Talk:Crap (game): Difference between revisions
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(Created page with "Effective working dice can be made for any number of sides. What you do is make it an n-polygonal prism, put the numbers on the sides, and then roll it like a log. Obviously n...") |
Old Dickens (talk | contribs) (dicey) |
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Effective working dice can be made for any number of sides. What you do is make it an n-polygonal prism, put the numbers on the sides, and then roll it like a log. Obviously needs more sides than 6 or so, or it does not roll. Also you really need an even number of sides or you don't get a unique number on the top. But such "dice" are a thing in certain specialised games. --[[User:Lias Bluestone|Lias Bluestone]] ([[User talk:Lias Bluestone|talk]]) 09:56, 2 November 2020 (UTC) | Effective working dice can be made for any number of sides. What you do is make it an n-polygonal prism, put the numbers on the sides, and then roll it like a log. Obviously needs more sides than 6 or so, or it does not roll. Also you really need an even number of sides or you don't get a unique number on the top. But such "dice" are a thing in certain specialised games. --[[User:Lias Bluestone|Lias Bluestone]] ([[User talk:Lias Bluestone|talk]]) 09:56, 2 November 2020 (UTC) | ||
On Discworld. what happens if you roll 3 eights? --[[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 00:27, 17 May 2024 (UTC) |
Latest revision as of 00:27, 17 May 2024
Effective working dice can be made for any number of sides. What you do is make it an n-polygonal prism, put the numbers on the sides, and then roll it like a log. Obviously needs more sides than 6 or so, or it does not roll. Also you really need an even number of sides or you don't get a unique number on the top. But such "dice" are a thing in certain specialised games. --Lias Bluestone (talk) 09:56, 2 November 2020 (UTC)
On Discworld. what happens if you roll 3 eights? --Old Dickens (talk) 00:27, 17 May 2024 (UTC)