: tens, for example, are only useful in bagels and small-card onions whereas twos and threes are necessary for constructing many-card onions; aces and picture cards are obviously of great value. However, a player&#039;s strategy in selecting cards for replacement (see the game descriptions and certain of the modifiers) should also be influenced by the number of players, and whether eights are wild or not, since these factors influence the relative likelihood of each hand winning the round.&lt;br /&gt;
&lt;br /&gt;
== The Non-Gambling Game ==&lt;br /&gt;
At the beginning of each round, one player is identified as the Dealer, with the player to the Dealer&#039;s left as the Elder and the player to the Dealer&#039;s&lt;br /&gt;
right as the Younger - this sets the order of precedence in being dealt cards and in winning in the event of a tie as Dealer, Elder, other players&lt;br /&gt;
in order and, lastly, Younger. In the event that the Dealership changes, these identifiers move to be based around the new Dealer. The round opens&lt;br /&gt;
when the Dealer shuffles the pack of all 104 cards and the Younger cuts the pack.&lt;br /&gt;
&lt;br /&gt;
All the players are dealt five cards in this order: the Dealer receives two cards and deals all the other players, in order from Elder to Younger, three&lt;br /&gt;
cards; the Dealer then receives three cards and deals the other players two (this is done to speed up the dealing, which isn&#039;t exactly the most&lt;br /&gt;
interesting part of the game). Then, in turn, from Elder to Younger, each player discards up to four cards into the discard pot and announces the&lt;br /&gt;
number of discards to the Dealer who replaces them from the top of the pack; the Dealer then discards and replaces, also announcing the number thrown&lt;br /&gt;
away. It is important to note that up to this point all cards have been dealt face down, each player is only aware of their own cards and, by way of&lt;br /&gt;
the draw, ought to have a better hand than was originally dealt.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards each is now dealt in the following way: the Dealer receives five cards face down on the table, and then, in turn from&lt;br /&gt;
Elder to Younger, each other player is dealt five cards face up on the table. Cards dealt face up on the table must remain that way, although the&lt;br /&gt;
owner of those cards may rearrange them there if desired. &lt;br /&gt;
&lt;br /&gt;
Now the final part of the round, Showdown, takes place. Beginning from the Elder, the highest card grouping is declared and displayed on the table; if&lt;br /&gt;
the player to the left of the Elder cannot equal, beat or play some modifier that affects the Elder&#039;s cards, that player&#039;s cards are all placed face up&lt;br /&gt;
on the table, in their groupings if the player wishes, and that player is out of the round; the comparison of the next leftward player&#039;s cards with&lt;br /&gt;
the Elder&#039;s then takes place. If the Elder&#039;s cards are equalled, then the next card grouping must be considered. If the Elder&#039;s cards are beaten, then&lt;br /&gt;
the Elder has the opportunity to play a modifier or rearrange the card grouping in an attempt to obtain a better arrangement; once the Elder&#039;s&lt;br /&gt;
cards are undoubtedly beaten, however, the Elder is out of the round and the comparison of the currently leading player&#039;s cards with the next leftward&lt;br /&gt;
player&#039;s takes place. By this process of comparison, consideration of lower groupings, rearrangement of card groups and playing of modifiers, and&lt;br /&gt;
knocking out of players, the holder of the best set of cards, between the Elder and the Younger, is found. Finally, the Dealer&#039;s cards are compared&lt;br /&gt;
with the only player left in, and the process of finding the better cards is repeated; the player who holds the better cards has then won the game. Note&lt;br /&gt;
that in the event of either a complete tie between two players&#039; cards or an impasse due to circular use of modifiers, the player of greater seniority&lt;br /&gt;
wins - often, this means that the Dealer wins. Once all the players but one have been knocked out, leaving the winner holding the best cards, the round&lt;br /&gt;
is over, the cards and discards are collected up and the winner becomes the Dealer for the next round.&lt;br /&gt;
&lt;br /&gt;
== The Gambling Game ==&lt;br /&gt;
There are two types of betting that are used in the gambling version of Cripple Mr Onion and these will be described before the details of how they fit into the game are given.&lt;br /&gt;
&lt;br /&gt;
The first type is &amp;quot;matching the Dealer&#039;s stake&amp;quot;. First, the Dealer chooses a number of coins or tokens to be the stake, on the basis of the cards known to the Dealer, and, naming the amount, places it in the Pot; if the Dealer wishes, the amount may be zero. Then, when called upon by the Dealer to do so, each player must either match the stake, placing an equal amount in the Pot, or fold, placing all cards in the discard pot and losing any claim to the Pot in that round; of course, if the stake is zero, all remaining players can stay in for free.&lt;br /&gt;
&lt;br /&gt;
The second type is &amp;quot;raising the Dealer&amp;quot;. When called upon by the Dealer, each player may choose to make an extra bet against the Dealer, according to cards that are known to that player. If the player chooses to raise, the chosen number of coins or tokens are placed on the player&#039;s cards and the amount is named. Finally, when all the players who have not yet folded have done this, the Dealer must place an amount equal to the total value of raises into the Pot - and all the individual raises then go into the Pot as well - or lose the Dealership: often this means that the Dealer must fold.&lt;br /&gt;
&lt;br /&gt;
Each round begins in the same way as for the non-gambling game, except that now, before the first deal takes place, every player places a previously&lt;br /&gt;
agreed amount, the Stake, into the Pot as the ante. Then after every player has discarded and received replacements, the first round of betting takes place.&lt;br /&gt;
&lt;br /&gt;
The Dealer selects a stake, as described above, and then, from the Elder to the Younger, asks each player first to match that stake and then to raise it; if the Dealer cannot match the total value of the raises, then the Dealer folds. This matching and raising occurs twice. The Dealer then selects a stake for the third time and again asks each player, in order, to match it; this time, however, the players are not asked to raise.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards for each remaining player is then dealt as follows: as before, the Dealer receives five cards face down, but now each player has the option of buying from one to all of the five cards face down, at the price of an amount equal to the Stake per card, instead of receiving them all face up. Cards may be bought one at a time, if desired, and once the player has finished buying cards, the Dealer deals the remainder from the five to that player face up on the table in front of the player. As each player receives the full complement of ten cards, an extra bet may be made, in the same manner as raising the Dealer, and then, once every remaining player has ten cards, the Dealer must consider all the extra bets.&lt;br /&gt;
&lt;br /&gt;
If the Dealer matches the total extra bets made, the game continues with the second round of betting described below; however, if the Dealer does not wish to match the extra bets, then the Dealership changes without the Dealer folding - this is the only time when this can take place. The Dealer gives the Dealership to the Elder who, to become the new Dealer, must match the total extra bets, the Elder&#039;s own extra bet going into the Pot if the Dealership is accepted; of course, if the Elder does not accept, the Dealership is passed left again until one of the other players accepts it, or until it has gone full circle with no-one wanting it - in that case, everyone folds, the Pot becomes the ante for the next round, the old Dealer remains as Dealer, and the next round starts afresh.&lt;br /&gt;
&lt;br /&gt;
Once the extra bets have been matched, be it by the original Dealer, the Elder or one of the other players, the second round of betting takes place. This consists of two stages of matching and raising as in the first round of betting, but now not followed by a third stage of matching only.&lt;br /&gt;
&lt;br /&gt;
Finally, Showdown takes place, exactly as in the non-gambling game, but now, of course, the winner claims the contents of the Pot as the prize for winning.&lt;br /&gt;
&lt;br /&gt;
In the event that the Dealer folds, the Dealership is auctioned as follows: from the Elder to the Younger, the players who are still in are asked by the old Dealer if they wish to be the new Dealer - if the player wishes to be the new Dealer, that player must advance an amount equal to the Stake. If&lt;br /&gt;
another player, when asked, also wishes to be Dealer, then that player must match the existing bid and advance another amount equal to the Stake. This&lt;br /&gt;
process continues around and around the table, with each prospective Dealer making sure that the most recent player&#039;s bid is at least an amount equal to the Stake higher that the last bid, until all the players except for one have declined to advance any more, having placed their own total bid in the Pot as they declined, and the single player left becomes the new Dealer, placing the winning bid in the pot. If nobody wishes to be the new Dealer, all the players fold, the Pot becomes the ante for the next round, the old Dealer stays as Dealer and another round beings anew.&lt;br /&gt;
&lt;br /&gt;
== The Modifiers ==&lt;br /&gt;
The modifiers have usually been created for one of two reasons, either to make the game a little more interesting and a little more uncertain, or to decrease the chances of winning with a specific hand. It is not necessary to use any of them, apart from numbers zero, which gives the game its name, and one, which makes many-card onions and then Onions more probable, and in a game, say, between four hardened professionals, even the Null Eights Rules would probably not be used. The employment of the modifiers, therefore, is left to the discretion of the players, but some possibilities for using the modifiers beyond number zero are as follows:&lt;br /&gt;
&lt;br /&gt;
* just modifier #1;&lt;br /&gt;
* modifiers numbers 1 to 3;&lt;br /&gt;
* bring in the modifiers as the game progresses, one in every or every other round;&lt;br /&gt;
* let the Dealer, for each round, declare which modifiers are in force in that round;&lt;br /&gt;
* play all the modifiers from the beginning.&lt;br /&gt;
&lt;br /&gt;
A number of the modifiers use specific cards to represent mythological and not-so mythological Discworld characters, and, if two decks of cards with the same suits are used, confusion may arise as to which of the two, say, queen of spades is to represent the Lady. A solution, if not particularly satisfactory, to this is to mark one of the two cards with a symbol, in this case, for example, the letter L, on the face side so that the marked card becomes the relevant one for the modifier and the other becomes an ordinary card.&lt;br /&gt;
&lt;br /&gt;
The modifiers are all, some to a greater extent than others, based on Discworld life, mythology and beliefs and have been assumed to have evolved, with the game, over many centuries; none of the modifiers are arbitrary in their action or purpose, but a detailed knowledge of the Discworld is not necessary to use them. Finally, the ordering of the modifiers in the list below is, apart from the Crippling Rules in position zero, largely accidental and is not a guide to their usefulness or effectiveness.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #0: Crippling Rules ===&lt;br /&gt;
# A nine-card running flush may be used to cripple a Great Onion and win the game.&lt;br /&gt;
# A ten-card running flush out-cripples a nine-card running flush in crippling a Great Onion and may also cripple a Lesser Onion.&lt;br /&gt;
&lt;br /&gt;
(Once a Great Onion or Lesser Onion have been crippled, the usual process of Showdown stops, and the player with the crippling hand wins immediately.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #1: Null Eights Rules ===&lt;br /&gt;
# During a round in which eights are not wild (see ii), an eight may be used as if it had value zero in order to trump up an onion. In the event of a tie between two onions with equal numbers of cards, the onion with the fewer null eights wins.&lt;br /&gt;
# In the round following a round in which a null eight has been played, eights are wild, acting as any regular card. The wild Royal, three wild eights, may then be played. In the next round, eights return to their original role.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;trump up an onion&amp;quot; means to make a four-card onion into a five-card onion by the addition of one null eight, or to make a three-card onion into a seven-card onion with four. Note, again, that there are no onions beyond seven-card and that wild eights cannot be used as either null eights or as any of the special cards giving rise to later modifiers.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #2: Wild Crippling Rule ===&lt;br /&gt;
In a round in which eights are wild, to successfully cripple the relevant Onion, the running flush must have at most the same number of wild cards as the Onion being crippled.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #3: Octavo Rule ===&lt;br /&gt;
When eights are wild, the card group consisting of eight eights can be considered as a Lesser Onion, but beats other Lesser Onions and may not be crippled like a Lesser Onion of any other composition, but may be crippled like a Great Onion.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #4: The Lady&#039;s Rules ===&lt;br /&gt;
# If eights are not wild, the queen of spades may be declared, before or during Showdown, and replaced by the player&#039;s choice of one of the next two cards from the deck, the chosen card taking up the place of the queen; other card goes to the discard pot. This move may not rescinded.&lt;br /&gt;
# When eights are wild, the queen of spades devalues one, for every other player, that would otherwise be played as having value eleven, to value one only. This does not affect any aces in a Great Onion, but may affect cards, in any grouping, which, by being wild or by other, would otherwise be played with value eleven.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;declare&amp;quot; means to put the card on the table face up and point it out to the other players; here, of course, the queen may no longer be used in forming card groupings since a replacement card has been received, but should be left near the player on the table rather than in the discard pot.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #5: Fate&#039;s Rules ===&lt;br /&gt;
# If the queen of spades has been declared and replaced, the king of cups may also be declared and replaced in a like manner, in the process making all aces held by the player who used the queen of spades have value zero.&lt;br /&gt;
# If eights are wild, the king of cups may be declared so that eights immediately cease to be wild; a different player who has the queen of spades, whether visible, played or not, may then make his own eights wild again. The king of cups may not be revoked once declared, and a single player may not use the king of cups and then the queen of spades in this way.&lt;br /&gt;
&lt;br /&gt;
(&amp;quot;Zeroed&amp;quot; cards are of no use in the game, and cannot be used like null eights to trump up an onion.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #6: Great A&#039;Tuin&#039;s Rule ===&lt;br /&gt;
Declaring the queen of coins allows the player to reduce the value of one of the player&#039;s cards by eight points and to increase the value of a different card by eight points. The two affected cards must still have value between one and eleven inclusive.&lt;br /&gt;
&lt;br /&gt;
(A two that is shifted up to value ten may be considered a picture card, a three shifted up to eleven as an ace of value eleven.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #7: The Elephants’ Rule ===&lt;br /&gt;
Any four cards, each being either a nine or a ten, or an eight when eights are wild, that are declared with the queen of coins in one player&#039;s hand, allow that player to shift as many points as are needed to generate a Double Onion. This Double Onion may be beaten by any other Double Onion. Any nines or tens in the player&#039;s hand that are not involved in the shift may be considered as ones, not aces, and twos respectively.&lt;br /&gt;
&lt;br /&gt;
(Since the five cards involved here have only been declared, and not exchanged as well, they are, of course, still playable as cards in groups. Remember that a ten may not take the role of a picture card in an Onion - a shifted nine, eight etc. is needed. With two nines, two tens and the queen of coins, a possible shift is: add one each to the nines and tens - hence the Double Onion - and take four from the queen of coins to be a six.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #8: The Sender of Eight&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible jack of diamonds makes any aces belonging to a player who uses any eights become zeroed (see #5i).&lt;br /&gt;
# When eights are wild, a visible jack of diamonds zeroes all aces and disallows eights from taking on value one or eleven.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #9: Death&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible king of swords makes picture card in every player&#039;s hand that has two or more picture cards have no part in forming a Double Onion.&lt;br /&gt;
# When eights are wild, a visible king of swords makes one picture card in every player&#039;s hand that has two or more picture cards have no part in forming either a Double Onion or a Triple Onion.&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;killed&amp;quot; picture card can still take part in groups other than the specified Onions.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #10: The Archchancellor&#039;s Rules ===&lt;br /&gt;
# Any player who plays the jack of staves may not also play an eight as having value eight.&lt;br /&gt;
# If the jack of staves is declared at any time during the game, the king of swords can also be declared if held by another player; if the king of swords is declared, then all the other players must now declare one previously undisclosed card each. If the king of swords is not immediately declared by another player, the jack of staves becomes wild for the rest of the round.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #11: The Fool&#039;s Rule ===&lt;br /&gt;
If, at any time before Showdown, the jack of clubs is, then, for the rest of the round, bagels change with Onions in the order of winning card groupings.&lt;br /&gt;
&lt;br /&gt;
(That is: the two-card onion and the single bagel change places; the Double, Triple and Lesser Onions are exchanged with the double, triple and lesser bagels respectively; the great bagel becomes only beaten by, but may also be crippled like, the Great Onion which remains at the top of the list. This makes bagels worth something, other than a tie-breaker. The jack of clubs, of course, can still take part in bagels, and any other card grouping.)&lt;br /&gt;
&lt;br /&gt;
== Final Comments ==&lt;br /&gt;
Cripple Mr Onion was first mentioned in &amp;quot;Wyrd Sisters&amp;quot; and has, since then, been seen in a number of places; the most notable of these, to date, is the section in &amp;quot;Witches Abroad&amp;quot; on the riverboat, and it is from this section that the game has been reconstructed. Loosely speaking, it is a cross between pontoon (or blackjack) and poker, played with a deck of cards having eight suits, although, as is to be expected, the nature of the Discworld has given Cripple Mr Onion features found in no other game.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
;What does it mean for eights to be wild?&lt;br /&gt;
:In most card games, when a card is wild, it means it can take on any value you choose, although sometimes there are restrictions. In the rules and modifiers as presented here, eights represent spells and the jack of staves represents the Archchancellor, so being wild represents magic at work.&lt;br /&gt;
&lt;br /&gt;
;There isn&#039;t the usual poker-style system where everyone who stays in pays the same amount, is there?&lt;br /&gt;
:That&#039;s correct. Everyone is basically betting one-on-one with the dealer, as is the case in pontoon and blackjack.&lt;br /&gt;
&lt;br /&gt;
;Does the dealer really have so much of an advantage that it&#039;s worth paying so much more than everybody else to play a hand?&lt;br /&gt;
:It depends on the style of play. If the dealer is good, then that person will keep the dealership and can make lots of money. If the dealer is no good, then the other players can extract lots of money before the dealership changes. Don&#039;t forget that being the dealer offers more chances to cheat as well, which is no doubt a very important part of the game on the Discworld ;)&lt;br /&gt;
&lt;br /&gt;
;In the Null Eights Rule, when does a wild eight revert to being only eight or null? Is it after a wild eight is used or after the round in which a wild eight can be played?&lt;br /&gt;
:By and large, eights have value eight, but can be chosen to be null in order to trump up an onion. However, if someone uses a null eight in one round, then in the next round, eights are wild. Whether anyone uses a wild eight in that second round or not, eights return to their usual state in the round after that.&lt;br /&gt;
&lt;br /&gt;
;Under the same modifier, why would you use a null eight to trump an onion when the less you use the better?&lt;br /&gt;
:Null eights are less valuable than regular cards in an onion of the same number of cards, but a five-card onion still beats a three-card onion, no matter how many null eights have gone into their composition. Hence, you can use null eights to make a relatively poor four-card onion into a much better six-card onion, and it doesn&#039;t matter that you used two null eights unless someone else also happens to have a six-card onion, in which case you have to see who has used fewer null eights.&lt;br /&gt;
&lt;br /&gt;
;In Great A&#039;Tuin&#039;s Rule, do the two cards affected have to total between one and eleven together or by themselves?&lt;br /&gt;
:The cards individually must have a value between one and eleven, just like all other regular cards. Their total is fixed, since the modifier is just letting you move eight points from one card to another, but the value of that total doesn&#039;t matter as far as the modifier is concerned.&lt;br /&gt;
&lt;br /&gt;
;Has anybody ever played this for real?&lt;br /&gt;
:Oh, yes. In 1992 and 1993, when Terry (Tao) and I were working out the kinks in the game and developing the modifiers, we played the game quite a number of times with other students. I think everyone who was involved enjoyed it, and it worked out pretty well. The size of the games varied from three people to seven, the most important lesson being that the style of play has to change according to the number of players.&lt;br /&gt;
&lt;br /&gt;
;Is &amp;quot;Terry Tao&amp;quot; a clever pseudonym for &amp;quot;Terry Pratchett”?&lt;br /&gt;
:No :) Terry Tao is a Hedrick Assistant Professor at the Department of Mathematics, UCLA, specialising in harmonic analysis and partial differential equations. Visit [http://www.math.ucla.edu/~tao] to find out more.&lt;br /&gt;
&lt;br /&gt;
== Questions? Comments? Suggestions? ==&lt;br /&gt;
&lt;br /&gt;
You are welcome to email me at andrew@crimron.net.&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements ==&lt;br /&gt;
My thanks go to Terry Tao, Leo Breebaart, Phil Penney and, of course, Terry Pratchett for writing the Discworld books, without which none of this would be possible.&lt;br /&gt;
&lt;br /&gt;
Andrew C. Millard&lt;br /&gt;
4th July 1998&lt;br /&gt;
&lt;br /&gt;
[[Category:Discworld Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Reference|Cripple Mr Onion Full Rules]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40668</id>
		<title>Cripple Mr Onion Full Rules</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40668"/>
		<updated>2026-01-06T07:02:18Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Moved TOC to more logical spot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These rules were previously available online at cripplemronion.info, but that website closed down some time after 2009. The version of the rules below was taken from [https://web.archive.org/web/20081209035939/http://cripplemronion.info/plain_text.txt The Wayback Machine] archive of the site from December 2008. It has now been wikified to make it a bit more navigable, but we also have [[Cripple Mr Onion Rules and FAQ (plain text)|the plain text version]].&lt;br /&gt;
&lt;br /&gt;
A version of these rules using a single deck of tarot cards was published as an appendix in {{TR}}, but doesn’t appear in any other editions of the Discworld Companion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold; font-size: 1.8em; font-family: serif;&amp;quot;&amp;gt;Cripple Mr Onion: Rules and Frequently Asked Questions&amp;lt;/span&amp;gt;&lt;br /&gt;
These rules were reconstructed by Andrew Millard according to the game depicted in &amp;quot;Witches Abroad&amp;quot;, a Discworld novel by Terry Pratchett. The modifiers were developed in conjunction with Terry Tao.&lt;br /&gt;
&lt;br /&gt;
This version of the rules of Cripple Mr Onion is given in six parts:&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
This version is based on the text-only version transcribed on 4th July 1998.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
[[Cripple Mr Onion]] requires two standard decks of playing cards, preferably one having the English or French suits clubs, spades, hearts and diamonds,&lt;br /&gt;
and the second having the Spanish or Italian suits staves, swords, cups and coins - for the purpose of forming flushes, these are taken to be paired in their respective order given above:&lt;br /&gt;
&lt;br /&gt;
 clubs     are paired with   staves,&lt;br /&gt;
 spades    are paired with   swords,&lt;br /&gt;
 hearts    are paired with     cups,&lt;br /&gt;
 diamonds  are paired with    coins.&lt;br /&gt;
&lt;br /&gt;
If a Spanish or Italian suit cannot be obtained, two English or French decks can be used adequately for most purposes; see the modifiers for further comments on this.&lt;br /&gt;
&lt;br /&gt;
The game also requires at least two players, but not more than seven - this isn&#039;t to do with the number eight for a specific reason, but a result of the fact that there aren&#039;t enough cards for more than seven players - with a ready supply of small coinage or tokens when gambling takes place, and the players arranged as evenly as possible around the table on which the game is played. A container able to hold cards should be placed centrally on the table - this is to be the discard pot - along with another container for coins or tokens if gambling is to take place: this is the Pot.&lt;br /&gt;
&lt;br /&gt;
== The Hands ==&lt;br /&gt;
Cripple Mr Onion revolves around forming groups of cards which either sum exactly to twenty-one (an onion) or come close to this total without exceeding it; in the usual fashion, a picture card (P) is worth ten, an ace (A) is worth one or eleven, and other cards are worth their face value: a ten (T) is worth ten, a nine is worth nine, and so on. Since groups of cards which sum exactly to twenty-one can be formed in various ways, they are ranked in a particular order according to their composition, along with a few other groups which do not give twenty-one in total but which are of some&lt;br /&gt;
interest; these special hands, described below, are worth more than any other valid combinations of cards and usually dominate the play.&lt;br /&gt;
&lt;br /&gt;
There are thirteen categories of winning hands and in increasing order of worth are:&lt;br /&gt;
&lt;br /&gt;
# Bagel: this is a combination of two cards which totals exactly twenty; it is, therefore, one of TT, TP, PP or 9A.&lt;br /&gt;
# two-card onion: this is a combination of two cards which totals exactly twenty-one; it is, therefore, either TA or PA.&lt;br /&gt;
# Broken Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards except for one in the same suit-pair.&lt;br /&gt;
# three-card onion: this is a group of three cards which totals twenty-one exactly; examples are ATT, 56T, and 579.&lt;br /&gt;
# Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards in the same suit-pair.&lt;br /&gt;
# four-card onion: ... four cards which total twenty-one; for example, A55T, 2469, and 3378.&lt;br /&gt;
# Broken Royal: this is a special case of a three-card onion where the three cards are specifically 678 (of any suit-pairs).&lt;br /&gt;
# five-card onion: ... five cards ... e.g. A235T, 23466, and 33348.&lt;br /&gt;
# Royal: this is another special three-card onion being 777.&lt;br /&gt;
# six-card onion: ... six cards ... e.g. A2233T and A23456.&lt;br /&gt;
# (Wild Royal: this is a combination that may only be played when eights are wild - see the modifiers for details - since it consists of three wild eights.)&lt;br /&gt;
# seven-card onion: ... seven cards ... e.g. A223445.&lt;br /&gt;
# Onion: an Onion (capitalised letter &#039;o&#039;) is a two card combination of a picture card and an ace; however, PA on its own is just a two-card onion (place two above), since to occupy this exalted position, the group must consist of two Onions, PAPA or Double Onion, or three Onions, PAPAPA or 3[PA] or Triple Onion, or four Onions, 4[PA] or Lesser Onion, or even five Onions, 5[PA] or Great Onion. The Onions themselves are arranged according to their worth, with Double Onion the lowest and Great Onion the best.&lt;br /&gt;
&lt;br /&gt;
Notice that the maximum number of cards making up an onion is seven (there is no eight-card onion) and that for PA to be of any real value, the player&lt;br /&gt;
must hold at least two picture cards and two aces. Also, if a player should be unlucky enough to receive multiple bagels, the qualifiers &amp;quot;double”, &amp;quot;triple&amp;quot;, &amp;quot;lesser&amp;quot; and &amp;quot;great&amp;quot; (with small initials) are used.&lt;br /&gt;
&lt;br /&gt;
Since each player is ultimately in possession of ten cards, a number of groups, most of them usually winning hands, can be formed; the objective of any individual player is therefore to form the ten cards into the best possible set of groups, with each of the ten cards taking part in only one&lt;br /&gt;
of the groups. For example, representing clubs and staves by &amp;quot;c&amp;quot;, spades and swords by &amp;quot;s&amp;quot;, hearts and cups by &amp;quot;h&amp;quot; and diamonds and coins by &amp;quot;d&amp;quot;, the&lt;br /&gt;
hand:&lt;br /&gt;
&lt;br /&gt;
 3c 3s 4s Js Ah 7h Qh Ad 4d 6d&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* Double Onion - JsAhQhAd&lt;br /&gt;
* five-card onion - 3c3s4s4d7h&lt;br /&gt;
* a six - 6d&lt;br /&gt;
&lt;br /&gt;
whilst the hand:&lt;br /&gt;
&lt;br /&gt;
 9c 4s Qs Ks 4h Jh Ad 7d Td Kd&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* four-card onion - Ad4s7d9c&lt;br /&gt;
