Esoteric Street: Difference between revisions
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Curving from the [[River Ankh]] hubward of the [[Unreal Estate]] to Upper [[Broad Way]], '''Esoteric Street''' is the location of several upscale gentlemen's clubs, including [[Fidgett's]]. [Winvoe]] and Prood, Chartered Accountants, are also located here at the sign of the Crossed Quills. It also the home of the [[Frout]] Academy For Inquiring Young Minds, which the neighbours must be really pleased about. The [[Trespassers' Society]] of Ankh-Morpork is also based here, at no. 24b, conveniently close to the gentlemen's clubs, which must make starting and finishing those Eighty Days Around The Discworld challenges a lot more convenient and civilized. | Curving from the [[River Ankh]] hubward of the [[Unreal Estate]] to Upper [[Broad Way]], '''Esoteric Street''' is the location of several upscale gentlemen's clubs, including [[Fidgett's]]. [[Winvoe]] and Prood, Chartered Accountants, are also located here at the sign of the Crossed Quills. It also the home of the [[Frout]] Academy For Inquiring Young Minds, which the neighbours must be really pleased about. The [[Trespassers' Society]] of Ankh-Morpork is also based here, at no. 24b, conveniently close to the gentlemen's clubs, which must make starting and finishing those Eighty Days Around The Discworld challenges a lot more convenient and civilized. | ||
[[Category:Streets of Ankh-Morpork]] | [[Category:Streets of Ankh-Morpork]] | ||
[[de:Esoterische Straße]] | [[de:Esoterische Straße]] |
Latest revision as of 04:27, 28 February 2015
Curving from the River Ankh hubward of the Unreal Estate to Upper Broad Way, Esoteric Street is the location of several upscale gentlemen's clubs, including Fidgett's. Winvoe and Prood, Chartered Accountants, are also located here at the sign of the Crossed Quills. It also the home of the Frout Academy For Inquiring Young Minds, which the neighbours must be really pleased about. The Trespassers' Society of Ankh-Morpork is also based here, at no. 24b, conveniently close to the gentlemen's clubs, which must make starting and finishing those Eighty Days Around The Discworld challenges a lot more convenient and civilized.