* double bagel - QsKsJhTd&lt;br /&gt;
* a fourteen - 4hKd.&lt;br /&gt;
&lt;br /&gt;
From this list of winning hands, it follows that some cards are intrinsically more valuable than others: tens, for example, are only useful in bagels and small-card onions whereas twos and threes are necessary for constructing many-card onions; aces and picture cards are obviously of great value. However, a player&#039;s strategy in selecting cards for replacement (see the game descriptions and certain of the modifiers) should also be influenced by the number of players, and whether eights are wild or not, since these factors influence the relative likelihood of each hand winning the round.&lt;br /&gt;
&lt;br /&gt;
== The Non-Gambling Game ==&lt;br /&gt;
At the beginning of each round, one player is identified as the Dealer, with the player to the Dealer&#039;s left as the Elder and the player to the Dealer&#039;s&lt;br /&gt;
right as the Younger - this sets the order of precedence in being dealt cards and in winning in the event of a tie as Dealer, Elder, other players&lt;br /&gt;
in order and, lastly, Younger. In the event that the Dealership changes, these identifiers move to be based around the new Dealer. The round opens&lt;br /&gt;
when the Dealer shuffles the pack of all 104 cards and the Younger cuts the pack.&lt;br /&gt;
&lt;br /&gt;
All the players are dealt five cards in this order: the Dealer receives two cards and deals all the other players, in order from Elder to Younger, three&lt;br /&gt;
cards; the Dealer then receives three cards and deals the other players two (this is done to speed up the dealing, which isn&#039;t exactly the most&lt;br /&gt;
interesting part of the game). Then, in turn, from Elder to Younger, each player discards up to four cards into the discard pot and announces the&lt;br /&gt;
number of discards to the Dealer who replaces them from the top of the pack; the Dealer then discards and replaces, also announcing the number thrown&lt;br /&gt;
away. It is important to note that up to this point all cards have been dealt face down, each player is only aware of their own cards and, by way of&lt;br /&gt;
the draw, ought to have a better hand than was originally dealt.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards each is now dealt in the following way: the Dealer receives five cards face down on the table, and then, in turn from&lt;br /&gt;
Elder to Younger, each other player is dealt five cards face up on the table. Cards dealt face up on the table must remain that way, although the&lt;br /&gt;
owner of those cards may rearrange them there if desired. &lt;br /&gt;
&lt;br /&gt;
Now the final part of the round, Showdown, takes place. Beginning from the Elder, the highest card grouping is declared and displayed on the table; if&lt;br /&gt;
the player to the left of the Elder cannot equal, beat or play some modifier that affects the Elder&#039;s cards, that player&#039;s cards are all placed face up&lt;br /&gt;
on the table, in their groupings if the player wishes, and that player is out of the round; the comparison of the next leftward player&#039;s cards with&lt;br /&gt;
the Elder&#039;s then takes place. If the Elder&#039;s cards are equalled, then the next card grouping must be considered. If the Elder&#039;s cards are beaten, then&lt;br /&gt;
the Elder has the opportunity to play a modifier or rearrange the card grouping in an attempt to obtain a better arrangement; once the Elder&#039;s&lt;br /&gt;
cards are undoubtedly beaten, however, the Elder is out of the round and the comparison of the currently leading player&#039;s cards with the next leftward&lt;br /&gt;
player&#039;s takes place. By this process of comparison, consideration of lower groupings, rearrangement of card groups and playing of modifiers, and&lt;br /&gt;
knocking out of players, the holder of the best set of cards, between the Elder and the Younger, is found. Finally, the Dealer&#039;s cards are compared&lt;br /&gt;
with the only player left in, and the process of finding the better cards is repeated; the player who holds the better cards has then won the game. Note&lt;br /&gt;
that in the event of either a complete tie between two players&#039; cards or an impasse due to circular use of modifiers, the player of greater seniority&lt;br /&gt;
wins - often, this means that the Dealer wins. Once all the players but one have been knocked out, leaving the winner holding the best cards, the round&lt;br /&gt;
is over, the cards and discards are collected up and the winner becomes the Dealer for the next round.&lt;br /&gt;
&lt;br /&gt;
== The Gambling Game ==&lt;br /&gt;
There are two types of betting that are used in the gambling version of Cripple Mr Onion and these will be described before the details of how they fit into the game are given.&lt;br /&gt;
&lt;br /&gt;
The first type is &amp;quot;matching the Dealer&#039;s stake&amp;quot;. First, the Dealer chooses a number of coins or tokens to be the stake, on the basis of the cards known to the Dealer, and, naming the amount, places it in the Pot; if the Dealer wishes, the amount may be zero. Then, when called upon by the Dealer to do so, each player must either match the stake, placing an equal amount in the Pot, or fold, placing all cards in the discard pot and losing any claim to the Pot in that round; of course, if the stake is zero, all remaining players can stay in for free.&lt;br /&gt;
&lt;br /&gt;
The second type is &amp;quot;raising the Dealer&amp;quot;. When called upon by the Dealer, each player may choose to make an extra bet against the Dealer, according to cards that are known to that player. If the player chooses to raise, the chosen number of coins or tokens are placed on the player&#039;s cards and the amount is named. Finally, when all the players who have not yet folded have done this, the Dealer must place an amount equal to the total value of raises into the Pot - and all the individual raises then go into the Pot as well - or lose the Dealership: often this means that the Dealer must fold.&lt;br /&gt;
&lt;br /&gt;
Each round begins in the same way as for the non-gambling game, except that now, before the first deal takes place, every player places a previously&lt;br /&gt;
agreed amount, the Stake, into the Pot as the ante. Then after every player has discarded and received replacements, the first round of betting takes place.&lt;br /&gt;
&lt;br /&gt;
The Dealer selects a stake, as described above, and then, from the Elder to the Younger, asks each player first to match that stake and then to raise it; if the Dealer cannot match the total value of the raises, then the Dealer folds. This matching and raising occurs twice. The Dealer then selects a stake for the third time and again asks each player, in order, to match it; this time, however, the players are not asked to raise.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards for each remaining player is then dealt as follows: as before, the Dealer receives five cards face down, but now each player has the option of buying from one to all of the five cards face down, at the price of an amount equal to the Stake per card, instead of receiving them all face up. Cards may be bought one at a time, if desired, and once the player has finished buying cards, the Dealer deals the remainder from the five to that player face up on the table in front of the player. As each player receives the full complement of ten cards, an extra bet may be made, in the same manner as raising the Dealer, and then, once every remaining player has ten cards, the Dealer must consider all the extra bets.&lt;br /&gt;
&lt;br /&gt;
If the Dealer matches the total extra bets made, the game continues with the second round of betting described below; however, if the Dealer does not wish to match the extra bets, then the Dealership changes without the Dealer folding - this is the only time when this can take place. The Dealer gives the Dealership to the Elder who, to become the new Dealer, must match the total extra bets, the Elder&#039;s own extra bet going into the Pot if the Dealership is accepted; of course, if the Elder does not accept, the Dealership is passed left again until one of the other players accepts it, or until it has gone full circle with no-one wanting it - in that case, everyone folds, the Pot becomes the ante for the next round, the old Dealer remains as Dealer, and the next round starts afresh.&lt;br /&gt;
&lt;br /&gt;
Once the extra bets have been matched, be it by the original Dealer, the Elder or one of the other players, the second round of betting takes place. This consists of two stages of matching and raising as in the first round of betting, but now not followed by a third stage of matching only.&lt;br /&gt;
&lt;br /&gt;
Finally, Showdown takes place, exactly as in the non-gambling game, but now, of course, the winner claims the contents of the Pot as the prize for winning.&lt;br /&gt;
&lt;br /&gt;
In the event that the Dealer folds, the Dealership is auctioned as follows: from the Elder to the Younger, the players who are still in are asked by the old Dealer if they wish to be the new Dealer - if the player wishes to be the new Dealer, that player must advance an amount equal to the Stake. If&lt;br /&gt;
another player, when asked, also wishes to be Dealer, then that player must match the existing bid and advance another amount equal to the Stake. This&lt;br /&gt;
process continues around and around the table, with each prospective Dealer making sure that the most recent player&#039;s bid is at least an amount equal to the Stake higher that the last bid, until all the players except for one have declined to advance any more, having placed their own total bid in the Pot as they declined, and the single player left becomes the new Dealer, placing the winning bid in the pot. If nobody wishes to be the new Dealer, all the players fold, the Pot becomes the ante for the next round, the old Dealer stays as Dealer and another round beings anew.&lt;br /&gt;
&lt;br /&gt;
== The Modifiers ==&lt;br /&gt;
The modifiers have usually been created for one of two reasons, either to make the game a little more interesting and a little more uncertain, or to decrease the chances of winning with a specific hand. It is not necessary to use any of them, apart from numbers zero, which gives the game its name, and one, which makes many-card onions and then Onions more probable, and in a game, say, between four hardened professionals, even the Null Eights Rules would probably not be used. The employment of the modifiers, therefore, is left to the discretion of the players, but some possibilities for using the modifiers beyond number zero are as follows:&lt;br /&gt;
&lt;br /&gt;
* just modifier #1;&lt;br /&gt;
* modifiers numbers 1 to 3;&lt;br /&gt;
* bring in the modifiers as the game progresses, one in every or every other round;&lt;br /&gt;
* let the Dealer, for each round, declare which modifiers are in force in that round;&lt;br /&gt;
* play all the modifiers from the beginning.&lt;br /&gt;
&lt;br /&gt;
A number of the modifiers use specific cards to represent mythological and not-so mythological Discworld characters, and, if two decks of cards with the same suits are used, confusion may arise as to which of the two, say, queen of spades is to represent the Lady. A solution, if not particularly satisfactory, to this is to mark one of the two cards with a symbol, in this case, for example, the letter L, on the face side so that the marked card becomes the relevant one for the modifier and the other becomes an ordinary card.&lt;br /&gt;
&lt;br /&gt;
The modifiers are all, some to a greater extent than others, based on Discworld life, mythology and beliefs and have been assumed to have evolved, with the game, over many centuries; none of the modifiers are arbitrary in their action or purpose, but a detailed knowledge of the Discworld is not necessary to use them. Finally, the ordering of the modifiers in the list below is, apart from the Crippling Rules in position zero, largely accidental and is not a guide to their usefulness or effectiveness.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #0: Crippling Rules ===&lt;br /&gt;
# A nine-card running flush may be used to cripple a Great Onion and win the game.&lt;br /&gt;
# A ten-card running flush out-cripples a nine-card running flush in crippling a Great Onion and may also cripple a Lesser Onion.&lt;br /&gt;
&lt;br /&gt;
(Once a Great Onion or Lesser Onion have been crippled, the usual process of Showdown stops, and the player with the crippling hand wins immediately.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #1: Null Eights Rules ===&lt;br /&gt;
# During a round in which eights are not wild (see ii), an eight may be used as if it had value zero in order to trump up an onion. In the event of a tie between two onions with equal numbers of cards, the onion with the fewer null eights wins.&lt;br /&gt;
# In the round following a round in which a null eight has been played, eights are wild, acting as any regular card. The wild Royal, three wild eights, may then be played. In the next round, eights return to their original role.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;trump up an onion&amp;quot; means to make a four-card onion into a five-card onion by the addition of one null eight, or to make a three-card onion into a seven-card onion with four. Note, again, that there are no onions beyond seven-card and that wild eights cannot be used as either null eights or as any of the special cards giving rise to later modifiers.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #2: Wild Crippling Rule ===&lt;br /&gt;
In a round in which eights are wild, to successfully cripple the relevant Onion, the running flush must have at most the same number of wild cards as the Onion being crippled.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #3: Octavo Rule ===&lt;br /&gt;
When eights are wild, the card group consisting of eight eights can be considered as a Lesser Onion, but beats other Lesser Onions and may not be crippled like a Lesser Onion of any other composition, but may be crippled like a Great Onion.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #4: The Lady&#039;s Rules ===&lt;br /&gt;
# If eights are not wild, the queen of spades may be declared, before or during Showdown, and replaced by the player&#039;s choice of one of the next two cards from the deck, the chosen card taking up the place of the queen; other card goes to the discard pot. This move may not rescinded.&lt;br /&gt;
# When eights are wild, the queen of spades devalues one, for every other player, that would otherwise be played as having value eleven, to value one only. This does not affect any aces in a Great Onion, but may affect cards, in any grouping, which, by being wild or by other, would otherwise be played with value eleven.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;declare&amp;quot; means to put the card on the table face up and point it out to the other players; here, of course, the queen may no longer be used in forming card groupings since a replacement card has been received, but should be left near the player on the table rather than in the discard pot.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #5: Fate&#039;s Rules ===&lt;br /&gt;
# If the queen of spades has been declared and replaced, the king of cups may also be declared and replaced in a like manner, in the process making all aces held by the player who used the queen of spades have value zero.&lt;br /&gt;
# If eights are wild, the king of cups may be declared so that eights immediately cease to be wild; a different player who has the queen of spades, whether visible, played or not, may then make his own eights wild again. The king of cups may not be revoked once declared, and a single player may not use the king of cups and then the queen of spades in this way.&lt;br /&gt;
&lt;br /&gt;
(&amp;quot;Zeroed&amp;quot; cards are of no use in the game, and cannot be used like null eights to trump up an onion.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #6: Great A&#039;Tuin&#039;s Rule ===&lt;br /&gt;
Declaring the queen of coins allows the player to reduce the value of one of the player&#039;s cards by eight points and to increase the value of a different card by eight points. The two affected cards must still have value between one and eleven inclusive.&lt;br /&gt;
&lt;br /&gt;
(A two that is shifted up to value ten may be considered a picture card, a three shifted up to eleven as an ace of value eleven.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #7: The Elephants’ Rule ===&lt;br /&gt;
Any four cards, each being either a nine or a ten, or an eight when eights are wild, that are declared with the queen of coins in one player&#039;s hand, allow that player to shift as many points as are needed to generate a Double Onion. This Double Onion may be beaten by any other Double Onion. Any nines or tens in the player&#039;s hand that are not involved in the shift may be considered as ones, not aces, and twos respectively.&lt;br /&gt;
&lt;br /&gt;
(Since the five cards involved here have only been declared, and not exchanged as well, they are, of course, still playable as cards in groups. Remember that a ten may not take the role of a picture card in an Onion - a shifted nine, eight etc. is needed. With two nines, two tens and the queen of coins, a possible shift is: add one each to the nines and tens - hence the Double Onion - and take four from the queen of coins to be a six.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #8: The Sender of Eight&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible jack of diamonds makes any aces belonging to a player who uses any eights become zeroed (see #5i).&lt;br /&gt;
# When eights are wild, a visible jack of diamonds zeroes all aces and disallows eights from taking on value one or eleven.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #9: Death&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible king of swords makes picture card in every player&#039;s hand that has two or more picture cards have no part in forming a Double Onion.&lt;br /&gt;
# When eights are wild, a visible king of swords makes one picture card in every player&#039;s hand that has two or more picture cards have no part in forming either a Double Onion or a Triple Onion.&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;killed&amp;quot; picture card can still take part in groups other than the specified Onions.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #10: The Archchancellor&#039;s Rules ===&lt;br /&gt;
# Any player who plays the jack of staves may not also play an eight as having value eight.&lt;br /&gt;
# If the jack of staves is declared at any time during the game, the king of swords can also be declared if held by another player; if the king of swords is declared, then all the other players must now declare one previously undisclosed card each. If the king of swords is not immediately declared by another player, the jack of staves becomes wild for the rest of the round.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #11: The Fool&#039;s Rule ===&lt;br /&gt;
If, at any time before Showdown, the jack of clubs is, then, for the rest of the round, bagels change with Onions in the order of winning card groupings.&lt;br /&gt;
&lt;br /&gt;
(That is: the two-card onion and the single bagel change places; the Double, Triple and Lesser Onions are exchanged with the double, triple and lesser bagels respectively; the great bagel becomes only beaten by, but may also be crippled like, the Great Onion which remains at the top of the list. This makes bagels worth something, other than a tie-breaker. The jack of clubs, of course, can still take part in bagels, and any other card grouping.)&lt;br /&gt;
&lt;br /&gt;
== 6. Final Comments ==&lt;br /&gt;
Cripple Mr Onion was first mentioned in &amp;quot;Wyrd Sisters&amp;quot; and has, since then, been seen in a number of places; the most notable of these, to date, is the section in &amp;quot;Witches Abroad&amp;quot; on the riverboat, and it is from this section that the game has been reconstructed. Loosely speaking, it is a cross between pontoon (or blackjack) and poker, played with a deck of cards having eight suits, although, as is to be expected, the nature of the Discworld has given Cripple Mr Onion features found in no other game.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
;What does it mean for eights to be wild?&lt;br /&gt;
:In most card games, when a card is wild, it means it can take on any value you choose, although sometimes there are restrictions. In the rules and modifiers as presented here, eights represent spells and the jack of staves represents the Archchancellor, so being wild represents magic at work.&lt;br /&gt;
&lt;br /&gt;
;There isn&#039;t the usual poker-style system where everyone who stays in pays the same amount, is there?&lt;br /&gt;
:That&#039;s correct. Everyone is basically betting one-on-one with the dealer, as is the case in pontoon and blackjack.&lt;br /&gt;
&lt;br /&gt;
;Does the dealer really have so much of an advantage that it&#039;s worth paying so much more than everybody else to play a hand?&lt;br /&gt;
:It depends on the style of play. If the dealer is good, then that person will keep the dealership and can make lots of money. If the dealer is no good, then the other players can extract lots of money before the dealership changes. Don&#039;t forget that being the dealer offers more chances to cheat as well, which is no doubt a very important part of the game on the Discworld ;)&lt;br /&gt;
&lt;br /&gt;
;In the Null Eights Rule, when does a wild eight revert to being only eight or null? Is it after a wild eight is used or after the round in which a wild eight can be played?&lt;br /&gt;
:By and large, eights have value eight, but can be chosen to be null in order to trump up an onion. However, if someone uses a null eight in one round, then in the next round, eights are wild. Whether anyone uses a wild eight in that second round or not, eights return to their usual state in the round after that.&lt;br /&gt;
&lt;br /&gt;
;Under the same modifier, why would you use a null eight to trump an onion when the less you use the better?&lt;br /&gt;
:Null eights are less valuable than regular cards in an onion of the same number of cards, but a five-card onion still beats a three-card onion, no matter how many null eights have gone into their composition. Hence, you can use null eights to make a relatively poor four-card onion into a much better six-card onion, and it doesn&#039;t matter that you used two null eights unless someone else also happens to have a six-card onion, in which case you have to see who has used fewer null eights.&lt;br /&gt;
&lt;br /&gt;
;In Great A&#039;Tuin&#039;s Rule, do the two cards affected have to total between one and eleven together or by themselves?&lt;br /&gt;
:The cards individually must have a value between one and eleven, just like all other regular cards. Their total is fixed, since the modifier is just letting you move eight points from one card to another, but the value of that total doesn&#039;t matter as far as the modifier is concerned.&lt;br /&gt;
&lt;br /&gt;
;Has anybody ever played this for real?&lt;br /&gt;
:Oh, yes. In 1992 and 1993, when Terry (Tao) and I were working out the kinks in the game and developing the modifiers, we played the game quite a number of times with other students. I think everyone who was involved enjoyed it, and it worked out pretty well. The size of the games varied from three people to seven, the most important lesson being that the style of play has to change according to the number of players.&lt;br /&gt;
&lt;br /&gt;
;Is &amp;quot;Terry Tao&amp;quot; a clever pseudonym for &amp;quot;Terry Pratchett”?&lt;br /&gt;
:No :) Terry Tao is a Hedrick Assistant Professor at the Department of Mathematics, UCLA, specialising in harmonic analysis and partial differential equations. Visit [http://www.math.ucla.edu/~tao] to find out more.&lt;br /&gt;
&lt;br /&gt;
== Questions? Comments? Suggestions? ==&lt;br /&gt;
&lt;br /&gt;
You are welcome to email me at andrew@crimron.net.&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements ==&lt;br /&gt;
My thanks go to Terry Tao, Leo Breebaart, Phil Penney and, of course, Terry Pratchett for writing the Discworld books, without which none of this would be possible.&lt;br /&gt;
&lt;br /&gt;
Andrew C. Millard&lt;br /&gt;
4th July 1998&lt;br /&gt;
&lt;br /&gt;
[[Category:Discworld Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Reference|Cripple Mr Onion Full Rules]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Rules_and_FAQ_(plain_text)&amp;diff=40667</id>
		<title>Cripple Mr Onion Rules and FAQ (plain text)</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Rules_and_FAQ_(plain_text)&amp;diff=40667"/>
		<updated>2026-01-06T07:00:31Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Created separate plaintext page&lt;/p&gt;
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&lt;div&gt;:&#039;&#039;This is the plaintext version of these rules; see [[Cripple Mr Onion Full Rules]] for a wikified version.&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;Cripple Mr Onion&lt;br /&gt;
&lt;br /&gt;
Rules and Frequently Asked Questions&lt;br /&gt;
&lt;br /&gt;
These rules were reconstructed by Andrew Millard according to the game&lt;br /&gt;
depicted in &amp;quot;Witches Abroad&amp;quot;, a Discworld novel by Terry Pratchett. The&lt;br /&gt;
modifiers were developed in conjunction with Terry Tao.&lt;br /&gt;
&lt;br /&gt;
This version of the rules of Cripple Mr Onion is given in six parts:&lt;br /&gt;
&lt;br /&gt;
  1. Introduction,&lt;br /&gt;
  2. The Hands,&lt;br /&gt;
  3. The Non-Gambling Game,&lt;br /&gt;
  4. The Gambling Game,&lt;br /&gt;
  5. The Modifiers,&lt;br /&gt;
  6. Final Comments.&lt;br /&gt;
&lt;br /&gt;
Some frequently asked questions follow.&lt;br /&gt;
&lt;br /&gt;
This text-only version was transcribed on 4th July 1998.&lt;br /&gt;
&lt;br /&gt;
1. Introduction&lt;br /&gt;
&lt;br /&gt;
Cripple Mr Onion requires two standard decks of playing cards, preferably&lt;br /&gt;
one having the English or French suits clubs, spades, hearts and diamonds,&lt;br /&gt;
and the second having the Spanish or Italian suits staves, swords, cups and&lt;br /&gt;
coins - for the purpose of forming flushes, these are taken to be paired in&lt;br /&gt;
their respective order given above:&lt;br /&gt;
&lt;br /&gt;
     clubs     are paired with   staves,&lt;br /&gt;
     spades    are paired with   swords,&lt;br /&gt;
     hearts    are paired with     cups,&lt;br /&gt;
     diamonds  are paired with    coins.&lt;br /&gt;
&lt;br /&gt;
If a Spanish or Italian suit cannot be obtained, two English or French&lt;br /&gt;
decks can be used adequately for most purposes; see the modifiers for&lt;br /&gt;
further comments on this.&lt;br /&gt;
&lt;br /&gt;
The game also requires at least two players, but not more than seven - this&lt;br /&gt;
isn&#039;t to do with the number eight for a specific reason, but a result of&lt;br /&gt;
the fact that there aren&#039;t enough cards for more than seven players - with&lt;br /&gt;
a ready supply of small coinage or tokens when gambling takes place, and&lt;br /&gt;
the players arranged as evenly as possible around the table on which the&lt;br /&gt;
game is played. A container able to hold cards should be placed centrally&lt;br /&gt;
on the table - this is to be the discard pot - along with another container&lt;br /&gt;
for coins or tokens if gambling is to take place: this is the Pot.&lt;br /&gt;
&lt;br /&gt;
2. The Hands&lt;br /&gt;
&lt;br /&gt;
Cripple Mr Onion revolves around forming groups of cards which either sum&lt;br /&gt;
exactly to twenty-one (an onion) or come close to this total without&lt;br /&gt;
exceeding it; in the usual fashion, a picture card (P) is worth ten, an ace&lt;br /&gt;
(A) is worth one or eleven, and other cards are worth their face value: a&lt;br /&gt;
ten (T) is worth ten, a nine is worth nine, and so on. Since groups of cards&lt;br /&gt;
which sum exactly to twenty-one can be formed in various ways, they are&lt;br /&gt;
ranked in a particular order according to their composition, along with a&lt;br /&gt;
few other groups which do not give twenty-one in total but which are of some&lt;br /&gt;
interest; these special hands, described below, are worth more than any&lt;br /&gt;
other valid combinations of cards and usually dominate the play.&lt;br /&gt;
&lt;br /&gt;
There are thirteen categories of winning hands and in increasing order of&lt;br /&gt;
worth are:&lt;br /&gt;
&lt;br /&gt;
  1. Bagel: this is a combination of two cards which totals exactly twenty;&lt;br /&gt;
     it is, therefore, one of TT, TP, PP or 9A.&lt;br /&gt;
  2. two-card onion: this is a combination of two cards which totals exactly&lt;br /&gt;
     twenty-one; it is, therefore, either TA or PA.&lt;br /&gt;
  3. Broken Flush: this is a group of at least three cards, summing to at&lt;br /&gt;
     least sixteen (but not more than twenty-one) with all of the cards&lt;br /&gt;
     except for one in the same suit-pair.&lt;br /&gt;
  4. three-card onion: this is a group of three cards which totals&lt;br /&gt;
     twenty-one exactly; examples are ATT, 56T, and 579.&lt;br /&gt;
  5. Flush: this is a group of at least three cards, summing to at least&lt;br /&gt;
     sixteen (but not more than twenty-one) with all of the cards in the&lt;br /&gt;
     same suit-pair.&lt;br /&gt;
  6. four-card onion: ... four cards which total twenty-one; for example,&lt;br /&gt;
     A55T, 2469, and 3378.&lt;br /&gt;
  7. Broken Royal: this is a special case of a three-card onion where the&lt;br /&gt;
     three cards are specifically 678 (of any suit-pairs).&lt;br /&gt;
  8. five-card onion: ... five cards ... e.g. A235T, 23466, and 33348.&lt;br /&gt;
  9. Royal: this is another special three-card onion being 777.&lt;br /&gt;
 10. six-card onion: ... six cards ... e.g. A2233T and A23456.&lt;br /&gt;
 11. (Wild Royal: this is a combination that may only be played when eights&lt;br /&gt;
     are wild - see the modifiers for details - since it consists of three&lt;br /&gt;
     wild eights.)&lt;br /&gt;
 12. seven-card onion: ... seven cards ... e.g. A223445.&lt;br /&gt;
 13. Onion: an Onion (capitalised letter &#039;o&#039;) is a two card combination of a&lt;br /&gt;
     picture card and an ace; however, PA on its own is just a two- card&lt;br /&gt;
     onion (place two above), since to occupy this exalted position, the&lt;br /&gt;
     group must consist of two Onions, PAPA or Double Onion, or three&lt;br /&gt;
     Onions, PAPAPA or 3[PA] or Triple Onion, or four Onions, 4[PA] or&lt;br /&gt;
     Lesser Onion, or even five Onions, 5[PA] or Great Onion. The Onions&lt;br /&gt;
     themselves are arranged according to their worth, with Double Onion the&lt;br /&gt;
     lowest and Great Onion the best.&lt;br /&gt;
&lt;br /&gt;
Notice that the maximum number of cards making up an onion is seven (there&lt;br /&gt;
is no eight-card onion) and that for PA to be of any real value, the player&lt;br /&gt;
must hold at least two picture cards and two aces. Also, if a player should&lt;br /&gt;
be unlucky enough to receive multiple bagels, the qualifiers &amp;quot;double&amp;quot;,&lt;br /&gt;
&amp;quot;triple&amp;quot;, &amp;quot;lesser&amp;quot; and &amp;quot;great&amp;quot; (with small initials) are used.&lt;br /&gt;
&lt;br /&gt;
Since each player is ultimately in possession of ten cards, a number of&lt;br /&gt;
groups, most of them usually winning hands, can be formed; the objective of&lt;br /&gt;
any individual player is therefore to form the ten cards into the best&lt;br /&gt;
possible set of groups, with each of the ten cards taking part in only one&lt;br /&gt;
of the groups. For example, representing clubs and staves by &amp;quot;c&amp;quot;, spades and&lt;br /&gt;
swords by &amp;quot;s&amp;quot;, hearts and cups by &amp;quot;h&amp;quot; and diamonds and coins by &amp;quot;d&amp;quot;, the&lt;br /&gt;
hand:&lt;br /&gt;
&lt;br /&gt;
     3c 3s 4s Js Ah 7h Qh Ad 4d 6d&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
   * Double Onion - JsAhQhAd&lt;br /&gt;
   * five-card onion - 3c3s4s4d7h&lt;br /&gt;
   * a six - 6d&lt;br /&gt;
&lt;br /&gt;
whilst the hand:&lt;br /&gt;
&lt;br /&gt;
     9c 4s Qs Ks 4h Jh Ad 7d Td Kd&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
   * four-card onion - Ad4s7d9c&lt;br /&gt;
   * double bagel - QsKsJhTd&lt;br /&gt;
   * a fourteen - 4hKd.&lt;br /&gt;
&lt;br /&gt;
From this list of winning hands, it follows that some cards are&lt;br /&gt;
intrinsically more valuable than others: tens, for example, are only useful&lt;br /&gt;
in bagels and small-card onions whereas twos and threes are necessary for&lt;br /&gt;
constructing many-card onions; aces and picture cards are obviously of great&lt;br /&gt;
value. However, a player&#039;s strategy in selecting cards for replacement (see&lt;br /&gt;
the game descriptions and certain of the modifiers) should also be&lt;br /&gt;
influenced by the number of players, and whether eights are wild or not,&lt;br /&gt;
since these factors influence the relative likelihood of each hand winning&lt;br /&gt;
the round.&lt;br /&gt;
&lt;br /&gt;
3. The Non-Gambling Game&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, one player is identified as the Dealer, with&lt;br /&gt;
the player to the Dealer&#039;s left as the Elder and the player to the Dealer&#039;s&lt;br /&gt;
right as the Younger - this sets the order of precedence in being dealt&lt;br /&gt;
cards and in winning in the event of a tie as Dealer, Elder, other players&lt;br /&gt;
in order and, lastly, Younger. In the event that the Dealership changes,&lt;br /&gt;
these identifiers move to be based around the new Dealer. The round opens&lt;br /&gt;
when the Dealer shuffles the pack of all 104 cards and the Younger cuts the&lt;br /&gt;
pack.&lt;br /&gt;
&lt;br /&gt;
All the players are dealt five cards in this order: the Dealer receives two&lt;br /&gt;
cards and deals all the other players, in order from Elder to Younger, three&lt;br /&gt;
cards; the Dealer then receives three cards and deals the other players two&lt;br /&gt;
(this is done to speed up the dealing, which isn&#039;t exactly the most&lt;br /&gt;
interesting part of the game). Then, in turn, from Elder to Younger, each&lt;br /&gt;
player discards up to four cards into the discard pot and announces the&lt;br /&gt;
number of discards to the Dealer who replaces them from the top of the pack;&lt;br /&gt;
the Dealer then discards and replaces, also announcing the number thrown&lt;br /&gt;
away. It is important to note that up to this point all cards have been&lt;br /&gt;
dealt face down, each player is only aware of their own cards and, by way of&lt;br /&gt;
the draw, ought to have a better hand than was originally dealt.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards each is now dealt in the following way: the&lt;br /&gt;
Dealer receives five cards face down on the table, and then, in turn from&lt;br /&gt;
Elder to Younger, each other player is dealt five cards face up on the&lt;br /&gt;
table. Cards dealt face up on the table must remain that way, although the&lt;br /&gt;
owner of those cards may rearrange them there if desired.&lt;br /&gt;
&lt;br /&gt;
Now the final part of the round, Showdown, takes place. Beginning from the&lt;br /&gt;
Elder, the highest card grouping is declared and displayed on the table; if&lt;br /&gt;
the player to the left of the Elder cannot equal, beat or play some modifier&lt;br /&gt;
that affects the Elder&#039;s cards, that player&#039;s cards are all placed face up&lt;br /&gt;
on the table, in their groupings if the player wishes, and that player is&lt;br /&gt;
out of the round; the comparison of the next leftward player&#039;s cards with&lt;br /&gt;
the Elder&#039;s then takes place. If the Elder&#039;s cards are equalled, then the&lt;br /&gt;
next card grouping must be considered. If the Elder&#039;s cards are beaten, then&lt;br /&gt;
the Elder has the opportunity to play a modifier or rearrange the card&lt;br /&gt;
grouping in an attempt to obtain a better arrangement; once the Elder&#039;s&lt;br /&gt;
cards are undoubtedly beaten, however, the Elder is out of the round and the&lt;br /&gt;
comparison of the currently leading player&#039;s cards with the next leftward&lt;br /&gt;
player&#039;s takes place. By this process of comparison, consideration of lower&lt;br /&gt;
groupings, rearrangement of card groups and playing of modifiers, and&lt;br /&gt;
knocking out of players, the holder of the best set of cards, between the&lt;br /&gt;
Elder and the Younger, is found. Finally, the Dealer&#039;s cards are compared&lt;br /&gt;
with the only player left in, and the process of finding the better cards is&lt;br /&gt;
repeated; the player who holds the better cards has then won the game. Note&lt;br /&gt;
that in the event of either a complete tie between two players&#039; cards or an&lt;br /&gt;
impasse due to circular use of modifiers, the player of greater seniority&lt;br /&gt;
wins - often, this means that the Dealer wins. Once all the players but one&lt;br /&gt;
have been knocked out, leaving the winner holding the best cards, the round&lt;br /&gt;
is over, the cards and discards are collected up and the winner becomes the&lt;br /&gt;
Dealer for the next round.&lt;br /&gt;
&lt;br /&gt;
4. The Gambling Game&lt;br /&gt;
&lt;br /&gt;
There are two types of betting that are used in the gambling version of&lt;br /&gt;
Cripple Mr Onion and these will be described before the details of how they&lt;br /&gt;
fit into the game are given.&lt;br /&gt;
&lt;br /&gt;
The first type is &amp;quot;matching the Dealer&#039;s stake&amp;quot;. First, the Dealer chooses a&lt;br /&gt;
number of coins or tokens to be the stake, on the basis of the cards known&lt;br /&gt;
to the Dealer, and, naming the amount, places it in the Pot; if the Dealer&lt;br /&gt;
wishes, the amount may be zero. Then, when called upon by the Dealer to do&lt;br /&gt;
so, each player must either match the stake, placing an equal amount in the&lt;br /&gt;
Pot, or fold, placing all cards in the discard pot and losing any claim to&lt;br /&gt;
the Pot in that round; of course, if the stake is zero, all remaining&lt;br /&gt;
players can stay in for free.&lt;br /&gt;
&lt;br /&gt;
The second type is &amp;quot;raising the Dealer&amp;quot;. When called upon by the Dealer,&lt;br /&gt;
each player may choose to make an extra bet against the Dealer, according to&lt;br /&gt;
cards that are known to that player. If the player chooses to raise, the&lt;br /&gt;
chosen number of coins or tokens are placed on the player&#039;s cards and the&lt;br /&gt;
amount is named. Finally, when all the players who have not yet folded have&lt;br /&gt;
done this, the Dealer must place an amount equal to the total value of&lt;br /&gt;
raises into the Pot - and all the individual raises then go into the Pot as&lt;br /&gt;
well - or lose the Dealership: often this means that the Dealer must fold.&lt;br /&gt;
&lt;br /&gt;
Each round begins in the same way as for the non-gambling game, except that&lt;br /&gt;
now, before the first deal takes place, every player places a previously&lt;br /&gt;
agreed amount, the Stake, into the Pot as the ante. Then after every player&lt;br /&gt;
has discarded and received replacements, the first round of betting takes&lt;br /&gt;
place.&lt;br /&gt;
&lt;br /&gt;
The Dealer selects a stake, as described above, and then, from the Elder to&lt;br /&gt;
the Younger, asks each player first to match that stake and then to raise&lt;br /&gt;
it; if the Dealer cannot match the total value of the raises, then the&lt;br /&gt;
Dealer folds. This matching and raising occurs twice. The Dealer then&lt;br /&gt;
selects a stake for the third time and again asks each player, in order, to&lt;br /&gt;
match it; this time, however, the players are not asked to raise.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards for each remaining player is then dealt as&lt;br /&gt;
follows: as before, the Dealer receives five cards face down, but now each&lt;br /&gt;
player has the option of buying from one to all of the five cards face down,&lt;br /&gt;
at the price of an amount equal to the Stake per card, instead of receiving&lt;br /&gt;
them all face up. Cards may be bought one at a time, if desired, and once&lt;br /&gt;
the player has finished buying cards, the Dealer deals the remainder from&lt;br /&gt;
the five to that player face up on the table in front of the player. As each&lt;br /&gt;
player receives the full complement of ten cards, an extra bet may be made,&lt;br /&gt;
in the same manner as raising the Dealer, and then, once every remaining&lt;br /&gt;
player has ten cards, the Dealer must consider all the extra bets.&lt;br /&gt;
&lt;br /&gt;
If the Dealer matches the total extra bets made, the game continues with the&lt;br /&gt;
second round of betting described below; however, if the Dealer does not&lt;br /&gt;
wish to match the extra bets, then the Dealership changes without the Dealer&lt;br /&gt;
folding - this is the only time when this can take place. The Dealer gives&lt;br /&gt;
the Dealership to the Elder who, to become the new Dealer, must match the&lt;br /&gt;
total extra bets, the Elder&#039;s own extra bet going into the Pot if the&lt;br /&gt;
Dealership is accepted; of course, if the Elder does not accept, the&lt;br /&gt;
Dealership is passed left again until one of the other players accepts it,&lt;br /&gt;
or until it has gone full circle with no-one wanting it - in that case,&lt;br /&gt;
everyone folds, the Pot becomes the ante for the next round, the old Dealer&lt;br /&gt;
remains as Dealer, and the next round starts afresh.&lt;br /&gt;
&lt;br /&gt;
Once the extra bets have been matched, be it by the original Dealer, the&lt;br /&gt;
Elder or one of the other players, the second round of betting takes place.&lt;br /&gt;
This consists of two stages of matching and raising as in the first round of&lt;br /&gt;
betting, but now not followed by a third stage of matching only.&lt;br /&gt;
&lt;br /&gt;
Finally, Showdown takes place, exactly as in the non-gambling game, but now,&lt;br /&gt;
of course, the winner claims the contents of the Pot as the prize for&lt;br /&gt;
winning.&lt;br /&gt;
&lt;br /&gt;
In the event that the Dealer folds, the Dealership is auctioned as follows:&lt;br /&gt;
from the Elder to the Younger, the players who are still in are asked by the&lt;br /&gt;
old Dealer if they wish to be the new Dealer - if the player wishes to be&lt;br /&gt;
the new Dealer, that player must advance an amount equal to the Stake. If&lt;br /&gt;
another player, when asked, also wishes to be Dealer, then that player must&lt;br /&gt;
match the existing bid and advance another amount equal to the Stake. This&lt;br /&gt;
process continues around and around the table, with each prospective Dealer&lt;br /&gt;
making sure that the most recent player&#039;s bid is at least an amount equal to&lt;br /&gt;
the Stake higher that the last bid, until all the players except for one&lt;br /&gt;
have declined to advance any more, having placed their own total bid in the&lt;br /&gt;
Pot as they declined, and the single player left becomes the new Dealer,&lt;br /&gt;
placing the winning bid in the pot. If nobody wishes to be the new Dealer,&lt;br /&gt;
all the players fold, the Pot becomes the ante for the next round, the old&lt;br /&gt;
Dealer stays as Dealer and another round beings anew.&lt;br /&gt;
&lt;br /&gt;
5. The Modifiers&lt;br /&gt;
&lt;br /&gt;
The modifiers have usually been created for one of two reasons, either to&lt;br /&gt;
make the game a little more interesting and a little more uncertain, or to&lt;br /&gt;
decrease the chances of winning with a specific hand. It is not necessary to&lt;br /&gt;
use any of them, apart from numbers zero, which gives the game its name, and&lt;br /&gt;
one, which makes many-card onions and then Onions more probable, and in a&lt;br /&gt;
game, say, between four hardened professionals, even the Null Eights Rules&lt;br /&gt;
would probably not be used. The employment of the modifiers, therefore, is&lt;br /&gt;
left to the discretion of the players, but some possibilities for using the&lt;br /&gt;
modifiers beyond number zero are as follows:&lt;br /&gt;
&lt;br /&gt;
   * just modifier #1;&lt;br /&gt;
   * modifiers numbers 1 to 3;&lt;br /&gt;
   * bring in the modifiers as the game progresses, one in every or every&lt;br /&gt;
     other round;&lt;br /&gt;
   * let the Dealer, for each round, declare which modifiers are in force in&lt;br /&gt;
     that round;&lt;br /&gt;
   * play all the modifiers from the beginning.&lt;br /&gt;
&lt;br /&gt;
A number of the modifiers use specific cards to represent mythological and&lt;br /&gt;
not-so mythological Discworld characters, and, if two decks of cards with&lt;br /&gt;
the same suits are used, confusion may arise as to which of the two, say,&lt;br /&gt;
queen of spades is to represent the Lady. A solution, if not particularly&lt;br /&gt;
satisfactory, to this is to mark one of the two cards with a symbol, in this&lt;br /&gt;
case, for example, the letter L, on the face side so that the marked card&lt;br /&gt;
becomes the relevant one for the modifier and the other becomes an ordinary&lt;br /&gt;
card.&lt;br /&gt;
&lt;br /&gt;
The modifiers are all, some to a greater extent than others, based on&lt;br /&gt;
Discworld life, mythology and beliefs and have been assumed to have evolved,&lt;br /&gt;
with the game, over many centuries; none of the modifiers are arbitrary in&lt;br /&gt;
their action or purpose, but a detailed knowledge of the Discworld is not&lt;br /&gt;
necessary to use them. Finally, the ordering of the modifiers in the list&lt;br /&gt;
below is, apart from the Crippling Rules in position zero, largely&lt;br /&gt;
accidental and is not a guide to their usefulness or effectiveness.&lt;br /&gt;
&lt;br /&gt;
Modifier #0: Crippling Rules&lt;br /&gt;
&lt;br /&gt;
  1. A nine-card running flush may be used to cripple a Great Onion and win&lt;br /&gt;
     the game.&lt;br /&gt;
  2. A ten-card running flush out-cripples a nine-card running flush in&lt;br /&gt;
     crippling a Great Onion and may also cripple a Lesser Onion.&lt;br /&gt;
&lt;br /&gt;
(Once a Great Onion or Lesser Onion have been crippled, the usual process of&lt;br /&gt;
Showdown stops, and the player with the crippling hand wins immediately.)&lt;br /&gt;
&lt;br /&gt;
Modifier #1: Null Eights Rules&lt;br /&gt;
&lt;br /&gt;
  1. During a round in which eights are not wild (see ii), an eight may be&lt;br /&gt;
     used as if it had value zero in order to trump up an onion. In the&lt;br /&gt;
     event of a tie between two onions with equal numbers of cards, the&lt;br /&gt;
     onion with the fewer null eights wins.&lt;br /&gt;
  2. In the round following a round in which a null eight has been played,&lt;br /&gt;
     eights are wild, acting as any regular card. The wild Royal, three wild&lt;br /&gt;
     eights, may then be played. In the next round, eights return to their&lt;br /&gt;
     original role.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;trump up an onion&amp;quot; means to make a four-card onion into a five-card&lt;br /&gt;
onion by the addition of one null eight, or to make a three-card onion into&lt;br /&gt;
a seven-card onion with four. Note, again, that there are no onions beyond&lt;br /&gt;
seven-card and that wild eights cannot be used as either null eights or as&lt;br /&gt;
any of the special cards giving rise to later modifiers.)&lt;br /&gt;
&lt;br /&gt;
Modifier #2: Wild Crippling Rule&lt;br /&gt;
&lt;br /&gt;
In a round in which eights are wild, to successfully cripple the relevant&lt;br /&gt;
Onion, the running flush must have at most the same number of wild cards as&lt;br /&gt;
the Onion being crippled.&lt;br /&gt;
&lt;br /&gt;
Modifier #3: Octavo Rule&lt;br /&gt;
&lt;br /&gt;
When eights are wild, the card group consisting of eight eights can be&lt;br /&gt;
considered as a Lesser Onion, but beats other Lesser Onions and may not be&lt;br /&gt;
crippled like a Lesser Onion of any other composition, but may be crippled&lt;br /&gt;
like a Great Onion.&lt;br /&gt;
&lt;br /&gt;
Modifier #4: The Lady&#039;s Rules&lt;br /&gt;
&lt;br /&gt;
  1. If eights are not wild, the queen of spades may be declared, before or&lt;br /&gt;
     during Showdown, and replaced by the player&#039;s choice of one of the next&lt;br /&gt;
     two cards from the deck, the chosen card taking up the place of the&lt;br /&gt;
     queen; other card goes to the discard pot. This move may not rescinded.&lt;br /&gt;
  2. When eights are wild, the queen of spades devalues one, for every other&lt;br /&gt;
     player, that would otherwise be played as having value eleven, to value&lt;br /&gt;
     one only. This does not affect any aces in a Great Onion, but may affect&lt;br /&gt;
     cards, in any grouping, which, by being wild or by other, would otherwise&lt;br /&gt;
     be played with value eleven.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;declare&amp;quot; means to put the card on the table face up and point it out to&lt;br /&gt;
the other players; here, of course, the queen may no longer be used in&lt;br /&gt;
forming card groupings since a replacement card has been received, but&lt;br /&gt;
should be left near the player on the table rather than in the discard pot.)&lt;br /&gt;
&lt;br /&gt;
Modifier #5: Fate&#039;s Rules&lt;br /&gt;
&lt;br /&gt;
  1. If the queen of spades has been declared and replaced, the king of cups&lt;br /&gt;
     may also be declared and replaced in a like manner, in the process making&lt;br /&gt;
     all aces held by the player who used the queen of spades have value zero.&lt;br /&gt;
  2. If eights are wild, the king of cups may be declared so that eights&lt;br /&gt;
     immediately cease to be wild; a different player who has the queen of&lt;br /&gt;
     spades, whether visible, played or not, may then make his own eights wild&lt;br /&gt;
     again. The king of cups may not be revoked once declared, and a single&lt;br /&gt;
     player may not use the king of cups and then the queen of spades in this&lt;br /&gt;
     way.&lt;br /&gt;
&lt;br /&gt;
(&amp;quot;Zeroed&amp;quot; cards are of no use in the game, and cannot be used like null&lt;br /&gt;
eights to trump up an onion.)&lt;br /&gt;
&lt;br /&gt;
Modifier #6: Great A&#039;Tuin&#039;s Rule&lt;br /&gt;
&lt;br /&gt;
Declaring the queen of coins allows the player to reduce the value of one of&lt;br /&gt;
the player&#039;s cards by eight points and to increase the value of a different&lt;br /&gt;
card by eight points. The two affected cards must still have value between&lt;br /&gt;
one and eleven inclusive.&lt;br /&gt;
&lt;br /&gt;
(A two that is shifted up to value ten may be considered a picture card, a&lt;br /&gt;
three shifted up to eleven as an ace of value eleven.)&lt;br /&gt;
&lt;br /&gt;
Modifier #7: The Elephants&#039; Rule&lt;br /&gt;
&lt;br /&gt;
Any four cards, each being either a nine or a ten, or an eight when eights&lt;br /&gt;
are wild, that are declared with the queen of coins in one player&#039;s hand,&lt;br /&gt;
allow that player to shift as many points as are needed to generate a&lt;br /&gt;
Double Onion. This Double Onion may be beaten by any other Double Onion. Any&lt;br /&gt;
nines or tens in the player&#039;s hand that are not involved in the shift may be&lt;br /&gt;
considered as ones, not aces, and twos respectively.&lt;br /&gt;
&lt;br /&gt;
(Since the five cards involved here have only been declared, and not&lt;br /&gt;
exchanged as well, they are, of course, still playable as cards in groups.&lt;br /&gt;
Remember that a ten may not take the role of a picture card in an Onion - a&lt;br /&gt;
shifted nine, eight etc. is needed. With two nines, two tens and the queen&lt;br /&gt;
of coins, a possible shift is: add one each to the nines and tens - hence&lt;br /&gt;
the Double Onion - and take four from the queen of coins to be a six.)&lt;br /&gt;
&lt;br /&gt;
Modifier #8: The Sender of Eight&#039;s Rules&lt;br /&gt;
&lt;br /&gt;
  1. When eights are not wild, a visible jack of diamonds makes any aces&lt;br /&gt;
     belonging to a player who uses any eights become zeroed (see #5i).&lt;br /&gt;
  2. When eights are wild, a visible jack of diamonds zeroes all aces and&lt;br /&gt;
     disallows eights from taking on value one or eleven.&lt;br /&gt;
&lt;br /&gt;
Modifier #9: Death&#039;s Rules&lt;br /&gt;
&lt;br /&gt;
  1. When eights are not wild, a visible king of swords makes picture card in&lt;br /&gt;
     every player&#039;s hand that has two or more picture cards have no part in&lt;br /&gt;
     forming a Double Onion.&lt;br /&gt;
  2. When eights are wild, a visible king of swords makes one picture card in&lt;br /&gt;
     every player&#039;s hand that has two or more picture cards have no part in&lt;br /&gt;
     forming either a Double Onion or a Triple Onion.&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;killed&amp;quot; picture card can still take part in groups other than the&lt;br /&gt;
specified Onions.)&lt;br /&gt;
&lt;br /&gt;
Modifier #10: The Archchancellor&#039;s Rules&lt;br /&gt;
&lt;br /&gt;
  1. Any player who plays the jack of staves may not also play an eight as&lt;br /&gt;
     having value eight.&lt;br /&gt;
  2. If the jack of staves is declared at any time during the game, the king of&lt;br /&gt;
     swords can also be declared if held by another player; if the king of&lt;br /&gt;
     swords is declared, then all the other players must now declare one&lt;br /&gt;
     previously undisclosed card each. If the king of swords is not immediately&lt;br /&gt;
     declared by another player, the jack of staves becomes wild for the rest&lt;br /&gt;
     of the round.&lt;br /&gt;
&lt;br /&gt;
Modifier #11: The Fool&#039;s Rule&lt;br /&gt;
&lt;br /&gt;
If, at any time before Showdown, the jack of clubs is, then, for the rest of&lt;br /&gt;
the round, bagels change with Onions in the order of winning card groupings.&lt;br /&gt;
&lt;br /&gt;
(That is: the two-card onion and the single bagel change places; the Double,&lt;br /&gt;
Triple and Lesser Onions are exchanged with the double, triple and lesser&lt;br /&gt;
bagels respectively; the great bagel becomes only beaten by, but may also be&lt;br /&gt;
crippled like, the Great Onion which remains at the top of the list. This&lt;br /&gt;
makes bagels worth something, other than a tie-breaker. The jack of clubs,&lt;br /&gt;
of course, can still take part in bagels, and any other card grouping.)&lt;br /&gt;
&lt;br /&gt;
6. Final Comments&lt;br /&gt;
&lt;br /&gt;
Cripple Mr Onion was first mentioned in &amp;quot;Wyrd Sisters&amp;quot; and has, since then,&lt;br /&gt;
been seen in a number of places; the most notable of these, to date, is the&lt;br /&gt;
section in &amp;quot;Witches Abroad&amp;quot; on the riverboat, and it is from this section&lt;br /&gt;
that the game has been reconstructed. Loosely speaking, it is a cross&lt;br /&gt;
between pontoon (or blackjack) and poker, played with a deck of cards having&lt;br /&gt;
eight suits, although, as is to be expected, the nature of the Discworld has&lt;br /&gt;
given Cripple Mr Onion features found in no other game.&lt;br /&gt;
&lt;br /&gt;
Frequently Asked Questions&lt;br /&gt;
&lt;br /&gt;
   * What does it mean for eights to be wild?&lt;br /&gt;
&lt;br /&gt;
     In most card games, when a card is wild, it means it can take on any&lt;br /&gt;
     value you choose, although sometimes there are restrictions. In the&lt;br /&gt;
     rules and modifiers as presented here, eights represent spells and the&lt;br /&gt;
     jack of staves represents the Archchancellor, so being wild represents&lt;br /&gt;
     magic at work.&lt;br /&gt;
&lt;br /&gt;
   * There isn&#039;t the usual poker-style system where everyone who stays in&lt;br /&gt;
     pays the same amount, is there?&lt;br /&gt;
&lt;br /&gt;
     That&#039;s correct. Everyone is basically betting one-on-one with the&lt;br /&gt;
     dealer, as is the case in pontoon and blackjack.&lt;br /&gt;
&lt;br /&gt;
   * Does the dealer really have so much of an advantage that it&#039;s worth&lt;br /&gt;
     paying so much more than everybody else to play a hand?&lt;br /&gt;
&lt;br /&gt;
     It depends on the style of play. If the dealer is good, then that&lt;br /&gt;
     person will keep the dealership and can make lots of money. If the&lt;br /&gt;
     dealer is no good, then the other players can extract lots of money&lt;br /&gt;
     before the dealership changes. Don&#039;t forget that being the dealer&lt;br /&gt;
     offers more chances to cheat as well, which is no doubt a very&lt;br /&gt;
     important part of the game on the Discworld ;)&lt;br /&gt;
&lt;br /&gt;
   * In the Null Eights Rule, when does a wild eight revert to being only&lt;br /&gt;
     eight or null? Is it after a wild eight is used or after the round in&lt;br /&gt;
     which a wild eight can be played?&lt;br /&gt;
&lt;br /&gt;
     By and large, eights have value eight, but can be chosen to be null in&lt;br /&gt;
     order to trump up an onion. However, if someone uses a null eight in&lt;br /&gt;
     one round, then in the next round, eights are wild. Whether anyone uses&lt;br /&gt;
     a wild eight in that second round or not, eights return to their usual&lt;br /&gt;
     state in the round after that.&lt;br /&gt;
&lt;br /&gt;
   * Under the same modifier, why would you use a null eight to trump an&lt;br /&gt;
     onion when the less you use the better?&lt;br /&gt;
&lt;br /&gt;
     Null eights are less valuable than regular cards in an onion of the&lt;br /&gt;
     same number of cards, but a five-card onion still beats a three-card&lt;br /&gt;
     onion, no matter how many null eights have gone into their composition.&lt;br /&gt;
     Hence, you can use null eights to make a relatively poor four-card&lt;br /&gt;
     onion into a much better six-card onion, and it doesn&#039;t matter that you&lt;br /&gt;
     used two null eights unless someone else also happens to have a&lt;br /&gt;
     six-card onion, in which case you have to see who has used fewer null&lt;br /&gt;
     eights.&lt;br /&gt;
&lt;br /&gt;
   * In Great A&#039;Tuin&#039;s Rule, do the two cards affected have to total between&lt;br /&gt;
     one and eleven together or by themselves?&lt;br /&gt;
&lt;br /&gt;
     The cards individually must have a value between one and eleven, just&lt;br /&gt;
     like all other regular cards. Their total is fixed, since the modifier&lt;br /&gt;
     is just letting you move eight points from one card to another, but the&lt;br /&gt;
     value of that total doesn&#039;t matter as far as the modifier is concerned.&lt;br /&gt;
&lt;br /&gt;
   * Has anybody ever played this for real?&lt;br /&gt;
&lt;br /&gt;
     Oh, yes. In 1992 and 1993, when Terry (Tao) and I were working out the&lt;br /&gt;
     kinks in the game and developing the modifiers, we played the game&lt;br /&gt;
     quite a number of times with other students. I think everyone who was&lt;br /&gt;
     involved enjoyed it, and it worked out pretty well. The size of the&lt;br /&gt;
     games varied from three people to seven, the most important lesson&lt;br /&gt;
     being that the style of play has to change according to the number of&lt;br /&gt;
     players.&lt;br /&gt;
&lt;br /&gt;
   * Is &amp;quot;Terry Tao&amp;quot; a clever pseudonym for &amp;quot;Terry Pratchett&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
     No :) Terry Tao is a Hedrick Assistant Professor at the Department of&lt;br /&gt;
     Mathematics, UCLA, specialising in harmonic analysis and partial&lt;br /&gt;
     differential equations. Visit http://www.math.ucla.edu/~tao to find out&lt;br /&gt;
     more.&lt;br /&gt;
&lt;br /&gt;
Questions? Comments? Suggestions?&lt;br /&gt;
&lt;br /&gt;
You are welcome to email me at andrew@crimron.net.&lt;br /&gt;
&lt;br /&gt;
Acknowledgements&lt;br /&gt;
&lt;br /&gt;
My thanks go to Terry Tao, Leo Breebaart, Phil Penney and, of course, Terry&lt;br /&gt;
Pratchett for writing the Discworld books, without which none of this would&lt;br /&gt;
be possible.&lt;br /&gt;
&lt;br /&gt;
Andrew C. Millard&lt;br /&gt;
4th July 1998&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Discworld Games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40666</id>
		<title>Cripple Mr Onion Full Rules</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40666"/>
		<updated>2026-01-06T06:57:24Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Changed file link to separate page for plain text (didn’t realise MW doesn’t support plaintext files)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These rules were previously available online at cripplemronion.info, but that website closed down some time after 2009. The version of the rules below was taken from [https://web.archive.org/web/20081209035939/http://cripplemronion.info/plain_text.txt The Wayback Machine] archive of the site from December 2008. It has now been wikified to make it a bit more navigable, but we also have [[Cripple Mr Onion Rules and FAQ (plain text)|the plain text version]].&lt;br /&gt;
&lt;br /&gt;
A version of these rules using a single deck of tarot cards was published as an appendix in {{TR}}, but doesn’t appear in any other editions of the Discworld Companion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold; font-size: 1.8em; font-family: serif;&amp;quot;&amp;gt;Cripple Mr Onion: Rules and Frequently Asked Questions&amp;lt;/span&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
These rules were reconstructed by Andrew Millard according to the game depicted in &amp;quot;Witches Abroad&amp;quot;, a Discworld novel by Terry Pratchett. The modifiers were developed in conjunction with Terry Tao.&lt;br /&gt;
&lt;br /&gt;
This version of the rules of Cripple Mr Onion is given in six parts:&lt;br /&gt;
&lt;br /&gt;
# Introduction,&lt;br /&gt;
# The Hands,&lt;br /&gt;
# The Non-Gambling Game,&lt;br /&gt;
# The Gambling Game,&lt;br /&gt;
# The Modifiers,&lt;br /&gt;
# Final Comments.&lt;br /&gt;
&lt;br /&gt;
Some frequently asked questions follow.&lt;br /&gt;
&lt;br /&gt;
This version is based on the text-only version transcribed on 4th July 1998.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
[[Cripple Mr Onion]] requires two standard decks of playing cards, preferably one having the English or French suits clubs, spades, hearts and diamonds,&lt;br /&gt;
and the second having the Spanish or Italian suits staves, swords, cups and coins - for the purpose of forming flushes, these are taken to be paired in their respective order given above:&lt;br /&gt;
&lt;br /&gt;
 clubs     are paired with   staves,&lt;br /&gt;
 spades    are paired with   swords,&lt;br /&gt;
 hearts    are paired with     cups,&lt;br /&gt;
 diamonds  are paired with    coins.&lt;br /&gt;
&lt;br /&gt;
If a Spanish or Italian suit cannot be obtained, two English or French decks can be used adequately for most purposes; see the modifiers for further comments on this.&lt;br /&gt;
&lt;br /&gt;
The game also requires at least two players, but not more than seven - this isn&#039;t to do with the number eight for a specific reason, but a result of the fact that there aren&#039;t enough cards for more than seven players - with a ready supply of small coinage or tokens when gambling takes place, and the players arranged as evenly as possible around the table on which the game is played. A container able to hold cards should be placed centrally on the table - this is to be the discard pot - along with another container for coins or tokens if gambling is to take place: this is the Pot.&lt;br /&gt;
&lt;br /&gt;
== The Hands ==&lt;br /&gt;
Cripple Mr Onion revolves around forming groups of cards which either sum exactly to twenty-one (an onion) or come close to this total without exceeding it; in the usual fashion, a picture card (P) is worth ten, an ace (A) is worth one or eleven, and other cards are worth their face value: a ten (T) is worth ten, a nine is worth nine, and so on. Since groups of cards which sum exactly to twenty-one can be formed in various ways, they are ranked in a particular order according to their composition, along with a few other groups which do not give twenty-one in total but which are of some&lt;br /&gt;
interest; these special hands, described below, are worth more than any other valid combinations of cards and usually dominate the play.&lt;br /&gt;
&lt;br /&gt;
There are thirteen categories of winning hands and in increasing order of worth are:&lt;br /&gt;
&lt;br /&gt;
# Bagel: this is a combination of two cards which totals exactly twenty; it is, therefore, one of TT, TP, PP or 9A.&lt;br /&gt;
# two-card onion: this is a combination of two cards which totals exactly twenty-one; it is, therefore, either TA or PA.&lt;br /&gt;
# Broken Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards except for one in the same suit-pair.&lt;br /&gt;
# three-card onion: this is a group of three cards which totals twenty-one exactly; examples are ATT, 56T, and 579.&lt;br /&gt;
# Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards in the same suit-pair.&lt;br /&gt;
# four-card onion: ... four cards which total twenty-one; for example, A55T, 2469, and 3378.&lt;br /&gt;
# Broken Royal: this is a special case of a three-card onion where the three cards are specifically 678 (of any suit-pairs).&lt;br /&gt;
# five-card onion: ... five cards ... e.g. A235T, 23466, and 33348.&lt;br /&gt;
# Royal: this is another special three-card onion being 777.&lt;br /&gt;
# six-card onion: ... six cards ... e.g. A2233T and A23456.&lt;br /&gt;
# (Wild Royal: this is a combination that may only be played when eights are wild - see the modifiers for details - since it consists of three wild eights.)&lt;br /&gt;
# seven-card onion: ... seven cards ... e.g. A223445.&lt;br /&gt;
# Onion: an Onion (capitalised letter &#039;o&#039;) is a two card combination of a picture card and an ace; however, PA on its own is just a two-card onion (place two above), since to occupy this exalted position, the group must consist of two Onions, PAPA or Double Onion, or three Onions, PAPAPA or 3[PA] or Triple Onion, or four Onions, 4[PA] or Lesser Onion, or even five Onions, 5[PA] or Great Onion. The Onions themselves are arranged according to their worth, with Double Onion the lowest and Great Onion the best.&lt;br /&gt;
&lt;br /&gt;
Notice that the maximum number of cards making up an onion is seven (there is no eight-card onion) and that for PA to be of any real value, the player&lt;br /&gt;
must hold at least two picture cards and two aces. Also, if a player should be unlucky enough to receive multiple bagels, the qualifiers &amp;quot;double”, &amp;quot;triple&amp;quot;, &amp;quot;lesser&amp;quot; and &amp;quot;great&amp;quot; (with small initials) are used.&lt;br /&gt;
&lt;br /&gt;
Since each player is ultimately in possession of ten cards, a number of groups, most of them usually winning hands, can be formed; the objective of any individual player is therefore to form the ten cards into the best possible set of groups, with each of the ten cards taking part in only one&lt;br /&gt;
of the groups. For example, representing clubs and staves by &amp;quot;c&amp;quot;, spades and swords by &amp;quot;s&amp;quot;, hearts and cups by &amp;quot;h&amp;quot; and diamonds and coins by &amp;quot;d&amp;quot;, the&lt;br /&gt;
hand:&lt;br /&gt;
&lt;br /&gt;
 3c 3s 4s Js Ah 7h Qh Ad 4d 6d&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* Double Onion - JsAhQhAd&lt;br /&gt;
* five-card onion - 3c3s4s4d7h&lt;br /&gt;
* a six - 6d&lt;br /&gt;
&lt;br /&gt;
whilst the hand:&lt;br /&gt;
&lt;br /&gt;
 9c 4s Qs Ks 4h Jh Ad 7d Td Kd&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* four-card onion - Ad4s7d9c&lt;br /&gt;
* double bagel - QsKsJhTd&lt;br /&gt;
* a fourteen - 4hKd.&lt;br /&gt;
&lt;br /&gt;
From this list of winning hands, it follows that some cards are intrinsically more valuable than others: tens, for example, are only useful in bagels and small-card onions whereas twos and threes are necessary for constructing many-card onions; aces and picture cards are obviously of great value. However, a player&#039;s strategy in selecting cards for replacement (see the game descriptions and certain of the modifiers) should also be influenced by the number of players, and whether eights are wild or not, since these factors influence the relative likelihood of each hand winning the round.&lt;br /&gt;
&lt;br /&gt;
== The Non-Gambling Game ==&lt;br /&gt;
At the beginning of each round, one player is identified as the Dealer, with the player to the Dealer&#039;s left as the Elder and the player to the Dealer&#039;s&lt;br /&gt;
right as the Younger - this sets the order of precedence in being dealt cards and in winning in the event of a tie as Dealer, Elder, other players&lt;br /&gt;
in order and, lastly, Younger. In the event that the Dealership changes, these identifiers move to be based around the new Dealer. The round opens&lt;br /&gt;
when the Dealer shuffles the pack of all 104 cards and the Younger cuts the pack.&lt;br /&gt;
&lt;br /&gt;
All the players are dealt five cards in this order: the Dealer receives two cards and deals all the other players, in order from Elder to Younger, three&lt;br /&gt;
cards; the Dealer then receives three cards and deals the other players two (this is done to speed up the dealing, which isn&#039;t exactly the most&lt;br /&gt;
interesting part of the game). Then, in turn, from Elder to Younger, each player discards up to four cards into the discard pot and announces the&lt;br /&gt;
number of discards to the Dealer who replaces them from the top of the pack; the Dealer then discards and replaces, also announcing the number thrown&lt;br /&gt;
away. It is important to note that up to this point all cards have been dealt face down, each player is only aware of their own cards and, by way of&lt;br /&gt;
the draw, ought to have a better hand than was originally dealt.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards each is now dealt in the following way: the Dealer receives five cards face down on the table, and then, in turn from&lt;br /&gt;
Elder to Younger, each other player is dealt five cards face up on the table. Cards dealt face up on the table must remain that way, although the&lt;br /&gt;
owner of those cards may rearrange them there if desired. &lt;br /&gt;
&lt;br /&gt;
Now the final part of the round, Showdown, takes place. Beginning from the Elder, the highest card grouping is declared and displayed on the table; if&lt;br /&gt;
the player to the left of the Elder cannot equal, beat or play some modifier that affects the Elder&#039;s cards, that player&#039;s cards are all placed face up&lt;br /&gt;
on the table, in their groupings if the player wishes, and that player is out of the round; the comparison of the next leftward player&#039;s cards with&lt;br /&gt;
the Elder&#039;s then takes place. If the Elder&#039;s cards are equalled, then the next card grouping must be considered. If the Elder&#039;s cards are beaten, then&lt;br /&gt;
the Elder has the opportunity to play a modifier or rearrange the card grouping in an attempt to obtain a better arrangement; once the Elder&#039;s&lt;br /&gt;
cards are undoubtedly beaten, however, the Elder is out of the round and the comparison of the currently leading player&#039;s cards with the next leftward&lt;br /&gt;
player&#039;s takes place. By this process of comparison, consideration of lower groupings, rearrangement of card groups and playing of modifiers, and&lt;br /&gt;
knocking out of players, the holder of the best set of cards, between the Elder and the Younger, is found. Finally, the Dealer&#039;s cards are compared&lt;br /&gt;
with the only player left in, and the process of finding the better cards is repeated; the player who holds the better cards has then won the game. Note&lt;br /&gt;
that in the event of either a complete tie between two players&#039; cards or an impasse due to circular use of modifiers, the player of greater seniority&lt;br /&gt;
wins - often, this means that the Dealer wins. Once all the players but one have been knocked out, leaving the winner holding the best cards, the round&lt;br /&gt;
is over, the cards and discards are collected up and the winner becomes the Dealer for the next round.&lt;br /&gt;
&lt;br /&gt;
== The Gambling Game ==&lt;br /&gt;
There are two types of betting that are used in the gambling version of Cripple Mr Onion and these will be described before the details of how they fit into the game are given.&lt;br /&gt;
&lt;br /&gt;
The first type is &amp;quot;matching the Dealer&#039;s stake&amp;quot;. First, the Dealer chooses a number of coins or tokens to be the stake, on the basis of the cards known to the Dealer, and, naming the amount, places it in the Pot; if the Dealer wishes, the amount may be zero. Then, when called upon by the Dealer to do so, each player must either match the stake, placing an equal amount in the Pot, or fold, placing all cards in the discard pot and losing any claim to the Pot in that round; of course, if the stake is zero, all remaining players can stay in for free.&lt;br /&gt;
&lt;br /&gt;
The second type is &amp;quot;raising the Dealer&amp;quot;. When called upon by the Dealer, each player may choose to make an extra bet against the Dealer, according to cards that are known to that player. If the player chooses to raise, the chosen number of coins or tokens are placed on the player&#039;s cards and the amount is named. Finally, when all the players who have not yet folded have done this, the Dealer must place an amount equal to the total value of raises into the Pot - and all the individual raises then go into the Pot as well - or lose the Dealership: often this means that the Dealer must fold.&lt;br /&gt;
&lt;br /&gt;
Each round begins in the same way as for the non-gambling game, except that now, before the first deal takes place, every player places a previously&lt;br /&gt;
agreed amount, the Stake, into the Pot as the ante. Then after every player has discarded and received replacements, the first round of betting takes place.&lt;br /&gt;
&lt;br /&gt;
The Dealer selects a stake, as described above, and then, from the Elder to the Younger, asks each player first to match that stake and then to raise it; if the Dealer cannot match the total value of the raises, then the Dealer folds. This matching and raising occurs twice. The Dealer then selects a stake for the third time and again asks each player, in order, to match it; this time, however, the players are not asked to raise.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards for each remaining player is then dealt as follows: as before, the Dealer receives five cards face down, but now each player has the option of buying from one to all of the five cards face down, at the price of an amount equal to the Stake per card, instead of receiving them all face up. Cards may be bought one at a time, if desired, and once the player has finished buying cards, the Dealer deals the remainder from the five to that player face up on the table in front of the player. As each player receives the full complement of ten cards, an extra bet may be made, in the same manner as raising the Dealer, and then, once every remaining player has ten cards, the Dealer must consider all the extra bets.&lt;br /&gt;
&lt;br /&gt;
If the Dealer matches the total extra bets made, the game continues with the second round of betting described below; however, if the Dealer does not wish to match the extra bets, then the Dealership changes without the Dealer folding - this is the only time when this can take place. The Dealer gives the Dealership to the Elder who, to become the new Dealer, must match the total extra bets, the Elder&#039;s own extra bet going into the Pot if the Dealership is accepted; of course, if the Elder does not accept, the Dealership is passed left again until one of the other players accepts it, or until it has gone full circle with no-one wanting it - in that case, everyone folds, the Pot becomes the ante for the next round, the old Dealer remains as Dealer, and the next round starts afresh.&lt;br /&gt;
&lt;br /&gt;
Once the extra bets have been matched, be it by the original Dealer, the Elder or one of the other players, the second round of betting takes place. This consists of two stages of matching and raising as in the first round of betting, but now not followed by a third stage of matching only.&lt;br /&gt;
&lt;br /&gt;
Finally, Showdown takes place, exactly as in the non-gambling game, but now, of course, the winner claims the contents of the Pot as the prize for winning.&lt;br /&gt;
&lt;br /&gt;
In the event that the Dealer folds, the Dealership is auctioned as follows: from the Elder to the Younger, the players who are still in are asked by the old Dealer if they wish to be the new Dealer - if the player wishes to be the new Dealer, that player must advance an amount equal to the Stake. If&lt;br /&gt;
another player, when asked, also wishes to be Dealer, then that player must match the existing bid and advance another amount equal to the Stake. This&lt;br /&gt;
process continues around and around the table, with each prospective Dealer making sure that the most recent player&#039;s bid is at least an amount equal to the Stake higher that the last bid, until all the players except for one have declined to advance any more, having placed their own total bid in the Pot as they declined, and the single player left becomes the new Dealer, placing the winning bid in the pot. If nobody wishes to be the new Dealer, all the players fold, the Pot becomes the ante for the next round, the old Dealer stays as Dealer and another round beings anew.&lt;br /&gt;
&lt;br /&gt;
== The Modifiers ==&lt;br /&gt;
The modifiers have usually been created for one of two reasons, either to make the game a little more interesting and a little more uncertain, or to decrease the chances of winning with a specific hand. It is not necessary to use any of them, apart from numbers zero, which gives the game its name, and one, which makes many-card onions and then Onions more probable, and in a game, say, between four hardened professionals, even the Null Eights Rules would probably not be used. The employment of the modifiers, therefore, is left to the discretion of the players, but some possibilities for using the modifiers beyond number zero are as follows:&lt;br /&gt;
&lt;br /&gt;
* just modifier #1;&lt;br /&gt;
* modifiers numbers 1 to 3;&lt;br /&gt;
* bring in the modifiers as the game progresses, one in every or every other round;&lt;br /&gt;
* let the Dealer, for each round, declare which modifiers are in force in that round;&lt;br /&gt;
* play all the modifiers from the beginning.&lt;br /&gt;
&lt;br /&gt;
A number of the modifiers use specific cards to represent mythological and not-so mythological Discworld characters, and, if two decks of cards with the same suits are used, confusion may arise as to which of the two, say, queen of spades is to represent the Lady. A solution, if not particularly satisfactory, to this is to mark one of the two cards with a symbol, in this case, for example, the letter L, on the face side so that the marked card becomes the relevant one for the modifier and the other becomes an ordinary card.&lt;br /&gt;
&lt;br /&gt;
The modifiers are all, some to a greater extent than others, based on Discworld life, mythology and beliefs and have been assumed to have evolved, with the game, over many centuries; none of the modifiers are arbitrary in their action or purpose, but a detailed knowledge of the Discworld is not necessary to use them. Finally, the ordering of the modifiers in the list below is, apart from the Crippling Rules in position zero, largely accidental and is not a guide to their usefulness or effectiveness.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #0: Crippling Rules ===&lt;br /&gt;
# A nine-card running flush may be used to cripple a Great Onion and win the game.&lt;br /&gt;
# A ten-card running flush out-cripples a nine-card running flush in crippling a Great Onion and may also cripple a Lesser Onion.&lt;br /&gt;
&lt;br /&gt;
(Once a Great Onion or Lesser Onion have been crippled, the usual process of Showdown stops, and the player with the crippling hand wins immediately.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #1: Null Eights Rules ===&lt;br /&gt;
# During a round in which eights are not wild (see ii), an eight may be used as if it had value zero in order to trump up an onion. In the event of a tie between two onions with equal numbers of cards, the onion with the fewer null eights wins.&lt;br /&gt;
# In the round following a round in which a null eight has been played, eights are wild, acting as any regular card. The wild Royal, three wild eights, may then be played. In the next round, eights return to their original role.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;trump up an onion&amp;quot; means to make a four-card onion into a five-card onion by the addition of one null eight, or to make a three-card onion into a seven-card onion with four. Note, again, that there are no onions beyond seven-card and that wild eights cannot be used as either null eights or as any of the special cards giving rise to later modifiers.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #2: Wild Crippling Rule ===&lt;br /&gt;
In a round in which eights are wild, to successfully cripple the relevant Onion, the running flush must have at most the same number of wild cards as the Onion being crippled.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #3: Octavo Rule ===&lt;br /&gt;
When eights are wild, the card group consisting of eight eights can be considered as a Lesser Onion, but beats other Lesser Onions and may not be crippled like a Lesser Onion of any other composition, but may be crippled like a Great Onion.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #4: The Lady&#039;s Rules ===&lt;br /&gt;
# If eights are not wild, the queen of spades may be declared, before or during Showdown, and replaced by the player&#039;s choice of one of the next two cards from the deck, the chosen card taking up the place of the queen; other card goes to the discard pot. This move may not rescinded.&lt;br /&gt;
# When eights are wild, the queen of spades devalues one, for every other player, that would otherwise be played as having value eleven, to value one only. This does not affect any aces in a Great Onion, but may affect cards, in any grouping, which, by being wild or by other, would otherwise be played with value eleven.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;declare&amp;quot; means to put the card on the table face up and point it out to the other players; here, of course, the queen may no longer be used in forming card groupings since a replacement card has been received, but should be left near the player on the table rather than in the discard pot.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #5: Fate&#039;s Rules ===&lt;br /&gt;
# If the queen of spades has been declared and replaced, the king of cups may also be declared and replaced in a like manner, in the process making all aces held by the player who used the queen of spades have value zero.&lt;br /&gt;
# If eights are wild, the king of cups may be declared so that eights immediately cease to be wild; a different player who has the queen of spades, whether visible, played or not, may then make his own eights wild again. The king of cups may not be revoked once declared, and a single player may not use the king of cups and then the queen of spades in this way.&lt;br /&gt;
&lt;br /&gt;
(&amp;quot;Zeroed&amp;quot; cards are of no use in the game, and cannot be used like null eights to trump up an onion.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #6: Great A&#039;Tuin&#039;s Rule ===&lt;br /&gt;
Declaring the queen of coins allows the player to reduce the value of one of the player&#039;s cards by eight points and to increase the value of a different card by eight points. The two affected cards must still have value between one and eleven inclusive.&lt;br /&gt;
&lt;br /&gt;
(A two that is shifted up to value ten may be considered a picture card, a three shifted up to eleven as an ace of value eleven.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #7: The Elephants’ Rule ===&lt;br /&gt;
Any four cards, each being either a nine or a ten, or an eight when eights are wild, that are declared with the queen of coins in one player&#039;s hand, allow that player to shift as many points as are needed to generate a Double Onion. This Double Onion may be beaten by any other Double Onion. Any nines or tens in the player&#039;s hand that are not involved in the shift may be considered as ones, not aces, and twos respectively.&lt;br /&gt;
&lt;br /&gt;
(Since the five cards involved here have only been declared, and not exchanged as well, they are, of course, still playable as cards in groups. Remember that a ten may not take the role of a picture card in an Onion - a shifted nine, eight etc. is needed. With two nines, two tens and the queen of coins, a possible shift is: add one each to the nines and tens - hence the Double Onion - and take four from the queen of coins to be a six.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #8: The Sender of Eight&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible jack of diamonds makes any aces belonging to a player who uses any eights become zeroed (see #5i).&lt;br /&gt;
# When eights are wild, a visible jack of diamonds zeroes all aces and disallows eights from taking on value one or eleven.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #9: Death&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible king of swords makes picture card in every player&#039;s hand that has two or more picture cards have no part in forming a Double Onion.&lt;br /&gt;
# When eights are wild, a visible king of swords makes one picture card in every player&#039;s hand that has two or more picture cards have no part in forming either a Double Onion or a Triple Onion.&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;killed&amp;quot; picture card can still take part in groups other than the specified Onions.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #10: The Archchancellor&#039;s Rules ===&lt;br /&gt;
# Any player who plays the jack of staves may not also play an eight as having value eight.&lt;br /&gt;
# If the jack of staves is declared at any time during the game, the king of swords can also be declared if held by another player; if the king of swords is declared, then all the other players must now declare one previously undisclosed card each. If the king of swords is not immediately declared by another player, the jack of staves becomes wild for the rest of the round.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #11: The Fool&#039;s Rule ===&lt;br /&gt;
If, at any time before Showdown, the jack of clubs is, then, for the rest of the round, bagels change with Onions in the order of winning card groupings.&lt;br /&gt;
&lt;br /&gt;
(That is: the two-card onion and the single bagel change places; the Double, Triple and Lesser Onions are exchanged with the double, triple and lesser bagels respectively; the great bagel becomes only beaten by, but may also be crippled like, the Great Onion which remains at the top of the list. This makes bagels worth something, other than a tie-breaker. The jack of clubs, of course, can still take part in bagels, and any other card grouping.)&lt;br /&gt;
&lt;br /&gt;
== 6. Final Comments ==&lt;br /&gt;
Cripple Mr Onion was first mentioned in &amp;quot;Wyrd Sisters&amp;quot; and has, since then, been seen in a number of places; the most notable of these, to date, is the section in &amp;quot;Witches Abroad&amp;quot; on the riverboat, and it is from this section that the game has been reconstructed. Loosely speaking, it is a cross between pontoon (or blackjack) and poker, played with a deck of cards having eight suits, although, as is to be expected, the nature of the Discworld has given Cripple Mr Onion features found in no other game.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
;What does it mean for eights to be wild?&lt;br /&gt;
:In most card games, when a card is wild, it means it can take on any value you choose, although sometimes there are restrictions. In the rules and modifiers as presented here, eights represent spells and the jack of staves represents the Archchancellor, so being wild represents magic at work.&lt;br /&gt;
&lt;br /&gt;
;There isn&#039;t the usual poker-style system where everyone who stays in pays the same amount, is there?&lt;br /&gt;
:That&#039;s correct. Everyone is basically betting one-on-one with the dealer, as is the case in pontoon and blackjack.&lt;br /&gt;
&lt;br /&gt;
;Does the dealer really have so much of an advantage that it&#039;s worth paying so much more than everybody else to play a hand?&lt;br /&gt;
:It depends on the style of play. If the dealer is good, then that person will keep the dealership and can make lots of money. If the dealer is no good, then the other players can extract lots of money before the dealership changes. Don&#039;t forget that being the dealer offers more chances to cheat as well, which is no doubt a very important part of the game on the Discworld ;)&lt;br /&gt;
&lt;br /&gt;
;In the Null Eights Rule, when does a wild eight revert to being only eight or null? Is it after a wild eight is used or after the round in which a wild eight can be played?&lt;br /&gt;
:By and large, eights have value eight, but can be chosen to be null in order to trump up an onion. However, if someone uses a null eight in one round, then in the next round, eights are wild. Whether anyone uses a wild eight in that second round or not, eights return to their usual state in the round after that.&lt;br /&gt;
&lt;br /&gt;
;Under the same modifier, why would you use a null eight to trump an onion when the less you use the better?&lt;br /&gt;
:Null eights are less valuable than regular cards in an onion of the same number of cards, but a five-card onion still beats a three-card onion, no matter how many null eights have gone into their composition. Hence, you can use null eights to make a relatively poor four-card onion into a much better six-card onion, and it doesn&#039;t matter that you used two null eights unless someone else also happens to have a six-card onion, in which case you have to see who has used fewer null eights.&lt;br /&gt;
&lt;br /&gt;
;In Great A&#039;Tuin&#039;s Rule, do the two cards affected have to total between one and eleven together or by themselves?&lt;br /&gt;
:The cards individually must have a value between one and eleven, just like all other regular cards. Their total is fixed, since the modifier is just letting you move eight points from one card to another, but the value of that total doesn&#039;t matter as far as the modifier is concerned.&lt;br /&gt;
&lt;br /&gt;
;Has anybody ever played this for real?&lt;br /&gt;
:Oh, yes. In 1992 and 1993, when Terry (Tao) and I were working out the kinks in the game and developing the modifiers, we played the game quite a number of times with other students. I think everyone who was involved enjoyed it, and it worked out pretty well. The size of the games varied from three people to seven, the most important lesson being that the style of play has to change according to the number of players.&lt;br /&gt;
&lt;br /&gt;
;Is &amp;quot;Terry Tao&amp;quot; a clever pseudonym for &amp;quot;Terry Pratchett”?&lt;br /&gt;
:No :) Terry Tao is a Hedrick Assistant Professor at the Department of Mathematics, UCLA, specialising in harmonic analysis and partial differential equations. Visit [http://www.math.ucla.edu/~tao] to find out more.&lt;br /&gt;
&lt;br /&gt;
== Questions? Comments? Suggestions? ==&lt;br /&gt;
&lt;br /&gt;
You are welcome to email me at andrew@crimron.net.&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements ==&lt;br /&gt;
My thanks go to Terry Tao, Leo Breebaart, Phil Penney and, of course, Terry Pratchett for writing the Discworld books, without which none of this would be possible.&lt;br /&gt;
&lt;br /&gt;
Andrew C. Millard&lt;br /&gt;
4th July 1998&lt;br /&gt;
&lt;br /&gt;
[[Category:Discworld Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Reference|Cripple Mr Onion Full Rules]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
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		<id>http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40665</id>
		<title>Cripple Mr Onion Full Rules</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40665"/>
		<updated>2026-01-06T06:55:42Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Used custom style to format heading for rules so it doesn’t show up in the TOC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These rules were previously available online at cripplemronion.info, but that website closed down some time after 2009. The version of the rules below was taken from [https://web.archive.org/web/20081209035939/http://cripplemronion.info/plain_text.txt The Wayback Machine] archive of the site from December 2008. It has now been wikified to make it a bit more navigable, but you can also [[File:cripplemronion-2008-12-09.txt|download the original plain text version]].&lt;br /&gt;
&lt;br /&gt;
A version of these rules using a single deck of tarot cards was published as an appendix in {{TR}}, but doesn’t appear in any other editions of the Discworld Companion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold; font-size: 1.8em; font-family: serif;&amp;quot;&amp;gt;Cripple Mr Onion: Rules and Frequently Asked Questions&amp;lt;/span&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
These rules were reconstructed by Andrew Millard according to the game depicted in &amp;quot;Witches Abroad&amp;quot;, a Discworld novel by Terry Pratchett. The modifiers were developed in conjunction with Terry Tao.&lt;br /&gt;
&lt;br /&gt;
This version of the rules of Cripple Mr Onion is given in six parts:&lt;br /&gt;
&lt;br /&gt;
# Introduction,&lt;br /&gt;
# The Hands,&lt;br /&gt;
# The Non-Gambling Game,&lt;br /&gt;
# The Gambling Game,&lt;br /&gt;
# The Modifiers,&lt;br /&gt;
# Final Comments.&lt;br /&gt;
&lt;br /&gt;
Some frequently asked questions follow.&lt;br /&gt;
&lt;br /&gt;
This version is based on the text-only version transcribed on 4th July 1998.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
[[Cripple Mr Onion]] requires two standard decks of playing cards, preferably one having the English or French suits clubs, spades, hearts and diamonds,&lt;br /&gt;
and the second having the Spanish or Italian suits staves, swords, cups and coins - for the purpose of forming flushes, these are taken to be paired in their respective order given above:&lt;br /&gt;
&lt;br /&gt;
 clubs     are paired with   staves,&lt;br /&gt;
 spades    are paired with   swords,&lt;br /&gt;
 hearts    are paired with     cups,&lt;br /&gt;
 diamonds  are paired with    coins.&lt;br /&gt;
&lt;br /&gt;
If a Spanish or Italian suit cannot be obtained, two English or French decks can be used adequately for most purposes; see the modifiers for further comments on this.&lt;br /&gt;
&lt;br /&gt;
The game also requires at least two players, but not more than seven - this isn&#039;t to do with the number eight for a specific reason, but a result of the fact that there aren&#039;t enough cards for more than seven players - with a ready supply of small coinage or tokens when gambling takes place, and the players arranged as evenly as possible around the table on which the game is played. A container able to hold cards should be placed centrally on the table - this is to be the discard pot - along with another container for coins or tokens if gambling is to take place: this is the Pot.&lt;br /&gt;
&lt;br /&gt;
== The Hands ==&lt;br /&gt;
Cripple Mr Onion revolves around forming groups of cards which either sum exactly to twenty-one (an onion) or come close to this total without exceeding it; in the usual fashion, a picture card (P) is worth ten, an ace (A) is worth one or eleven, and other cards are worth their face value: a ten (T) is worth ten, a nine is worth nine, and so on. Since groups of cards which sum exactly to twenty-one can be formed in various ways, they are ranked in a particular order according to their composition, along with a few other groups which do not give twenty-one in total but which are of some&lt;br /&gt;
interest; these special hands, described below, are worth more than any other valid combinations of cards and usually dominate the play.&lt;br /&gt;
&lt;br /&gt;
There are thirteen categories of winning hands and in increasing order of worth are:&lt;br /&gt;
&lt;br /&gt;
# Bagel: this is a combination of two cards which totals exactly twenty; it is, therefore, one of TT, TP, PP or 9A.&lt;br /&gt;
# two-card onion: this is a combination of two cards which totals exactly twenty-one; it is, therefore, either TA or PA.&lt;br /&gt;
# Broken Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards except for one in the same suit-pair.&lt;br /&gt;
# three-card onion: this is a group of three cards which totals twenty-one exactly; examples are ATT, 56T, and 579.&lt;br /&gt;
# Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards in the same suit-pair.&lt;br /&gt;
# four-card onion: ... four cards which total twenty-one; for example, A55T, 2469, and 3378.&lt;br /&gt;
# Broken Royal: this is a special case of a three-card onion where the three cards are specifically 678 (of any suit-pairs).&lt;br /&gt;
# five-card onion: ... five cards ... e.g. A235T, 23466, and 33348.&lt;br /&gt;
# Royal: this is another special three-card onion being 777.&lt;br /&gt;
# six-card onion: ... six cards ... e.g. A2233T and A23456.&lt;br /&gt;
# (Wild Royal: this is a combination that may only be played when eights are wild - see the modifiers for details - since it consists of three wild eights.)&lt;br /&gt;
# seven-card onion: ... seven cards ... e.g. A223445.&lt;br /&gt;
# Onion: an Onion (capitalised letter &#039;o&#039;) is a two card combination of a picture card and an ace; however, PA on its own is just a two-card onion (place two above), since to occupy this exalted position, the group must consist of two Onions, PAPA or Double Onion, or three Onions, PAPAPA or 3[PA] or Triple Onion, or four Onions, 4[PA] or Lesser Onion, or even five Onions, 5[PA] or Great Onion. The Onions themselves are arranged according to their worth, with Double Onion the lowest and Great Onion the best.&lt;br /&gt;
&lt;br /&gt;
Notice that the maximum number of cards making up an onion is seven (there is no eight-card onion) and that for PA to be of any real value, the player&lt;br /&gt;
must hold at least two picture cards and two aces. Also, if a player should be unlucky enough to receive multiple bagels, the qualifiers &amp;quot;double”, &amp;quot;triple&amp;quot;, &amp;quot;lesser&amp;quot; and &amp;quot;great&amp;quot; (with small initials) are used.&lt;br /&gt;
&lt;br /&gt;
Since each player is ultimately in possession of ten cards, a number of groups, most of them usually winning hands, can be formed; the objective of any individual player is therefore to form the ten cards into the best possible set of groups, with each of the ten cards taking part in only one&lt;br /&gt;
of the groups. For example, representing clubs and staves by &amp;quot;c&amp;quot;, spades and swords by &amp;quot;s&amp;quot;, hearts and cups by &amp;quot;h&amp;quot; and diamonds and coins by &amp;quot;d&amp;quot;, the&lt;br /&gt;
hand:&lt;br /&gt;
&lt;br /&gt;
 3c 3s 4s Js Ah 7h Qh Ad 4d 6d&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* Double Onion - JsAhQhAd&lt;br /&gt;
* five-card onion - 3c3s4s4d7h&lt;br /&gt;
* a six - 6d&lt;br /&gt;
&lt;br /&gt;
whilst the hand:&lt;br /&gt;
&lt;br /&gt;
 9c 4s Qs Ks 4h Jh Ad 7d Td Kd&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* four-card onion - Ad4s7d9c&lt;br /&gt;
* double bagel - QsKsJhTd&lt;br /&gt;
* a fourteen - 4hKd.&lt;br /&gt;
&lt;br /&gt;
From this list of winning hands, it follows that some cards are intrinsically more valuable than others: tens, for example, are only useful in bagels and small-card onions whereas twos and threes are necessary for constructing many-card onions; aces and picture cards are obviously of great value. However, a player&#039;s strategy in selecting cards for replacement (see the game descriptions and certain of the modifiers) should also be influenced by the number of players, and whether eights are wild or not, since these factors influence the relative likelihood of each hand winning the round.&lt;br /&gt;
&lt;br /&gt;
== The Non-Gambling Game ==&lt;br /&gt;
At the beginning of each round, one player is identified as the Dealer, with the player to the Dealer&#039;s left as the Elder and the player to the Dealer&#039;s&lt;br /&gt;
right as the Younger - this sets the order of precedence in being dealt cards and in winning in the event of a tie as Dealer, Elder, other players&lt;br /&gt;
in order and, lastly, Younger. In the event that the Dealership changes, these identifiers move to be based around the new Dealer. The round opens&lt;br /&gt;
when the Dealer shuffles the pack of all 104 cards and the Younger cuts the pack.&lt;br /&gt;
&lt;br /&gt;
All the players are dealt five cards in this order: the Dealer receives two cards and deals all the other players, in order from Elder to Younger, three&lt;br /&gt;
cards; the Dealer then receives three cards and deals the other players two (this is done to speed up the dealing, which isn&#039;t exactly the most&lt;br /&gt;
interesting part of the game). Then, in turn, from Elder to Younger, each player discards up to four cards into the discard pot and announces the&lt;br /&gt;
number of discards to the Dealer who replaces them from the top of the pack; the Dealer then discards and replaces, also announcing the number thrown&lt;br /&gt;
away. It is important to note that up to this point all cards have been dealt face down, each player is only aware of their own cards and, by way of&lt;br /&gt;
the draw, ought to have a better hand than was originally dealt.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards each is now dealt in the following way: the Dealer receives five cards face down on the table, and then, in turn from&lt;br /&gt;
Elder to Younger, each other player is dealt five cards face up on the table. Cards dealt face up on the table must remain that way, although the&lt;br /&gt;
owner of those cards may rearrange them there if desired. &lt;br /&gt;
&lt;br /&gt;
Now the final part of the round, Showdown, takes place. Beginning from the Elder, the highest card grouping is declared and displayed on the table; if&lt;br /&gt;
the player to the left of the Elder cannot equal, beat or play some modifier that affects the Elder&#039;s cards, that player&#039;s cards are all placed face up&lt;br /&gt;
on the table, in their groupings if the player wishes, and that player is out of the round; the comparison of the next leftward player&#039;s cards with&lt;br /&gt;
the Elder&#039;s then takes place. If the Elder&#039;s cards are equalled, then the next card grouping must be considered. If the Elder&#039;s cards are beaten, then&lt;br /&gt;
the Elder has the opportunity to play a modifier or rearrange the card grouping in an attempt to obtain a better arrangement; once the Elder&#039;s&lt;br /&gt;
cards are undoubtedly beaten, however, the Elder is out of the round and the comparison of the currently leading player&#039;s cards with the next leftward&lt;br /&gt;
player&#039;s takes place. By this process of comparison, consideration of lower groupings, rearrangement of card groups and playing of modifiers, and&lt;br /&gt;
knocking out of players, the holder of the best set of cards, between the Elder and the Younger, is found. Finally, the Dealer&#039;s cards are compared&lt;br /&gt;
with the only player left in, and the process of finding the better cards is repeated; the player who holds the better cards has then won the game. Note&lt;br /&gt;
that in the event of either a complete tie between two players&#039; cards or an impasse due to circular use of modifiers, the player of greater seniority&lt;br /&gt;
wins - often, this means that the Dealer wins. Once all the players but one have been knocked out, leaving the winner holding the best cards, the round&lt;br /&gt;
is over, the cards and discards are collected up and the winner becomes the Dealer for the next round.&lt;br /&gt;
&lt;br /&gt;
== The Gambling Game ==&lt;br /&gt;
There are two types of betting that are used in the gambling version of Cripple Mr Onion and these will be described before the details of how they fit into the game are given.&lt;br /&gt;
&lt;br /&gt;
The first type is &amp;quot;matching the Dealer&#039;s stake&amp;quot;. First, the Dealer chooses a number of coins or tokens to be the stake, on the basis of the cards known to the Dealer, and, naming the amount, places it in the Pot; if the Dealer wishes, the amount may be zero. Then, when called upon by the Dealer to do so, each player must either match the stake, placing an equal amount in the Pot, or fold, placing all cards in the discard pot and losing any claim to the Pot in that round; of course, if the stake is zero, all remaining players can stay in for free.&lt;br /&gt;
&lt;br /&gt;
The second type is &amp;quot;raising the Dealer&amp;quot;. When called upon by the Dealer, each player may choose to make an extra bet against the Dealer, according to cards that are known to that player. If the player chooses to raise, the chosen number of coins or tokens are placed on the player&#039;s cards and the amount is named. Finally, when all the players who have not yet folded have done this, the Dealer must place an amount equal to the total value of raises into the Pot - and all the individual raises then go into the Pot as well - or lose the Dealership: often this means that the Dealer must fold.&lt;br /&gt;
&lt;br /&gt;
Each round begins in the same way as for the non-gambling game, except that now, before the first deal takes place, every player places a previously&lt;br /&gt;
agreed amount, the Stake, into the Pot as the ante. Then after every player has discarded and received replacements, the first round of betting takes place.&lt;br /&gt;
&lt;br /&gt;
The Dealer selects a stake, as described above, and then, from the Elder to the Younger, asks each player first to match that stake and then to raise it; if the Dealer cannot match the total value of the raises, then the Dealer folds. This matching and raising occurs twice. The Dealer then selects a stake for the third time and again asks each player, in order, to match it; this time, however, the players are not asked to raise.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards for each remaining player is then dealt as follows: as before, the Dealer receives five cards face down, but now each player has the option of buying from one to all of the five cards face down, at the price of an amount equal to the Stake per card, instead of receiving them all face up. Cards may be bought one at a time, if desired, and once the player has finished buying cards, the Dealer deals the remainder from the five to that player face up on the table in front of the player. As each player receives the full complement of ten cards, an extra bet may be made, in the same manner as raising the Dealer, and then, once every remaining player has ten cards, the Dealer must consider all the extra bets.&lt;br /&gt;
&lt;br /&gt;
If the Dealer matches the total extra bets made, the game continues with the second round of betting described below; however, if the Dealer does not wish to match the extra bets, then the Dealership changes without the Dealer folding - this is the only time when this can take place. The Dealer gives the Dealership to the Elder who, to become the new Dealer, must match the total extra bets, the Elder&#039;s own extra bet going into the Pot if the Dealership is accepted; of course, if the Elder does not accept, the Dealership is passed left again until one of the other players accepts it, or until it has gone full circle with no-one wanting it - in that case, everyone folds, the Pot becomes the ante for the next round, the old Dealer remains as Dealer, and the next round starts afresh.&lt;br /&gt;
&lt;br /&gt;
Once the extra bets have been matched, be it by the original Dealer, the Elder or one of the other players, the second round of betting takes place. This consists of two stages of matching and raising as in the first round of betting, but now not followed by a third stage of matching only.&lt;br /&gt;
&lt;br /&gt;
Finally, Showdown takes place, exactly as in the non-gambling game, but now, of course, the winner claims the contents of the Pot as the prize for winning.&lt;br /&gt;
&lt;br /&gt;
In the event that the Dealer folds, the Dealership is auctioned as follows: from the Elder to the Younger, the players who are still in are asked by the old Dealer if they wish to be the new Dealer - if the player wishes to be the new Dealer, that player must advance an amount equal to the Stake. If&lt;br /&gt;
another player, when asked, also wishes to be Dealer, then that player must match the existing bid and advance another amount equal to the Stake. This&lt;br /&gt;
process continues around and around the table, with each prospective Dealer making sure that the most recent player&#039;s bid is at least an amount equal to the Stake higher that the last bid, until all the players except for one have declined to advance any more, having placed their own total bid in the Pot as they declined, and the single player left becomes the new Dealer, placing the winning bid in the pot. If nobody wishes to be the new Dealer, all the players fold, the Pot becomes the ante for the next round, the old Dealer stays as Dealer and another round beings anew.&lt;br /&gt;
&lt;br /&gt;
== The Modifiers ==&lt;br /&gt;
The modifiers have usually been created for one of two reasons, either to make the game a little more interesting and a little more uncertain, or to decrease the chances of winning with a specific hand. It is not necessary to use any of them, apart from numbers zero, which gives the game its name, and one, which makes many-card onions and then Onions more probable, and in a game, say, between four hardened professionals, even the Null Eights Rules would probably not be used. The employment of the modifiers, therefore, is left to the discretion of the players, but some possibilities for using the modifiers beyond number zero are as follows:&lt;br /&gt;
&lt;br /&gt;
* just modifier #1;&lt;br /&gt;
* modifiers numbers 1 to 3;&lt;br /&gt;
* bring in the modifiers as the game progresses, one in every or every other round;&lt;br /&gt;
* let the Dealer, for each round, declare which modifiers are in force in that round;&lt;br /&gt;
* play all the modifiers from the beginning.&lt;br /&gt;
&lt;br /&gt;
A number of the modifiers use specific cards to represent mythological and not-so mythological Discworld characters, and, if two decks of cards with the same suits are used, confusion may arise as to which of the two, say, queen of spades is to represent the Lady. A solution, if not particularly satisfactory, to this is to mark one of the two cards with a symbol, in this case, for example, the letter L, on the face side so that the marked card becomes the relevant one for the modifier and the other becomes an ordinary card.&lt;br /&gt;
&lt;br /&gt;
The modifiers are all, some to a greater extent than others, based on Discworld life, mythology and beliefs and have been assumed to have evolved, with the game, over many centuries; none of the modifiers are arbitrary in their action or purpose, but a detailed knowledge of the Discworld is not necessary to use them. Finally, the ordering of the modifiers in the list below is, apart from the Crippling Rules in position zero, largely accidental and is not a guide to their usefulness or effectiveness.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #0: Crippling Rules ===&lt;br /&gt;
# A nine-card running flush may be used to cripple a Great Onion and win the game.&lt;br /&gt;
# A ten-card running flush out-cripples a nine-card running flush in crippling a Great Onion and may also cripple a Lesser Onion.&lt;br /&gt;
&lt;br /&gt;
(Once a Great Onion or Lesser Onion have been crippled, the usual process of Showdown stops, and the player with the crippling hand wins immediately.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #1: Null Eights Rules ===&lt;br /&gt;
# During a round in which eights are not wild (see ii), an eight may be used as if it had value zero in order to trump up an onion. In the event of a tie between two onions with equal numbers of cards, the onion with the fewer null eights wins.&lt;br /&gt;
# In the round following a round in which a null eight has been played, eights are wild, acting as any regular card. The wild Royal, three wild eights, may then be played. In the next round, eights return to their original role.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;trump up an onion&amp;quot; means to make a four-card onion into a five-card onion by the addition of one null eight, or to make a three-card onion into a seven-card onion with four. Note, again, that there are no onions beyond seven-card and that wild eights cannot be used as either null eights or as any of the special cards giving rise to later modifiers.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #2: Wild Crippling Rule ===&lt;br /&gt;
In a round in which eights are wild, to successfully cripple the relevant Onion, the running flush must have at most the same number of wild cards as the Onion being crippled.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #3: Octavo Rule ===&lt;br /&gt;
When eights are wild, the card group consisting of eight eights can be considered as a Lesser Onion, but beats other Lesser Onions and may not be crippled like a Lesser Onion of any other composition, but may be crippled like a Great Onion.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #4: The Lady&#039;s Rules ===&lt;br /&gt;
# If eights are not wild, the queen of spades may be declared, before or during Showdown, and replaced by the player&#039;s choice of one of the next two cards from the deck, the chosen card taking up the place of the queen; other card goes to the discard pot. This move may not rescinded.&lt;br /&gt;
# When eights are wild, the queen of spades devalues one, for every other player, that would otherwise be played as having value eleven, to value one only. This does not affect any aces in a Great Onion, but may affect cards, in any grouping, which, by being wild or by other, would otherwise be played with value eleven.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;declare&amp;quot; means to put the card on the table face up and point it out to the other players; here, of course, the queen may no longer be used in forming card groupings since a replacement card has been received, but should be left near the player on the table rather than in the discard pot.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #5: Fate&#039;s Rules ===&lt;br /&gt;
# If the queen of spades has been declared and replaced, the king of cups may also be declared and replaced in a like manner, in the process making all aces held by the player who used the queen of spades have value zero.&lt;br /&gt;
# If eights are wild, the king of cups may be declared so that eights immediately cease to be wild; a different player who has the queen of spades, whether visible, played or not, may then make his own eights wild again. The king of cups may not be revoked once declared, and a single player may not use the king of cups and then the queen of spades in this way.&lt;br /&gt;
&lt;br /&gt;
(&amp;quot;Zeroed&amp;quot; cards are of no use in the game, and cannot be used like null eights to trump up an onion.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #6: Great A&#039;Tuin&#039;s Rule ===&lt;br /&gt;
Declaring the queen of coins allows the player to reduce the value of one of the player&#039;s cards by eight points and to increase the value of a different card by eight points. The two affected cards must still have value between one and eleven inclusive.&lt;br /&gt;
&lt;br /&gt;
(A two that is shifted up to value ten may be considered a picture card, a three shifted up to eleven as an ace of value eleven.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #7: The Elephants’ Rule ===&lt;br /&gt;
Any four cards, each being either a nine or a ten, or an eight when eights are wild, that are declared with the queen of coins in one player&#039;s hand, allow that player to shift as many points as are needed to generate a Double Onion. This Double Onion may be beaten by any other Double Onion. Any nines or tens in the player&#039;s hand that are not involved in the shift may be considered as ones, not aces, and twos respectively.&lt;br /&gt;
&lt;br /&gt;
(Since the five cards involved here have only been declared, and not exchanged as well, they are, of course, still playable as cards in groups. Remember that a ten may not take the role of a picture card in an Onion - a shifted nine, eight etc. is needed. With two nines, two tens and the queen of coins, a possible shift is: add one each to the nines and tens - hence the Double Onion - and take four from the queen of coins to be a six.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #8: The Sender of Eight&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible jack of diamonds makes any aces belonging to a player who uses any eights become zeroed (see #5i).&lt;br /&gt;
# When eights are wild, a visible jack of diamonds zeroes all aces and disallows eights from taking on value one or eleven.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #9: Death&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible king of swords makes picture card in every player&#039;s hand that has two or more picture cards have no part in forming a Double Onion.&lt;br /&gt;
# When eights are wild, a visible king of swords makes one picture card in every player&#039;s hand that has two or more picture cards have no part in forming either a Double Onion or a Triple Onion.&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;killed&amp;quot; picture card can still take part in groups other than the specified Onions.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #10: The Archchancellor&#039;s Rules ===&lt;br /&gt;
# Any player who plays the jack of staves may not also play an eight as having value eight.&lt;br /&gt;
# If the jack of staves is declared at any time during the game, the king of swords can also be declared if held by another player; if the king of swords is declared, then all the other players must now declare one previously undisclosed card each. If the king of swords is not immediately declared by another player, the jack of staves becomes wild for the rest of the round.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #11: The Fool&#039;s Rule ===&lt;br /&gt;
If, at any time before Showdown, the jack of clubs is, then, for the rest of the round, bagels change with Onions in the order of winning card groupings.&lt;br /&gt;
&lt;br /&gt;
(That is: the two-card onion and the single bagel change places; the Double, Triple and Lesser Onions are exchanged with the double, triple and lesser bagels respectively; the great bagel becomes only beaten by, but may also be crippled like, the Great Onion which remains at the top of the list. This makes bagels worth something, other than a tie-breaker. The jack of clubs, of course, can still take part in bagels, and any other card grouping.)&lt;br /&gt;
&lt;br /&gt;
== 6. Final Comments ==&lt;br /&gt;
Cripple Mr Onion was first mentioned in &amp;quot;Wyrd Sisters&amp;quot; and has, since then, been seen in a number of places; the most notable of these, to date, is the section in &amp;quot;Witches Abroad&amp;quot; on the riverboat, and it is from this section that the game has been reconstructed. Loosely speaking, it is a cross between pontoon (or blackjack) and poker, played with a deck of cards having eight suits, although, as is to be expected, the nature of the Discworld has given Cripple Mr Onion features found in no other game.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
;What does it mean for eights to be wild?&lt;br /&gt;
:In most card games, when a card is wild, it means it can take on any value you choose, although sometimes there are restrictions. In the rules and modifiers as presented here, eights represent spells and the jack of staves represents the Archchancellor, so being wild represents magic at work.&lt;br /&gt;
&lt;br /&gt;
;There isn&#039;t the usual poker-style system where everyone who stays in pays the same amount, is there?&lt;br /&gt;
:That&#039;s correct. Everyone is basically betting one-on-one with the dealer, as is the case in pontoon and blackjack.&lt;br /&gt;
&lt;br /&gt;
;Does the dealer really have so much of an advantage that it&#039;s worth paying so much more than everybody else to play a hand?&lt;br /&gt;
:It depends on the style of play. If the dealer is good, then that person will keep the dealership and can make lots of money. If the dealer is no good, then the other players can extract lots of money before the dealership changes. Don&#039;t forget that being the dealer offers more chances to cheat as well, which is no doubt a very important part of the game on the Discworld ;)&lt;br /&gt;
&lt;br /&gt;
;In the Null Eights Rule, when does a wild eight revert to being only eight or null? Is it after a wild eight is used or after the round in which a wild eight can be played?&lt;br /&gt;
:By and large, eights have value eight, but can be chosen to be null in order to trump up an onion. However, if someone uses a null eight in one round, then in the next round, eights are wild. Whether anyone uses a wild eight in that second round or not, eights return to their usual state in the round after that.&lt;br /&gt;
&lt;br /&gt;
;Under the same modifier, why would you use a null eight to trump an onion when the less you use the better?&lt;br /&gt;
:Null eights are less valuable than regular cards in an onion of the same number of cards, but a five-card onion still beats a three-card onion, no matter how many null eights have gone into their composition. Hence, you can use null eights to make a relatively poor four-card onion into a much better six-card onion, and it doesn&#039;t matter that you used two null eights unless someone else also happens to have a six-card onion, in which case you have to see who has used fewer null eights.&lt;br /&gt;
&lt;br /&gt;
;In Great A&#039;Tuin&#039;s Rule, do the two cards affected have to total between one and eleven together or by themselves?&lt;br /&gt;
:The cards individually must have a value between one and eleven, just like all other regular cards. Their total is fixed, since the modifier is just letting you move eight points from one card to another, but the value of that total doesn&#039;t matter as far as the modifier is concerned.&lt;br /&gt;
&lt;br /&gt;
;Has anybody ever played this for real?&lt;br /&gt;
:Oh, yes. In 1992 and 1993, when Terry (Tao) and I were working out the kinks in the game and developing the modifiers, we played the game quite a number of times with other students. I think everyone who was involved enjoyed it, and it worked out pretty well. The size of the games varied from three people to seven, the most important lesson being that the style of play has to change according to the number of players.&lt;br /&gt;
&lt;br /&gt;
;Is &amp;quot;Terry Tao&amp;quot; a clever pseudonym for &amp;quot;Terry Pratchett”?&lt;br /&gt;
:No :) Terry Tao is a Hedrick Assistant Professor at the Department of Mathematics, UCLA, specialising in harmonic analysis and partial differential equations. Visit [http://www.math.ucla.edu/~tao] to find out more.&lt;br /&gt;
&lt;br /&gt;
== Questions? Comments? Suggestions? ==&lt;br /&gt;
&lt;br /&gt;
You are welcome to email me at andrew@crimron.net.&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements ==&lt;br /&gt;
My thanks go to Terry Tao, Leo Breebaart, Phil Penney and, of course, Terry Pratchett for writing the Discworld books, without which none of this would be possible.&lt;br /&gt;
&lt;br /&gt;
Andrew C. Millard&lt;br /&gt;
4th July 1998&lt;br /&gt;
&lt;br /&gt;
[[Category:Discworld Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Reference|Cripple Mr Onion Full Rules]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=User_talk:Guybrush&amp;diff=40664</id>
		<title>User talk:Guybrush</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=User_talk:Guybrush&amp;diff=40664"/>
		<updated>2026-01-06T06:48:28Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Damn! That&#039;s quite a résumé. You seem busier than our [[User:AgProv|AgProv]] and getting paid for it too; it&#039;s a shame you only visit every year or so. --[[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 02:07, 11 January 2018 (UTC)&lt;br /&gt;
:I only just noticed this! Thanks for the compliment; I’m also trying to visit more regularly! [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 04:32, 7 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Just listened to your podcast ==&lt;br /&gt;
&lt;br /&gt;
I very much enjoyed the Wintersmith episode on my drive across Virginia and North Carolina today.  Thank you!  So, whenever I reread Wintersmith, I read the opening chapter twice - once at the beginning, and once again in its actual place in the narrative, before the last chapter.  I&#039;ve always thought that the events in that chapter certainly did happen!  I need to reread again, of course.  I&#039;ve listened to Hadestown (the new-ish musical) enough that I probably have a new perspective on the Roland plot.  Youall have given me lots to think about.  [[User:Moishe Rosenbaum|Moishe Rosenbaum]] ([[User talk:Moishe Rosenbaum|talk]]) 05:30, 4 February 2022 (UTC)&lt;br /&gt;
:Sorry to butt in, but what a coincidence! Anaïs Mitchell is one of my favorite musicians (and with Jefferson Hamer, one of my favorite acts). I suppose you&#039;ve heard &#039;&#039;Child Ballads&#039;&#039;?  --[[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 06:02, 4 February 2022 (UTC)&lt;br /&gt;
::Well now I want to listen to &#039;&#039;Hadestown&#039;&#039;! And thanks Moishe for the kind words; always good to hear from a listener. And yeah, that opening chapter clearly happens as far as I&#039;m concerned; I think Garth and Liz got a bit hung up on Terry&#039;s closing remarks about it &amp;quot;not having happened yet&amp;quot;. Please do send us a question for an upcoming episode; as I write this, the next one is {{NW}}! -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 00:53, 7 February 2022 (UTC)&lt;br /&gt;
:::Awesome.  Night Watch is amazing. Sam Vimes and John Keel could tell American policepeople something about appropriate use of authority.  &lt;br /&gt;
&lt;br /&gt;
:::On the way home I listened to the Fifth Elephant episode.  I love the Carrot B-plot - it develops not just Carrot&#039;s, but also Angua&#039;s, character substantially.  To me, Gavin is the wolf version of Carrot.  Angua is always caught between being a wolf and a human; now she&#039;s in a love triangle with a wolf and a human, while trying to fend off her Nazi brother.  You&#039;re right that we never see inside Carrot&#039;s head, but through his actions (and through Gaspode&#039;s and Vimes&#039;s observations) we see the Machiavellian Carrot.  There was a thread on the old alt.books.pratchett site entitled &amp;quot;Nasty Carrot?&amp;quot; that helped me see into how, likely, Carrot was cleverly plotting toward his endgame of being Angua&#039;s man. &lt;br /&gt;
&lt;br /&gt;
:::Looks like youall have been going for a while!  I won&#039;t run out of episodes anytime soon.  I started Nation, and I&#039;ll finish that on an upcoming dog walk.  Thanks!&lt;br /&gt;
&lt;br /&gt;
:::(Oh, and Old Dickens, I&#039;m gonna download Child Ballads.  I&#039;ve *not* heard it, but I will soon!) [[User:Moishe Rosenbaum|Moishe Rosenbaum]] ([[User talk:Moishe Rosenbaum|talk]]) 02:05, 9 February 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
You&#039;ve been busy again! Nice to see something on the screen beside me and the trolls. --[[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 01:08, 2 November 2024 (UTC)&lt;br /&gt;
:It’s amazing how much more free time you can muster when you’ve finished studying! Though teaching is still taking up a lot of my time. Thanks for all your troll-bashing! [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 04:09, 3 November 2024 (UTC)&lt;br /&gt;
You seem as busy as I was before the abuse filter. Are they getting around it already? --[[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 05:38, 2 February 2025 (UTC)--[[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 05:38, 2 February 2025 (UTC)&lt;br /&gt;
:No, this is a batch from before it was active that hadn&#039;t been cleaned up, as far as I can tell. The only two that have cropped up afterwards have been blocked appropriately. -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 05:54, 2 February 2025 (UTC)&lt;br /&gt;
:Also worth noting that the abuse filter is currently set up to trigger when a user makes their first edit; there are some spam accounts that seem to have created an account, but not made a user page (e.g. the batch of half a dozen or so from an hour before this conversation). They&#039;re usually easy to spot because of the usernames, but they&#039;re also probably going to come back to try an edit and get blocked later… -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 06:03, 2 February 2025 (UTC)&amp;lt;br&amp;gt;&lt;br /&gt;
Oh good. --[[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 17:32, 2 February 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unseen Academicals pod ==&lt;br /&gt;
Guybrush, I listened to and enjoyed the Unseen Academicals podcast.  You and Liz inspired me to listen to the new audiobook version, and I loved it.  *Hearing* the accents did make the book hit differently.  (My Fare, Lady?)  Thanks! [[User:Moishe Rosenbaum|Moishe Rosenbaum]] ([[User talk:Moishe Rosenbaum|talk]]) 23:07, 16 February 2025 (UTC)&lt;br /&gt;
:Thanks for listening Moishe! Do you mean the Colin Morgan audiobook, or the audio drama with David Jason? I’ve listened to a bit of the latter; they take a lot more liberties than I’d have expected, and I’m not sure I like all of their choices, but it’s fun all the same! -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 23:14, 23 February 2025 (UTC)&lt;br /&gt;
::I listened to the new audio book, the Colin Morgan one.  See, I&#039;m American, for my sins, and thus I hear all of Pratchett&#039;s characters with American accents.  I know that&#039;s without question NOT the intent of the author, but that&#039;s how my brain works.  Love the new release audio books (listening to Thud! now) where the readers make acting choices about the voice for each character.  Vimes sounds like the cops on English television cop shows.  Of course he does!  But he didn&#039;t when I *read* the books.  [[User:Moishe Rosenbaum|Moishe Rosenbaum]] ([[User talk:Moishe Rosenbaum|talk]]) 15:44, 24 February 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Usage rule again==&lt;br /&gt;
Gee! I just had a discussion with Moishe about editing people&#039;s contributions to your local English (he, of course, was &amp;quot;correcting&amp;quot; to the American spelling). &amp;quot;Willful&amp;quot; is perfectly good American English (and makes more sense to me). I&#039;ve seen Brits here claiming exclusive rights to the language but we colonials don&#039;t have to. I like the policy in Help:Editing. --[[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 05:03, 26 April 2025 (UTC)&lt;br /&gt;
:Sorry - wasn’t intentional! I don’t actually know American spellings outside of the obvious ones, and only changed it because I was editing the page anyway and my spellchecker said it was wrong. Didn’t mean anything by it! —[[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 09:17, 26 April 2025 (UTC)&lt;br /&gt;
The odd thing in this case is that American English wants to remove all double letters, even when it appears to change the pronunciation, but here they default to sensible. In Canada, we&#039;re educated in British and then immersed in American, so I see both and use whichever feels better.  --[[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 02:03, 27 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
==re: Annotations project==&lt;br /&gt;
Go get `em! (Thumb up emoji)&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
Gods, you&amp;quot;re busy! [[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 06:00, 6 January 2026 (UTC)&lt;br /&gt;
:Ha - it’s always like this when I’m making notes for a new episode! Why not share them with the world, I say? -- [[User:Guybrush|Guybrush]] ([[User talk:Guybrush|talk]]) 06:48, 6 January 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40663</id>
		<title>Cripple Mr Onion Full Rules</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Cripple_Mr_Onion_Full_Rules&amp;diff=40663"/>
		<updated>2026-01-06T06:44:42Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Wikified the rules for easier reading and navigation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These rules were previously available online at cripplemronion.info, but that website closed down some time after 2009. The version of the rules below was taken from [https://web.archive.org/web/20081209035939/http://cripplemronion.info/plain_text.txt The Wayback Machine] archive of the site from December 2008. It has now been wikified to make it a bit more navigable, but you can also [[File:cripplemronion-2008-12-09.txt|download the original plain text version]].&lt;br /&gt;
&lt;br /&gt;
A version of these rules using a single deck of tarot cards was published as an appendix in {{TR}}, but doesn’t appear in any other editions of the Discworld Companion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cripple Mr Onion: Rules and Frequently Asked Questions&#039;&#039;&#039;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
These rules were reconstructed by Andrew Millard according to the game depicted in &amp;quot;Witches Abroad&amp;quot;, a Discworld novel by Terry Pratchett. The modifiers were developed in conjunction with Terry Tao.&lt;br /&gt;
&lt;br /&gt;
This version of the rules of Cripple Mr Onion is given in six parts:&lt;br /&gt;
&lt;br /&gt;
# Introduction,&lt;br /&gt;
# The Hands,&lt;br /&gt;
# The Non-Gambling Game,&lt;br /&gt;
# The Gambling Game,&lt;br /&gt;
# The Modifiers,&lt;br /&gt;
# Final Comments.&lt;br /&gt;
&lt;br /&gt;
Some frequently asked questions follow.&lt;br /&gt;
&lt;br /&gt;
This version is based on the text-only version transcribed on 4th July 1998.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
[[Cripple Mr Onion]] requires two standard decks of playing cards, preferably one having the English or French suits clubs, spades, hearts and diamonds,&lt;br /&gt;
and the second having the Spanish or Italian suits staves, swords, cups and coins - for the purpose of forming flushes, these are taken to be paired in their respective order given above:&lt;br /&gt;
&lt;br /&gt;
 clubs     are paired with   staves,&lt;br /&gt;
 spades    are paired with   swords,&lt;br /&gt;
 hearts    are paired with     cups,&lt;br /&gt;
 diamonds  are paired with    coins.&lt;br /&gt;
&lt;br /&gt;
If a Spanish or Italian suit cannot be obtained, two English or French decks can be used adequately for most purposes; see the modifiers for further comments on this.&lt;br /&gt;
&lt;br /&gt;
The game also requires at least two players, but not more than seven - this isn&#039;t to do with the number eight for a specific reason, but a result of the fact that there aren&#039;t enough cards for more than seven players - with a ready supply of small coinage or tokens when gambling takes place, and the players arranged as evenly as possible around the table on which the game is played. A container able to hold cards should be placed centrally on the table - this is to be the discard pot - along with another container for coins or tokens if gambling is to take place: this is the Pot.&lt;br /&gt;
&lt;br /&gt;
== The Hands ==&lt;br /&gt;
Cripple Mr Onion revolves around forming groups of cards which either sum exactly to twenty-one (an onion) or come close to this total without exceeding it; in the usual fashion, a picture card (P) is worth ten, an ace (A) is worth one or eleven, and other cards are worth their face value: a ten (T) is worth ten, a nine is worth nine, and so on. Since groups of cards which sum exactly to twenty-one can be formed in various ways, they are ranked in a particular order according to their composition, along with a few other groups which do not give twenty-one in total but which are of some&lt;br /&gt;
interest; these special hands, described below, are worth more than any other valid combinations of cards and usually dominate the play.&lt;br /&gt;
&lt;br /&gt;
There are thirteen categories of winning hands and in increasing order of worth are:&lt;br /&gt;
&lt;br /&gt;
# Bagel: this is a combination of two cards which totals exactly twenty; it is, therefore, one of TT, TP, PP or 9A.&lt;br /&gt;
# two-card onion: this is a combination of two cards which totals exactly twenty-one; it is, therefore, either TA or PA.&lt;br /&gt;
# Broken Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards except for one in the same suit-pair.&lt;br /&gt;
# three-card onion: this is a group of three cards which totals twenty-one exactly; examples are ATT, 56T, and 579.&lt;br /&gt;
# Flush: this is a group of at least three cards, summing to at least sixteen (but not more than twenty-one) with all of the cards in the same suit-pair.&lt;br /&gt;
# four-card onion: ... four cards which total twenty-one; for example, A55T, 2469, and 3378.&lt;br /&gt;
# Broken Royal: this is a special case of a three-card onion where the three cards are specifically 678 (of any suit-pairs).&lt;br /&gt;
# five-card onion: ... five cards ... e.g. A235T, 23466, and 33348.&lt;br /&gt;
# Royal: this is another special three-card onion being 777.&lt;br /&gt;
# six-card onion: ... six cards ... e.g. A2233T and A23456.&lt;br /&gt;
# (Wild Royal: this is a combination that may only be played when eights are wild - see the modifiers for details - since it consists of three wild eights.)&lt;br /&gt;
# seven-card onion: ... seven cards ... e.g. A223445.&lt;br /&gt;
# Onion: an Onion (capitalised letter &#039;o&#039;) is a two card combination of a picture card and an ace; however, PA on its own is just a two-card onion (place two above), since to occupy this exalted position, the group must consist of two Onions, PAPA or Double Onion, or three Onions, PAPAPA or 3[PA] or Triple Onion, or four Onions, 4[PA] or Lesser Onion, or even five Onions, 5[PA] or Great Onion. The Onions themselves are arranged according to their worth, with Double Onion the lowest and Great Onion the best.&lt;br /&gt;
&lt;br /&gt;
Notice that the maximum number of cards making up an onion is seven (there is no eight-card onion) and that for PA to be of any real value, the player&lt;br /&gt;
must hold at least two picture cards and two aces. Also, if a player should be unlucky enough to receive multiple bagels, the qualifiers &amp;quot;double”, &amp;quot;triple&amp;quot;, &amp;quot;lesser&amp;quot; and &amp;quot;great&amp;quot; (with small initials) are used.&lt;br /&gt;
&lt;br /&gt;
Since each player is ultimately in possession of ten cards, a number of groups, most of them usually winning hands, can be formed; the objective of any individual player is therefore to form the ten cards into the best possible set of groups, with each of the ten cards taking part in only one&lt;br /&gt;
of the groups. For example, representing clubs and staves by &amp;quot;c&amp;quot;, spades and swords by &amp;quot;s&amp;quot;, hearts and cups by &amp;quot;h&amp;quot; and diamonds and coins by &amp;quot;d&amp;quot;, the&lt;br /&gt;
hand:&lt;br /&gt;
&lt;br /&gt;
 3c 3s 4s Js Ah 7h Qh Ad 4d 6d&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* Double Onion - JsAhQhAd&lt;br /&gt;
* five-card onion - 3c3s4s4d7h&lt;br /&gt;
* a six - 6d&lt;br /&gt;
&lt;br /&gt;
whilst the hand:&lt;br /&gt;
&lt;br /&gt;
 9c 4s Qs Ks 4h Jh Ad 7d Td Kd&lt;br /&gt;
&lt;br /&gt;
is best split into:&lt;br /&gt;
&lt;br /&gt;
* four-card onion - Ad4s7d9c&lt;br /&gt;
* double bagel - QsKsJhTd&lt;br /&gt;
* a fourteen - 4hKd.&lt;br /&gt;
&lt;br /&gt;
From this list of winning hands, it follows that some cards are intrinsically more valuable than others: tens, for example, are only useful in bagels and small-card onions whereas twos and threes are necessary for constructing many-card onions; aces and picture cards are obviously of great value. However, a player&#039;s strategy in selecting cards for replacement (see the game descriptions and certain of the modifiers) should also be influenced by the number of players, and whether eights are wild or not, since these factors influence the relative likelihood of each hand winning the round.&lt;br /&gt;
&lt;br /&gt;
== The Non-Gambling Game ==&lt;br /&gt;
At the beginning of each round, one player is identified as the Dealer, with the player to the Dealer&#039;s left as the Elder and the player to the Dealer&#039;s&lt;br /&gt;
right as the Younger - this sets the order of precedence in being dealt cards and in winning in the event of a tie as Dealer, Elder, other players&lt;br /&gt;
in order and, lastly, Younger. In the event that the Dealership changes, these identifiers move to be based around the new Dealer. The round opens&lt;br /&gt;
when the Dealer shuffles the pack of all 104 cards and the Younger cuts the pack.&lt;br /&gt;
&lt;br /&gt;
All the players are dealt five cards in this order: the Dealer receives two cards and deals all the other players, in order from Elder to Younger, three&lt;br /&gt;
cards; the Dealer then receives three cards and deals the other players two (this is done to speed up the dealing, which isn&#039;t exactly the most&lt;br /&gt;
interesting part of the game). Then, in turn, from Elder to Younger, each player discards up to four cards into the discard pot and announces the&lt;br /&gt;
number of discards to the Dealer who replaces them from the top of the pack; the Dealer then discards and replaces, also announcing the number thrown&lt;br /&gt;
away. It is important to note that up to this point all cards have been dealt face down, each player is only aware of their own cards and, by way of&lt;br /&gt;
the draw, ought to have a better hand than was originally dealt.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards each is now dealt in the following way: the Dealer receives five cards face down on the table, and then, in turn from&lt;br /&gt;
Elder to Younger, each other player is dealt five cards face up on the table. Cards dealt face up on the table must remain that way, although the&lt;br /&gt;
owner of those cards may rearrange them there if desired. &lt;br /&gt;
&lt;br /&gt;
Now the final part of the round, Showdown, takes place. Beginning from the Elder, the highest card grouping is declared and displayed on the table; if&lt;br /&gt;
the player to the left of the Elder cannot equal, beat or play some modifier that affects the Elder&#039;s cards, that player&#039;s cards are all placed face up&lt;br /&gt;
on the table, in their groupings if the player wishes, and that player is out of the round; the comparison of the next leftward player&#039;s cards with&lt;br /&gt;
the Elder&#039;s then takes place. If the Elder&#039;s cards are equalled, then the next card grouping must be considered. If the Elder&#039;s cards are beaten, then&lt;br /&gt;
the Elder has the opportunity to play a modifier or rearrange the card grouping in an attempt to obtain a better arrangement; once the Elder&#039;s&lt;br /&gt;
cards are undoubtedly beaten, however, the Elder is out of the round and the comparison of the currently leading player&#039;s cards with the next leftward&lt;br /&gt;
player&#039;s takes place. By this process of comparison, consideration of lower groupings, rearrangement of card groups and playing of modifiers, and&lt;br /&gt;
knocking out of players, the holder of the best set of cards, between the Elder and the Younger, is found. Finally, the Dealer&#039;s cards are compared&lt;br /&gt;
with the only player left in, and the process of finding the better cards is repeated; the player who holds the better cards has then won the game. Note&lt;br /&gt;
that in the event of either a complete tie between two players&#039; cards or an impasse due to circular use of modifiers, the player of greater seniority&lt;br /&gt;
wins - often, this means that the Dealer wins. Once all the players but one have been knocked out, leaving the winner holding the best cards, the round&lt;br /&gt;
is over, the cards and discards are collected up and the winner becomes the Dealer for the next round.&lt;br /&gt;
&lt;br /&gt;
== The Gambling Game ==&lt;br /&gt;
There are two types of betting that are used in the gambling version of Cripple Mr Onion and these will be described before the details of how they fit into the game are given.&lt;br /&gt;
&lt;br /&gt;
The first type is &amp;quot;matching the Dealer&#039;s stake&amp;quot;. First, the Dealer chooses a number of coins or tokens to be the stake, on the basis of the cards known to the Dealer, and, naming the amount, places it in the Pot; if the Dealer wishes, the amount may be zero. Then, when called upon by the Dealer to do so, each player must either match the stake, placing an equal amount in the Pot, or fold, placing all cards in the discard pot and losing any claim to the Pot in that round; of course, if the stake is zero, all remaining players can stay in for free.&lt;br /&gt;
&lt;br /&gt;
The second type is &amp;quot;raising the Dealer&amp;quot;. When called upon by the Dealer, each player may choose to make an extra bet against the Dealer, according to cards that are known to that player. If the player chooses to raise, the chosen number of coins or tokens are placed on the player&#039;s cards and the amount is named. Finally, when all the players who have not yet folded have done this, the Dealer must place an amount equal to the total value of raises into the Pot - and all the individual raises then go into the Pot as well - or lose the Dealership: often this means that the Dealer must fold.&lt;br /&gt;
&lt;br /&gt;
Each round begins in the same way as for the non-gambling game, except that now, before the first deal takes place, every player places a previously&lt;br /&gt;
agreed amount, the Stake, into the Pot as the ante. Then after every player has discarded and received replacements, the first round of betting takes place.&lt;br /&gt;
&lt;br /&gt;
The Dealer selects a stake, as described above, and then, from the Elder to the Younger, asks each player first to match that stake and then to raise it; if the Dealer cannot match the total value of the raises, then the Dealer folds. This matching and raising occurs twice. The Dealer then selects a stake for the third time and again asks each player, in order, to match it; this time, however, the players are not asked to raise.&lt;br /&gt;
&lt;br /&gt;
The second set of five cards for each remaining player is then dealt as follows: as before, the Dealer receives five cards face down, but now each player has the option of buying from one to all of the five cards face down, at the price of an amount equal to the Stake per card, instead of receiving them all face up. Cards may be bought one at a time, if desired, and once the player has finished buying cards, the Dealer deals the remainder from the five to that player face up on the table in front of the player. As each player receives the full complement of ten cards, an extra bet may be made, in the same manner as raising the Dealer, and then, once every remaining player has ten cards, the Dealer must consider all the extra bets.&lt;br /&gt;
&lt;br /&gt;
If the Dealer matches the total extra bets made, the game continues with the second round of betting described below; however, if the Dealer does not wish to match the extra bets, then the Dealership changes without the Dealer folding - this is the only time when this can take place. The Dealer gives the Dealership to the Elder who, to become the new Dealer, must match the total extra bets, the Elder&#039;s own extra bet going into the Pot if the Dealership is accepted; of course, if the Elder does not accept, the Dealership is passed left again until one of the other players accepts it, or until it has gone full circle with no-one wanting it - in that case, everyone folds, the Pot becomes the ante for the next round, the old Dealer remains as Dealer, and the next round starts afresh.&lt;br /&gt;
&lt;br /&gt;
Once the extra bets have been matched, be it by the original Dealer, the Elder or one of the other players, the second round of betting takes place. This consists of two stages of matching and raising as in the first round of betting, but now not followed by a third stage of matching only.&lt;br /&gt;
&lt;br /&gt;
Finally, Showdown takes place, exactly as in the non-gambling game, but now, of course, the winner claims the contents of the Pot as the prize for winning.&lt;br /&gt;
&lt;br /&gt;
In the event that the Dealer folds, the Dealership is auctioned as follows: from the Elder to the Younger, the players who are still in are asked by the old Dealer if they wish to be the new Dealer - if the player wishes to be the new Dealer, that player must advance an amount equal to the Stake. If&lt;br /&gt;
another player, when asked, also wishes to be Dealer, then that player must match the existing bid and advance another amount equal to the Stake. This&lt;br /&gt;
process continues around and around the table, with each prospective Dealer making sure that the most recent player&#039;s bid is at least an amount equal to the Stake higher that the last bid, until all the players except for one have declined to advance any more, having placed their own total bid in the Pot as they declined, and the single player left becomes the new Dealer, placing the winning bid in the pot. If nobody wishes to be the new Dealer, all the players fold, the Pot becomes the ante for the next round, the old Dealer stays as Dealer and another round beings anew.&lt;br /&gt;
&lt;br /&gt;
== The Modifiers ==&lt;br /&gt;
The modifiers have usually been created for one of two reasons, either to make the game a little more interesting and a little more uncertain, or to decrease the chances of winning with a specific hand. It is not necessary to use any of them, apart from numbers zero, which gives the game its name, and one, which makes many-card onions and then Onions more probable, and in a game, say, between four hardened professionals, even the Null Eights Rules would probably not be used. The employment of the modifiers, therefore, is left to the discretion of the players, but some possibilities for using the modifiers beyond number zero are as follows:&lt;br /&gt;
&lt;br /&gt;
* just modifier #1;&lt;br /&gt;
* modifiers numbers 1 to 3;&lt;br /&gt;
* bring in the modifiers as the game progresses, one in every or every other round;&lt;br /&gt;
* let the Dealer, for each round, declare which modifiers are in force in that round;&lt;br /&gt;
* play all the modifiers from the beginning.&lt;br /&gt;
&lt;br /&gt;
A number of the modifiers use specific cards to represent mythological and not-so mythological Discworld characters, and, if two decks of cards with the same suits are used, confusion may arise as to which of the two, say, queen of spades is to represent the Lady. A solution, if not particularly satisfactory, to this is to mark one of the two cards with a symbol, in this case, for example, the letter L, on the face side so that the marked card becomes the relevant one for the modifier and the other becomes an ordinary card.&lt;br /&gt;
&lt;br /&gt;
The modifiers are all, some to a greater extent than others, based on Discworld life, mythology and beliefs and have been assumed to have evolved, with the game, over many centuries; none of the modifiers are arbitrary in their action or purpose, but a detailed knowledge of the Discworld is not necessary to use them. Finally, the ordering of the modifiers in the list below is, apart from the Crippling Rules in position zero, largely accidental and is not a guide to their usefulness or effectiveness.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #0: Crippling Rules ===&lt;br /&gt;
# A nine-card running flush may be used to cripple a Great Onion and win the game.&lt;br /&gt;
# A ten-card running flush out-cripples a nine-card running flush in crippling a Great Onion and may also cripple a Lesser Onion.&lt;br /&gt;
&lt;br /&gt;
(Once a Great Onion or Lesser Onion have been crippled, the usual process of Showdown stops, and the player with the crippling hand wins immediately.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #1: Null Eights Rules ===&lt;br /&gt;
# During a round in which eights are not wild (see ii), an eight may be used as if it had value zero in order to trump up an onion. In the event of a tie between two onions with equal numbers of cards, the onion with the fewer null eights wins.&lt;br /&gt;
# In the round following a round in which a null eight has been played, eights are wild, acting as any regular card. The wild Royal, three wild eights, may then be played. In the next round, eights return to their original role.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;trump up an onion&amp;quot; means to make a four-card onion into a five-card onion by the addition of one null eight, or to make a three-card onion into a seven-card onion with four. Note, again, that there are no onions beyond seven-card and that wild eights cannot be used as either null eights or as any of the special cards giving rise to later modifiers.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #2: Wild Crippling Rule ===&lt;br /&gt;
In a round in which eights are wild, to successfully cripple the relevant Onion, the running flush must have at most the same number of wild cards as the Onion being crippled.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #3: Octavo Rule ===&lt;br /&gt;
When eights are wild, the card group consisting of eight eights can be considered as a Lesser Onion, but beats other Lesser Onions and may not be crippled like a Lesser Onion of any other composition, but may be crippled like a Great Onion.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #4: The Lady&#039;s Rules ===&lt;br /&gt;
# If eights are not wild, the queen of spades may be declared, before or during Showdown, and replaced by the player&#039;s choice of one of the next two cards from the deck, the chosen card taking up the place of the queen; other card goes to the discard pot. This move may not rescinded.&lt;br /&gt;
# When eights are wild, the queen of spades devalues one, for every other player, that would otherwise be played as having value eleven, to value one only. This does not affect any aces in a Great Onion, but may affect cards, in any grouping, which, by being wild or by other, would otherwise be played with value eleven.&lt;br /&gt;
&lt;br /&gt;
(To &amp;quot;declare&amp;quot; means to put the card on the table face up and point it out to the other players; here, of course, the queen may no longer be used in forming card groupings since a replacement card has been received, but should be left near the player on the table rather than in the discard pot.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #5: Fate&#039;s Rules ===&lt;br /&gt;
# If the queen of spades has been declared and replaced, the king of cups may also be declared and replaced in a like manner, in the process making all aces held by the player who used the queen of spades have value zero.&lt;br /&gt;
# If eights are wild, the king of cups may be declared so that eights immediately cease to be wild; a different player who has the queen of spades, whether visible, played or not, may then make his own eights wild again. The king of cups may not be revoked once declared, and a single player may not use the king of cups and then the queen of spades in this way.&lt;br /&gt;
&lt;br /&gt;
(&amp;quot;Zeroed&amp;quot; cards are of no use in the game, and cannot be used like null eights to trump up an onion.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #6: Great A&#039;Tuin&#039;s Rule ===&lt;br /&gt;
Declaring the queen of coins allows the player to reduce the value of one of the player&#039;s cards by eight points and to increase the value of a different card by eight points. The two affected cards must still have value between one and eleven inclusive.&lt;br /&gt;
&lt;br /&gt;
(A two that is shifted up to value ten may be considered a picture card, a three shifted up to eleven as an ace of value eleven.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #7: The Elephants’ Rule ===&lt;br /&gt;
Any four cards, each being either a nine or a ten, or an eight when eights are wild, that are declared with the queen of coins in one player&#039;s hand, allow that player to shift as many points as are needed to generate a Double Onion. This Double Onion may be beaten by any other Double Onion. Any nines or tens in the player&#039;s hand that are not involved in the shift may be considered as ones, not aces, and twos respectively.&lt;br /&gt;
&lt;br /&gt;
(Since the five cards involved here have only been declared, and not exchanged as well, they are, of course, still playable as cards in groups. Remember that a ten may not take the role of a picture card in an Onion - a shifted nine, eight etc. is needed. With two nines, two tens and the queen of coins, a possible shift is: add one each to the nines and tens - hence the Double Onion - and take four from the queen of coins to be a six.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #8: The Sender of Eight&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible jack of diamonds makes any aces belonging to a player who uses any eights become zeroed (see #5i).&lt;br /&gt;
# When eights are wild, a visible jack of diamonds zeroes all aces and disallows eights from taking on value one or eleven.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #9: Death&#039;s Rules ===&lt;br /&gt;
# When eights are not wild, a visible king of swords makes picture card in every player&#039;s hand that has two or more picture cards have no part in forming a Double Onion.&lt;br /&gt;
# When eights are wild, a visible king of swords makes one picture card in every player&#039;s hand that has two or more picture cards have no part in forming either a Double Onion or a Triple Onion.&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;killed&amp;quot; picture card can still take part in groups other than the specified Onions.)&lt;br /&gt;
&lt;br /&gt;
=== Modifier #10: The Archchancellor&#039;s Rules ===&lt;br /&gt;
# Any player who plays the jack of staves may not also play an eight as having value eight.&lt;br /&gt;
# If the jack of staves is declared at any time during the game, the king of swords can also be declared if held by another player; if the king of swords is declared, then all the other players must now declare one previously undisclosed card each. If the king of swords is not immediately declared by another player, the jack of staves becomes wild for the rest of the round.&lt;br /&gt;
&lt;br /&gt;
=== Modifier #11: The Fool&#039;s Rule ===&lt;br /&gt;
If, at any time before Showdown, the jack of clubs is, then, for the rest of the round, bagels change with Onions in the order of winning card groupings.&lt;br /&gt;
&lt;br /&gt;
(That is: the two-card onion and the single bagel change places; the Double, Triple and Lesser Onions are exchanged with the double, triple and lesser bagels respectively; the great bagel becomes only beaten by, but may also be crippled like, the Great Onion which remains at the top of the list. This makes bagels worth something, other than a tie-breaker. The jack of clubs, of course, can still take part in bagels, and any other card grouping.)&lt;br /&gt;
&lt;br /&gt;
== 6. Final Comments ==&lt;br /&gt;
Cripple Mr Onion was first mentioned in &amp;quot;Wyrd Sisters&amp;quot; and has, since then, been seen in a number of places; the most notable of these, to date, is the section in &amp;quot;Witches Abroad&amp;quot; on the riverboat, and it is from this section that the game has been reconstructed. Loosely speaking, it is a cross between pontoon (or blackjack) and poker, played with a deck of cards having eight suits, although, as is to be expected, the nature of the Discworld has given Cripple Mr Onion features found in no other game.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
;What does it mean for eights to be wild?&lt;br /&gt;
:In most card games, when a card is wild, it means it can take on any value you choose, although sometimes there are restrictions. In the rules and modifiers as presented here, eights represent spells and the jack of staves represents the Archchancellor, so being wild represents magic at work.&lt;br /&gt;
&lt;br /&gt;
;There isn&#039;t the usual poker-style system where everyone who stays in pays the same amount, is there?&lt;br /&gt;
:That&#039;s correct. Everyone is basically betting one-on-one with the dealer, as is the case in pontoon and blackjack.&lt;br /&gt;
&lt;br /&gt;
;Does the dealer really have so much of an advantage that it&#039;s worth paying so much more than everybody else to play a hand?&lt;br /&gt;
:It depends on the style of play. If the dealer is good, then that person will keep the dealership and can make lots of money. If the dealer is no good, then the other players can extract lots of money before the dealership changes. Don&#039;t forget that being the dealer offers more chances to cheat as well, which is no doubt a very important part of the game on the Discworld ;)&lt;br /&gt;
&lt;br /&gt;
;In the Null Eights Rule, when does a wild eight revert to being only eight or null? Is it after a wild eight is used or after the round in which a wild eight can be played?&lt;br /&gt;
:By and large, eights have value eight, but can be chosen to be null in order to trump up an onion. However, if someone uses a null eight in one round, then in the next round, eights are wild. Whether anyone uses a wild eight in that second round or not, eights return to their usual state in the round after that.&lt;br /&gt;
&lt;br /&gt;
;Under the same modifier, why would you use a null eight to trump an onion when the less you use the better?&lt;br /&gt;
:Null eights are less valuable than regular cards in an onion of the same number of cards, but a five-card onion still beats a three-card onion, no matter how many null eights have gone into their composition. Hence, you can use null eights to make a relatively poor four-card onion into a much better six-card onion, and it doesn&#039;t matter that you used two null eights unless someone else also happens to have a six-card onion, in which case you have to see who has used fewer null eights.&lt;br /&gt;
&lt;br /&gt;
;In Great A&#039;Tuin&#039;s Rule, do the two cards affected have to total between one and eleven together or by themselves?&lt;br /&gt;
:The cards individually must have a value between one and eleven, just like all other regular cards. Their total is fixed, since the modifier is just letting you move eight points from one card to another, but the value of that total doesn&#039;t matter as far as the modifier is concerned.&lt;br /&gt;
&lt;br /&gt;
;Has anybody ever played this for real?&lt;br /&gt;
:Oh, yes. In 1992 and 1993, when Terry (Tao) and I were working out the kinks in the game and developing the modifiers, we played the game quite a number of times with other students. I think everyone who was involved enjoyed it, and it worked out pretty well. The size of the games varied from three people to seven, the most important lesson being that the style of play has to change according to the number of players.&lt;br /&gt;
&lt;br /&gt;
;Is &amp;quot;Terry Tao&amp;quot; a clever pseudonym for &amp;quot;Terry Pratchett”?&lt;br /&gt;
:No :) Terry Tao is a Hedrick Assistant Professor at the Department of Mathematics, UCLA, specialising in harmonic analysis and partial differential equations. Visit [http://www.math.ucla.edu/~tao] to find out more.&lt;br /&gt;
&lt;br /&gt;
== Questions? Comments? Suggestions? ==&lt;br /&gt;
&lt;br /&gt;
You are welcome to email me at andrew@crimron.net.&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements ==&lt;br /&gt;
My thanks go to Terry Tao, Leo Breebaart, Phil Penney and, of course, Terry Pratchett for writing the Discworld books, without which none of this would be possible.&lt;br /&gt;
&lt;br /&gt;
Andrew C. Millard&lt;br /&gt;
4th July 1998&lt;br /&gt;
&lt;br /&gt;
[[Category:Discworld Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Games|Cripple Mr Onion Full Rules]]&lt;br /&gt;
[[Category:Reference|Cripple Mr Onion Full Rules]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40661</id>
		<title>Book:Turtle Recall</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40661"/>
		<updated>2026-01-06T05:38:00Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Contents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=Turtle Recall The Discworld Companion ...so far&lt;br /&gt;
|cover=[[File:Turtle recall cover.jpg|240px|thumb|Cover art by [[Marc Simonetti]]]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=[[Stephen Briggs]]&lt;br /&gt;
|date=November 2012&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575091185&lt;br /&gt;
|pages=368&lt;br /&gt;
|rrp&lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters=&lt;br /&gt;
|annotations=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Turtle Recall&#039;&#039;&#039;&#039;&#039; is the third major edition of {{DC}}. It restores many (though not all) shorter entries cut from previous revisions to make room for newer ones, while keeping (and expanding on) material added to the {{NDC}} from the [[:Category:Diary Series|Discworld diaries]] (which wouldn&#039;t otherwise be collected until [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume One|2019]] and [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume Two|2020]]). It also restores - at the publisher’s request, according to Brigg’s introduction - some “introductory material” from previous editions, including the interview from the first edition, and non-fiction pieces about fan mail and translating Discworld.&lt;br /&gt;
&lt;br /&gt;
There are a small number of entries relating to the first three &#039;&#039;[[:Category:Science Series|Science of Discworld]]&#039;&#039; books, which are described as only “borderline canonical”. This would be slightly expanded in {{UDC}}, and moreso in the Dunmanifestin “Expanded Edition” of that book.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&#039;&#039;&#039;For every Pratchett fan, the must-have, fully updated guidebook to Discworld!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Discworld, as everyone knows, is a flat world balanced on the backs of four elephants which, in turn, stand on the shell of the giant star turtle, the [[Great A&#039;Tuin]], as it slowly swims through space.&lt;br /&gt;
&lt;br /&gt;
It is also a global publishing phenomenon with sales of about 85 million books worldwide (but who&#039;s counting?). The publication of {{SN}} brought the Discworld canon to thirty-nine books - not including the various guides, maps, diaries and other side-projects. That&#039;s a lot of Discworld to keep track of - more than most people can manage with just the one head - but fear not: help is at hand!&lt;br /&gt;
&lt;br /&gt;
If you&#039;re looking for the ultimate authority on probably the most heavily populated - certainly the most hilarious - setting in fantasy literature...&lt;br /&gt;
&lt;br /&gt;
If you need a handy guide to [[Discworld]] locales from [[Ankh-Morpork]] to [[Zemphis]]...&lt;br /&gt;
&lt;br /&gt;
If you want help telling [[Achmed the I Just Get These Headaches|Achmed the Mad]] from [[Jack Zweiblumen]]...&lt;br /&gt;
&lt;br /&gt;
If your life depends on being able to distinguish the [[Counterweight Continent|Agatean Empire]] from the [[Zoons]]...&lt;br /&gt;
&lt;br /&gt;
Look no further than &#039;&#039;Turtle Recall: The Discworld Companion...So Far&#039;&#039; - now fully updated and completely up to {{SN}}!&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
* Where am I? - introduction by Stephen Briggs&lt;br /&gt;
* The Discworld A-Z&lt;br /&gt;
* Terry Pratchett: The Definitive Interview (from {{DC}})&lt;br /&gt;
* Readers and Fan Mail (from {{DC}}, with small updates) - similar to but distinct from “Kevins”, published in {{SK}}&lt;br /&gt;
* The Language Barrier (from {{DC}}, with small updates) - about the difficulties in translating Discworld into other languages&lt;br /&gt;
* [[Cripple Mr Onion]] - rules for playing the Discworld game using tarot/[[caroc]] cards, adapted from Andrew C. Millard’s fan version, with help from Terry Tao (designer of [[Game:Thud|Thud]])&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{DC}}&lt;br /&gt;
* {{NDC}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;120px&amp;quot;&amp;gt;&lt;br /&gt;
File:Turtle recall cover.jpg|Hardcover&lt;br /&gt;
File:TR2.jpg|Paperback&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference|Turtle Recall]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40660</id>
		<title>Book:Turtle Recall</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40660"/>
		<updated>2026-01-06T05:37:26Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Contents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=Turtle Recall The Discworld Companion ...so far&lt;br /&gt;
|cover=[[File:Turtle recall cover.jpg|240px|thumb|Cover art by [[Marc Simonetti]]]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=[[Stephen Briggs]]&lt;br /&gt;
|date=November 2012&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575091185&lt;br /&gt;
|pages=368&lt;br /&gt;
|rrp&lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters=&lt;br /&gt;
|annotations=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Turtle Recall&#039;&#039;&#039;&#039;&#039; is the third major edition of {{DC}}. It restores many (though not all) shorter entries cut from previous revisions to make room for newer ones, while keeping (and expanding on) material added to the {{NDC}} from the [[:Category:Diary Series|Discworld diaries]] (which wouldn&#039;t otherwise be collected until [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume One|2019]] and [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume Two|2020]]). It also restores - at the publisher’s request, according to Brigg’s introduction - some “introductory material” from previous editions, including the interview from the first edition, and non-fiction pieces about fan mail and translating Discworld.&lt;br /&gt;
&lt;br /&gt;
There are a small number of entries relating to the first three &#039;&#039;[[:Category:Science Series|Science of Discworld]]&#039;&#039; books, which are described as only “borderline canonical”. This would be slightly expanded in {{UDC}}, and moreso in the Dunmanifestin “Expanded Edition” of that book.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&#039;&#039;&#039;For every Pratchett fan, the must-have, fully updated guidebook to Discworld!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Discworld, as everyone knows, is a flat world balanced on the backs of four elephants which, in turn, stand on the shell of the giant star turtle, the [[Great A&#039;Tuin]], as it slowly swims through space.&lt;br /&gt;
&lt;br /&gt;
It is also a global publishing phenomenon with sales of about 85 million books worldwide (but who&#039;s counting?). The publication of {{SN}} brought the Discworld canon to thirty-nine books - not including the various guides, maps, diaries and other side-projects. That&#039;s a lot of Discworld to keep track of - more than most people can manage with just the one head - but fear not: help is at hand!&lt;br /&gt;
&lt;br /&gt;
If you&#039;re looking for the ultimate authority on probably the most heavily populated - certainly the most hilarious - setting in fantasy literature...&lt;br /&gt;
&lt;br /&gt;
If you need a handy guide to [[Discworld]] locales from [[Ankh-Morpork]] to [[Zemphis]]...&lt;br /&gt;
&lt;br /&gt;
If you want help telling [[Achmed the I Just Get These Headaches|Achmed the Mad]] from [[Jack Zweiblumen]]...&lt;br /&gt;
&lt;br /&gt;
If your life depends on being able to distinguish the [[Counterweight Continent|Agatean Empire]] from the [[Zoons]]...&lt;br /&gt;
&lt;br /&gt;
Look no further than &#039;&#039;Turtle Recall: The Discworld Companion...So Far&#039;&#039; - now fully updated and completely up to {{SN}}!&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
* Where am I? - introduction by Stephen Briggs&lt;br /&gt;
* The Discworld A-Z&lt;br /&gt;
* Terry Pratchett: The Definitive Interview (from {{DC}})&lt;br /&gt;
* Readers and Fan Mail (from {{DC}}, with small updates) - similar to but distinct from “Kevins”, published in {{SK}}&lt;br /&gt;
* The Language Barrier (from {{DC}}, with small updates) - about the difficulties in translating Discworld into other languages&lt;br /&gt;
* [[Cripple Mr Onion]] - fan-made rules for playing the Discworld game using tarot/[[caroc]] cards, adapted from Andrew C. Millard’s fan version, with help from Terry Tao (designer of [[Game:Thud|Thud]])&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{DC}}&lt;br /&gt;
* {{NDC}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;120px&amp;quot;&amp;gt;&lt;br /&gt;
File:Turtle recall cover.jpg|Hardcover&lt;br /&gt;
File:TR2.jpg|Paperback&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference|Turtle Recall]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40659</id>
		<title>Book:Turtle Recall</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40659"/>
		<updated>2026-01-06T05:34:41Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=Turtle Recall The Discworld Companion ...so far&lt;br /&gt;
|cover=[[File:Turtle recall cover.jpg|240px|thumb|Cover art by [[Marc Simonetti]]]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=[[Stephen Briggs]]&lt;br /&gt;
|date=November 2012&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575091185&lt;br /&gt;
|pages=368&lt;br /&gt;
|rrp&lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters=&lt;br /&gt;
|annotations=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Turtle Recall&#039;&#039;&#039;&#039;&#039; is the third major edition of {{DC}}. It restores many (though not all) shorter entries cut from previous revisions to make room for newer ones, while keeping (and expanding on) material added to the {{NDC}} from the [[:Category:Diary Series|Discworld diaries]] (which wouldn&#039;t otherwise be collected until [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume One|2019]] and [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume Two|2020]]). It also restores - at the publisher’s request, according to Brigg’s introduction - some “introductory material” from previous editions, including the interview from the first edition, and non-fiction pieces about fan mail and translating Discworld.&lt;br /&gt;
&lt;br /&gt;
There are a small number of entries relating to the first three &#039;&#039;[[:Category:Science Series|Science of Discworld]]&#039;&#039; books, which are described as only “borderline canonical”. This would be slightly expanded in {{UDC}}, and moreso in the Dunmanifestin “Expanded Edition” of that book.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&#039;&#039;&#039;For every Pratchett fan, the must-have, fully updated guidebook to Discworld!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Discworld, as everyone knows, is a flat world balanced on the backs of four elephants which, in turn, stand on the shell of the giant star turtle, the [[Great A&#039;Tuin]], as it slowly swims through space.&lt;br /&gt;
&lt;br /&gt;
It is also a global publishing phenomenon with sales of about 85 million books worldwide (but who&#039;s counting?). The publication of {{SN}} brought the Discworld canon to thirty-nine books - not including the various guides, maps, diaries and other side-projects. That&#039;s a lot of Discworld to keep track of - more than most people can manage with just the one head - but fear not: help is at hand!&lt;br /&gt;
&lt;br /&gt;
If you&#039;re looking for the ultimate authority on probably the most heavily populated - certainly the most hilarious - setting in fantasy literature...&lt;br /&gt;
&lt;br /&gt;
If you need a handy guide to [[Discworld]] locales from [[Ankh-Morpork]] to [[Zemphis]]...&lt;br /&gt;
&lt;br /&gt;
If you want help telling [[Achmed the I Just Get These Headaches|Achmed the Mad]] from [[Jack Zweiblumen]]...&lt;br /&gt;
&lt;br /&gt;
If your life depends on being able to distinguish the [[Counterweight Continent|Agatean Empire]] from the [[Zoons]]...&lt;br /&gt;
&lt;br /&gt;
Look no further than &#039;&#039;Turtle Recall: The Discworld Companion...So Far&#039;&#039; - now fully updated and completely up to {{SN}}!&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
* Where am I? - introduction by Stephen Briggs&lt;br /&gt;
* The Discworld A-Z&lt;br /&gt;
* Terry Pratchett: The Definitive Interview (from {{DC}})&lt;br /&gt;
* Readers and Fan Mail (from {{DC}}, with small updates) - similar but distinct from “Kevins”, published in {{SK}}&lt;br /&gt;
* The Language Barrier (from {{DC}}, with small updates) - about the difficulties in translating Discworld into other languages&lt;br /&gt;
* [[Cripple Mr Onion]] - fan-made rules for playing the Discworld game using tarot/[[caroc]] cards, adapted from Andrew C. Millard’s fan version, with help from Terry Tao (designer of [[Game:Thud|Thud]])&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{DC}}&lt;br /&gt;
* {{NDC}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;120px&amp;quot;&amp;gt;&lt;br /&gt;
File:Turtle recall cover.jpg|Hardcover&lt;br /&gt;
File:TR2.jpg|Paperback&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference|Turtle Recall]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40658</id>
		<title>Book:Turtle Recall</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40658"/>
		<updated>2026-01-06T05:34:01Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=Turtle Recall The Discworld Companion ...so far&lt;br /&gt;
|cover=[[File:Turtle recall cover.jpg|240px|thumb|Cover art by [[Marc Simonetti]]]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=[[Stephen Briggs]]&lt;br /&gt;
|date=November 2012&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575091185&lt;br /&gt;
|pages=368&lt;br /&gt;
|rrp&lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters=&lt;br /&gt;
|annotations=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Turtle Recall&#039;&#039;&#039;&#039;&#039; is the third major edition, and fourth revision, of {{DC}}. It restores many (though not all) shorter entries cut from the previous revisions to make room for newer ones, while keeping (and expanding on) material added to the {{NDC}} from the [[:Category:Diary Series|Discworld diaries]] (which wouldn&#039;t otherwise be collected until [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume One|2019]] and [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume Two|2020]]). It also restores - at the publisher’s request, according to Brigg’s introduction - some “introductory material” from previous editions, including the interview from the first edition, and non-fiction pieces about fan mail and translating Discworld.&lt;br /&gt;
&lt;br /&gt;
There are a small number of entries relating to the first three &#039;&#039;[[:Category:Science Series|Science of Discworld]]&#039;&#039; books, which are described as only “borderline canonical”. This would be slightly expanded in {{UDC}}, and moreso in the Dunmanifestin “Expanded Edition” of that book.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&#039;&#039;&#039;For every Pratchett fan, the must-have, fully updated guidebook to Discworld!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Discworld, as everyone knows, is a flat world balanced on the backs of four elephants which, in turn, stand on the shell of the giant star turtle, the [[Great A&#039;Tuin]], as it slowly swims through space.&lt;br /&gt;
&lt;br /&gt;
It is also a global publishing phenomenon with sales of about 85 million books worldwide (but who&#039;s counting?). The publication of {{SN}} brought the Discworld canon to thirty-nine books - not including the various guides, maps, diaries and other side-projects. That&#039;s a lot of Discworld to keep track of - more than most people can manage with just the one head - but fear not: help is at hand!&lt;br /&gt;
&lt;br /&gt;
If you&#039;re looking for the ultimate authority on probably the most heavily populated - certainly the most hilarious - setting in fantasy literature...&lt;br /&gt;
&lt;br /&gt;
If you need a handy guide to [[Discworld]] locales from [[Ankh-Morpork]] to [[Zemphis]]...&lt;br /&gt;
&lt;br /&gt;
If you want help telling [[Achmed the I Just Get These Headaches|Achmed the Mad]] from [[Jack Zweiblumen]]...&lt;br /&gt;
&lt;br /&gt;
If your life depends on being able to distinguish the [[Counterweight Continent|Agatean Empire]] from the [[Zoons]]...&lt;br /&gt;
&lt;br /&gt;
Look no further than &#039;&#039;Turtle Recall: The Discworld Companion...So Far&#039;&#039; - now fully updated and completely up to {{SN}}!&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
* Where am I? - introduction by Stephen Briggs&lt;br /&gt;
* The Discworld A-Z&lt;br /&gt;
* Terry Pratchett: The Definitive Interview (from {{DC}})&lt;br /&gt;
* Readers and Fan Mail (from {{DC}}, with small updates) - similar but distinct from “Kevins”, published in {{SK}}&lt;br /&gt;
* The Language Barrier (from {{DC}}, with small updates) - about the difficulties in translating Discworld into other languages&lt;br /&gt;
* [[Cripple Mr Onion]] - fan-made rules for playing the Discworld game using tarot/[[caroc]] cards, adapted from Andrew C. Millard’s fan version, with help from Terry Tao (designer of [[Game:Thud|Thud]])&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{DC}}&lt;br /&gt;
* {{NDC}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;120px&amp;quot;&amp;gt;&lt;br /&gt;
File:Turtle recall cover.jpg|Hardcover&lt;br /&gt;
File:TR2.jpg|Paperback&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference|Turtle Recall]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40657</id>
		<title>Book:Turtle Recall</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40657"/>
		<updated>2026-01-06T05:33:07Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=Turtle Recall The Discworld Companion ...so far&lt;br /&gt;
|cover=[[File:Turtle recall cover.jpg|240px|thumb|Cover art by [[Marc Simonetti]]]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=[[Stephen Briggs]]&lt;br /&gt;
|date=November 2012&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575091185&lt;br /&gt;
|pages=368&lt;br /&gt;
|rrp&lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters=&lt;br /&gt;
|annotations=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;{{TR}}&#039;&#039; is the third major edition, and fourth revision, of {{DC}}. It restores many (though not all) shorter entries cut from the previous revisions to make room for newer ones, while keeping (and expanding on) material added to the {{NDC}} from the [[:Category:Diary Series|Discworld diaries]] (which wouldn&#039;t otherwise be collected until [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume One|2019]] and [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume Two|2020]]). It also restores - at the publisher’s request, according to Brigg’s introduction - some “introductory material” from previous editions, including the interview from the first edition, and non-fiction pieces about fan mail and translating Discworld.&lt;br /&gt;
&lt;br /&gt;
There are a small number of entries relating to the first three &#039;&#039;[[:Category:Science Series|Science of Discworld]]&#039;&#039; books, which are described as only “borderline canonical”. This would be slightly expanded in {{UDC}}, and moreso in the Dunmanifestin “Expanded Edition” of that book.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&#039;&#039;&#039;For every Pratchett fan, the must-have, fully updated guidebook to Discworld!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Discworld, as everyone knows, is a flat world balanced on the backs of four elephants which, in turn, stand on the shell of the giant star turtle, the [[Great A&#039;Tuin]], as it slowly swims through space.&lt;br /&gt;
&lt;br /&gt;
It is also a global publishing phenomenon with sales of about 85 million books worldwide (but who&#039;s counting?). The publication of {{SN}} brought the Discworld canon to thirty-nine books - not including the various guides, maps, diaries and other side-projects. That&#039;s a lot of Discworld to keep track of - more than most people can manage with just the one head - but fear not: help is at hand!&lt;br /&gt;
&lt;br /&gt;
If you&#039;re looking for the ultimate authority on probably the most heavily populated - certainly the most hilarious - setting in fantasy literature...&lt;br /&gt;
&lt;br /&gt;
If you need a handy guide to [[Discworld]] locales from [[Ankh-Morpork]] to [[Zemphis]]...&lt;br /&gt;
&lt;br /&gt;
If you want help telling [[Achmed the I Just Get These Headaches|Achmed the Mad]] from [[Jack Zweiblumen]]...&lt;br /&gt;
&lt;br /&gt;
If your life depends on being able to distinguish the [[Counterweight Continent|Agatean Empire]] from the [[Zoons]]...&lt;br /&gt;
&lt;br /&gt;
Look no further than &#039;&#039;Turtle Recall: The Discworld Companion...So Far&#039;&#039; - now fully updated and completely up to {{SN}}!&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
* Where am I? - introduction by Stephen Briggs&lt;br /&gt;
* The Discworld A-Z&lt;br /&gt;
* Terry Pratchett: The Definitive Interview (from {{DC}})&lt;br /&gt;
* Readers and Fan Mail (from {{DC}}, with small updates) - similar but distinct from “Kevins”, published in {{SK}}&lt;br /&gt;
* The Language Barrier (from {{DC}}, with small updates) - about the difficulties in translating Discworld into other languages&lt;br /&gt;
* [[Cripple Mr Onion]] - fan-made rules for playing the Discworld game using tarot/[[caroc]] cards, adapted from Andrew C. Millard’s fan version, with help from Terry Tao (designer of [[Game:Thud|Thud]])&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{DC}}&lt;br /&gt;
* {{NDC}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;120px&amp;quot;&amp;gt;&lt;br /&gt;
File:Turtle recall cover.jpg|Hardcover&lt;br /&gt;
File:TR2.jpg|Paperback&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference|Turtle Recall]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:The_Discworld_Companion&amp;diff=40656</id>
		<title>Book:The Discworld Companion</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:The_Discworld_Companion&amp;diff=40656"/>
		<updated>2026-01-06T04:54:52Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Also see */ Updated section title, split gallery into separate section and updated formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=The Discworld Companion&lt;br /&gt;
|cover=[[File:The Discworld Companion.jpg|220px|The Discworld Companion]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=Stephen Briggs&lt;br /&gt;
|date=&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575075554&lt;br /&gt;
|pages=&lt;br /&gt;
|rrp= &lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters= &lt;br /&gt;
|annotations=&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
Originally published in 1994, &#039;&#039;&#039;&#039;&#039;The Discworld Companion&#039;&#039;&#039;&#039;&#039; has gone through several editions as the series expands to cover more ground and add more places, characters, locations and concepts. The First Edition also had quite a few errors in it, which have been progressively corrected in subsequent versions as they came to light. Unlike this wiki, which continues to be updated (albeit sporadically), the Companion did have a final edition: {{UDC}}, published in 2021.&lt;br /&gt;
&lt;br /&gt;
The introduction to the updated edition mentions that additional material was drawn from “The Pit”, the large collection of Discworld notes on Pratchett’s hard drive, which explains how the Companion has a (brief) entry on [[William de Worde]] six years before {{TT}} came out.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
For the newcomer and the old hand alike the Discworld can be a fatally confusing planet. From the great city of [[Ankh-Morpork]], featuring a river you could skateboard across if it wasn&#039;t so knobbly, to the distant [[Ramtops]] Mountains and the mysterious [[Counterweight Continent]], the Discworld is a place where [[Death]] waits around every corner...&lt;br /&gt;
&lt;br /&gt;
For safety&#039;s sake, you need a guide.&lt;br /&gt;
&lt;br /&gt;
And here it is. [[Terry Pratchett]] and [[Stephen Briggs]], respectively chronicler and cartographer of the Discworld, have produced the one and only definitive guide to the flat planet &amp;amp;ndash; its geography, its flora and fauna, its (many) religions, its architecture and customs, and its outstanding personalities.&lt;br /&gt;
&lt;br /&gt;
What is a [[Quantum Weather Butterfly]]? What does Death keep on his desk? Would you drink Bearhugger&#039;s Homeopathic Sipping Whiskey? How are the kings of Ankh-Morpork different from the kings of Ankh?&lt;br /&gt;
&lt;br /&gt;
Everything the Discworld traveller needs to know is contained in these pages, together with useful maps and illustrations of significant places and emblems in this unique world.&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
=== Original Edition ===&lt;br /&gt;
&#039;&#039;To be added&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Updated Edition ===&lt;br /&gt;
* Turtles All the Way - foreword by Terry Pratchett&lt;br /&gt;
* About the Companion - introduction by Stephen Briggs&lt;br /&gt;
* THE DISCWORLD A - Z&lt;br /&gt;
* The Definitive Interview II: The Author Strikes Back - a “sequel” to the “Definitive Interview” from the original edition&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{NDC}}&lt;br /&gt;
* {{TR}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;120px&amp;quot;&amp;gt;&lt;br /&gt;
File:DC Proof.jpg|Book Proof&lt;br /&gt;
File:DC2.jpg|Paperback cover&lt;br /&gt;
File:DC3.jpg|Updated edition&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.lspace.org/books/apf/the-discworld-companion.html The Discworld Companion] on the [[Annotated Pratchett File]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference|Discworld Companion,The]]&lt;br /&gt;
[[de:Buch:Die Scheibenwelt von A-Z]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:The_Discworld_Companion&amp;diff=40655</id>
		<title>Book:The Discworld Companion</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:The_Discworld_Companion&amp;diff=40655"/>
		<updated>2026-01-06T04:53:13Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* = Updated Edition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=The Discworld Companion&lt;br /&gt;
|cover=[[File:The Discworld Companion.jpg|220px|The Discworld Companion]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=Stephen Briggs&lt;br /&gt;
|date=&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575075554&lt;br /&gt;
|pages=&lt;br /&gt;
|rrp= &lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters= &lt;br /&gt;
|annotations=&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
Originally published in 1994, &#039;&#039;&#039;&#039;&#039;The Discworld Companion&#039;&#039;&#039;&#039;&#039; has gone through several editions as the series expands to cover more ground and add more places, characters, locations and concepts. The First Edition also had quite a few errors in it, which have been progressively corrected in subsequent versions as they came to light. Unlike this wiki, which continues to be updated (albeit sporadically), the Companion did have a final edition: {{UDC}}, published in 2021.&lt;br /&gt;
&lt;br /&gt;
The introduction to the updated edition mentions that additional material was drawn from “The Pit”, the large collection of Discworld notes on Pratchett’s hard drive, which explains how the Companion has a (brief) entry on [[William de Worde]] six years before {{TT}} came out.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
For the newcomer and the old hand alike the Discworld can be a fatally confusing planet. From the great city of [[Ankh-Morpork]], featuring a river you could skateboard across if it wasn&#039;t so knobbly, to the distant [[Ramtops]] Mountains and the mysterious [[Counterweight Continent]], the Discworld is a place where [[Death]] waits around every corner...&lt;br /&gt;
&lt;br /&gt;
For safety&#039;s sake, you need a guide.&lt;br /&gt;
&lt;br /&gt;
And here it is. [[Terry Pratchett]] and [[Stephen Briggs]], respectively chronicler and cartographer of the Discworld, have produced the one and only definitive guide to the flat planet &amp;amp;ndash; its geography, its flora and fauna, its (many) religions, its architecture and customs, and its outstanding personalities.&lt;br /&gt;
&lt;br /&gt;
What is a [[Quantum Weather Butterfly]]? What does Death keep on his desk? Would you drink Bearhugger&#039;s Homeopathic Sipping Whiskey? How are the kings of Ankh-Morpork different from the kings of Ankh?&lt;br /&gt;
&lt;br /&gt;
Everything the Discworld traveller needs to know is contained in these pages, together with useful maps and illustrations of significant places and emblems in this unique world.&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
=== Original Edition ===&lt;br /&gt;
&#039;&#039;To be added&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Updated Edition ===&lt;br /&gt;
* Turtles All the Way - foreword by Terry Pratchett&lt;br /&gt;
* About the Companion - introduction by Stephen Briggs&lt;br /&gt;
* THE DISCWORLD A - Z&lt;br /&gt;
* The Definitive Interview II: The Author Strikes Back - a “sequel” to the “Definitive Interview” from the original edition&lt;br /&gt;
&lt;br /&gt;
==Also see==&lt;br /&gt;
* {{NDC}}&lt;br /&gt;
* {{TR}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:DC Proof.jpg|thumb|140px|Book Proof]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:DC2.jpg|thumb|140px|Paperback cover]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:DC3.jpg|thumb|140px|Updated Edition]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.lspace.org/books/apf/the-discworld-companion.html The Discworld Companion] on the [[Annotated Pratchett File]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference|Discworld Companion,The]]&lt;br /&gt;
[[de:Buch:Die Scheibenwelt von A-Z]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:The_Discworld_Companion&amp;diff=40654</id>
		<title>Book:The Discworld Companion</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:The_Discworld_Companion&amp;diff=40654"/>
		<updated>2026-01-06T04:52:39Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Updated introduction, added contents&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=The Discworld Companion&lt;br /&gt;
|cover=[[File:The Discworld Companion.jpg|220px|The Discworld Companion]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=Stephen Briggs&lt;br /&gt;
|date=&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575075554&lt;br /&gt;
|pages=&lt;br /&gt;
|rrp= &lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters= &lt;br /&gt;
|annotations=&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
Originally published in 1994, &#039;&#039;&#039;&#039;&#039;The Discworld Companion&#039;&#039;&#039;&#039;&#039; has gone through several editions as the series expands to cover more ground and add more places, characters, locations and concepts. The First Edition also had quite a few errors in it, which have been progressively corrected in subsequent versions as they came to light. Unlike this wiki, which continues to be updated (albeit sporadically), the Companion did have a final edition: {{UDC}}, published in 2021.&lt;br /&gt;
&lt;br /&gt;
The introduction to the updated edition mentions that additional material was drawn from “The Pit”, the large collection of Discworld notes on Pratchett’s hard drive, which explains how the Companion has a (brief) entry on [[William de Worde]] six years before {{TT}} came out.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
For the newcomer and the old hand alike the Discworld can be a fatally confusing planet. From the great city of [[Ankh-Morpork]], featuring a river you could skateboard across if it wasn&#039;t so knobbly, to the distant [[Ramtops]] Mountains and the mysterious [[Counterweight Continent]], the Discworld is a place where [[Death]] waits around every corner...&lt;br /&gt;
&lt;br /&gt;
For safety&#039;s sake, you need a guide.&lt;br /&gt;
&lt;br /&gt;
And here it is. [[Terry Pratchett]] and [[Stephen Briggs]], respectively chronicler and cartographer of the Discworld, have produced the one and only definitive guide to the flat planet &amp;amp;ndash; its geography, its flora and fauna, its (many) religions, its architecture and customs, and its outstanding personalities.&lt;br /&gt;
&lt;br /&gt;
What is a [[Quantum Weather Butterfly]]? What does Death keep on his desk? Would you drink Bearhugger&#039;s Homeopathic Sipping Whiskey? How are the kings of Ankh-Morpork different from the kings of Ankh?&lt;br /&gt;
&lt;br /&gt;
Everything the Discworld traveller needs to know is contained in these pages, together with useful maps and illustrations of significant places and emblems in this unique world.&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
=== Original Edition ===&lt;br /&gt;
&#039;&#039;To be added&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Updated Edition ==&lt;br /&gt;
* Turtles All the Way - foreword by Terry Pratchett&lt;br /&gt;
* About the Companion - introduction by Stephen Briggs&lt;br /&gt;
* THE DISCWORLD A - Z&lt;br /&gt;
* The Definitive Interview II: The Author Strikes Back - a “sequel” to the “Definitive Interview” from the original edition&lt;br /&gt;
&lt;br /&gt;
==Also see==&lt;br /&gt;
* {{NDC}}&lt;br /&gt;
* {{TR}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:DC Proof.jpg|thumb|140px|Book Proof]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:DC2.jpg|thumb|140px|Paperback cover]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | [[File:DC3.jpg|thumb|140px|Updated Edition]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.lspace.org/books/apf/the-discworld-companion.html The Discworld Companion] on the [[Annotated Pratchett File]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference|Discworld Companion,The]]&lt;br /&gt;
[[de:Buch:Die Scheibenwelt von A-Z]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:The_New_Discworld_Companion&amp;diff=40653</id>
		<title>Book:The New Discworld Companion</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:The_New_Discworld_Companion&amp;diff=40653"/>
		<updated>2026-01-06T04:45:08Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Added introductory paragraph, some other cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=The New Discworld Companion&lt;br /&gt;
|cover=[[File:New Discworld Companion.jpg|240px|thumb|Cover]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=[[Stephen Briggs]]&lt;br /&gt;
|date=2003&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575075554&lt;br /&gt;
|pages=480&lt;br /&gt;
|rrp= &lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters= &lt;br /&gt;
|annotations=&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
{{NDC}} is the second major edition, and third revision, of {{DC}}. It was revised again for the paperback edition. Like the updated edition of the original Companion, it removed many older, shorter entries to make way for significant new characters. As noted in the blurb below, it also incorporated material from the first few [[:Category:Diary Series|Discworld diaries]], four of which had been published since the previous edition.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
The [[Discworld]] started out as fantasy, but now it&#039;s real. The seasoned Discworld traveller knows exactly how to get from [[Lady Roberta Meserole|Madam]]s&#039; Gardens to [[the Mended Drum]] (left up [[Easy Street]], right onto [[Welcome Soap]], fork left onto [[Filigree Street]] and the Drum is on the left, just opposite the [[Short Street]] turn). Travelling around a world so well-defined, but dangerous, without a guide, could be a very courageous choice.&lt;br /&gt;
&lt;br /&gt;
Since the last revision to [[Book:The Discworld Companion|The Discworld&amp;amp;reg; Companion]], new areas of the [[Discworld (world)|Disc]] have been explored, new characters discovered. We&#039;ve trembled under the chandelier at the [[Ankh-Morpork]] [[Opera House]], we&#039;ve flown with [[vampires|vampyres]] over the mysterious country of [[Überwald]], we&#039;ve sliced through time with the [[History Monks]] and we&#039;ve marvelled at [[Mr. Wintler]]&#039;s humorously shaped vegetables.&lt;br /&gt;
&lt;br /&gt;
This new, revised edition of the best-selling guide to the world&#039;s most famous fictional world covers its [[Discworld Stuff#Flora, Fauna, and Peoples|flora and fauna]], its [[List of Pratchett characters|outstanding personalities]], its customs, its [[Discworld Stuff#Organisations and groups|institutions]].&lt;br /&gt;
&lt;br /&gt;
The paperback edition (2004) adequately covers all topics relating to books as far as no. 31, {{WFM}}.&lt;br /&gt;
&lt;br /&gt;
Any specific or new topics raised in books from no. 32 {{MR}} onwards, however, are going to have to wait for the [[Book:Turtle Recall|&#039;&#039;next&#039;&#039;]] revision.  This edition of the companion also contains material from the  - necessarily ephemeral - Diaries and Yearbooks, ie the Watch Yearbook, the assassin&#039;s diary and the fools and Clowns&#039; Yearbook. &lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{DC}}&lt;br /&gt;
* {{TR}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
[[category:Reference|New Discworld Companion,The]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=File:New_Discworld_Companion.jpg&amp;diff=40652</id>
		<title>File:New Discworld Companion.jpg</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=File:New_Discworld_Companion.jpg&amp;diff=40652"/>
		<updated>2026-01-06T04:04:20Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Different, more legible scan of the cover of the New Discworld Companion, likely of the paperback edition.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Different, more legible scan of the cover of the New Discworld Companion, likely of the paperback edition.&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40651</id>
		<title>Book:Turtle Recall</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40651"/>
		<updated>2026-01-06T04:02:54Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Bit more about the Science stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=Turtle Recall The Discworld Companion ...so far&lt;br /&gt;
|cover=[[File:Turtle recall cover.jpg|240px|thumb|Cover art by [[Marc Simonetti]]]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=[[Stephen Briggs]]&lt;br /&gt;
|date=November 2012&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575091185&lt;br /&gt;
|pages=368&lt;br /&gt;
|rrp&lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters=&lt;br /&gt;
|annotations=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;{{TR}}&#039;&#039; is the third major edition, and fourth revision, of {{DC}}. It restores many (though not all) shorter entries cut from the previous revisions to make room for newer ones, while keeping material added to the {{NDC}} from the [[:Category:Diary Series|Discworld diaries]] (which wouldn&#039;t otherwise be collected until [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume One|2019]] and [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume Two|2020]]). It also restores - at the publisher’s request, according to Brigg’s introduction - some “introductory material” from previous editions, including the interview from the first edition, and non-fiction pieces about fan mail and translating Discworld.&lt;br /&gt;
&lt;br /&gt;
There are a small number of entries relating to the first three &#039;&#039;[[:Category:Science Series|Science of Discworld]]&#039;&#039; books, which are described as only “borderline canonical”. This would be slightly expanded in {{UDC}}, and moreso in the Dunmanifestin “Expanded Edition” of that book.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&#039;&#039;&#039;For every Pratchett fan, the must-have, fully updated guidebook to Discworld!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Discworld, as everyone knows, is a flat world balanced on the backs of four elephants which, in turn, stand on the shell of the giant star turtle, the [[Great A&#039;Tuin]], as it slowly swims through space.&lt;br /&gt;
&lt;br /&gt;
It is also a global publishing phenomenon with sales of about 85 million books worldwide (but who&#039;s counting?). The publication of {{SN}} brought the Discworld canon to thirty-nine books - not including the various guides, maps, diaries and other side-projects. That&#039;s a lot of Discworld to keep track of - more than most people can manage with just the one head - but fear not: help is at hand!&lt;br /&gt;
&lt;br /&gt;
If you&#039;re looking for the ultimate authority on probably the most heavily populated - certainly the most hilarious - setting in fantasy literature...&lt;br /&gt;
&lt;br /&gt;
If you need a handy guide to [[Discworld]] locales from [[Ankh-Morpork]] to [[Zemphis]]...&lt;br /&gt;
&lt;br /&gt;
If you want help telling [[Achmed the I Just Get These Headaches|Achmed the Mad]] from [[Jack Zweiblumen]]...&lt;br /&gt;
&lt;br /&gt;
If your life depends on being able to distinguish the [[Counterweight Continent|Agatean Empire]] from the [[Zoons]]...&lt;br /&gt;
&lt;br /&gt;
Look no further than &#039;&#039;Turtle Recall: The Discworld Companion...So Far&#039;&#039; - now fully updated and completely up to {{SN}}!&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
* Where am I? - introduction by Stephen Briggs&lt;br /&gt;
* The Discworld A-Z&lt;br /&gt;
* Terry Pratchett: The Definitive Interview (from {{DC}})&lt;br /&gt;
* Readers and Fan Mail (from {{DC}}, with small updates) - similar but distinct from “Kevins”, published in {{SK}}&lt;br /&gt;
* The Language Barrier (from {{DC}}, with small updates) - about the difficulties in translating Discworld into other languages&lt;br /&gt;
* [[Cripple Mr Onion]] - fan-made rules for playing the Discworld game using tarot/[[caroc]] cards, adapted from Andrew C. Millard’s fan version, with help from Terry Tao (designer of [[Game:Thud|Thud]])&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{DC}}&lt;br /&gt;
* {{NDC}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;120px&amp;quot;&amp;gt;&lt;br /&gt;
File:Turtle recall cover.jpg|Hardcover&lt;br /&gt;
File:TR2.jpg|Paperback&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference|Turtle Recall]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40650</id>
		<title>Book:Turtle Recall</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40650"/>
		<updated>2026-01-06T04:01:41Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: Formatting, links, slight copyedit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=Turtle Recall The Discworld Companion ...so far&lt;br /&gt;
|cover=[[File:Turtle recall cover.jpg|240px|thumb|Cover art by [[Marc Simonetti]]]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=[[Stephen Briggs]]&lt;br /&gt;
|date=November 2012&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575091185&lt;br /&gt;
|pages=368&lt;br /&gt;
|rrp&lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters=&lt;br /&gt;
|annotations=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;{{TR}}&#039;&#039; is the third major edition, and fourth revision, of {{DC}}. It restores many (though not all) shorter entries cut from the previous revisions to make room for newer ones, while keeping material added to the {{NDC}} from the [[:Category:Diary Series|Discworld diaries]] (which wouldn&#039;t otherwise be collected until [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume One|2019]] and [[Book:The Ankh-Morpork Archives A Discworld Anthology: Volume Two|2020]]). It also restores - at the publisher’s request, according to Brigg’s introduction - some “introductory material” from previous editions, including the interview from the first edition, and non-fiction pieces about fan mail and translating Discworld.&lt;br /&gt;
&lt;br /&gt;
There are a small number of entries covering the events of the first three &#039;&#039;[[:Category:Science Series|Science of Discworld]]&#039;&#039; books, which are described as only “borderline canonical”.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&#039;&#039;&#039;For every Pratchett fan, the must-have, fully updated guidebook to Discworld!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Discworld, as everyone knows, is a flat world balanced on the backs of four elephants which, in turn, stand on the shell of the giant star turtle, the [[Great A&#039;Tuin]], as it slowly swims through space.&lt;br /&gt;
&lt;br /&gt;
It is also a global publishing phenomenon with sales of about 85 million books worldwide (but who&#039;s counting?). The publication of {{SN}} brought the Discworld canon to thirty-nine books - not including the various guides, maps, diaries and other side-projects. That&#039;s a lot of Discworld to keep track of - more than most people can manage with just the one head - but fear not: help is at hand!&lt;br /&gt;
&lt;br /&gt;
If you&#039;re looking for the ultimate authority on probably the most heavily populated - certainly the most hilarious - setting in fantasy literature...&lt;br /&gt;
&lt;br /&gt;
If you need a handy guide to [[Discworld]] locales from [[Ankh-Morpork]] to [[Zemphis]]...&lt;br /&gt;
&lt;br /&gt;
If you want help telling [[Achmed the I Just Get These Headaches|Achmed the Mad]] from [[Jack Zweiblumen]]...&lt;br /&gt;
&lt;br /&gt;
If your life depends on being able to distinguish the [[Counterweight Continent|Agatean Empire]] from the [[Zoons]]...&lt;br /&gt;
&lt;br /&gt;
Look no further than &#039;&#039;Turtle Recall: The Discworld Companion...So Far&#039;&#039; - now fully updated and completely up to {{SN}}!&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
* Where am I? - introduction by Stephen Briggs&lt;br /&gt;
* The Discworld A-Z&lt;br /&gt;
* Terry Pratchett: The Definitive Interview (from {{DC}})&lt;br /&gt;
* Readers and Fan Mail (from {{DC}}, with small updates) - similar but distinct from “Kevins”, published in {{SK}}&lt;br /&gt;
* The Language Barrier (from {{DC}}, with small updates) - about the difficulties in translating Discworld into other languages&lt;br /&gt;
* [[Cripple Mr Onion]] - fan-made rules for playing the Discworld game using tarot/[[caroc]] cards, adapted from Andrew C. Millard’s fan version, with help from Terry Tao (designer of [[Game:Thud|Thud]])&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{DC}}&lt;br /&gt;
* {{NDC}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;120px&amp;quot;&amp;gt;&lt;br /&gt;
File:Turtle recall cover.jpg|Hardcover&lt;br /&gt;
File:TR2.jpg|Paperback&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference|Turtle Recall]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40649</id>
		<title>Book:Turtle Recall</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40649"/>
		<updated>2026-01-06T03:50:52Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Gallery */ Updated formatting, included both versions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=Turtle Recall The Discworld Companion ...so far&lt;br /&gt;
|cover=[[File:Turtle recall cover.jpg|240px|thumb|Cover]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=[[Stephen Briggs]]&lt;br /&gt;
|date=November 2012&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575091185&lt;br /&gt;
|pages=368&lt;br /&gt;
|rrp&lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters=&lt;br /&gt;
|annotations=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;{{TR}}&#039;&#039; is the third major edition and fourth revision of the Discworld Companion. It restores many (though not all) shorter entries cut from the previous revisions to make room for newer ones, while keeping material added to the {{NDC}} from the [[:Category:Diary Series|Discworld diaries]], which had not yet been collected (see the &#039;&#039;[[Book:The Ankh-Morpork_Archives A Discworld Anthology: Volume One|The Ankh-Morpork Archives]]&#039;’). It also restores - at the publisher’s request, according to Brigg’s introduction - some “introductory material” from previous editions, including the interview from the first edition, and non-fiction pieces about fan mail and translating Discworld.&lt;br /&gt;
&lt;br /&gt;
There are a small number of entries covering the events of the first three &#039;&#039;[[:Category:Science Series|Science of Discworld]]&#039;&#039; books, which are described as only “borderline canonical”.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&#039;&#039;&#039;For every Pratchett fan, the must-have, fully updated guidebook to Discworld!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Discworld, as everyone knows, is a flat world balanced on the backs of four elephants which, in turn, stand on the shell of the giant star turtle, the [[Great A&#039;Tuin]], as it slowly swims through space.&lt;br /&gt;
&lt;br /&gt;
It is also a global publishing phenomenon with sales of about 85 million books worldwide (but who&#039;s counting?). The publication of {{SN}} brought the Discworld canon to thirty-nine books - not including the various guides, maps, diaries and other side-projects. That&#039;s a lot of Discworld to keep track of - more than most people can manage with just the one head - but fear not: help is at hand!&lt;br /&gt;
&lt;br /&gt;
If you&#039;re looking for the ultimate authority on probably the most heavily populated - certainly the most hilarious - setting in fantasy literature...&lt;br /&gt;
&lt;br /&gt;
If you need a handy guide to [[Discworld]] locales from [[Ankh-Morpork]] to [[Zemphis]]...&lt;br /&gt;
&lt;br /&gt;
If you want help telling [[Achmed the I Just Get These Headaches|Achmed the Mad]] from [[Jack Zweiblumen]]...&lt;br /&gt;
&lt;br /&gt;
If your life depends on being able to distinguish the [[Counterweight Continent|Agatean Empire]] from the [[Zoons]]...&lt;br /&gt;
&lt;br /&gt;
Look no further than &#039;&#039;Turtle Recall: The Discworld Companion...So Far&#039;&#039; - now fully updated and completely up to {{SN}}!&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
* Where am I? - introduction by Stephen Briggs&lt;br /&gt;
* The Discworld A-Z&lt;br /&gt;
* Terry Pratchett: The Definitive Interview (from {{DC}})&lt;br /&gt;
* Readers and Fan Mail (from {{DC}}, with small updates) - similar but distinct from “Kevins”, published in {{SK}}&lt;br /&gt;
* The Language Barrier (from {{DC}}, with small updates) - about the difficulties in translating Discworld into other languages&lt;br /&gt;
* [[Cripple Mr Onion]] - fan-made rules for playing the Discworld game using tarot/[[caroc]] cards, adapted from Andrew C. Millard’s fan version, with help from Terry Tao (designer of [[Game:Thud|Thud]])&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{DC}}&lt;br /&gt;
* {{NDC}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;120px&amp;quot;&amp;gt;&lt;br /&gt;
File:Turtle recall cover.jpg|Hardcover&lt;br /&gt;
File:TR2.jpg|Paperback&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference|Turtle Recall]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40648</id>
		<title>Book:Turtle Recall</title>
		<link rel="alternate" type="text/html" href="http://caddy.osiris-web.com/index.php?title=Book:Turtle_Recall&amp;diff=40648"/>
		<updated>2026-01-06T03:45:46Z</updated>

		<summary type="html">&lt;p&gt;Guybrush: /* Blurb */ Formatting fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Book Data&lt;br /&gt;
|title=Turtle Recall The Discworld Companion ...so far&lt;br /&gt;
|cover=[[File:Turtle recall cover.jpg|240px|thumb|Cover]]&lt;br /&gt;
|coauthors=[[Stephen Briggs]]&lt;br /&gt;
|illustrator=[[Stephen Briggs]]&lt;br /&gt;
|date=November 2012&lt;br /&gt;
|publisher=Victor Gollancz&lt;br /&gt;
|isbn=0575091185&lt;br /&gt;
|pages=368&lt;br /&gt;
|rrp&lt;br /&gt;
|series=Discworld Series&lt;br /&gt;
|characters=&lt;br /&gt;
|annotations=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;{{TR}}&#039;&#039; is the third major edition and fourth revision of the Discworld Companion. It restores many (though not all) shorter entries cut from the previous revisions to make room for newer ones, while keeping material added to the {{NDC}} from the [[:Category:Diary Series|Discworld diaries]], which had not yet been collected (see the &#039;&#039;[[Book:The Ankh-Morpork_Archives A Discworld Anthology: Volume One|The Ankh-Morpork Archives]]&#039;’). It also restores - at the publisher’s request, according to Brigg’s introduction - some “introductory material” from previous editions, including the interview from the first edition, and non-fiction pieces about fan mail and translating Discworld.&lt;br /&gt;
&lt;br /&gt;
There are a small number of entries covering the events of the first three &#039;&#039;[[:Category:Science Series|Science of Discworld]]&#039;&#039; books, which are described as only “borderline canonical”.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&#039;&#039;&#039;For every Pratchett fan, the must-have, fully updated guidebook to Discworld!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Discworld, as everyone knows, is a flat world balanced on the backs of four elephants which, in turn, stand on the shell of the giant star turtle, the [[Great A&#039;Tuin]], as it slowly swims through space.&lt;br /&gt;
&lt;br /&gt;
It is also a global publishing phenomenon with sales of about 85 million books worldwide (but who&#039;s counting?). The publication of {{SN}} brought the Discworld canon to thirty-nine books - not including the various guides, maps, diaries and other side-projects. That&#039;s a lot of Discworld to keep track of - more than most people can manage with just the one head - but fear not: help is at hand!&lt;br /&gt;
&lt;br /&gt;
If you&#039;re looking for the ultimate authority on probably the most heavily populated - certainly the most hilarious - setting in fantasy literature...&lt;br /&gt;
&lt;br /&gt;
If you need a handy guide to [[Discworld]] locales from [[Ankh-Morpork]] to [[Zemphis]]...&lt;br /&gt;
&lt;br /&gt;
If you want help telling [[Achmed the I Just Get These Headaches|Achmed the Mad]] from [[Jack Zweiblumen]]...&lt;br /&gt;
&lt;br /&gt;
If your life depends on being able to distinguish the [[Counterweight Continent|Agatean Empire]] from the [[Zoons]]...&lt;br /&gt;
&lt;br /&gt;
Look no further than &#039;&#039;Turtle Recall: The Discworld Companion...So Far&#039;&#039; - now fully updated and completely up to {{SN}}!&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
* Where am I? - introduction by Stephen Briggs&lt;br /&gt;
* The Discworld A-Z&lt;br /&gt;
* Terry Pratchett: The Definitive Interview (from {{DC}})&lt;br /&gt;
* Readers and Fan Mail (from {{DC}}, with small updates) - similar but distinct from “Kevins”, published in {{SK}}&lt;br /&gt;
* The Language Barrier (from {{DC}}, with small updates) - about the difficulties in translating Discworld into other languages&lt;br /&gt;
* [[Cripple Mr Onion]] - fan-made rules for playing the Discworld game using tarot/[[caroc]] cards, adapted from Andrew C. Millard’s fan version, with help from Terry Tao (designer of [[Game:Thud|Thud]])&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{DC}}&lt;br /&gt;
* {{NDC}}&lt;br /&gt;
* {{UDC}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
[[File:TR2.jpg|thumb|left|140px|Paperback]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference|Turtle Recall]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
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